# DIGITAL PRODUCTION > Magazine for Digital Media Production > Generated by All in One SEO Pro v5.0.3, this is an llms.txt file, used by LLMs to index the site. ## Sitemaps - [XML Sitemap](https://digitalproduction.com/sitemap.xml): Contains all public & indexable URLs for this website. ## Posts - [LUTs, Tags, or ICC: Getting Colours Right in Resolve on a Mac](https://digitalproduction.com/2026/04/08/luts-tags-or-icc-getting-colours-right-in-resolve-on-a-mac/): Resolve handles display profiles, but calibrated monitoring matters. Here is what changed, what tags mean, and why BMD hardware is a safer option for broadcast. - [Assimilate Live FX: The VP-Stages’ very, VERY nervous system.](https://digitalproduction.com/2026/01/12/assimilate-live-fx-the-vp-stages-very-very-nervous-system/): Assimilate Live FX unifies LED wall playback, lighting control, and live compositing in one real-time platform for virtual production. Let's dive into it! - [InstaMAT Test: Painting, Procedurals and Pasta](https://digitalproduction.com/2026/01/28/instamat-test-painting-procedurals-and-pasta/): Software test: Instamat combines painting and procedural editing in one scalable tool for materials, assets, and meshes. But how does it work? - [Howler 2027 adds 3D, Outpaint Fill and timeline curves](https://digitalproduction.com/2026/07/20/howler-2027-howler-3d-news/): Howler 2027 adds Howler 3D, Outpaint Fill, editable timeline keyframes and a new curve system for animation work. - [FrameRef 1.1 opens portals across your reference mess](https://digitalproduction.com/2026/10/05/frameref-1-1-portals-voice-memos-ai-tools/): FrameRef tackles large reference collections with portals and AI tagging. It keeps your board navigable with voice memos and mind maps. - [RenderJuice Contest: $5,000 for Speedy Blender Animators](https://digitalproduction.com/2026/10/15/renderjuice-speed-blender-animation-contest-2026/): RenderJuice's free Blender Speed contest offers $5,000 in prizes for 5–30 second animations. Entries run October 15–31, 2026. - [Red Giant 2027: Relight, Noise, Schmutz](https://digitalproduction.com/2026/10/20/red-giant-2027-relight-noise-schmutz/): Red Giant 2027 brings AI relighting to After Effects, procedural Maxon Noise, custom lens dirt, Autograph distortion and smarter Capsules. - [NKZ Retopia 1.4.0: Relax Means Relax](https://digitalproduction.com/2026/10/20/nkz-retopia-1-4-0-relax-means-relax/): NKZ Retopia 1.4.0 improves drawing on folds, rebuilds Relax and connects contour cuts, with in-tool saving and optional polygon animations. - [Autograph 2027 Lets Agents Join the Comp](https://digitalproduction.com/2026/10/15/autograph-2027-mcp-cinema-4d-compositing/): Autograph 2027 introduces an MCP server and improved Cinema 4D transfer, enhancing typography and cross‑app workflows for motion-design teams. - [CineMon 2 – now a Videorecorder and Audiomixer](https://digitalproduction.com/2026/10/20/cinemon-2-now-a-videorecorder-and-audiomixer/): CineMon reveals two-input video and audio workflows, delivering professional recording and mixing capabilities for Mac and iPad. - [Fibric for Houdini: A Sweater, Several Million Curves and No Regrets](https://digitalproduction.com/2026/10/20/fibric-for-houdini-a-sweater-several-million-curves-and-no-regrets/): Fibric builds knitted and woven cloth from curves in Houdini, with stitches, fuzz and render-time deformation. - [Redshift 2027: More VRAM, Less Waiting](https://digitalproduction.com/2026/10/19/redshift-2027-memory-fur-live-rendering/): Redshift 2027 revamps GPU memory handling, speeds interactive feedback, adds procedural fur and expands DCC support, with launch-day fixes. - [TheGrain Brings Film Texture to Photo Finishing](https://digitalproduction.com/2026/10/16/thegrain-film-grain-photo-finishing/): TheGrain expands its photo-finishing workflow with Windows, 16-bit files and integrations for Photoshop, Lightroom Classic and Capture One. - [Cinema 4D 2027: Scatter, Foam and Fields](https://digitalproduction.com/2026/10/16/cinema-4d-2027-scatter-liquid-fx-fields/): Cinema 4D 2027 adds native scatter, foam and bubbles, node-built effectors, CAD import upgrades and more detailed object-manager controls. - [MetaHuman gets markerless mocap](https://digitalproduction.com/2026/06/23/metahuman-gets-markerless-mocap/): MetaHuman Animator gains a free markerless mocap plugin for Unreal Engine 5.8, with local video-based body capture. - [FMX opens ticket shop and confirms collaboration track talks](https://digitalproduction.com/2026/01/30/fmx-opens-ticket-shop-and-confirms-collaboration-track-talks/): FMX tickets are now on sale, with early bird options and new programme confirmations focused on collaboration, mentorship and industry research. - [Blender 4.5 LTS is here!](https://digitalproduction.com/2025/07/15/blender-4-5-lts-is-here/): Blender 4.5 LTS has launched today, bringing two years of long-term support and a significant wave of upgrades. This release marks the definitive end of official support for Intel Macs, delivers substantial workflow acceleration, and introduces a major overhaul of the compositor node system. These updates are directly relevant to studios, VFX supervisors, and technical - [Maxon Invites Artists to Attend the ZBrush Summit 2025 Virtual Edition](https://digitalproduction.com/2025/07/15/maxon-invites-artists-to-attend-the-zbrush-summit-2025-virtual-edition/): Maxon is hosting ZBrush Summit 2025 Virtual Edition Nov 7–9, showcasing beta features, live tutorials, sculpt-off, and artist workflows. - [Adobe buys Topaz Labs](https://digitalproduction.com/2026/06/25/adobe-buys-topaz-labs/): Topaz Labs joins Adobe in a planned acquisition, adding AI enhancement models to Firefly, Creative Cloud and local workflows. - [Optics 2026.5 gets more photo hosts](https://digitalproduction.com/2026/06/25/optics-2026-5-gets-more-photo-hosts/): Optics 2026.5 plugs into three more photo hosts and adds analog burns, face masks, particles and a Victorian pet preset pack. - [Maxon turns 40, subs get lighter](https://digitalproduction.com/2026/06/24/maxon-turns-40-subs-get-lighter/): Maxon One, Cinema 4D, Redshift, ZBrush, Red Giant and Universe get 40% off new annual subscriptions. - [EDIUS 11.50 Patches Exports Faster](https://digitalproduction.com/2026/06/17/edius-11-50-patches-exports-faster/): EDIUS 11.50 adds Quick Fix Export, local subtitle generation, effect search, audio updates and new crossgrade pricing. - [Beeble Canvas gets a Topaz split](https://digitalproduction.com/2026/06/22/beeble-canvas-gets-a-topaz-split/): Beeble Canvas adds 30 plus video and image models, Markdown notes, Topaz compare, magnetic snap, and media describer updates. - [Fifty Ultimate Generators Enter the Node Garden](https://digitalproduction.com/2026/06/17/fifty-ultimate-generators-enter-the-node-garden/): Ultimate Generators packs over 50 Geometry Nodes effects, simulations and scene builders into one Blender library and optional add-on. - [Blender Roadmap Puts Plans in One Place](https://digitalproduction.com/2026/06/17/blender-roadmap-puts-plans-in-one-place/): Blender gets a central Roadmap for active projects and recent features, giving artists and studios a clearer view beyond release-note excavation. - [O3DE 26.05 Gets Native Particles](https://digitalproduction.com/2026/06/17/o3de-26-05-gets-native-particles/): O3DE 26.05 adds experimental native particles, automatic LODs, new tone mapping, PhysX 5 defaults and build fixes. - [Sneeze Brings a Browser Engine to Spatial 3D](https://digitalproduction.com/2026/06/16/sneeze-brings-a-browser-engine-to-spatial-3d/): Sneeze is an open spatial browser engine for multi-origin 3D scenes, sandboxed WASM services, OpenXR devices and glTF delivery. - [Adobe trims Premiere and After Effects](https://digitalproduction.com/2026/06/15/adobe-trims-premiere-and-after-effects/): After Effects and Premiere add faster masks, better roto, SVG import, 3D controls and sharper timeline navigation. - [NeXus Beta Lands in Blender](https://digitalproduction.com/2026/06/12/nexus-beta-lands-in-blender/): NeXus Blender enters beta with GPU particles, fluids, fire, meshing and perpetual licensing for Blender 4.3 and newer. - [Mocha Pro 2026.5 Tracks Through Trouble](https://digitalproduction.com/2026/06/11/mocha-pro-2026-5-tracks-through-trouble/): Mocha Pro 2026.5 adds Point Track ML, refined AI mattes, multilayer better boundaries,EXR export and native Windows ARM support. - [Imagen Video brings AI grading to timelines](https://digitalproduction.com/2026/06/10/__trashed-3/): Imagen Video adds adaptive AI color correction for Premiere Pro and DaVinci Resolve, with AI Profiles, LUT upload, and a roundtrip workflow. - [BadFX Packs Assets Into Adobe Panels](https://digitalproduction.com/2026/06/10/badfx-packs-assets-into-adobe-panels/): BadFX puts stock media and adjustable animation presets inside Adobe timelines. The plugin is free, though an account is compulsory. - [Splat happens: Volinga 3DGS workflow for Unreal](https://digitalproduction.com/2026/06/09/splat-happens-volinga-3dgs-workflow-for-unreal/): From thousands of photos to real-time 3D sets: introducing the Volinga workflow for 3D Gaussian Splatting in Unreal Engine - [Mush3D 3.0 Adds Soft Tissue Tools](https://digitalproduction.com/2026/06/09/mush3d-3-0-adds-soft-tissue-tools/): Mush3D 3.0 adds pose-trained corrections, tetrahedral soft tissue simulation and multi-resolution sculpting for animation caches. - [3DCoat 2026 gets GPU nodes](https://digitalproduction.com/2026/06/08/3dcoat-2026-gets-gpu-nodes/): 3DCoat 2026 beta adds GPU node texturing, new smart materials, masks, filters and a parallel CPU workflow. - [These are the Bugs You Were Looking For (in Blender)](https://digitalproduction.com/2026/06/05/these-are-the-bugs-you-were-looking-for-in-blender/): Flying Bugs Generator is a Blender Geometry Nodes asset pack for controllable insect swarms, curve flights, and mesh-based swarm paths. - [conform.tools' Connected conform gets a desktop beta](https://digitalproduction.com/2026/06/03/conform-tools-connected-conform-gets-a-desktop-beta/): Conform Connect ships a public beta desktop hub for DaVinci Resolve 19+, plus Conform.Tools pricing with pay as you go and seat tiers. - [True Sky 3 brings planet-scale skies to Blender](https://digitalproduction.com/2026/06/02/true-sky-3-brings-planet-scale-skies-to-blender/): True Sky adds planet-scale atmosphere, clouds, HDRI output, and performance presets for Blender Cycles, with early access pricing. - [VOXIFY turns Blender Meshes to Voxels and animates](https://digitalproduction.com/2026/06/01/voxify-turns-blender-meshes-to-voxels-and-animates/): VOXIFY turns Blender meshes into voxel style assets with Geometry Nodes, with options for UV based map transfer, static meshes, and animations. - [Asus ProArt PA27UCGE: A 4K Monitor That Mostly Refuses to Be Annoying](https://digitalproduction.com/2026/05/29/asus-proart-pa27ucge-a-4k-monitor-that-mostly-refuses-to-be-annoying/): Asus ProArt PA27UCGE review: a 27-inch 4K IPS monitor with 98 percent DCI-P3, integrated colorimeter, hardware calibration, HDR10, HLG, USB-C, KVM and 160 Hz refresh rate. - [DaVinci Resolve 21 Public Beta 4 is out](https://digitalproduction.com/2026/05/28/davinci-resolve-21-public-beta-4-is-out/): Resolve Beta update adds stills FX fixes, Canon highlight handling, Fusion motion paths in keyframes, plus AI CineFocus and beauty tool tweaks. - [Free area light textures for Blender](https://digitalproduction.com/2026/05/28/free-area-light-textures-for-blender/): Light textures for Blender area lights: 20 free 2048x2048 patterns plus a sample file, built for softer studio-style illumination. - [ZOZO Contact Solver gets Blender add-on](https://digitalproduction.com/2026/05/27/zozo-contact-solver-gets-blender-add-on/): Contact Solver arrives as an official Blender add-on client with remote GPU workflows, Apache 2.0 code, and new 1.0.6 features. - [Foundry launches free Mari Texture Library with 120+ assets](https://digitalproduction.com/2026/05/25/foundry-launches-free-mari-texture-library-with-120-assets/): Foundry has launched the free Mari Texture Library, with 120+ Smart Materials, Smart Masks, textures, brushes and HDRIs for Mari and other DCC tools. - [Click Here If You’re a German video editor and have yelled “Why? Why? Why?” at your NLE](https://digitalproduction.com/2026/05/26/click-here-if-youre-a-german-video-editor-and-have-yelled-why-why-why-at-your-nle/): Video survey for video software users with sweepstakes prizes and confidentiality details. Take the video survey and share what actually slows you down. - [Node Ninja builds Redshift materials from folders](https://digitalproduction.com/2026/05/26/node-ninja-builds-redshift-materials-from-folders/): Node Ninja is a free Cinema 4D plugin that auto builds Redshift materials from texture folders, including color space setup and bulk import. - [Chrysalis](https://digitalproduction.com/2026/05/25/chrysalis/): Robin Lochmann built Chrysalis solo on the visual side, rendered on two GPUs, and went straight online, hitting 100k YouTube views in two weeks. - [Autodesk updates 3ds Max to 2027.1](https://digitalproduction.com/2026/05/25/autodesk-updates-3ds-max-to-2027-1/): 3ds Max update 2027.1 tweaks Smart Bevel, adds Data Channel operators, and updates Arnold integration, with new cloud render tech in the mix. - [Lux Aeterna rebuilds ancient humans](https://digitalproduction.com/2026/05/22/lux-aeterna-rebuilds-ancient-humans/): Lux Aeterna details LiDAR, photogrammetry, and IK workflows used to rebuild Neanderthals and early humans for documentary TV. - [Beeble Canvas](https://digitalproduction.com/2026/05/20/beeble-canvas/): Canvas brings node based AI compositing, relighting, and automation into one workflow system for VFX, post, and virtual production. - [Scene Auditor Pro targets Blender bloat](https://digitalproduction.com/2026/05/19/scene-auditor-pro-targets-blender-bloat/): Scene Auditor Pro adds dependency analysis and safe cleanup for Blender scenes, surfacing orphans, duplicates, and heavy assets before export. - [Blender Singularity lands in 4K HDR](https://digitalproduction.com/2026/05/15/blender-singularity-lands-in-4k-hdr/): The Blender Singularity Short Movie debuts as a 4K HDR short film, with free downloads of assets, frames, and high quality encodes for pipeline nerds. - [Simple Tree Tools 3.0 goes procedural](https://digitalproduction.com/2026/05/18/simple-tree-tools-3-0-goes-procedural/): Simple Tree Tools 3.0 brings procedural foliage to Houdini 20.5+ with one-time licensing tiers from free to $1,299. - [RS Node Tools speeds Redshift nodes](https://digitalproduction.com/2026/05/15/rs-node-tools-speeds-redshift-nodes/): RS Node Tools automates Redshift PBR texture node wiring in Cinema 4D with pay what you want pricing starting at zero. - [Boris FX Continuum 2026.5 tunes AI and FX Editor](https://digitalproduction.com/2026/05/14/boris-fx-continuum-2026-5-tunes-ai-and-fx-editor/): Continuum 2026.5 adds AI deinterlacing, updated ML models, FX Editor isolation tools, new warps, gradient wipes, and Particle Illusion controls. - [EditingTools.io Resolve Collect copies media](https://digitalproduction.com/2026/05/14/editingtools-io-resolve-collect-copies-media/): Resolve Collect gathers Resolve and Premiere media into one destination, with timeline trimming, size estimates, and symbolic links on macOS. - [Artineering Flair 1.2 for Maya hits macOS](https://digitalproduction.com/2026/05/13/artineering-flair-1-2-for-maya-hits-macos/): Flair 1.2 adds macOS support for Maya, floating and perpetual licensing, faster rendering, and new line controls including negative light response. - [Blender 5.2 LTS targets texture-heavy renders](https://digitalproduction.com/2026/05/12/blender-5-2-lts-targets-texture-heavy-renders/): Texture cache arrives in Blender 5.2 LTS for leaner texture memory use via .tx tiles, with automatic generation and updates. - [ZEISS CinCraft LensCore targets Nuke lens looks](https://digitalproduction.com/2026/05/12/zeiss-cincraft-lenscore-targets-nuke-lens-looks/): Zeiss CinCraft LensCore adds physically based lens looks to Nuke via GPU ray tracing, lens profiles, optical parameters, and an inpaint tool for defocus cleanup. - [CrumplePop 2026.5 adds ARA, and that's interesting](https://digitalproduction.com/2026/05/08/crumplepop-2026-5-adds-ara-and-thats-interesting/): SoundApp ARA in CrumplePop 2026.5 adds full clip processing, processed audio cache, faster model loading, and multi host licensing with clear pricing. - [PlayCanvas updates SplatTransform to 2.0](https://digitalproduction.com/2026/05/11/playcanvas-updates-splattransform-to-2-0/): SplatTransform 2.0 adds voxel-based scene analysis, new GPU filters, URL inputs, and cleaner meshing for Gaussian splat workflows. - [RISE: Fallout Destroys LA, Politely](https://digitalproduction.com/2026/05/07/rise-fallout-destroys-la-politely/): Rise FX scales up in Season 2 with USD pipelines, procedural destruction, LIDAR scans, and closer hero-asset scrutiny. An interview with Andreas Giesen. - [Theory Accelerated shifts Paradigm 1.0 for Houdini](https://digitalproduction.com/2026/05/06/theory-accelerated-shifts-paradigm-1-0-for-houdini/): Paradigm 1.0 brings a GPU liquid solver to Houdini with new emission, SDF speedups, and Tank node. - [Abstract brings native InstaMAT and InstaLOD on Linux](https://digitalproduction.com/2026/05/04/abstract-takes-instamat-and-instalod-native-on-linux/): Abstract has launched native Linux versions for InstaMAT and InstaLOD, with support for RHEL-distributions, GPU acceleration, Blender and Maya integrations. - [Digital Anarchy ends Transcriptive web](https://digitalproduction.com/2026/05/01/digital-anarchy-ends-transcriptive-web/): Transcriptive by Digital Anarchy reaches end of life as web transcription shuts down in May 2026, while the Premiere panel keeps existing transcripts usable. - [VES releases On-Set VFX Data Guide](https://digitalproduction.com/2026/05/05/ves-releases-on-set-vfx-data-guide/): On-Set Guide from the VES maps on-set VFX data sets and workflows, with a May 12 webinar for crews, vendors, and tech teams. - [VirtuCamera 2: The Weird Byte goes Android](https://digitalproduction.com/2026/05/01/virtucamera-2-the-weird-byte-goes-android/): VirtuCamera adds Android, redesigned UI, 60 FPS streaming, and new DCC plug-ins plus a Python API for custom integrations. - [FMX 2026 bets on sound and spatial craft](https://digitalproduction.com/2026/04/27/fmx-2026-bets-on-sound-and-spatial-craft/): FMX 2026 lines up sound, XR, and VFX-adjacent talks, plus On Site May 5-7 and On Demand May 9 to June 9. - [Volume Forge for Blender](https://digitalproduction.com/2026/04/23/volume-forge-for-blender/): Volume Forge adds localized volumetrics in Blender with Light Volume and Real Fog modes plus Cube and From Faces creation workflows. - [ICE.ART 2026.I recordings are now live](https://digitalproduction.com/2026/04/23/ice-art-2026-i-recordings-are-now-live/): ICE.ART recordings are live for free on YouTube and the ICE.ART site. Catch talks and panels from the 3D Environment Conference. - [Adobe After Effects 26.2 adds Object Matte and more](https://digitalproduction.com/2026/04/17/adobe-after-effects-26-2-adds-object-matte-and-more/): After Effects update 26.2 adds Object Matte, Quick Apply search, proportional scrubbing, better SVG import, and 3D mesh displacement. - [Epic Games ships Twinmotion 2026.1](https://digitalproduction.com/2026/04/16/epic-games-ships-twinmotion-2026-1/): Twinmotion adds photo matching, lens effects, lighting channels, and revamped particle VFX, plus asset folder changes and new trees. - [FMX 2026 adds animation, lens talks and of course AI](https://digitalproduction.com/2026/04/13/fmx-2026-adds-animation-lens-talks-and-of-course-ai/): FMX 2026 brings AI, feature animation, and cinematography sessions, plus new partners and pipeline talk built around USD and Unreal. - [SwitchX API for video transformations in YOUR pipeline](https://digitalproduction.com/2026/04/10/switchx-api-for-video-transformations-in-your-pipeline/): Beeble has launched the SwitchX API in public beta, bringing its cinematic video and image transformation tools to production pipelines via REST, with 720p and 1080p output, uploads, polling, webhooks, and prepaid usage-based billing. - [Open Light: Procedural HDR Lighting Without the Texture Archaeology](https://digitalproduction.com/2026/04/07/open-light-procedural-hdr-lighting-without-the-texture-archaeology/): Open Light is a free Windows tool that generates procedural HDR light textures, with EXR and HDR export, ACEScg support and up to 4K resolution. - [Beeble Background Remover hits Cloud app](https://digitalproduction.com/2026/04/03/beeble-background-remover-hits-cloud-app/): Beeble Background Remover speeds up AI roto with quick previews, editable masks, and MOV or PNG alpha exports for compositing in the Cloud app. - [RealityScan 2.1.1 adds better COLMAP support and new XMP export options](https://digitalproduction.com/2026/04/06/realityscan-2-1-1-adds-better-colmap-support-and-new-xmp-export-options/): RealityScan 2.1.1 adds more flexible COLMAP import and export, new XMP with image list export options, updated CLI commands, and a broad set of workflow fixes. - [XR Day 2026 brings XR to Ludwigsburg](https://digitalproduction.com/2026/03/30/xr-day-2026-brings-xr-to-ludwigsburg/): XR Day spotlights XR Day talks and hands on XR experiences across film, theater, art, and industry on April 10 in Ludwigsburg. - [Sony to wind down Pixomondo](https://digitalproduction.com/2026/03/20/sony-to-wind-down-pixomondo/): Pixomondo wind down details as Televisual reports, with VFX shifting toward Imageworks and Clara also set to close. - [JangaFX makes its layoff assistance programme permanent](https://digitalproduction.com/2026/03/20/jangafx-makes-its-layoff-assistance-programme-permanent/): JangaFX has made its layoff assistance programme permanent, offering free Elemental Suite licences for up to six months to artists affected by layoffs or studio closures. - [Pixel Lab drops free Blood Hit Alembic](https://digitalproduction.com/2026/03/16/pixel-lab-drops-free-blood-hit-alembic/): Blood Hit arrives as a free Alembic blood hit animation, with two quality tiers and two speed options for common DCC and render setups. - [FMX 2026 program goes live](https://digitalproduction.com/2026/03/12/fmx-2026-program-goes-live/): FMX program is live for 2026, with sessions on RENO, generative video for VFX, and cross-studio collaboration plus tickets and dates. - [On a Mission: Creating “NO ONE’S LIGHT”](https://digitalproduction.com/2026/03/11/on-a-mission-creating-no-ones-light/): No One’s Light documents a 12-month HFF München student production: story reduction, alien environment design, Blender Geometry Nodes, CloudRig character rigs, manual keyframe animation, and Nuke compositing with final in-house grading. - [MPC's Cold Storage](https://digitalproduction.com/2026/03/09/mpcs-cold-storage/): MPC Paris delivered 575 shots on Cold Storage, from invisible fixes to slime, creatures and a nuclear finale. But how? - [Texturing XYZ puts SKAP online, pores included](https://digitalproduction.com/2026/03/10/texturing-xyz-puts-skap-online-pores-included/): SKAP is a browser service from Texturing XYZ that generates 16K skin displacement and cavity maps from your existing character textures. - [VFX School Closes and Leaves the Lights On](https://digitalproduction.com/2026/03/06/vfx-school-closes-and-leaves-the-lights-on/): The VFX School releases its entire Houdini training library for free after announcing its closure. - [Autodesk adds generative 3D to Flow Studio](https://digitalproduction.com/2026/03/05/autodesk-adds-generative-3d-to-flow-studio/): Wonder 3D adds text to 3D and image to 3D generation to Autodesk Flow Studio for rapid asset creation and prototyping. - [tyFlow 2 adds CUDA fluid solver and 20 Infernos](https://digitalproduction.com/2026/03/05/tyflow-2-adds-cuda-fluid-solver-and-20-infernos/): tyFlow adds CUDA fluid solver ZENITH, new Inferno operators and updated GPU modules for particle and fluid simulation. - [RenderMan 27.2 adds USD and XPU updates](https://digitalproduction.com/2026/03/03/renderman-27-2-adds-usd-and-xpu-updates/): RenderMan 27.2 ships with USD, XPU and workflow updates aimed at production use. - [Beeble SwitchX focuses on easy background swaps](https://digitalproduction.com/2026/02/27/beeble-switchx-focuses-on-easy-background-swaps/): SwitchX enables easy background swaps with controllable 2K generative video in the cloud. - [Cinema 4D plugin for organic line growth hits the web](https://digitalproduction.com/2026/03/03/cinema-4d-plugin-for-organic-line-growth-hits-the-web/): AlgoMesh releases Differential Line Growth, a free Cinema 4D plugin that iterates splines into organic curves. - [Nuke 17.0 rewires 3D and adds Gaussian Splats](https://digitalproduction.com/2026/02/26/nuke-17-0-rewires-3d-and-adds-gaussian-splats/): Nuke 17.0 adds native Gaussian Splats, USD 3D system and BigCat machine learning to Foundry’s compositing pipeline. - [SynthEyes 2026 Speeds Up](https://digitalproduction.com/2026/02/19/syntheyes-2026-speeds-up/): SynthEyes 2026 adds a Mocha-powered affine point tracker, Live Preview and expanded USD support for faster matchmove workflows. - [DJV 3.3.3 fixes flipped export and adds Escape](https://digitalproduction.com/2026/02/20/djv-3-3-3-fixes-flipped-export-and-adds-escape/): DJV 3 series adds sequence browsing, OCIO updates, shortcut overhaul and export fixes up to 3.3.3. - [Foundry buys Griptape to "orchestrate AI"](https://digitalproduction.com/2026/02/18/foundry-buys-griptape-to-orchestrate-ai/): Foundry confirms Griptape acquisition to expand AI orchestration across VFX pipelines. - [FMX 2026 spotlights fire, fur and pipelines](https://digitalproduction.com/2026/02/19/fmx-2026-spotlights-fire-fur-and-pipelines/): FMX 2026 confirms Wētā FX, Pixar and Illogic Studios sessions on Avatar Fire and Ash, Hoppers and Le mal aimé. - [SideFX launches central Houdini learning hub](https://digitalproduction.com/2026/02/17/sidefx-launches-central-houdini-learning-hub/): SideFX expands the Houdini Learning Library with a central hub for official tutorials and structured education resources. - [PFTrack update tidies Maya and LiDAR workflows](https://digitalproduction.com/2026/02/17/pftrack-update-tidies-maya-and-lidar-workflows/): PFTrack update improves Maya export, LiDAR logging and Survey Solver connectivity for production tracking pipelines. - [InstaLOD 2026 Targets VR and Animation Pipelines](https://digitalproduction.com/2026/02/16/instalod-2026-targets-vr-and-animation-pipelines/): InstaLOD 2026 adds VR delivery optimisation, raytraced viewport shadows, GLTF and USD animation support and new bakers. - [KIRI Engine releases free Scatter for Blender](https://digitalproduction.com/2026/02/17/kiri-engine-releases-free-scatter-for-blender/): Scatter Blender is a free physics based scattering add on for Blender from KIRI Engine. - [Quad Wrap offers quad-first retopology, no magic wand](https://digitalproduction.com/2026/02/12/quad-wrap-offers-quad-first-retopology-no-magic-wand/): Quad Wrap retopology tool adds manual quad-based mesh wrapping for Blender users focused on controlled topology. - [Katana 9 deepens USD and previews Hydra 2](https://digitalproduction.com/2026/02/11/katana-9-deepens-usd-and-previews-hydra-2/): Katana 9 with UsdSuperLayer brings native USD editing and Hydra 2 viewer support to Foundry Katana for lighting pipelines. - [Download IKEA furniture as 3D models, minus the trolley](https://digitalproduction.com/2026/02/09/download-ikea-furniture-as-3d-models-minus-the-trolley/): A free script exposes IKEA’s existing web 3D assets for direct download, avoiding the showroom, the warehouse maze, and regret. - [Animate re-animated](https://digitalproduction.com/2026/02/04/animate-re-animated/): Backlash works: Adobe Animate enters maintenance mode, stays available, and keeps bug and security fixes, says Adobe. - [Unreal Reality: Building A New Specimen](https://digitalproduction.com/2026/02/04/unreal-reality-building-a-new-specimen/): Dimitri Vallein explains how he built his award-winning Unreal Engine short film New Specimen using real-time workflows. - [Virtual Production Without the Disney Budget](https://digitalproduction.com/2026/01/28/virtual-production-without-the-disney-budget/): DoorG Studios blends creative storytelling with virtual production tech in Rhode Island. The team shares insights on LED stages, Unreal Engine, and workflow. - [Baselight v7 refines the colourist’s toolkit](https://digitalproduction.com/2026/01/23/baselight-v7-refines-the-colourists-toolkit/): FilmLight’s Baselight v7 introduces smarter mattes, depth-based grading and faster caching for complex colour workflows. - [Animcraft 5.5: Stability, ribbons, and MetaHumans](https://digitalproduction.com/2026/01/22/animcraft-5-5-stability-ribbons-and-metahumans/): Animcraft 5.5 refines mocap stability, upgrades ribbons, rebuilds UE previews, and expands MetaHuman editing tools. - [Delhi in 3D: Kitbash3D goes urban](https://digitalproduction.com/2026/01/20/delhi-in-3d-kitbash3d-goes-urban/): Kitbash3D releases New Delhi, a detailed 3D urban asset kit with 84 models and 127 materials. - [LotPixel drops 1,300+ free PBR textures in Hub app](https://digitalproduction.com/2026/01/21/lotpixel-drops-1300-free-pbr-textures-in-hub-app/): LotPixel Hub beta offers over 1,300 free scan-based PBR textures for Blender users, with future support for major DCC tools. - [No More 2D Smoke and Mirrors: Volumetric Noise for Nuke](https://digitalproduction.com/2026/01/20/no-more-2d-smoke-and-mirrors-volumetric-noise-for-nuke/): Compositing Academy’s Volumetric Noise plugin brings real 3D fog, clouds and parallax to Nuke, no 2D tricks required. - [Foundry locks in full subscription future for 2027](https://digitalproduction.com/2026/01/19/foundry-locks-in-full-subscription-future-for-2027/): Foundry drops perpetual maintenance: from 2027, all Nuke, Mari, and Katana users will be on subscription only. - [DIY Gravity: Make Your Own Black Hole (In After Effects)](https://digitalproduction.com/2026/01/15/diy-gravity-make-your-own-black-hole-in-afer-effects/): Crates Black Hole is a free After Effects plugin for cinematic black hole simulations with 3D volumetric fog and ray marching. - [Bury Your Good Intentions in 3D](https://digitalproduction.com/2026/01/15/bury-your-good-intentions-in-3d/): Epic Games offers Cryptic Realms’ Necropolis asset pack free on Fab until 27 January 2026. - [Sapphire gets the “Essentials” treatment](https://digitalproduction.com/2026/01/16/sapphire-gets-the-essentials-treatment/): Boris FX releases a free Sapphire Builder Essentials course showing editors and VFX artists how to build, link, and share effects. - [How I Spent Five Years Making a Solo 3D Film](https://digitalproduction.com/2026/01/14/sen-five-years-making-a-solo-3d-film/): Five years, one artist, one robot: how Maxim Gehricke made SEN, a 3D animated short film created solo from concept to final render. - [Pulldownit 6.5 for Maya cracks a new non-destructive workflow](https://digitalproduction.com/2026/01/15/pulldownit-6-5-for-maya-cracks-a-new-non-destructive-workflow/): Pulldownit 6.5 for Maya adds a non-destructive workflow and new UI for faster, reversible shattering. - [Free 3D Fruit: Fresh Assets, No Pesticides](https://digitalproduction.com/2026/01/13/free-3d-fruit-fresh-assets-no-pesticides/): Kiri releases 141 free 3D-scanned fruits and vegetables with PBR textures under CC0 licence. - [Over 1,000 free sculpting brushes land in BlenderKit](https://digitalproduction.com/2026/01/13/over-1000-free-sculpting-brushes-land-in-blenderkit/): BlenderKit adds 1,000+ free sculpting brushes for Blender users, licensed for commercial use. - [ActionVFX Ignites: 30 Flamethrower Clips Free](https://digitalproduction.com/2026/01/09/actionvfx-ignites-30-flamethrower-clips-free/): ActionVFX offers 30 real flamethrower effects as a free download until 13 January 2026. - [PFTrack 2025: Matchmoving gets its groove back](https://digitalproduction.com/2026/01/07/pftrack-2025-matchmoving-gets-its-groove-back/): PFTrack 2025 refines tracking, lens tools, and licensing with major updates across all nodes. - [Digital Domain welcomes IT to Derry](https://digitalproduction.com/2026/01/07/digital-domain-welcomes-it-to-derry/): Digital Domain supervisors break down the design, rigging, lighting, and animation challenges behind the Skeleton Man creature for HBO’s return to the Stephen King universe. - [3DEqualizer 8.1 Adds Piggyback Camera Solves](https://digitalproduction.com/2026/01/06/3dequalizer-8-1-adds-piggyback-camera-solves/): Science-D-Visions releases 3DEqualizer 8.1 with piggyback rig support, new import tools and updated Blender export. - [Cinebench 2026: Benchmark therapy](https://digitalproduction.com/2026/01/05/cinebench-2026-benchmark-therapy/): Maxon’s Cinebench 2026 updates CPU and GPU benchmarking with new SMT tests and Redshift-based scenes, now supporting Nvidia Blackwell, AMD 9000, and Apple M5. - [Rays Behaving Badly No More: MoonRay 2.34.0.1 Fixes the Path](https://digitalproduction.com/2026/01/06/rays-behaving-badly-no-more-moonray-2-34-0-1-fixes-the-path/): DreamWorks Animation updates MoonRay to version 2.34.0.1, adding a light path visualiser, per-lobe lightsets, macOS Tahoe support, and major bug fixes. - [That’s It for This Year: Digital Production Wishes You Happy Holidays](https://digitalproduction.com/2025/12/19/thats-it-for-this-year-digital-production-wishes-you-happy-holidays/): Digital Production is taking a short end-of-year break. Back up your data, sort out the chaos folder, enjoy the holidays, and we will be back next year. - [FMX 2026: First Talks Confirmed and APD Project Submissions Open](https://digitalproduction.com/2025/12/16/fmx-2026-first-talks-confirmed-and-apd-project-submissions-open/): FMX 2026 opens first programme confirmations, showcases talks on VFX and AI, and reminds animation studios to submit projects for Animation Production Days. - [SynthEyes Essentials Training is here and Free for the Holidays](https://digitalproduction.com/2025/12/17/syntheyes-essentials-training-is-here-and-free-for-the-holidays/): Boris FX offers the new SynthEyes Essentials training series free until 31 December 2025, with over three hours of professional matchmove content. - [Shapelab Max 2026 bends reality with Elastic Move](https://digitalproduction.com/2025/12/15/shapelab-max-2026-bends-reality-with-elastic-move/): Leopoly releases Shapelab Max 2026, updating its VR and desktop sculpting tool with a redesigned gizmo system and a new Elastic Move feature. - [Beeble Studio: 4K AI relighting on YOUR desktop](https://digitalproduction.com/2025/12/10/beeble-studio-4k-ai-relighting-on-your-desktop/): Beeble Studio offers local, production-grade 4K AI relighting with 16-bit EXR output and unlimited rendering, ideal for secure VFX pipelines. - [Optics 2026 Adds AI-Driven Masks, Upscaling & Depth Tools](https://digitalproduction.com/2025/12/02/optics-2026-adds-ai-driven-masks-upscaling-depth-tools/): Boris FX Optics 2026 delivers ML-powered denoise, upscaling, depth-based masking and a dockable Photoshop panel for image and compositing work. - [Godot ARKit: Facial Mocap Without the Detour](https://digitalproduction.com/2025/12/01/godot-arkit-facial-mocap-without-the-detour/): GodotARKit brings ARKit facial motion capture to Godot 4 via Live Link Face and UDP streaming for real-time animation and performance capture. - [Cascadeur 2025.3: Inbetweening De Luxe](https://digitalproduction.com/2025/11/28/cascadeur-2025-3/): Cascadeur 2025.3 introduces the experimental Filament viewport renderer, reworked inbetweening, quadruped support, and rigging updates. - [World Creator 2025.3 adds ORBX , Godot bridge and caves](https://digitalproduction.com/2025/11/28/world-creator-2025-3-adds-orbx-godot-bridge-and-caves/): World Creator 2025.3 introduces ORBX export for Octane, a Godot engine bridge and “paint holes” terrain masks. - [Black Friday Turns Blackmagic: 30% Off Cinema Gear](https://digitalproduction.com/2025/11/27/black-friday-turns-blackmagic-30-off-cinema-gear/): Blackmagic Design cuts EU prices by up to 30% on select cinema cameras and monitors. Rare official discount for PYXIS and Pocket 6K models. - [FumeFX 7.5: Fire Meets GPU soon](https://digitalproduction.com/2025/11/27/fumefx-7-5-fire-meets-gpu-soon/): FumeFX 7.5 for 3ds Max adds NVIDIA CUDA acceleration, bringing 2–5× faster smoke and fire simulations and automatic CPU fallback. - [Epic Games updates RealityScan: 2.1 out](https://digitalproduction.com/2025/11/27/epic-games-updates-realityscan-2-1-out/): RealityScan 2.1 adds LiDAR and SLAM data import, automation via CLI and REST/gRPC, improved UV unwrapping and render-camera options. Also: mobile version 1.8 lands with new capture modes. - [Boris FX Suite Expands with Three Audio DAWs](https://digitalproduction.com/2025/11/25/boris-fx-suite-expands-with-three-audio-daws/): Sequoia, Samplitude, and Music Studio enter the Boris FX Suite, adding ecording, mixing, mastering, and music production to its VFX/postproduction bundle. - [Unity’s 2026 Roadmap: CoreCLR, Verified Packages, Fewer Surprises](https://digitalproduction.com/2025/11/26/unitys-2026-roadmap-coreclr-verified-packages-fewer-surprises/): Unity 6 roadmap 2026 details CoreCLR, ECS unification, verified packages, AI tools, and live-ops integration across engine and services. - [New Trailer walks FMX 2026 home](https://digitalproduction.com/2025/11/25/new-trailer-walks-fmx-2026-home/): The FMX 2026 trailer “Bus Buddy” by the Filmakademie’s Animationsinstitut sets a hopeful tone for the conference’s 30th edition. - [Beyond VFX dives into AI Ethics](https://digitalproduction.com/2025/11/24/beyond-vfx-dives-into-ai-ethics/): Beyond VFX returns on 26 Nov 2025 with a panel on AI ethics in VFX, hosted by ICE.ART and VES Megabrain. Free registration via linktr.ee/VESxICE. - [Blender Studio drops “Storm” rig for Blender 5.0](https://digitalproduction.com/2025/11/25/blender-studio-drops-storm-rig-for-blender-5-0/): Blender Studio releases the Storm character rig for Blender 5.0: animation-ready with CloudRig body, advanced shape-key facial setup and pose library. - [Houdini Equinox 2025 HIVE Session Recordings Online](https://digitalproduction.com/2025/11/24/houdini-equinox-2025-hive-session-recordings-online/): The Houdini Equinox 2025 HIVE recordings are now available online, featuring Houdini 21 tools for destruction, creature CFX, ML and production workflows. - [RealityScan Mobile 1.8 with Tools for On-the-Go Scanning](https://digitalproduction.com/2025/11/21/realityscan-mobile-1-8-with-tools-for-on-the-go-scanning/): RealityScan Mobile 1.8 adds AR-guided shooting modes, mesh clean-up tools and a watertight mesh option for mobile photogrammetry. - [SuperSplat 2.14 adds full video export](https://digitalproduction.com/2025/11/21/supersplat-2-14-adds-full-video-export/): The free open-source editor SuperSplat 2.14 adds WebM, MOV, MKV video export and frame-range control for Gaussian splat scenes in the browser. - [Sapphire 2026: Film Burns, Whip Cuts & Builder Love](https://digitalproduction.com/2025/11/20/sapphire-2026-film-burns-whip-cuts-builder-love/): Sapphire 2026 blends analogue charm and new-gen tools: FilmBurn, MochaWhip, Lens Flares and a more transparent Effect Builder. - [Photoshop Joins Overlord 2.6](https://digitalproduction.com/2025/11/18/photoshop-joins-overlord-2-6/): Overlord 2.6 adds Photoshop layer transfer, image scaling, and a major messaging rewrite for faster, larger transfers between Adobe apps. - [Blender 5.0 - it's here!](https://digitalproduction.com/2025/11/20/blender-5-0-its-here/): Blender 5.0 is finally here — with ACES/PQ-HDR, high-geometry support, UI tweaks and a fresh release cadence for production pipelines. - [Free “BranchK” toolkit for Houdini adds hierarchy-deformation features](https://digitalproduction.com/2025/11/19/free-branchk-toolkit-for-houdini-adds-hierarchy-deformation-features/): The BranchK toolkit for Houdini brings hierarchical environment tools free for download, enabling deformation and orientation capture workflows. - [Arnold 7.4.4: better hair, bloom & light-sampling](https://digitalproduction.com/2025/11/17/arnold-7-4-4-better-hair-bloom-light-sampling/): Autodesk releases Arnold 7.4.4 with improved hair shading, new bloom modes and faster global light sampling performance in production rendering. - [Marvelous Designer 2025.2: MetaHumans, Pleats & Keyframes](https://digitalproduction.com/2025/11/18/marvelous-designer-2025-2-metahumans-pleats-keyframes/): Marvelous Designer 2025.2 adds MetaHuman import, local FBX export, pleat creation, pattern-to-trim conversion and advanced keyframing for cloth animation. - [Autodesk launches Maya 2026.3 & Creative 2026.3](https://digitalproduction.com/2025/11/13/autodesk-launches-maya-2026-3-creative-2026-3/): Maya 2026.3 adds rigid-body dynamics to Bifrost, new channel sets for animators, Flow connectivity, and LookdevX improvements for look development. - [When Annabelle Grew Up: The Digital Domain Horror Pipeline](https://digitalproduction.com/2025/11/14/when-annabelle-grew-up-the-digital-domain-horror-pipeline/): Digital Domain and Alex Millet on crafting photoreal horror for The Conjuring: Last Rites using Houdini, Solaris, and V-Ray in an eight-month, 425-shot marathon. - [Xsens Rebuilds Its Link Mocap Suit With 4D Stretch](https://digitalproduction.com/2025/11/13/xsens-rebuilds-its-link-mocap-suit-with-4d-stretch/): Xsens launches its next-generation Link mocap suit with 4D stretch eSuit, Wi-Fi 6E, and improved sensors for faster, cleaner performance capture. - [Foundry Opens Nuke 17 Beta: New 3D System, New Variables](https://digitalproduction.com/2025/11/13/foundry-opens-nuke-17-beta-new-3d-system-new-variables/): Foundry releases the Nuke 17 Open Beta with a modernised 3D system, annotation overhaul, and new Variable framework for production pipelines. - [Beeble launches SwitchLight 3.0](https://digitalproduction.com/2025/11/11/beeble-launches-switchlight-3-0/): Beeble’s SwitchLight 3.0 delivers video-to-PBR output for relighting workflows. Now with Video, and not frame-by-frame - [The Cube Moved: Go for the Chaos (Ad) Vantage](https://digitalproduction.com/2025/11/10/the-cube-moved-go-for-the-chaos-ad-vantage/): Architects at Xoio turn Chaos Vantage into a storytelling lab with Unboxed, a narrative short born from real-time tests and unexpected ambition. - [Blender Foundation launches “Blender Lab” innovation hub](https://digitalproduction.com/2025/11/11/blender-foundation-launches-blender-lab-innovation-hub/): The Blender Foundation introduces the Blender Lab, an experimentation hub for testing new features in Blender’s development pipeline. - [KitBash3D’s “DieselPunk” kit free till 18 Nov – retro-futurism ahoy!](https://digitalproduction.com/2025/11/07/kitbash3ds-dieselpunk-kit-free-till-18-nov-retro-futurism-ahoy/): Get the “KitBash3D DieselPunk” kit free until 18 Nov 2025 on Fab. 1,395 meshes, 4K textures, no LODs — ideal for cinematic world-building in UE5. - [Keep Your Pipeline: Chaos on Skipping the Game Engine](https://digitalproduction.com/2025/11/07/keep-your-pipeline-chaos-on-skipping-the-game-engine/): Chaos’ Chris Nichols on how Chaos Arena and Chaos Vantage bring real-time ray tracing to virtual production, with no game engine required. - [Procedural Roads Ahead: Blender Add-on “Roads” Lays Asphalt with Vertices](https://digitalproduction.com/2025/11/07/procedural-roads-ahead-blender-add-on-roads-lays-asphalt-with-vertices/): “Roads” by Wolf is a $10 Blender modifier setup that generates procedural, textured roads by simply extruding vertices. - [Sculpt-Offs, Anniversaries & Anatomy: ZBrush Summit 2025 celebrates 25 years](https://digitalproduction.com/2025/11/06/sculpt-offs-anniversaries-anatomy-zbrush-summit-2025-celebrates-25-years/): Maxon’s ZBrush Summit 2025 streams 7 - 9 Nov, celebrating 25 years of ZBrush with live demos, industry talks, and the annual Sculpt-Off. - [Das Element 2.2: Major Step Forward for Asset Management](https://digitalproduction.com/2025/11/05/das-element-2-2-major-step-forward-for-asset-management/): Das Element 2.2 expands 3D workflow support, adds fine-grained permission controls and custom hooks to fit VFX and animation studio pipelines. - [Dolby Vision, Dolby Vision 2, and Beyond!](https://digitalproduction.com/2025/11/05/dolby-vision-dolby-vision-2-and-beyond/): Dolby’s Michael Hackl explains Dolby Vision—how it compares to HDR10, how creatives use it in postproduction, and what’s new in Dolby Vision 2. - [Nobe OmniScope, Pomfort, and RePro sync up on set](https://digitalproduction.com/2025/11/05/nobe-omniscope-pomfort-and-repro-sync-up-on-set/): RePro integrates with Pomfort Livegrade and Nobe OmniScope to align on-set looks, remote collaboration, and technical monitoring in one workflow. - [Procedural Thursday: CityEngine Users Meet Online Tomorrow](https://digitalproduction.com/2025/11/05/procedural-thursday-cityengine-users-meet-online-tomorrow/): Tomorrow, 5 p.m. CET: CityEngine User Meeting: free, online, and full of procedural nerds. Bring your node graphs. - [Free WaveManager Brings Procedural Motion to Maya](https://digitalproduction.com/2025/11/04/free-wavemanager-brings-procedural-motion-to-maya/): WaveManager lets Maya animators create procedural wave motion via expressions: no keyframes needed, full control from one driver. - [Video Mocap: Reallusion’s AI Gets Moving](https://digitalproduction.com/2025/11/03/video-mocap-reallusions-ai-gets-moving/): Reallusion adds AI motion capture to iClone 8.63 via its new Video Mocap plugin, powered by QuickMagic and charged per video task. - [Camera Arrays for the Gaussian Age](https://digitalproduction.com/2025/11/04/camera-arrays-for-the-gaussian-age/): Blender add-on Camera Array Tool builds virtual camera rigs and exports data for Gaussian Splatting and 4DGS workflows. - [Affinity: free all-in-one design suite](https://digitalproduction.com/2025/10/30/affinity-free-all-in-one-design-suite/): Canva has relaunched the Affinity design suite as a FREE, unified app for creators: the new “Affinity” combines photo editing, vector illustration and layout. - [Off-Grid, On-Tape: EditingTools.io Launches Local Timecode Notes Server](https://digitalproduction.com/2025/11/03/timecode-notes-editingtools-io-launches-local-notes-server/): EditingTools.io unveils Live Timecode Notes Server, a macOS app enabling secure, offline collaboration for live and taped productions. - [Blender 4.5 LTS lands](https://digitalproduction.com/2025/11/03/blender-4-5-lts-lands/): Blender 4.5 LTS is here with 2 year support and Blender 5.0 beta is set for November 2025. Everybody gets their own version! - [Continuum 2026: AI masks, fixes, and faces](https://digitalproduction.com/2025/10/31/continuum-2026-ai-masks-fixes-and-faces/): Boris FX Continuum 2026 expands AI masking, keying, and compositing tools for faster, cleaner postproduction workflows. - [Photoshop 27.0: Now with Harmonise, Upscale & Firefly Video](https://digitalproduction.com/2025/10/29/photoshop-27-0-now-with-harmonise-upscale-firefly-video/): Adobe’s Photoshop 27.0 adds Harmonise, Generative Upscale (Topaz Labs) and Firefly video export. Here’s what’s new, verified and usable in production. - [FMX Turns 30 in 2026](https://digitalproduction.com/2025/10/30/fmx-turns-30-in-2026/): FMX 2026 celebrates its 30th edition in Stuttgart from May 5–8, 2026. Theme: “The Road Ahead”. Save the date and maybe a hotel room. - [Flix 8.0: Foundry’s story hub gets serious about Storyboard Pro](https://digitalproduction.com/2025/10/28/flix-8-0-foundrys-story-hub-gets-serious-about-storyboard-pro/): Foundry Flix 8.0 adds a dedicated Storyboard Pro extension, improved shot UI, and new ingest tools for collaborative story development workflows. - [Momo: Of Time, Turtles, and Technical Wizardry](https://digitalproduction.com/2025/10/28/momo-of-time-turtles-and-technical-wizardry/): RiseFX reimagines Momo (2025) with grounded, cinematic VFX that keep the fantasy real. VFX Supervisor Michael Wortmann explains how it was done. - [Open HDRI: 25 Free 29K HDRIs (More to come)](https://digitalproduction.com/2025/10/29/open-hdri-25-free-29k-hdris-more-to-come/): Download 25 ultra-high-resolution HDRIs (up to 29K) from Open HDRI, free under CC0 licensing for VFX, real-time engines, and architectural visualization workflows. - [SLAPSHOT promises AI Camera Tracking "in minutes"](https://digitalproduction.com/2025/10/27/slapshot-promises-ai-camera-tracking-in-minutes/): SLAPSHOT from Hotspring launches the AI Camera Tracking tool for VFX, producing accurate camera solves and point clouds in minutes. - [Free Blender add-on “Outset Boundary” lets you expand faces with one click](https://digitalproduction.com/2025/10/23/free-blender-add-on-outset-boundary-lets-you-expand-faces-with-one-click/): The free Blender add-on Outset Boundary enables outward face expansion (inverse of inset) in one click, ideal for hard-surface and curved modelling. - [Ugly Gets an Upgrade: Digital Anarchy’s Free Halloween Plugins](https://digitalproduction.com/2025/10/24/ugly-gets-an-upgrade-digital-anarchys-free-halloween-plugins/): Digital Anarchy’s free Ugly Box and Flicker Freak plugins return for Halloween, perfect for making your footage delightfully hideous. - [Deadline 10 enters maintenance mode for studios](https://digitalproduction.com/2025/10/23/deadline-10-enters-maintenance-mode-for-studios/): AWS Thinkbox announces that Deadline 10 will enter maintenance mode from 7 November 2025; studios should assess migration to Deadline Cloud now. - [ZEISS CinCraft Virtual Lens Enters BETA: Real Glass, Virtual Magic](https://digitalproduction.com/2025/10/17/zeiss-cincraft-virtual-lens-enters-beta-real-glass-virtual-magic/): ZEISS opens registration for the closed BETA of CinCraft Virtual Lens Technology — a GPU-based Nuke plugin that simulates real lens behaviour inside compositing workflows. - [Unreal 5.7 Preview: PCG Grows Up, Foliage Gets Fancy](https://digitalproduction.com/2025/10/17/unreal-5-7-preview-pcg-grows-up-foliage-gets-fancy/): Unreal Engine 5.7 Preview makes PCG production-ready, adds Nanite Foliage, and advances MetaHumans — free to download now. - [Anastomia: Comparative Anatomy for Creature Artists](https://digitalproduction.com/2025/10/15/anastomia-comparative-anatomy-for-creature-artists/): Anastomia is a comparative anatomy reference tool for artists, offering side-by-side species views. It’s available in early access via a free code. - [Trees in Autumn: SpeedTree Controller 3.0 Falls for Houdini 21](https://digitalproduction.com/2025/10/16/trees-in-autumn-speedtree-controller-3-0-falls-for-houdini-21/): SpeedTree Controller 3.0 for Houdini 21 adds tree fracture, RBD merging, USD setup and Karma support, now under $49 indie and $249 studio licences. - [One Toolbag to Rule Your Clicks](https://digitalproduction.com/2025/10/16/one-toolbag-to-rule-your-clicks/): EasyToolbag for Unreal Engine 5 adds one-click shortcuts for common tasks, cutting down repetitive setup time in scene creation. - [GPU-FLIP solver Storm HydroFX launches in free open beta](https://digitalproduction.com/2025/10/14/gpu-flip-solver-storm-hydrofx-launches-in-free-open-beta/): Storm HydroFX is now in free open beta: GPU FLIP fluid solver with Alembic/USD export, node-free interface, and OpenVDB surfacing. - [Blender’s Compositor Gets a Photoshop-Style Setup (Free)](https://digitalproduction.com/2025/10/14/blenders-compositor-gets-a-photoshop-style-setup-free/): A free Blender node setup called Easy Photorealism adds Photoshop-style post effects directly inside Blender’s compositor. - [Material Maker 1.4: Godot 4 port, flexible UI, 32-bit baking](https://digitalproduction.com/2025/10/13/material-maker-1-4-godot-4-port-flexible-ui-32-bit-baking/): Material Maker 1.4 launches with Godot 4 rewrite, new MeshMap node, 32-bit texture support, flexible UI and shader overhaul. - [Free 3D Cathedral Kit Lands on Fab](https://digitalproduction.com/2025/10/10/free-3d-cathedral-kit-lands-on-fab/): Epic Games releases RagTarock’s Abandoned Cathedral, a free Unreal Engine 5 modular asset pack with 210 meshes, available until 21 October 2025. - [Sharper, Faster, Smokier: FumeFX 7.1 for 3ds Max](https://digitalproduction.com/2025/10/07/sharper-faster-smokier-fumefx-7-1-for-3ds-max/): FumeFX 7.1 for 3ds Max introduces a faster RenderWarps algorithm, Alembic point cloud support, and viewport improvements for simulation artists. Also, it talks to Houdini and Embergen! - [Project Manager 3.41 Adds Translucency, Archives & Online Licences](https://digitalproduction.com/2025/10/07/project-manager-3-41-adds-translucency-archives-online-licences/): Project Manager 3.41 lands with archive import, PBR translucency, online licences, colour labels, and multi-category filtering for 3ds Max users. - [GPU, meet Graph Editor: free Unreal motion crash course](https://digitalproduction.com/2025/10/07/gpu-meet-graph-editor-free-unreal-motion-crash-course/): Jesse Pitela offers a free Unreal Engine 5.7 crash course in motion design with 17 videos and 10 scenes. Limited-time access via RedefineFX. - [VIEW 2025: Program, Prices & Turin Tips](https://digitalproduction.com/2025/10/06/view-2025-program-prices-turin-tips/): VIEW 2025 in Turin (Oct 12–17) offers Light and All Access tickets. Full price ~€387.84. Don’t skip a day in Turin, and try the famous brah-tramezzini (sandwiches). - [ICE.Art 2025: Virtual Worlds Meet After Hours](https://digitalproduction.com/2025/09/26/ice-art-2025-virtual-worlds-meet-after-hours/): ICE.Art 2025 runs online on 1–2 October. A two-day evening conference for 3D environment artists and VFX professionals. - [Pixar beamed up: RenderMan Art Challenge 2025 goes alien](https://digitalproduction.com/2025/09/23/pixar-beamed-up-renderman-art-challenge-2025-goes-alien/): Pixar’s RenderMan Art Challenge 2025 goes extraterrestrial. Theme: Aliens. Deadline: 10 November. Tools: RenderMan only. Prizes: galactic. - [50 Digital Scars: Halloween Comes to Blender](https://digitalproduction.com/2025/09/18/50-digital-scars-halloween-comes-to-blender/): VK Gamedev’s 250+ Blender wounds and scars brushes arrive just in time for Halloween. Digital gore, now drag-and-drop. - [Animatics, AI Lighting, and a Free Tier: Previs Pro 3 Expands Storyboarding on iPad](https://digitalproduction.com/2025/09/22/animatics-ai-lighting-and-a-free-tier-previs-pro-3-expands-storyboarding-on-ipad/): Previs Pro 3 adds animatics, AI lighting, and a free edition to its iPad storyboarding app for filmmakers. - [Maxon drops Red Giant 2026.0](https://digitalproduction.com/2025/09/17/maxon-drops-red-giant-2026-0/): Maxon releases Red Giant 2026.0 and Universe 2026.0. Mostly fixes, some new Capsules, and smoother host integration define this release. - [Ready-Made Hype: Epic Ships Free Sports Broadcast Motion Design Sample](https://digitalproduction.com/2025/09/16/ready-made-hype-epic-ships-free-sports-broadcast-motion-design-sample/): Epic drops a free Unreal Engine sports motion design sample: 40+ rigged, broadcast-ready assets for sports graphics. - [Maxon Autumn Release: New Colour Science, Liquids, Clouds and a Logo](https://digitalproduction.com/2025/09/12/maxon-2026-release-new-colour-science-liquids-clouds-and-a-new-logo/): Maxon releases Cinema 4D 2026 with OCIO colour management, Redshift 2026, GPU simulations, UDIMs, and a bold new Maxon One identity. - [Eight Hands, One Brush: Mari 7.5 Beta Paints on All Fronts](https://digitalproduction.com/2025/09/16/eight-hands-one-brush-mari-7-5-beta-paints-on-all-fronts/): Foundry’s Mari 7.5 beta introduces Multi-Paint, letting artists paint up to eight channels at once, plus texture transfer and backup upgrades. - [RizomUV 2025: Faster Packing, But Only If You’re on Windows with CUDA](https://digitalproduction.com/2025/09/15/rizomuv-2025-faster-packing-but-only-if-youre-on-windows-with-cuda/): RizomUV 2025 adds GPU packing with 3–4× speed boosts on NVIDIA GPUs, plus scene outliner and UDIM improvements. - [Nevercenter Adds USD & UDIM in Silo 2025.2](https://digitalproduction.com/2025/09/15/nevercenter-adds-usd-udim-in-silo-2025-2/): Nevercenter’s Silo 2025.2 adds import/export USD, UDIM texture mapping, viewport syncing & unit precision - [InstaMAT Gets Smarter: September 2025 Update Sharpens Shading, Painting, and Performance](https://digitalproduction.com/2025/09/11/instamat-gets-smarter-september-2025-update-sharpens-shading-painting-and-performance/): InstaMAT 2025 September update adds sheen, clearcoat, terrain erosion, improved transparency, and Paint Projector refinements for faster texturing. - [ARRI Packs Virtual Production Into a Box](https://digitalproduction.com/2025/09/11/arri-packs-virtual-production-into-a-box/): ARRI launches a turnkey LED stage built around Alexa 35 and LED walls, integrating camera, lighting, audio, and server control, together with Samsung and the "Realtime Department" - [Pixel 10 Pro unlocks true 12-bit RAW with DCG](https://digitalproduction.com/2025/09/10/pixel-10-pro-unlocks-true-12-bit-raw-with-dcg/): Pixel 10 Pro quietly enables true 12-bit RAW video via DCG. Good for BCAM, photogrammetry, or set refs. But don’t expect it to replace your cinema cam. - [DaVinci Resolve 20.2: Ripple Discipline, ProRes RAW, and AI Fog on Demand](https://digitalproduction.com/2025/09/10/davinci-resolve-20-2-ripple-discipline-prores-raw-and-ai-fog-on-demand/): DaVinci Resolve 20.2 update adds ProRes RAW decoding, immersive EXR workflows, AI haze effect, and refined timeline trimming controls. - [VEGAS Pro 23 Boosts Engine, Streamlines Colour-Grading, Modernises Interface](https://digitalproduction.com/2025/09/10/vegas-pro-23-boosts-engine-streamlines-colour-grading-modernises-interface/): VEGAS Pro 23 introduces GPU-accelerated Core Engine, ARM support, refreshed UI, and new pricing tiers including perpetual and subscription options. - [Mistika 11 Adds "The Gallery" for Colourists Who Hoard Looks](https://digitalproduction.com/2025/09/11/mistika-11-adds-the-gallery-for-colourists-who-hoard-looks/): Mistika 11 introduces The Gallery, a new grading and effects management system with unlimited presets and native Apple Silicon support. - [Chaos Vantage 3.0 beta lands with USD, MaterialX and Gaussian Splats](https://digitalproduction.com/2025/09/08/chaos-vantage-3-0-beta-lands-with-usd-materialx-and-gaussian-splats/): Chaos Vantage 3.0 beta introduces USD, MaterialX and Gaussian Splats, extending real-time GPU ray tracing into more open production pipelines. - [Premiere Pro gains 90+ Film Impact effects – plug-in now built-in](https://digitalproduction.com/2025/09/09/premiere-pro-gains-90-film-impact-effects-plug-in-now-built-in/): Premiere Pro 25.5 integrates Film Impact with 90+ GPU-accelerated effects and transitions. Editors get real-time playback and fewer technical hurdles. - [RV 2025: Onion Skin, Live Review, ARM Macs](https://digitalproduction.com/2025/09/08/rv-2025-onion-skin-live-review-arm-macs/): Autodesk RV 2025 release adds Live Review (Beta), ARM64 macOS support, and onion skin annotations. - [Matching Your Moves: Inside Vision Age VFX](https://digitalproduction.com/2025/09/08/matchmove-inside-vision-age-vfx/): Vision Age VFX specialises in high-end matchmove and rotoanim. Workflows, QC, case studies, and technical tips from Tunisia’s camera tracking experts. - [KitBash3D and Greyscalegorilla merge](https://digitalproduction.com/2025/09/08/kitbash3d-and-greyscalegorilla-merge/): KitBash3D and Greyscalegorilla merge, uniting 3D asset kits and motion design tools under one company. Pricing and support remain unchanged. - [We have to talk about Switchlight 2.0](https://digitalproduction.com/2025/09/05/we-have-to-talk-about-switchlight-2-0/): Beeble’s SwitchLight 2.0 generates full-scene PBR maps from video. In this interview, co-founder Hoon Kim explains what’s new and what’s coming in 3.0. - [iPhone for Tracking: Beeble Camera enables Free "Virtual Production"](https://digitalproduction.com/2025/09/05/iphone-for-tracking-beeble-camera-enables-free-virtual-production/): Beeble Camera turns an iPhone into a tracked camera for AI-powered VFX passes. Free app integrates with Beeble Web, Editor, and Blender. - [Blackmagic Rents out Resolve: Subscriptions in the Cloud](https://digitalproduction.com/2025/09/05/blackmagic-rents-out-resolve-subscriptions-in-the-cloud/): Blackmagic now offers DaVinci Resolve Studio rentals via Blackmagic Cloud. Individuals can rent short-term licenses for £25 in the UK. - [Dolby Vision 2 Rewrites HDR](https://digitalproduction.com/2025/09/03/dolby-vision-2-rewrites-hdr/): Dolby Vision 2 introduces AI-driven Content Intelligence, Precision Black, Light Sense, and Authentic Motion for HDR, designed for modern TVs. - [Free Material Assets Browser for 3ds Max enters public beta](https://digitalproduction.com/2025/09/04/free-material-assets-browser-for-3ds-max-enters-public-beta/): Free Material 3ds Max Material Assets Browser adds MaterialX, MatCap generator, and multi-renderer support. Public beta now on GitHub. - [Pivot with Precision: Pixie Pivot Adds Maya‑Style Controls to Blender](https://digitalproduction.com/2025/09/03/pivot-with-precision-pixie-pivot-adds-maya-style-controls-to-blender/): Pixie Pivot brings Maya‑style pivot control to Blender—align gizmos, set origins, and snap precisely using custom pivot points. - [Next-Gen Cloud Rendering for Blender? Meet Praxilla!](https://digitalproduction.com/2025/09/03/next-gen-cloud-rendering-for-blender-meet-praxilla/): Austrian startup Praxilla launches Blender-focused cloud rendering: fast, affordable, secure – with plans for collaborative GPU sharing. - [EVE Turns Houdini’s VEX Pane Into a Rainbow-Bracked Autocomplete Powerhouse](https://digitalproduction.com/2025/09/04/eve-turns-houdinis-vex-pane-into-a-rainbow-bracked-autocomplete-powerhouse/): EVE modernises Houdini’s VEX pane with autocomplete, error‑tooltips and rainbow brackets. Focus keyword: EVE modern VEX code editor for Houdini. - [Blender 5.0 Ships Built-In ACES 2.0 View Transform](https://digitalproduction.com/2025/09/02/blender-5-0-ships-built-in-aces-2-0-view-transform/): Blender 5.0 brings built‑in ACES 2.0 view transform, Rec.2100-PQ/HLG displays, wide‑gamut export, and improved colour-management features for production workflows. - [Netorium and dveas move in together](https://digitalproduction.com/2025/08/29/netorium-and-dveas-move-in-together/): Netorium AG and dve advanced systems merge, combining broadcast IT and postproduction workflows for the European media industry. - [ProArt PA32UCDM: The OLED Display That Thinks It’s a Reference Monitor And Dresses Like an Accountant](https://digitalproduction.com/2025/08/29/asus-proart-pa32ucdm-test/): ASUS ProArt PA32UCDM. 32-inch QD OLED, 4K, 240 Hz, Delta E < 1, 1,000 nits peak. Why this office-looking screen might be your next all-rounder for color-critical postproduction, VFX, and daily desk duty. - [Faster, wider, cleaner: KIRI Engine 4.0 drops mobile scan limits](https://digitalproduction.com/2025/08/27/faster-wider-cleaner-kiri-engine-4-0-drops-mobile-scan-limits/): KIRI Engine 4.0 brings faster photogrammetry, AR coverage, unlimited exports, and AI-powered PBR capture for mobile 3D scanning. - [Houdini 21 Finally Lands: The Buzz Is Over, Time to Actually Use It](https://digitalproduction.com/2025/08/26/houdini-21-finally-lands-the-buzz-is-over-time-to-actually-use-it/): SideFX releases Houdini 21. After months of teasers and previews, the update is here with major rigging, CFX, VFX, and lookdev changes. - [Howler 2026 lands: AI inpainting, Confetti particles and four-track audio for under $33](https://digitalproduction.com/2025/08/26/howler-2026-lands-ai-inpainting-confetti-particles-and-four-track-audio-for-under-33/): Howler 2026 adds AI-powered inpainting, colorizing, upscaling, a Confetti particle tool and four-track audio editing in a $32.99 Windows app. - [Clay 4.Doh Update Sculpts Blender Workflow](https://digitalproduction.com/2025/08/25/clay-4-doh-update-sculpts-blender-workflow/): Rahul Parihar’s Clay 4.Doh update expands his Blender clay toolkit with new tools, modifiers, shader improvements, and perpetual free updates. - [EIZO CG3100X: The New Gold Standard for Colour-Critical Work?](https://digitalproduction.com/2025/08/21/eizo-cg3100x-the-new-gold-standard-for-colour-critical-work/): EIZO launches the ColorEdge CG3100X, a DCI-4K HDR flagship monitor for postproduction and colour grading, shipping November 2025. - [Cross Sections Without Tears: Free Plugin for 3ds Max](https://digitalproduction.com/2025/08/22/cross-sections-without-tears-free-plugin-for-3ds-max/): New free plugin for 3ds Max creates multiple 2D cross sections on any axis, with flexible spacing and weld options. - [Axiom 4.0 Sneak Peek for Houdini](https://digitalproduction.com/2025/08/20/axiom-4-0-sneak-peek-for-houdini/): Axiom 4.0 for Houdini introduces better collisions, new sourcing UI, and 5–15% faster sims. Closed beta, no release date yet. - [WorldEngen promises AI-built 3D scenes in hours, not weeks](https://digitalproduction.com/2025/08/21/worldengen-promises-ai-built-3d-scenes-in-hours-not-weeks/): WorldEngen claims to cut 3D scene creation from weeks to hours with AI integration into Blender, Unreal, and Unity. Early Access now open. - [Meshroom 2025.1: Templates, Plugins and Photometric Stereo](https://digitalproduction.com/2025/08/20/meshroom-2025-1-templates-plugins-and-photometric-stereo/): Meshroom 2025.1 update introduces templates, photometric stereo and a new plugin system with Python Hub. Open source and pipeline-ready. - [Painting inside the box: MatPlus gives Blender a Substance-style makeover](https://digitalproduction.com/2025/08/18/painting-inside-the-box-matplus-gives-blender-a-substance-style-makeover/): MatPlus embeds a Substance-style, layer-based painting system inside Blender, with masks, UDIMs, baking and bundled PBR materials. - [Zibra AI Frees ZibraVDB for Indie Artists (Briefly, Because Less Is More)](https://digitalproduction.com/2025/08/19/zibra-ai-frees-zibravdb-for-indie-artists-briefly-because-less-is-more/): Zibra AI now offers ZibraVDB free to indie creators earning under $100,000/year for use with Houdini and Unreal Engine 5.3. - [These Are the Clones You’re Looking For: Hoplite VFX Fires Up ‘Star Wars: The 212’](https://digitalproduction.com/2025/08/18/these-are-the-clones-youre-looking-for-hoplite-vfx-fires-up-star-wars-the-212/): Hoplite VFX brings the 212th Clone Troopers to life in the Star Wars fan film The 212. Producer Maurine Fauvert talks Blender, Pipelines, GPUs, and more ... - [After Effects 25.4 Lands in August: HDR Metadata, Text-Format Paste, and Layer Staggering](https://digitalproduction.com/2025/08/15/after-effects-25-4-lands-in-august-hdr-metadata-text-format-paste-and-layer-staggering/): After Effects 25.4 adds Quick Offset, HDR metadata support and Paste Text Formatting Only, confirmed in Adobe’s official release notes. - [VenkysTurbulenceMicrosolver: Finally, Your Smoke Can Stop Looking Like Blobby Soup](https://digitalproduction.com/2025/08/14/venkysturbulencemicrosolver-finally-your-smoke-can-stop-looking-like-blobby-soup/): VenkysTurbulenceMicrosolver adds adaptive, detailed turbulence to Houdini Pyro, cutting manual noise setup. Houdini Pyro gas microsolver that adapts turbulence detail to resolution and velocity, reducing manual noise setup. - [Flow Studio prices drop, tiers multiply, features shift](https://digitalproduction.com/2025/08/13/flow-studio-prices-drop-tiers-multiply-features-shift/): Autodesk launches Free and Standard Flow Studio tiers, cuts Lite to $10, lowers Pro to $95, and adjusts features across all plans. - [Procedural Forest Generator for Blender](https://digitalproduction.com/2025/08/14/procedural-forest-generator-for-blender/): Andreas Dürr presents a procedural Forest Generator for Blender, creating photorealistic forests with Geometry Nodes across multiple biomes. - [Houdini 21: SideFX pushes for production readiness across the CG pipeline](https://digitalproduction.com/2025/08/13/houdini-21-sidefx-pushes-for-production-readiness-across-the-cg-pipeline/): From the Siggraph Keynote: Houdini 21 focuses on production readiness, with Apex, Otus, Vulkan viewport, and major rigging and animation upgrades. - [LumaFusion 5.3 Lands on iOS with New Workflow Tools and a Door for Plugins](https://digitalproduction.com/2025/08/11/lumafusion-5-3-lands-on-ios-with-new-workflow-tools-and-a-door-for-plugins/): LumaTouch releases LumaFusion 5.3 for iOS with workflow upgrades, plugin API, and CoreMelt’s PaintX as first third-party tool. - [Chaos V‑Ray 7 Update 2 for 3ds Max: Now With 300% More Night Sky (And AI for Those Who Miss Deadlines)](https://digitalproduction.com/2025/08/06/chaos-v-ray-7-update-2-for-3ds-max-now-with-300-more-night-sky-and-ai-for-those-who-miss-deadlines/): Chaos V‑Ray 7 Update 2 for 3ds Max adds AI tools, a scientifically accurate Night Sky, and triple-speed Chaos Cloud rendering - [Fusion Studio 20.1: Immersive, Patchy, and Ready for 360°](https://digitalproduction.com/2025/08/08/fusion-studio-20-1-immersive-patchy-and-ready-for-360/): Blackmagic Fusion Studio 20.1 adds immersive 360° viewer, Magic Mask v2, deep compositing improvements, and CSV import for MultiText boxes. - [Maya 2026.2: Lighter Wolves, Smarter Motion, and One Less Excuse to Skip MaterialX](https://digitalproduction.com/2025/08/07/maya-2026-2-lighter-wolves-smarter-motion-and-one-less-excuse-to-skip-materialx/): Maya 2026.2 brings smarter MotionMaker animation, MaterialX support in LookdevX, upgraded Arnold, and default Bifrost. Check all features before production use. - [Resolve 20.1: Apple Vision Pro, Magic Mask V2, and a Few More Reasons to Backup](https://digitalproduction.com/2025/08/07/davinci-resolve-20-1-apple-vision-pro-magic-mask-v2-and-a-few-more-reasons-to-backup/): DaVinci Resolve 20.1 delivers Apple Vision Pro support, Magic Mask v2, and new editing, Fusion, and Fairlight tools. Backup before updating. - [Houdini 21 : Otto, Otis, Copernicus and 300+ New Features. No, Really](https://digitalproduction.com/2025/08/05/houdini-21-otto-otis-copernicus-and-300-new-features-no-really/): Houdini 21 sneak peek: SideFX previews 300+ features: Otis solver, Otto rig, Copernicus, Vulkan viewport, full rigging and CFX overhaul. - [Rebelle 8 Hits Early Access: Brushes Get Bristly, Updates Get Sensible](https://digitalproduction.com/2025/08/04/rebelle-8-hits-early-access-brushes-get-bristly-updates-get-sensible/): Rebelle 8 Early Access launches with new Bristle Brushes, NanoPixel 2 engine, and a 1-year free update model—perpetual license included. - [InstantQPatch: Im3dJoe’s Quad-Only Mesh Hole Filler for Maya](https://digitalproduction.com/2025/08/04/instantqpatch-im3djoes-quad-only-mesh-hole-filler-for-maya/): InstantQPatch for Maya fills polygon mesh holes with quad-only, curvature-matching patches. Free for personal and commercial use. Code redistribution is prohibited. - [Sony VENICE 2 Firmware 4.0 Adds EL Zone Tool](https://digitalproduction.com/2025/08/04/sony-venice-2-firmware-4-0-adds-el-zone-tool/): Sony VENICE 2 firmware update 4.0 adds EL Zone exposure tool and multi‑colour frame lines, improving on‑set exposure control. - [Dual Export: 4Dviews Adds Gaussian Splatting to HOLOSYS+](https://digitalproduction.com/2025/07/30/dual-export-4dviews-adds-gaussian-splatting-to-holosys/): 4Dviews HOLOSYS+ now supports Gaussian Splatting for dual‑export volumetric workflows in mesh or splat formats. - [Mesh Match for Maya adds Auto‑Skeleton & Landmark Detection – AI Without the Hype](https://digitalproduction.com/2025/07/31/mesh-match-for-maya-adds-auto-skeleton-landmark-detection-ai-without-the-hype/): Mesh Match for Maya now offers automatic landmark detection and skeleton build within Maya for streamlined character workflows. - [Rumba 2.0: No More Animators’ Elbow](https://digitalproduction.com/2025/07/29/rumba-2-0-no-more-animators-elbow/): Rumba 2.0 from Mercenaries Engineering launches, promising faster, artist-friendly Maya-compatible character animation and seamless USD, Alembic, and FBX support. - [KitBash3D: Your Open World Just Got Lazier (and Faster) with Gameplay Ready Kits for UE5](https://digitalproduction.com/2025/07/29/kitbash3d-your-open-world-just-got-lazier-and-faster-with-gameplay-ready-kits-for-ue5/): KitBash3D releases Gameplay Ready Kits for Unreal Engine 5 with instancing, Nanite, and handmade collisions. No more mesh headaches. - [IlluGen Drops: Node-Based VFX Tool from JangaFX Now Public, and Free for 14 Days](https://digitalproduction.com/2025/07/28/illugen-drops-node-based-vfx-tool-from-jangafx-now-public-and-free-for-14-days/): IlluGen by JangaFX launches today—node-based VFX tool for procedural asset generation, now free for 14 days and part of the Elemental Suite. - [Berlin’s Animation-Only Festival FAB 2025 Returns: Japan, Stop-Motion, and 132 Films](https://digitalproduction.com/2025/07/25/berlins-animation-only-festival-fab-2025-returns-japan-stop-motion-and-132-films/): Festival of Animation Berlin returns September 2025 with Japanese focus, 132 films in competition, stop-motion symposium, and six award categories. - [Frank Rueter’s Quest to Stop Nuke Knowledge from Disappearing](https://digitalproduction.com/2025/07/23/frank-rueters-quest-to-stop-nuke-knowledge-from-disappearing-nubridge/): Nukepedia’s founder Frank Rueter on nuBridge, and why we should care about vanishing knowledge - and whats happeingn with the Reboot. - [Ninja TX: Atomos Finally Gives Ninjas SDI, CFexpress, and Cloud: No Ancient Relics Inside](https://digitalproduction.com/2025/07/23/ninja-tx-atomos-finally-gives-ninjas-sdi-cfexpress-and-cloud-no-ancient-relics-inside/): Atomos reveals Ninja TX: 12G-SDI, HDMI 2.0, CFexpress Type B, and all major codecs, ready for 8Kp30 and cloud, $999 from August 2025. - [DJV 3.0 Returns: Free VFX Review Tool Gains Timeline & USD Support](https://digitalproduction.com/2025/07/22/djv-3-0-returns-free-vfx-review-tool-gains-timeline-usd-support/): DJV 3.0 revives its open-source VFX viewer with OTIO timelines, USD playback, OCIO color management, and multi-track audio under a BSD license. - [Animation for All: Reallusion AccuRIG 2.0 and Friends Keep Things Moving](https://digitalproduction.com/2025/07/21/animation-for-all-reallusion-accurig-2-0-and-friends-keep-things-moving/): Reallusion AccuRIG 2.0 adds in-app AI search and animation preview, making 3D rigging and motion easier for everyone. - [GSOPs 2.6: The Swiss Army Knife for Gaussian Splatting in Houdini](https://digitalproduction.com/2025/07/22/gsops-2-6-the-swiss-army-knife-for-gaussian-splatting-in-houdini/): GSOPs 2.6 is a free Houdini plugin for full Gaussian Splatting editing, real-time rendering, mesh export, and Karma + Solaris support. - [Game Boy Robot: When Nostalgia Gets a Quad-Based Makeover](https://digitalproduction.com/2025/07/21/game-boy-robot-when-nostalgia-gets-a-quad-based-makeover/): Game Boy nostalgia meets quad-based hard-surface modeling in Benavidmark’s detailed 3D robot tribute—every production step dissected. - [Gaea 2.2 Unveils Frosty Nodes and Selective Erosion](https://digitalproduction.com/2025/07/18/gaea-2-2-unveils-frosty-nodes-and-selective-erosion/): QuadSpinner’s Gaea 2.2 update adds new ice/snow nodes, selective Erosion_2 controls, Unreal support and stability fixes. - [Substance 3D Designer 15 arrives](https://digitalproduction.com/2025/07/17/substance-3d-designer-15-arrives/): Substance 3D Designer 15 debuts a unified 3D renderer, built-in post-FX, and scene-based context editing via USD/GLTF import. - [InstaMAT 2025 Graduates: Terrain, Ray Tracing, and Polyverse. Now That’s a Release!](https://digitalproduction.com/2025/07/17/instamat-2025-graduates-terrain-ray-tracing-and-polyverse-now-thats-a-release/): Free for small teams, a next level texture-workflow, collaboration tools, a finely tuned asset library and much more! - [Minister Brandes Opens VP-Stage: Germany’s First University Multi-Purpose LED‑Wall and MoCap Studio at HSHL](https://digitalproduction.com/2025/07/17/minister-brandes-opens-vp-stage-germanys-first-university-led-wall-and-mocap-studio-at-hshl/): NRW Minister Brandes opens Germany’s first LED‑wall VFX and motion‑capture studio at Hochschule Hamm‑Lippstadt (HSHL), with partners Babelsberg, SMPTE, FKTG, ICT AG. - [SynthEyes 2025.5: Now With Fewer Headaches Per Pixel](https://digitalproduction.com/2025/07/16/syntheyes-2025-5-now-with-fewer-headaches-per-pixel/): SynthEyes 2025.5 by Boris FX rolls out lens export, ML motion estimation, mesh-to-tracker parenting, and direct 17K RAW support. - [Unigine 2.20: Now with More Splat and a Whole Lot Else](https://digitalproduction.com/2025/07/16/unigine-2-20-now-with-more-splat-and-a-whole-lot-else/): Unigine 2.20 brings experimental Gaussian Splatting, drag-and-drop UI toolkit, XR boosts, performance upgrades and deep engine fixes. - [Retro Dithering Goes Full‑Color: Dither Boy 4.0 Hits All 52 Effects](https://digitalproduction.com/2025/07/14/retro-dithering-goes-full-color-dither-boy-4-0-hits-all-52-effects/): Studio AAA’s Dither Boy 4.0 adds full‑color support across 52 effects including video—one purchase, free monthly palettes. - [Oil Gets Real: Rebelle 8’s RealShader and SoftShadows Put Ray Tracing on the Canvas](https://digitalproduction.com/2025/07/11/oil-gets-real-rebelle-8s-realshader-and-softshadows-put-ray-tracing-on-the-canvas/): Rebelle 8 debuts RealShader with ray-traced soft shadows, real photo-based environment maps, and 20× NanoPixel export. Test in real productions first. - [Blender on Android: Ported, Not Polished Yet](https://digitalproduction.com/2025/07/14/blender-on-android-ported-not-polished-yet/): Unofficial port of Blender runs on Android tablets, but rendering bugs and OpenGL ES limits keep production use distant. - [Over 1,500 Free PBR Textures from LotPixel’s Library](https://digitalproduction.com/2025/07/09/over-1500-free-pbr-textures-from-lotpixels-library/): LotPixel releases 1,500+ free high‑res PBR textures for commercial use - [Maya’s Jiggle Assistant: PUPbuildDynamic Does Your Secondary Motion](https://digitalproduction.com/2025/07/10/mayas-jiggle-assistant-pupbuilddynamic-does-your-secondary-motion/): PuppetSoul PUPbuildDynamic is a free Maya add-on for secondary motion, giving animators collision-ready jiggle and overlap on joint chains. - [Crossbow: Workflow Automation for VFX & Animation](https://digitalproduction.com/2025/07/09/crossbow-workflow-automation-for-vfx-animation/): Crossbow VFX pipeline tool: Build for modern VFX/ animation projects, to automate shot breakdowns, bidding and eliminate redundant workflows, and integrate with Ftrack. What, What? - [Framestore Opens Up Oz: Wicked FX Webinar with Evan Peignet](https://digitalproduction.com/2025/07/07/framestore-opens-up-oz-wicked-fx-webinar-with-evan-peignet/): Framestore’s Evan Peignet reveals the FX behind Wicked’s Oz in a live webinar—procedural workflows, simulations, and Q&A included. - [Rig Creator Beta for Blender: Faces, Relationships, and a Fresh Start](https://digitalproduction.com/2025/07/08/rig-creator-beta-for-blender-faces-relationships-and-a-fresh-start/): Rig Creator’s beta rebuild adds facial rig, Relationship tool, overhauled bone generators, and English names—now free for Blender users. - [Unreal Engine Freebie: 350‑Piece Flying Fantasy Town Kit](https://digitalproduction.com/2025/07/07/unreal-engine-freebie-350-piece-flying-fantasy-town-kit/): Epic Games offers 358 free Unreal Engine‑ready meshes from George Shachnev’s Flying Fantasy Town kit. Available via Fab until 15 July 2025. - [V-Ray for Blender: Chaos releases Renderer into the Open Source Universe](https://digitalproduction.com/2025/07/02/v-ray-for-blender-chaos-releases-renderer-into-the-open-source-universe/): Chaos releases V-Ray for Blender, delivering production-proven rendering tech to Blender users with special pricing and Chaos Cosmos integration. - [Parrot Sample: Engine Switch from Unity to Unreal Without Headaches?](https://digitalproduction.com/2025/07/03/parrot-sample-engine-switch-from-unity-to-unreal-without-headaches/): Parrot Game Sample offers annotated Blueprints, C++, feature parity and walkthroughs to simplify engine migration. - [Lola Post’s VFX Survival Guide on Walking with Dinosaurs](https://digitalproduction.com/2025/07/02/lola-posts-vfx-survival-guide-on-walking-with-dinosaurs/): Lola Post VFX Walking with Dinosaurs BBC Studios: On their VFX pipeline for "Walking with Dinosaurs", revealing shots, tools and prehistoric production drama. - [CityEngine 2025.0: Street Designer Arrives, Perpetual Licensing Leaves](https://digitalproduction.com/2025/07/01/cityengine-2025-0-street-designer-arrives-perpetual-licensing-leaves/): CityEngine 2025.0 introduces the Street Designer for lane‑level street editing and ends perpetual licenses—now available only via ArcGIS Professional. - [Reallusion’s CC4.54 & iClone 8.54 Let You Snag, Try and Buy Assets Without Leaving the App](https://digitalproduction.com/2025/06/30/reallusions-cc4-54-iclone-8-54-let-you-snag-try-and-buy-assets-without-leaving-the-app/): Try assets in-app Character Creator 4.54 iClone 8.54: asset trials, DA Point checkout, and affordable iContent licensing to speed pipeline-ready content. - [Thunderbolts* Vaults: Digital Domain on Marvel’s Most Grounded Brawl](https://digitalproduction.com/2025/06/27/thunderbolts-vaults-digital-domain-on-marvels-most-grounded-brawl/): Digital Domain’s Ryan Wilk reveals the practical and digital tricks behind Marvel’s grounded Thunderbolts* vault sequence. Face swaps, fire, and Houdini chaos. - [Draw the Line: Octane Edge Tools Brings Outlines to Blender – For Free](https://digitalproduction.com/2025/06/26/draw-the-line-octane-edge-tools-brings-outlines-to-blender-for-free/): Octane Edge Tools is a free add-on for Blender, enabling fast, controllable outline renders using Otoy’s OctaneRender Toon Material and Geometry Nodes. - [Blackmagic URSA Cine 17K Slides Into Netflix's List](https://digitalproduction.com/2025/06/26/blackmagic-ursa-cine-17k-slides-into-netflixs-list/): Blackmagic Design's URSA Cine 17K is Netflix-approved but not yet available for general purchase - maybe start your Christmas shopping early, for once. - [ScatterFlow Add-on brings gravity‑aware scattering to Blender](https://digitalproduction.com/2025/06/27/scatterflow-add-on-brings-gravity-aware-scattering-to-blender/): Need quick scene clutter? ScatterFlow offers naturalistic, physics-driven scattering in Blender 4.4, plus a library of 450+ ready-to-use assets. - [Procedural Ferns in Blender](https://digitalproduction.com/2025/06/23/procedural-ferns-in-blender/): Alex Martinelli’s free Blender 4.3+ fern asset uses Geometry Nodes for non-destructive, procedural plant creation with material and instancing controls. - [Polydex from Poliigon Tackles Asset Chaos](https://digitalproduction.com/2025/06/23/polydex-from-poliigon-tackles-asset-chaos/): Polydex by Poliigon is a free beta universal asset browser letting artists browse local textures, models and HDRIs. - [Baking, Decals, Fog and a Smudge of Beta in Marmoset Toolbag](https://digitalproduction.com/2025/06/16/baking-decals-fog-and-a-smudge-of-beta-in-marmoset-toolbag/): Marmoset releases Toolbag 5.02 in beta, introducing baking with bevel shader support, ray-traced fog, a smudge tool for painters, and a proper hotkey editor. - [MoonRay 2.15: Developer Joy with NUMA, GUI Control & Fisheye Finesse](https://digitalproduction.com/2025/06/16/moonray-2-15-developer-joy-with-numa-gui-control-fisheye-finesse/): MoonRay 2.15: adds a 400‑test regression suite, NUMA affinity, real‑time rdla_gui, per‑BSDF lightsets, fisheye FOV and TwoSidedMap for production VFX pipelines. - [Strange New Virtual Production Worlds!](https://digitalproduction.com/2025/06/13/strange-new-virtual-production-worlds/): Learn from Paolo Tamburrino's journey into the Star Trek universe—virtual sets, LED stages, and the future of in-camera visual effects in sci-fi. - [Sink or Shoot: Datacolor Webinar on Underwater Photography](https://digitalproduction.com/2025/06/11/sink-or-shoot-datacolor-webinar-on-underwater-photography/): Datacolor teams up with Kate Jonker for a free webinar on underwater photography – covering gear, lighting, and techniques for tiny critters and coral giants. - [Mocha 2025.5: Faces, Frames & Focal Lengths](https://digitalproduction.com/2025/06/12/mocha-2025-5-faces-frames-focal-lengths/): Mocha 2025.5 introduces AI face detection, refined matte tools, better 3D camera solves and export presets - everything for postproduction and VFX workflows. - [WeFX Saddles Up for “1923”](https://digitalproduction.com/2025/06/11/wefx-saddles-up-for-1923/): WeFX’s creature pipeline for “1923” turns a horse into a photoreal tragedy using Deep compositing, Houdini grooming and scans—discover the VFX breakdown. - [LiDAR Librarian: Cyclone 3DR Shelves Your Point-Cloud Clutter](https://digitalproduction.com/2025/06/10/lidar-librarian-cyclone-3dr-shelves-your-point-cloud-clutter/): Leica unveils Cyclone 3DR: an AI-powered LiDAR toolkit that spots, edits and recycles real-world objects straight from your scan. - [Topaz’s Web-Based Upscaler gets "Creative"](https://digitalproduction.com/2025/06/09/topazs-web-based-upscaler-gets-creative/): Topaz Bloom is a web-based AI upscaler for CG and AI artwork. Scale up to 8× with optional prompts, generative detail, and four variant previews—no install needed. - [Pencil-Sharp Update: Cintiq 16, 24 and 24 Touch Hit 2.5K](https://digitalproduction.com/2025/06/06/pencil-sharp-update-cintiq-16-24-and-24-touch-hit-2-5k/): New Wacom Cintiq pen displays bring Pro Pen 3, slimmer fan-free design, 2.5K clarity and optional multi-touch to the mid-tier—production-ready tools that merit a stability test before deployment. - [AccuPOSE Infinity Expansion 4: Kids, Kicks & Caffeine-Free Chaos](https://digitalproduction.com/2025/06/06/accupose-infinity-expansion-4-kids-kicks-caffeine-free-chaos/): Subscribers to Reallusion’s AccuPOSE INFINITY now get eight fresh AI motion models spanning playground high-jinks to full-contact kicks. - [Maxon Acquires Autograph: A New Chapter in Compositing Tools](https://digitalproduction.com/2025/06/05/maxon-acquires-autograph-a-new-chapter-in-compositing-tools/): Maxon has acquired Autograph, the compositing software developed by Left Angle, integrating its team and technology to enhance Maxon's creative ecosystem. - [Blender 4.5 Beta: Nodes Get Nifty, Collada Gets the Boot](https://digitalproduction.com/2025/06/09/blender-4-5-beta-nodes-get-nifty-collada-gets-the-boot/): Blender 4.5 Beta brings new Geometry Nodes, USD and glTF upgrades, and drops Collada in 5.0. Here's what's new - and what’s going away. - [LiDAR scanning for Everybody!](https://digitalproduction.com/2025/06/04/lidar-scanning-for-vfx-and-post-production-using-leica-rtc360-and-realitycapture/): LiDAR scanning for VFX and post-production using Leica RTC360 and RealityCapture: Scanner veteran Lawren Bancroft-Wilson gives us a look behind the curtain on Lidar Scanning for VFX and Post. - [RenderFlow 1.0: Pulze's New Render Manager Steps Up](https://digitalproduction.com/2025/06/04/renderflow-1-0-pulzes-new-render-manager-steps-up/): Pulze's RenderFlow 1.0 introduces advanced job submission, node monitoring, and automation features for VFX and post-production workflows. Pulze's RenderFlow 1.0, a network rendering tool offering advanced job submission, node monitoring, and automation for VFX and post-production professionals.( - [MetaHumans Graduate: Ready for Unity, Godot, and the Fab Cash Register](https://digitalproduction.com/2025/06/05/metahumans-graduate-ready-for-unity-godot-and-the-fab-cash-register/): MetaHuman is out of early access, baked into UE 5.6, licensable for Unity & Godot, and finally up for sale on Fab? - [RailClone 7: Smarter Modeling in 3ds Max Starts Here!](https://digitalproduction.com/2025/06/03/railclone-7-smarter-modeling-in-3ds-max-starts-here/): Discover what's new in RailClone 7 for 3ds Max: smarter spline modeling, 19 new spline operators, RailClone Systems, and powerful procedural modeling tools for VFX, animation, and postproduction. Get full details on parametric workflows, new libraries, and real-time improvements in this essential modeling plugin. - [Nomad: Sculpting on Desktop](https://digitalproduction.com/2025/06/02/nomad-sculpting-on-desktop/): Nomad Sculpt enters free public beta on Windows, macOS and Linux - desktop edition includes all iPad features. - [Resolve 20 Leaves Beta](https://digitalproduction.com/2025/06/02/resolve-20-leaves-beta/): DaVinci Resolve 20 exits beta. Yes, that’s the news. The final version is now available from Blackmagic Design. Time to update, everybody. - [Digital Domain vs. the Nether Horde: Behind the VFX of Minecraft](https://digitalproduction.com/2025/05/30/digital-domain-vs-the-nether-horde-behind-the-vfx-of-minecraft/): When Warner Bros. enlisted Digital Domain to tackle the final battle in Minecraft: The Movie, they weren’t just signing up for blocks and shaders... - [Silhouette 2025 Features: Compound Nodes, Matte Refine, and More](https://digitalproduction.com/2025/05/29/silhouette-2025-now-with-extra-dimension-literally/): Boris FX Silhouette 2025 adds 3D scene support, AI-driven fixes, PowerMesh morphs, and node grouping - for roto, paint, comp, and hair without headache. - [Step Into the Unknown: 'Worlds Next Door' Invites Digital Artists to Create and Collaborate](https://digitalproduction.com/2025/05/27/step-into-the-unknown-worlds-next-door-invites-digital-artists-to-create-and-collaborate/): The Blender challenge Worlds Next Door starts June 8. Artists remix a template into looping shorts—no AI, transparent background required. - [Painter, Designer, Modeler: Adobe Refines the 3D Toolbox](https://digitalproduction.com/2025/03/17/painter-designer-modeler-adobe-refines-the-3d-toolbox/): Adobe presents updates to Substance 3D Painter and Designer, expanding integration, realism, and control—with unmetered assets and indie pricing. - [Pawn to VEX: Chess Comes to Houdini's Viewport](https://digitalproduction.com/2025/05/28/pawn-to-vex-chess-comes-to-houdinis-viewport/): Play chess in Houdini’s viewport using VEX-driven logic - no simulation needed, no rendering required. - [Blender's 2024 User Survey Results: The Good, the Bad, and the ?](https://digitalproduction.com/2025/05/28/blenders-2024-user-survey-results-the-good-the-bad-and-the/): Over 7,000 Blender users shared their thoughts in the 2024 survey, highlighting satisfaction levels and areas for improvement. - [Black Adam!](https://digitalproduction.com/2022/11/30/black-adam/): Digital Domain’s Nikos Kalaitzidis reveals the Black Adam VFX pipeline, Houdini’s starring role, and why “BBQ layers” aren’t just for cookouts. - [Packer‑IO with Blender integration!](https://digitalproduction.com/2025/07/07/packer-io-with-blender-integration/): Packer‑IO Blender integration brings scale‑aware, multithreaded UV packing directly into Blender with MIT‑licensed UnwrellaConnect. - [Epic's Face‑To‑Unreal: Android Gets Free Live Link Face](https://digitalproduction.com/2025/06/10/epics-face-to-unreal-android-gets-free-live-link-face/): Epic’s Live Link Face Android beta now offers real‑time facial mocap to Unreal—requires Snapdragon 8 Gen1+. - [Space-Tutorial](https://digitalproduction.com/2014/08/29/space-tutorial/): Infinite expanses: Multi-part tutorial with Unity. For all those who have always wanted to create a game setup for a space shooter. - [Heidelberg Innovation Forum - Immersive Technologies - Early Bird rate with 25% discount runs until 25 March 2011!](https://digitalproduction.com/2011/04/12/heidelberger-innovationsforum-immersive-technologies-early-bird-tarif-mit-25-rabatt-laeuft-bis/): The tenth Heidelberg Innovation Forum will focus on immersive technologies. More than 20 business ideas and technology companies will be presented in 2 parallel panels. Immersive technologies blur the boundaries between real and virtual worlds and enable users to interact with the digitally generated environment. The areas of application are diverse and range from production and prototyping to education and entertainment or visualisation in advertising and marketing. The keynotes will be held by games icon Jason Della Rocca (Perimeter Partners) and Sarik Weber, founder and Managing Director of Hanse Ventures. - [CINEMA 4D TAG](https://digitalproduction.com/2011/04/08/cinema-4d-tag/): With free admission, interested parties can find out about all kinds of CINEMA 4D topics, including C4D for photographers, visualisation with C4D & V-Ray in architecture, C4D and AfterEffects CS5 in compositing and much more. In addition to the workshops and presentations, information stands about CINEMA 4D and complementary products will be set up in the foyer, including from Adobe, E-on Software, Luxology and Video2Brain. - [CGI @photokina 2010 : HDR, MAXON & VRED](https://digitalproduction.com/2010/09/21/cgi-photokina-2010-hdr-maxon-vred/): CGI at photokina 2010 is the focus of this year's photokina. Photo4D is celebrating its premiere there with an HDR recording system and numerous CGI applications. A special highlight in terms of real-time rendering is VRED Photo from the software company PI-VR whose latest release will be on show in action. - [The Mill Reel 2015](https://digitalproduction.com/2015/06/26/the-mill-reel-2015/): In his latest showreel, The Mill once again presents outstanding work. - [Slow-mo beetle](https://digitalproduction.com/2015/07/15/slowmo-biene/): CG beetle on approach, breakdown and turntable. The software used was Maya, Mudbox, Houdini, Nuke and V-Ray. - [Mini-Planet in After Effects](https://digitalproduction.com/2016/02/24/mini-planet-in-after-effects/): Charles Yaeger explains in the tutorial how to create a tiny planet in After Effects with SkyBox Studio and Element 3D - from the 2D outline to the finished globe. - [Games Reel by Gnomon](https://digitalproduction.com/2016/03/05/games-reel-von-gnomon/): The "Gnomon - School of Visual Effects" shows the best work of its students in terms of VFX, modelling and character design in the new games and animation reel. - [EVE in C4D](https://digitalproduction.com/2016/03/13/eve-in-c4d/): Niko Schatz explains how to create EVE from "Wall-E" in Cinema 4D in this two-part tutorial. Part one: modelling, texturing, lighting. Part two will follow soon, according to the artist. - [The 10 best film twists](https://digitalproduction.com/2016/03/22/die-10-besten-film-twists/): An exciting top 10 list of the least expected twists in film history - from Hitchcock to Lucas. If you haven't seen the films yet, there is of course a high risk of spoilers here! - [Scrolling text in Cinema 4D](https://digitalproduction.com/2016/06/11/blaettertext-in-cinema-4d/): For example, 3D letters are created from glass, plastic and wood, the surface of which peels off - and there are also breakdowns on texturing and lighting. - [Houdini Customer Reel 2016](https://digitalproduction.com/2016/08/13/houdini-customer-reel-2016/): The global Houdini community is huge and very creative. SideFX shows the best works of VFX artists from all over the world in the reel. - [Demo reel from Tinman](https://digitalproduction.com/2016/09/12/demo-reel-von-tinman/): Toronto-based creative studio Tinman specialises in animation and character development in traditional 2D and stop-motion. - [Legendary Scaling - Mass Effect Returns](https://digitalproduction.com/2021/04/27/legendary-scaling-mass-effect-returns/): It is no secret that we are massive Mass Effect Fans – and when the info about the remastering came out, we were quite certain that we NEEDED to talk to the guys behind the new release. - [Strange New Worlds in Norway](https://digitalproduction.com/2022/11/11/strange-new-worlds-in-norway/): Storm Studios Strange New Worlds VFX pipeline revealed: Maya, Houdini, Arnold, Nuke, Norwegian render farm, plus obsessive anamorphic lens flares. - [Flying in the Unreal Editor!](https://digitalproduction.com/2023/02/01/flying-in-the-unreal-editor/): If you work all day in 3D software such as Unreal, sooner or later you will either configure your workstation or go mad - pushing and rotating the mouse is easy, but neither efficient nor comfortable. Not to mention the ergonomics. But wouldn't it be great if there was a device that was built to move in 3D? And that would work natively with Unreal? - [Ucupaint 2.3: Baking Bad Gets Better](https://digitalproduction.com/2025/05/27/ucupaint-2-3-baking-bad-gets-better/): Ucupaint 2.3 adds real-time Ambient Occlusion, rebake-all layers, and bakeable edge detect—because who needs sleep when you can have features? - [Fibric: Stitching Curves into Cloth—Procedurally](https://digitalproduction.com/2025/05/30/fibric-stitching-curves-into-cloth-procedurally/): Fibric introduces a Houdini SOP-based toolset for procedural clothing creation using curves, featuring UV-ready, quad-based geometry and real-time rendering with Karma XPU. - [8K HDRIs from Simon Lachapelle](https://digitalproduction.com/2025/05/29/8k-hdris-from-simon-lachapelle/): VFX artist Simon Lachapelle releases free 8K HDRIs for CGI, VFX, and 3D lighting - now with tone-mapped versions and new greyscale variants. - [Godot 4.5 Dev 5: Shaders, Colors & Abstracts Galore](https://digitalproduction.com/2025/06/03/header-godot-4-5-dev-5-shaders-colors-abstracts-galore/): Godot 4.5 Dev 5 introduces visionOS support, GDScript abstract classes, shader baking, WebAssembly SIMD, and inline color pickers. Explore the latest features in Godot 4.5 Dev 5, including visionOS support, GDScript abstract classes, shader baker, WebAssembly SIMD, and inline color picker. - [Unreal Engine 5.6, Fully released. Still 60 FPS, still Smarter MetaHumans, and still possibly Fewer CPU Tantrums](https://digitalproduction.com/2025/06/03/unreal-engine-5-6-60-fps-smarter-metahumans-and-fewer-cpu-tantrums/): Unreal Engine 5.6 brings integrated MetaHuman Creator, Control Rig Physics, 60 FPS optimization, and enhanced Sequencer tools for streamlined game development. Discover Unreal Engine 5.6's new features: integrated MetaHuman Creator, Control Rig Physics, 60 FPS optimization, enhanced Sequencer, and more for game development. - [Maya 2026.1’s MotionMaker: AI Walks the Walk](https://digitalproduction.com/2025/06/05/maya-2026-1s-motionmaker-ai-walks-the-walk/): Maya 2026.1 introduces MotionMaker, an AI-powered tool for rapid character animation, alongside Bifrost rigging and simulation enhancements. - [Sony Burano firmware 2.0 update — More Power, Less Fuss](https://digitalproduction.com/2025/06/11/sony-burano-firmware-2-0-update-more-power-less-fuss/): Sony Burano firmware 2.0 update: new 3.8K/4.3K/1.9K recording formats, enhanced stabilization, metadata tagging, focus tools — essential for cine professionals. - [Chaos Corona 13: AI, GPU & Cartoon Vibes](https://digitalproduction.com/2025/06/12/chaos-corona-13-ai-gpu-cartoon-vibes/): Discover Corona 13: AI‑Boosted realism, GPU‑powered animation via Chaos Vantage, new cel & outline shaders, Scatter Clusters, Thin‑Film effects—test before use. - [Odyssey: Toons on the Unreal Engine Timeline](https://digitalproduction.com/2025/06/13/odyssey-toons-on-the-unreal-engine-timeline/): Odyssey is a free 2D animation plugin for Unreal Engine, offering hybrid 2D/3D workflows, storyboarding tools, brushes, and vector in-betweens inside UE5.6. - [After Effects 25.3 Adds Smooth Zoom](https://digitalproduction.com/2025/06/16/after-effects-25-3-adds-smooth-zoom/): After Effects 25.3 debuts Smooth Zoom, File Reveal, and powerful 3D model import—all engineered for usability and stability. Discover what’s new and check before rollout. - [Modeler 2025.2 for Houdini Lands: Hard‑Surface Modelling Makeover](https://digitalproduction.com/2025/06/17/modeler-2025-2-for-houdini-lands-hard-surface-modelling-makeover/): Modeler 2025.2 for Houdini updates hotkeys, shading presets and Qt6 support in the hard‑surface modeling toolkit. - [RealityScan 2.0: Epic Gives RealityCapture a New Name and New Tricks](https://digitalproduction.com/2025/06/17/realityscan-2-0-epic-gives-realitycapture-a-new-name-and-new-tricks/): Epic Games rebrands RealityCapture as RealityScan 2.0, adding AI masking, LiDAR support, and new mesh tools for streamlined photogrammetry workflows. - [Crossbow Confidential: PFX’s Digital Dashboard Keeps ‘Locked’ Rolling](https://digitalproduction.com/2025/06/18/crossbow-confidential-pfxs-digital-dashboard-keeps-locked-rolling/): Discover how PFX used its the Crossbow VFX bidding tool to wrangle 750 shots for car-bound thriller "Locked", 3D Equalizer, V-Ray for Houdini and lidar-driven CG to deliver - [Basefount Animcraft: One-Stop 3D Animation Library & Bridge](https://digitalproduction.com/2025/06/20/basefount-animcraft-one-stop-3d-animation-library-bridge/): Animcraft is a collaborative 3D animation library/editor with re‑targeting, facial rigging, mocap, and DCC/engine connections across Standard and Advanced editions. - [Cinema 4D 2025.3 gets liquid sim and UDIMs](https://digitalproduction.com/2025/06/19/cinema-4d-2025-3-gets-liquid-sim-and-udims/): Maxon Cinema 4D 2025.3 debuts GPU based liquid sims with fill emitter and Liquify modifier, adds UDIM/texel density tools, AI Asset Browser search, and native Laubwerk plant support. - [LumaFusion 2.3 Android HDR support at Last](https://digitalproduction.com/2025/06/19/lumafusion-2-3-for-android-adds-hdr-support-at-last/): LumaFusion 2.3 on Android introduces HDR and 10‑bit color (Rec.709, HLG, HDR10, DisplayP3) on select devices—stability improved, more fixes ahead. - [Free 330‑piece kitbash set for gritty post‑apoc scenes](https://digitalproduction.com/2025/06/24/free-330-piece-kitbash-set-for-gritty-post-apoc-scenes/): Oleg Ushenok offers 330 PBR‑textured FBX kitbash assets from his commercial Post Apocalypse Survivor Environment pack, free for commercial use. - [O3DE 25.05 delivers deep technical refinements: Atom, ROS 2, XR, MGPU and more](https://digitalproduction.com/2025/06/24/o3de-25-05-delivers-deep-technical-refinements-atom-ros-2-xr-mgpu-and-more/): O3DE 25.05 expands Atom renderer, multi‑GPU, ROS 2 SimInterfaces Gem, TrackView, Android/Script Canvas fixes and Hugo‑module docs. - [3DCoat 2025 with Node-Based Sculpting and RealityCapture](https://digitalproduction.com/2025/06/25/3dcoat-2025-with-node-based-sculpting-and-realitycapture/): Pilgway’s 3DCoat 2025 debuts new Node Room, photogrammetry via RealityCapture, Hotkey Manager, UI themes, and more in sculpt‑and‑texture pipeline. - [Skeleton Crew: How Halon Gave Ms. Blue Her Digital Bones](https://digitalproduction.com/2025/06/30/skeleton-crew-how-halon-gave-ms-blue-her-digital-bones/): How Halon used LiDAR and photogrammetry to preserve Ms. Blue the whale skeleton in AR for the Seymour Center - [OpenVAT Adds VAT Encoding to Blender—Real-Time Asset Ready](https://digitalproduction.com/2025/07/01/openvat-adds-vat-encoding-to-blender-real-time-asset-ready/): OpenVAT Blender add‑on exports Vertex Animation Textures for Unity, Unreal, Godot—supports normals, PNG/EXR, auto‑scene setup. Tested by production artists. - [Procedural Village People: SideFX Lets Houdini Users Play Skylark Architect](https://digitalproduction.com/2025/07/03/procedural-village-people-sidefx-lets-houdini-users-play-skylark-architect/): Project Skylark Houdini tools: SideFX releases free tools for stylized game assets, including generators for clouds, buildings, props, UE5 integration. - [Beeble: AI relighting steps up to validate in your pipeline](https://digitalproduction.com/2025/07/04/beeble-ai-relighting-steps-up-validate-in-your-pipeline/): Beeble’s SwitchLight 2.0 marks the company’s push to put AI-powered relighting into the hands of actual postproduction artists—and not just demo video influencers. The new release introduces physically based rendering (PBR) relighting, portrait and universal HDRI extraction, AI-based deflicker, a neural detail enhancer, and local processing for the security-conscious (or just the deeply skeptical). All these - [Maxon Sunsets Forger: iPad Sculptors Get the (Maintenance) Axe](https://digitalproduction.com/2025/07/08/maxon-sunsets-forger-ipad-sculptors-get-the-maintenance-axe/): Maxon officially retires Forger from September 10, 2025, confirms legacy support and quirks in detailed FAQ. ZBrush for iPad takes center stage. - [V‑Ray Developer Chaos Becomes Blender’s Gold Sponsor](https://digitalproduction.com/2025/07/10/v-ray-developer-chaos-becomes-blenders-gold-sponsor/): Chaos joins Blender Foundation as Gold sponsor with a €30,000 annual pledge, coinciding with the release of V‑Ray 7 for Blender. - [Plastic Software upgrades Plasticity to 2025.2 with HDRIs, physical materials, new surfacing tools](https://digitalproduction.com/2025/07/09/plastic-software-upgrades-plasticity-to-2025-2-with-hdris-physical-materials-new-surfacing-tools/): Plasticity 2025.2 adds HDRI lighting, 34 physical materials, surface analysis shaders and continuity tools. - [The Noise You Want, None You Don’t: Bubblebird’s Browser Generator Delivers](https://digitalproduction.com/2025/07/11/the-noise-you-want-none-you-dont-bubblebirds-browser-generator-delivers/): Bubblebird Studio’s browser noise generator outputs seamless 2D/3D maps in Perlin, Voronoi, and Random, with PNG export, presets, and normal maps. - [DigiDiff v3.0: Kromatica’s Pixel-Level Diffusion for Resolve](https://digitalproduction.com/2025/07/10/digidiff-v3-0-kromaticas-pixel-level-diffusion-for-resolve/): Colorists, meet your new best friend: DigiDiff v3.0! Play with tint, boost highlights, and use industry-approved presets—no subscription drama. - [No DRM, No Fuss: Digital Production Archive Now Online](https://digitalproduction.com/2025/07/11/no-drm-no-fuss-digital-production-archive-now-online/): The complete DP archive is now online: every issue as a DRM-free PDF, no app, no hassle. Exclusively for subscribers. Get your Digital Production archive PDF download! - [Graphite: open‑source vector design tool with a twist](https://digitalproduction.com/2025/07/14/graphite-open-source-vector-design-tool-with-a-twist/): Graphite open‑source vector design tool launches alpha in browser, blends layer workflow with node graph and plans desktop release later this year. - [SDF Modeler 0.5.3: Sculpt, Blend & Trace – Refined Free SDF Concept Tool](https://digitalproduction.com/2025/07/15/sdf-modeler-0-5-3-sculpt-blend-trace-refined-free-sdf-concept-tool/): SDF Modeler 0.5.3 adds push/avoid/emboss/deboss blends, spline curvature, 3‑axis mirror, export bugfixes and UI enhancements. - [Artists Must Adapt: 3DModels.org Launches “One Car Challenge”](https://digitalproduction.com/2025/07/15/artists-must-adapt-3dmodels-org-launches-one-car-challenge/): Join 3DModels.org’s One Car Challenge: transform a base car model into unique art. Entries close Sept 30. One Car Challenge 3DModels.org - [Photogrammetry Parlor: Free 17-Mesh UE5 Asset Pack](https://digitalproduction.com/2025/07/16/photogrammetry-parlor-free-17-mesh-ue5-asset-pack/): Discover Anderson Rohr's free 3D scanned photorealistic assets for Unreal Engine, featuring high-res textures and adaptable Blueprints for versatile projects. - [KeyShot Studio 2025.2: AI Moves In And This Time, It’s Staying Local](https://digitalproduction.com/2025/07/17/keyshot-studio-2025-2-ai-moves-in-and-this-time-its-staying-local/): KeyShot Studio 2025.2 introduces Studio AI for local generative rendering, new Light Layers, AMD GPU support (beta), and enhanced randomization. - [River in a Click: Baga River Generator v2 Brings Automated Terrain Carving to Blender](https://digitalproduction.com/2025/07/21/river-in-a-click-baga-river-generator-v2-brings-automated-terrain-carving-to-blender/): Baga River Generator v2 for Blender adds terrain carving, procedural foam, and scatter modifier support for rapid river creation in 3D scenes. - [HDR Light Studio 9.1 Lumi‑Curve Turns Lighting into Line Art—Literally](https://digitalproduction.com/2025/07/22/hdr-light-studio-9-1-lumi-curve-turns-lighting-into-line-art-literally/): HDR Light Studio 9.1 Lumi‑Curve: Draw custom lights as editable curves for real-time reflection, glow, and highlight control. - [Panasonic Brings ARRI Log C3: A $199 Key Opens Cinema-Level Color](https://digitalproduction.com/2025/07/25/panasonic-brings-arri-log-c3-a-199-key-opens-cinema-level-color/): panasonic’s DMW‑SFU3A key adds ARRI‑certified Log C3 to LUMIX GH6, S1II, S1RII, GH7 and S1IIE at $199. Match ARRI colour science natively. - [Chaos Envision 1.1: Now with Smarter Traffic and Door Sensors—What Could Go Wrong?](https://digitalproduction.com/2025/07/24/chaos-envision-1-1-now-with-smarter-traffic-and-door-sensors-what-could-go-wrong/): Chaos Envision 1.1 introduces real-time traffic, proximity sensors, batch rendering, and material editor improvements for architectural animation. - [LensNode Evolving Vintage Lens Emulation in DaVinci Resolve](https://digitalproduction.com/2025/07/24/lensnode-evolving-vintage-lens-emulation-in-davinci-resolve/): LensNode offers professionals GPU-powered, data-driven vintage lens emulation in DaVinci Resolve with deep optical accuracy. - [BMD ups the ante with 16 TB Media Module for URSA Cine 12K LF](https://digitalproduction.com/2025/07/25/bmd-ups-the-ante-with-16-tb-media-module-for-ursa-cine-12k-lf/): Blackmagic releases 16 TB Media Module M.2 SSD for URSA Cine 12K LF, enabling 1 432 MB/s recording and hot‑swappable workflow. - [Samsung Debuts Corporate LED Studio Bundle: ARRI ALEXA 35 Camera Included](https://digitalproduction.com/2025/07/25/samsung-debuts-corporate-led-studio-bundle-arri-alexa-35-camera-included/): Samsung Corporate LED Studio? A bundle with the ALEXA 35 and The Wall IVC: Samsung’s Corporate LED Studio Bundle: broadcast-grade automation for high-end in-house corporate production. - [MetaTailor’s One-Click Dress-Up: Unreal Engine Bridge Plugin Arrives in Public Beta](https://digitalproduction.com/2025/07/28/metatailors-one-click-dress-up-unreal-engine-bridge-plugin-arrives-in-public-beta/): MetaTailor’s Unreal Engine Bridge plugin enters public beta—enabling single-click MetaHuman clothing transfer. Free for Windows users. - [D5 Render 2.11: Now With AI, Sci-Fi Plants, and Path Tracing by Default](https://digitalproduction.com/2025/07/28/d5-render-2-11-now-with-ai-sci-fi-plants-and-path-tracing-by-default/): D5 Render 2.11 from Dimension 5 introduces AI tools, path tracing as default, planting automation, Cesium and XR Tour for teams, and more for production artists. - [FX Guide: URSA Cine Immersive brings Apple Vision Pro to life](https://digitalproduction.com/2025/07/28/fx-guide-ursa-cine-immersive-brings-apple-vision-pro-to-life/): Blackmagic URSA Cine Immersive test footage for Apple Vision Pro offers first‑ever download in AIVU format with 90 fps stereoscopic capture. - [Pixar Faces, Blender Spaces: SMIRK Lets Features Wander Free](https://digitalproduction.com/2025/07/30/pixar-faces-blender-spaces-smirk-lets-features-wander-free/): SMIRK brings Pixar-inspired detached facial features to Blender using Geometry Nodes—free, node-based, and Grease Pencil compatible. - [Godot Pixel Renderer: Get a Free 3D‑to‑Pixel Art Export Toolkit](https://digitalproduction.com/2025/07/30/godot-pixel-renderer-get-a-free-3d-to-pixel-art-export-toolkit/): BUKKBEEK’s Godot Pixel Renderer converts 3D models into retro pixel art with customizable effects and animation export. - [Blender on iPad Pro at Last—Without Losing Its Blender-ness](https://digitalproduction.com/2025/07/29/blender-on-ipad-pro-at-last-without-losing-its-blender-ness/): Blender iPad Pro native app under development with full Blender UI, Apple Pencil support and sculpting tools. - [Cascadeur 2025.2 Adds Motion Styles, Tangent Editing, and Automatic Fulcrum Detection](https://digitalproduction.com/2025/07/31/cascadeur-2025-2-adds-motion-styles-tangent-editing-and-automatic-fulcrum-detection/): Cascadeur 2025.2 adds motion-style selection, viewport tangent editing, longer inbetweening and auto fulcrum detection. - [Phantom FX Scoops Up Milk VFX and Lola Post](https://digitalproduction.com/2025/07/31/phantom-fx-scoops-up-milk-vfx-and-lola-post/): Phantom Digital Effects acquires award-winning Milk VFX and Lola Post; both will keep their names and leadership after the deal. - [JangaFX unleashes LiquiGen 1.0: liquids meet production‑ready polish](https://digitalproduction.com/2025/08/01/jangafx-unleashes-liquigen-1-0-liquids-meet-production-ready-polish/): LiquiGen 1.0 from JangaFX adds production‑ready stability, viscous fluids, mesh flipbooks and VAT export to its real‑time liquid simulation pipeline. - [One Click Damage 2.5 Tricks up Blender’s Sleeve](https://digitalproduction.com/2025/08/01/one-click-damage-2-5-tricks-up-blenders-sleeve/): One Click Damage 2.5 for Blender brings layered procedural surface wear, masking, and HERO Module support in a $20 add‑on from VFXGuide. - [Free UE5 Pack: 200+ Ways to Build Your Own Dynasty (In Unreal)](https://digitalproduction.com/2025/08/01/free-ue5-pack-200-ways-to-build-your-own-dynasty-in-unreal/): Epic’s Fab offers Chen Jian’s 205‑mesh Traditional Chinese‑Style Park UE5 pack free until 12 August 2025 - [ARRI ALEXA 35 Xtreme: Frame Rates up, Data Rates Down, Everything Else… Still ARRI](https://digitalproduction.com/2025/08/01/arri-alexa-35-xtreme-frame-rates-up-data-rates-down-everything-else-still-arri/): ARRI ALEXA 35 Xtreme delivers up to 660 fps, ARRICORE codec with lower data rates, extended buffer, and power savings in the same compact body. - [Imagen AI Automates Frame‑by‑Frame Grading: An interesting Beta](https://digitalproduction.com/2025/08/05/imagen-ai-automates-frame-by-frame-grading-an-interesting-beta/): Imagen for Video brings AI frame‑by‑frame grading to Premiere—saving time on corrections, but roundtrip export is still a workflow hurdle. - [Chaos Opens Real‑Time Rendering to All (No Unreal Required)](https://digitalproduction.com/2025/08/06/chaos-opens-real-time-rendering-to-all-no-unreal-required/): Chaos Arena adds USD, MaterialX, Gaussian Splats support—real‑time rendering without a game engine. - [Your Phone, Blender’s Puppet: Blender Object Controller & Camera Controller Add-Ons now with Live View & World Tracking](https://digitalproduction.com/2025/08/05/your-phone-blenders-puppet-blender-object-controller-camera-controller-add-ons-now-with-live-view-world-tracking/): Blender Object Controller and Camera Controller add-ons now support UDP, 6DOF tracking, and live camera view streaming—plus advanced keyframe tools. - [Xencelabs Pen Display 24+ Debuts with On-Board Calman Colour Calibration](https://digitalproduction.com/2025/08/11/xencelabs-pen-display-24-debuts-with-on-board-calman-colour-calibration/): Xencelabs’ Pen Display 24+ includes built‑in Calman Ready hardware calibration for unmatched colour fidelity in pen displays. - [botaniq 7.1 plants global reach in Blender](https://digitalproduction.com/2025/08/11/botaniq-7-1-plants-global-reach-in-blender/): Polygoniq’s botaniq 7.1 adds 405 new assets, geographic filters, and scattering presets for Blender 3.6+, with a small 7.1.1 patch. - [Wrinkle-Free: Substance 3D Sampler 5.1 Released](https://digitalproduction.com/2025/08/12/wrinkle-free-substance-3d-sampler-5-1-released/): dobe has updated Substance 3D Sampler to 5.1, adding Auto Tiling, Fold Remover, new flattening tools, and improved HP Z Captis scanner integration. - [No need to water flowers in August: grow them in Houdini instead](https://digitalproduction.com/2025/08/12/no-need-to-water-flowers-in-august-grow-them-in-houdini-instead/): FLOPs is a free, KineFX-based HDA toolkit for creating and animating realistic flowers in Houdini, released by Danny Laursen. - [Fast Nature Maker: UE5 Procedural World Generator Simplifies Landscapes](https://digitalproduction.com/2025/08/12/fast-nature-maker-ue5-procedural-world-generator-simplifies-landscapes/): Gökhan Karadayı released a UE5 landscape tool that enables procedural landscapes featuring roads, buildings, rail-lines and props via Landscape Layers. - [Blend Normals at Scale with Smart Mesh Blend Add-On](https://digitalproduction.com/2025/08/13/blend-normals-at-scale-with-smart-mesh-blend-add-on/): Smart Mesh Blend is a Geometry Nodes-based Blender (and Bforartists) add-on by Trinumedia that blends normals across mesh collections via a wizard workflow. - [Cleaning out the studio back room? The ScansMatter warehouse kit might help](https://digitalproduction.com/2025/08/14/cleaning-out-the-studio-back-room-the-scansmatter-warehouse-kit-might-help/): ScansMatter’s Warehouse Environment—165 modular 3D assets for Unreal Engine—free on Fab until 26 August 2025. - [YT-Tools for Blender: Bringing Modo Workflows Back to Life](https://digitalproduction.com/2025/08/15/yt-tools-for-blender-bringing-modo-workflows-back-to-life/): Former Foundry engineer Yoshiaki Tazaki has released YT-Tools, a Blender add-on that re-creates much of Modo’s modeling workflow. Priced at 20 USD and designed for Blender 4.0+, it restores falloffs, contextual selection, and interactive slicing for artists who miss Modo’s speed and precision. - [Timelapse Orbit 2.0 Keeps Blender WIPs Showreel-Ready](https://digitalproduction.com/2025/08/18/timelapse-orbit-2-0-keeps-blender-wips-showreel-ready/): Timelapse Orbit 2.0 helps Blender users produce smooth WIP footage and showreels by automating viewport tracking in process videos. - [UModeler X Personal Arrives Inside Unity Editor](https://digitalproduction.com/2025/08/19/umodeler-x-personal-arrives-inside-unity-editor/): UModeler Inc. has released UModeler X Personal: a Unity Editor plugin for modeling, rigging, painting, curve mesh and 3D text, ideal for indie and metaverse creators. - [Marmoset Toolbag 5.02 Rolls Off the Assembly Line](https://digitalproduction.com/2025/08/19/marmoset-toolbag-5-02-rolls-off-the-assembly-line/): Marmoset Toolbag 5.02 adds Decal layer, Smudge tool, Tile Strip, ray-traced fog and more in a precise real-time texturing and rendering update. - [Tomato Warfare: Milk VFX on Heads of State](https://digitalproduction.com/2025/08/20/tomato-warfare-milk-vfx-on-heads-of-state/): Milk VFX Supervisor David Sadler-Coppard on how the team built thousands of CG tomatoes, exploding doors, and digital crowds for Heads of State. - [Bose QuietComfort Ultra: Noise Cancelling for when your workstation is also the Rendernode!](https://digitalproduction.com/2025/08/20/bose-quietcomfort-ultra-earbuds-2nd-gen-review/): We tested Bose’s QuietComfort Ultra Earbuds (2nd Gen). With best-in-class noise cancelling, aptX Lossless support, and wireless charging, they silence noisy offices, GPUs, and even kindergartens. - [EditingTools.io: The Post-production Toolbox](https://digitalproduction.com/2026/09/11/editingtools-io-the-post-production-toolbox/): EditingTools.io unites post-production utilities to bridge editing systems and workflows and connects apps, files, and metadata for smoother collaborations. - [ICE.ART 2026.II agenda is set](https://digitalproduction.com/2026/09/03/ice-art-2026-ii-agenda-is-set/): ICE.ART 2026 brings three online evenings on animation, virtual production, AEC data, MaterialX and realtime environment craft. - [EDGY Cuts Mesh Damage in C4D and Blender](https://digitalproduction.com/2026/09/03/edgy-cuts-mesh-damage-in-c4d-and-blender/): EDGY adds controllable mesh damage to closed Cinema 4D and Blender assets, with masks, material regions and shared seeds. - [tyFlow 2.100 Adds PhysX Vehicles](https://digitalproduction.com/2026/09/02/tyflow-2-100-adds-physx-vehicles/): PhysX vehicles arrive in tyFlow, with Max 2027+ 3DGS exchange and a lower-VRAM Inferno mode for simulation-heavy 3ds Max work. - [Marvelous Designer 2026.1 Rips Seams](https://digitalproduction.com/2026/08/25/marvelous-designer-2026-1-rips-seams/): cloth simulation gains seam ripping, brush pinching, blend-shape animation and cleaner camera interchange in Marvelous Designer. - [ZEISS LensCore is here](https://digitalproduction.com/2026/08/12/zeiss-lenscore-is-here/): LensCore brings ray-traced lens behaviour, digital lens profiles, bokeh, distortion and depth effects into Nuke. And a full set of virtual Zeiss Lenses. - [Autodesk Sets Mudbox End-of-Sale Dates](https://digitalproduction.com/2026/08/11/autodesk-sets-mudbox-end-of-sale-dates/): Autodesk ends annual and monthly Mudbox sales on November 7, 2026; Media & Entertainment Collection 2027 is the last collection to include it. - [Workshop: Building a Real-Time Location](https://digitalproduction.com/2026/08/07/workshop-building-real-time-location/): Inside Sonagraf’s Unreal pipeline for photoreal locations, from dense modelling and Lumen lighting to profiling, VR and LED-volume delivery. - [Sculptools Palette Organises Blender Sculpting](https://digitalproduction.com/2026/08/10/sculptools-palette-organises-blender-sculpting/): Sculptools Palette adds configurable radial menus, hotkeys, sliders and JSON presets to Blender Sculpt Mode. - [Marvelous Designer 2025.1: Draw, Wash, Repeat](https://digitalproduction.com/2025/08/21/marvelous-designer-2025-1-draw-wash-repeat/): Marvelous Designer 2025.1 brings Off-Avatar 3D Pen, Denim Wet Wash, AI Pose Generator, and Softbody for custom rigs. - [AI Render for iClone & CC with ComfyUI Integration, Available in Open Beta](https://digitalproduction.com/2025/08/22/ai-render-for-iclone-cc-with-comfyui-integration-available-in-open-beta/): Reallusion announces the open beta of AI Render, a completely free plugin that bridges Reallusion’s intuitive 3D software, including Character Creator and iClone—with ComfyUI, the open-source, node-based interface widely regarded as the gold standard for customizable AI visual generation. - [Unity 6.2 Welcomes AI, But Pace Caution—User Liability on Copyright](https://digitalproduction.com/2025/08/22/unity-6-2-welcomes-ai-but-pace-caution-user-liability-on-copyright/): Unity 6.2 brings Unity AI (integrated generative AI tools and Mesh LOD) but users must verify asset legality before production. - [Boris FX Turns Up the Volume](https://digitalproduction.com/2025/08/25/boris-fx-turns-up-the-volume/): Boris FX acquires Sequoia, Samplitude, and Music Studio DAWs, expanding from video VFX plugins into pro audio post-production. - [V‑Ray 7.1 for Blender: Geometry Nodes and Material Converter](https://digitalproduction.com/2025/08/27/v-ray-7-1-for-blender/): V‑Ray 7.1 for Blender adds native Geometry Nodes support and a one‑click Cycles material converter, plus OpenPBR and Blender 4.5 LTS support. - [Here's Character Creator 5 — Now in Hero-Quality, MAya-Friendly, MetaHuman-Friendly, and Armed with ActorMIXER](https://digitalproduction.com/2025/08/28/heres-character-creator-5-now-in-hero-quality-maya-friendly-metahuman-friendly-and-armed-with-actormixer/): Reallusion releases Character Creator 5 with HD subdivision, MetaHuman-compatible animation, ActorMIXER Pro, HD Morphs, and new Maya & Marmoset pipelines. - [URSA Cine Price Cut](https://digitalproduction.com/2025/08/28/ursa-cine-price-cut/): Blackmagic slashes URSA Cine kit prices by up to 36%. Regional variation persists, and the timing suggests something new could be unveiled at IBC. - [iClone 8.6 Update Adds New Eye Shaders, and UE5 Export Presets](https://digitalproduction.com/2025/08/29/iclone-8-6-update-cc5-eye-shaders-ue5-export/): Reallusion releases iClone 8.6 with Character Creator 5 support, new digital human eye shaders, updated Unreal Engine 5 export presets, and improved facial animation tools. - [Sony Updates: Monitor & Control and Creators’ App Add 20-Camera Multi-View, Cloud Workflow](https://digitalproduction.com/2025/09/01/sony-updates-monitor-control-and-creators-app-add-20-camera-multi-view-cloud-workflow/): Sony’s Monitor & Control V2.4.0 and Creators’ App V3.1.0 now offer Mac support, 20-camera multi-view, and smarter camera-to-cloud workflows via Ci Media Cloud. - [iPhones Go "Pro" with Final Cut Camera 2.0](https://digitalproduction.com/2025/08/28/final-cut-reflection-iphones-go-pro-with-final-cut-camera-2-0/): iPhones just levelled-up: Final Cut Camera 2.0 adds ProRes RAW, genlock, open-gate, Apple Log 2, timecode and multicam workflow tools – free update arriving later in September. - [MetaHuman Meets Houdini](https://digitalproduction.com/2025/09/01/metahuman-meets-houdini/): Free MetaHuman for Houdini HDAs from Epic enable rigged MetaHuman import and procedural strand‑based groom creation directly in Houdini. - [3D Gaussian Splats Officially Added to glTF Standard](https://digitalproduction.com/2025/09/02/3d-gaussian-splats-officially-added-to-gltf-standard/): Khronos, OGC, Niantic, Cesium and Esri introduce two new glTF extensions—KHR_gaussian_splatting and KHR_gaussian_splatting_compression_spz—bringing 3D Gaussian Splats into the glTF ecosystem with high-accuracy SPZ compression. - [Ornatrix V9 for 3ds Max: Paint, Plait, Perform](https://digitalproduction.com/2025/09/02/ornatrix-v9-for-3ds-max-paint-plait-perform/): Ornatrix for 3ds Max V9 adds paint-on hair, interactive braids, GPU viewport, Alembic export and refined grooming modifiers. - [SDI inside: EIZO’s CG2400SV aims at serious video work](https://digitalproduction.com/2025/09/02/sdi-inside-eizos-cg2400sv-aims-at-serious-video-work/): EIZO adds SDI to its 24" ColorEdge CG2400SV monitor for HDR video, 10-bit colour, and automated calibration. - [Golaem opens Houdini and Unreal bridges](https://digitalproduction.com/2026/08/03/golaem-opens-houdini-and-unreal-bridges/): Autodesk has published Golaem’s Houdini and Unreal cache bridges under Apache 2.0, with procedural loading, Layout edits and no geometry bake. - [DomeMaker 1.0 streamlines HDRI dome lighting for 3ds Max (V-Ray)](https://digitalproduction.com/2025/09/05/domemaker-1-0-streamlines-hdri-dome-lighting-for-3ds-max-v-ray/): DomeMaker 1.0 automates HDRI dome setups in 3ds Max for V-Ray, with real-time viewport control, floor matching, water effects, and CPU/GPU parity. - [mGear 5.1 sharpens RBF Manager and patches Shifter](https://digitalproduction.com/2025/09/09/mgear-5-1-sharpens-rbf-manager-and-patches-shifter/): mGear 5.1 cuts Maya 2020 support, upgrades RBF Manager with a new solver, and fixes multiple Shifter and core issues. - [Pencil Pro sharpens Blender with hand-drawn precision](https://digitalproduction.com/2025/09/09/pencil-pro-sharpens-blender-with-hand-drawn-precision/): Pencil Pro v1.1 for Blender adds 2.5× faster sketch rendering, screen-space hatching, and edge-flow aware strokes. Price: $15 or in Genie bundle. - [Datacolor’s SpyderExpress: Colour Calibration on a Budget, Now with Growth Path Options](https://digitalproduction.com/2025/09/09/datacolors-spyderexpress-colour-calibration-on-a-budget-now-with-growth-path-options/): Datacolor’s SpyderExpress offers 90-second, three-step monitor calibration with Apple M4 mini-LED support and modular upgrades via its new Spyder-ECO system. - [Realtime Department’s UNIQVUE: The Software Layer Behind Turnkey Corporate Studios](https://digitalproduction.com/2025/09/12/realtime-departments-uniqvue-the-software-layer-behind-turnkey-corporate-studios/): Realtime Department’s UNIQVUE adds the missing software layer to ARRI and Samsung’s turnkey corporate studio. Christoph Gockel explains how the platform bridges hardware and workflow, making advanced LED and camera setups usable for corporate communication. - [Docking Phone to Pro: Blackmagic Adds Pro Controls to Mobile with Camera App and ProDock](https://digitalproduction.com/2025/09/11/docking-phone-to-pro-blackmagic-adds-pro-controls-to-mobile-with-camera-app-and-prodock/): Blackmagic ProDock adds HDMI, genlock, timecode, SSDs, power and audio to iPhone 17 Pro, transforming it into a rig-ready production camera. - [Blackmagic Camera 3.0: Remote Clip Syncing and Multi-Cam Control Arrive on Smartphones](https://digitalproduction.com/2025/09/12/blackmagic-camera-3-0-remote-clip-syncing-and-multi-cam-control-arrive-on-smartphones/): Blackmagic Camera 3.0 adds clip syncing, live streaming, new HUD tools, and extended controls for pro mobile multi-cam workflows. - [Cascadeur Builds Proper Unreal Live Link Plugin](https://digitalproduction.com/2025/09/16/cascadeur-builds-proper-unreal-live-link-plugin/): Cascadeur gets an Unreal Live Link plugin, funded by an Epic MegaGrant. Real-time animation streaming from Cascadeur into Unreal Engine. - [Godot 4.5: New Buffers, Better Access, More Control](https://digitalproduction.com/2025/09/17/godot-4-5-new-buffers-better-access-more-control/): Godot 4.5 release adds stencil buffer, screen reader support, shader baker, and numerous editor and physics improvements. - [Autodesk adds AI Assistants to Maya (and beyond)](https://digitalproduction.com/2025/09/18/autodesk-adds-ai-assistants-to-maya-and-beyond/): Maya gets AI Assistants and Graph Assist. Autodesk outlines a larger AI push for artists. - [Ton Roosendaal Steps Aside: Blender’s Founder Hands the Keys to the Next Generation](https://digitalproduction.com/2025/09/18/ton-roosendaal-steps-aside-blenders-founder-hands-the-keys-to-the-next-generation/): Ton Roosendaal steps down as Blender CEO and Foundation chairman. Blender 5, tablets, story tools, and a new board set the course for 2026. - [Interior assets without flat-pack stress](https://digitalproduction.com/2025/09/19/interior-assets-without-flat-pack-stress/): Interniq 2.0 delivers 800+ Blender interior assets with categories, controls, and pricing tiers. Cheaper than Ikea, faster than downloading. - [Kyno Update: Still Alive, Still Useful](https://digitalproduction.com/2025/09/19/kyno-update-still-alive-still-useful/): Kyno 1.9 adds Apple Silicon support, RAW SDK updates, proxy presets and bug fixes. Not new, but proof the tool is still alive. - [Berlin Animates: FAB 2025 Full Daily Programme](https://digitalproduction.com/2025/09/19/berlin-animates-fab-2025-full-daily-programme/): FAB 2025 runs 26 to 28 Sept across Berlin. Full programme: films, workshops, Pink Panda kids blocks, and Japanese animation focus. And events for Professionals! - [Ripple Pro for 3ds Max](https://digitalproduction.com/2026/07/29/ripple-pro-for-3ds-max/): Ripple Pro updates water ripple workflows in 3ds Max with pattern, solver, wake, rain and texture-driven controls. - [Digital Domain on Fantastic Four: From Baby Mocap to Bearded Rock](https://digitalproduction.com/2025/09/22/digital-domain-on-fantastic-four-from-baby-mocap-to-bearded-rock/): Digital Domain’s Phil Cramer details Fantastic Four VFX: from Masquerade3 facial capture to Baby Franklin and The Thing’s beard. - [Unreal Engine 5.7: Experimental Tech, Measured Expectations](https://digitalproduction.com/2025/09/22/unreal-engine-5-7-experimental-tech-measured-expectations/): Unreal Engine 5.7 introduces experimental Nanite foliage skinning and other roadmap items. Officially confirmed features only. - [Skin Deep & Code Clean: Free Human Shaders for Godot (Yes, Godot, Not Unreal)](https://digitalproduction.com/2025/09/23/skin-deep-code-clean-free-human-shaders-for-godot-yes-godot-not-unreal/): MatMADNESS releases free, MIT/CC-licensed human skin, eye & wetness shaders for Godot 4.5. Sample models & demo included. - [KitBash3D Cargo 2.0 lands with Houdini Solaris importer and 350 free assets](https://digitalproduction.com/2025/09/23/kitbash3d-cargo-2-0-lands-with-houdini-solaris-importer-and-350-free-assets/): KitBash3D Cargo 2.0 adds Houdini Solaris USD importer and offers 350+ free assets for personal use. - [EbSynth V2: Real-Time Preview, Timeline & Layers](https://digitalproduction.com/2025/09/24/ebsynth-v2-real-time-preview-timeline-layers/): Secret Weapons launches EbSynth V2 — now with real-time preview, timeline navigation, brushes, and layer support. A major workflow upgrade from its minimal early versions. - [World Creator 2025.1 paints biomes and scatters rocks](https://digitalproduction.com/2025/09/24/world-creator-2025-1-paints-biomes-and-scatters-rocks/): World Creator 2025.1 adds a biome system, custom 3D asset scattering, new material and viewport tools, plus revised licensing options. - [Photoshop 26.11: Firefly hops in, CJK text sharpens up](https://digitalproduction.com/2025/09/24/photoshop-26-11-firefly-hops-in-cjk-text-sharpens-up/): Photoshop 26.11 adds Firefly integration, cross-app cloud projects, and sharper CJK typography. Test before use in production. - [normalMagic 1.0: Advanced Mesh Normal Control in Blender](https://digitalproduction.com/2025/09/25/normalmagic-1-0-advanced-mesh-normal-control-in-blender/): SpaghetMeNot releases normalMagic 1.0, a Blender add-on with 16 modifiers for advanced mesh normal control. Features include Surface Insert, Boolean Pro, Smooth Normals, and Normal Transfer. - [Unreal Cabin Fever: 156 Free Assets for UE Users](https://digitalproduction.com/2025/09/25/unreal-cabin-fever-156-free-assets-for-ue-users/): Epic Games releases 156 free modular assets for Unreal Engine. Download the Modular Rural Cabin pack from Fab until 7 October 2025. - [Clothy3D: New Tool for Clothing Auto-Fit, Rigging & Mesh Transfers](https://digitalproduction.com/2025/09/25/clothy3d-new-free-tool-for-clothing-auto-fit-rigging-mesh-transfers/): Clothy3D is a new free software tool for auto-fitting and rigging clothes across 3D characters, transferring skeletons and skin weights, and exporting via FBX. - [Polishing Polygons: Animatrix Polisher for Maya](https://digitalproduction.com/2025/09/26/polishing-polygons-animatrix-polisher-for-maya/): Animatrix Polisher brings direct sculpting, smear frames, and blendshape fixes to Maya 2023–2026 for 20 USD. - [Silhouette 2025.5: Roto With Prompts, Faces, and a Built-In SynthEyes](https://digitalproduction.com/2025/09/25/silhouette-2025-5-roto-with-prompts-faces-and-a-built-in-syntheyes/): Silhouette 2025.5 adds AI masking, face segmentation, and SynthEyes 3D tracking directly inside the node tree. - [Marvelous Designer finally sews itself into Linux](https://digitalproduction.com/2025/09/30/marvelous-designer-finally-sews-itself-into-linux/): Marvelous Designer for Linux arrives 30 September with Rocky Linux and RHEL 9 support plus a new Python API for automation. - [RiseFX on Heads of State: Explosions, Statues, and Digital Diplomacy](https://digitalproduction.com/2025/09/29/risefx-on-heads-of-state-explosions-statues-and-digital-diplomacy/): Rise FX delivers 500 shots for Heads of State, with explosive FX, digi-doubles, and a new Riseflow pipeline for complex multi-shot sequences. - [Axiom 4 for Houdini: Faster GPU Pyro With Better Collisions](https://digitalproduction.com/2025/09/26/axiom-4-for-houdini-faster-gpu-pyro-with-better-collisions/): Theory Accelerated has dropped Axiom 4, the GPU-driven Houdini solver for smoke and fire that promises fewer artifacts, more speed, and a UI that doesn’t feel like it was designed during a caffeine shortage. - [Pickify: Selection Sets Without Outliner Mess](https://digitalproduction.com/2025/09/29/pickify-selection-sets-without-outliner-mess/): Pickify gives animators hotkey-based selection sets in Maya—without clogging the Outliner. Free, minimal, and exportable. - [No hard hats mandatory: 120 Free Construction-Site Props for Unreal & Beyond](https://digitalproduction.com/2025/09/29/no-hard-hats-mandatory-120-free-construction-site-props-for-unreal-beyond/): Download 120 free construction-site props for Unreal Engine 5.3 + , mid- to high-poly Nanite assets with 4K textures. No hard hats required. - [Topaz drops perpetual licences, bets on subscriptions with Studio launch](https://digitalproduction.com/2025/10/02/topaz-drops-perpetual-licences-bets-on-subscriptions-with-studio-launch/): Topaz Labs ends perpetual licences on 3 October 2025. Gigapixel, Photo, and Video shift to subscriptions, bundled in new Topaz Studio. - [EDIUS 11.40: Faster Bins, Smarter AI, and Edit-as-you-Capture](https://digitalproduction.com/2025/10/01/edius-11-40-faster-bins-smarter-ai-and-edit-as-you-capture/): EDIUS 11.40 update adds redesigned bin, AI voiceover, real-time capture tool CapIt, VST3 support, and Mercalli 6 stabilisation. - [Wacom MovinkPad Pro 14: OLED Power for Mobile Creativity](https://digitalproduction.com/2025/10/02/wacom-movinkpad-pro-14-oled-power-for-mobile-creativity/): Wacom introduces the MovinkPad Pro 14: a 14-inch OLED creative pad with Pro Pen 3, Android 15, GPS, and Instant Pen Display mode. - [Your Screen, Now a Window: Former Meta Engineer Revives Head-Coupled 3D](https://digitalproduction.com/2025/10/02/your-screen-now-a-window-former-meta-engineer-revives-head-coupled-3d/): Former Meta engineer Daniel Habib introduces True3D Window Mode, a head-tracked 3D screen technology using motion parallax instead of stereoscopy. - [Capitol Scenes Go Digital — KitBash3D Adds Washington, D.C. to Unlimited Library](https://digitalproduction.com/2025/10/03/capitol-scenes-go-digital-kitbash3d-adds-washington-d-c-to-unlimited-library/): KitBash3D adds a Washington, D.C. 3D kit to its Unlimited library—build iconic U.S. capital scenes for film, games, and VR. - [Blender user survey 2025 – time to tell the team what you really think](https://digitalproduction.com/2025/09/30/blender-user-survey-2025-time-to-tell-the-team-what-you-really-think/): The Blender Foundation has launched its 2025 user survey to gather community feedback on workflows, demographics and improvements. - [Cascadeur Mobile 3D Animation Now on Android](https://digitalproduction.com/2025/10/03/cascadeur-mobile-3d-animation-now-on-android/): Cascadeur Mobile is now available for Android. The AI-assisted 3D animation app brings desktop tools to mobile devices with full Pro support. - [Wrap 2025.9 and Wrap4D 2025.9: Faceform updates](https://digitalproduction.com/2025/10/03/wrap-2025-9-and-wrap4d-2025-9-faceform-updates/): Wrap 2025.9 and Wrap4D 2025.9: fewer crashes, faster project loading, UV previews, and the ability to convert normal maps. - [Grid Modeler 1.40: Subtle but Smart Upgrades Boost Precision in Blender](https://digitalproduction.com/2025/10/06/grid-modeler-1-40-subtle-but-smart-upgrades-boost-precision-in-blender/): Kushiro releases Grid Modeler 1.40 for Blender, adding keyboard-based grid rotation, edge-defined plane alignment and improved merging in Create Face. - [Blender 5.0 Could Ship with Node “Presets” for Geometry & Compositor](https://digitalproduction.com/2025/10/08/blender-5-0-could-ship-with-node-presets-for-geometry-compositor/): A new pull request hints at built-in “presets” for Geometry Nodes and the Compositor in Blender 5.0. Andrew Price has already shown a demo. - [Rebelle 8: Digital Painting’s Physical Upgrade](https://digitalproduction.com/2025/10/08/rebelle-8-digital-paintings-physical-upgrade/): Rebelle 8 brings physical paint simulation to digital artists with Bristle Brushes, RealShader lighting, SoftShadows, and 32 K NanoPixel exports — a full studio upgrade for illustrators and painters. - [Chaos Anima 6.2: cars that finally drive themselves (almost)](https://digitalproduction.com/2025/10/09/chaos-anima-6-2-cars-that-finally-drive-themselves-almost/): Chaos releases Anima 6.2 with drivers, passengers, animated lights, 4D paths, and 120 new models. Subscription-only, with improved Max and Unreal integration. - [Miauu colours your chaos: LayerColorizer for 3ds Max](https://digitalproduction.com/2025/10/13/miauu-colours-your-chaos-layercolorizer-for-3ds-max/): Miauu’s new LayerColorizer for 3ds Max lets you colour-code layer names and backgrounds in the Scene Explorer, turning layer soup into legible order. - [Blackmagic Camera app 3.1.2 adds 1920×1440 Open-Gate](https://digitalproduction.com/2025/10/10/blackmagic-camera-app-3-1-2-adds-1920x1440-open-gate/): Blackmagic releases Blackmagic Camera app 3.1.2 for iOS, adding 1920×1440 Open-Gate with Apple Log and bug fixes around ProRes RAW & LUT usage. - [Netflix Merges Scanline and Eyeline](https://digitalproduction.com/2025/10/16/netflix-merges-scanline-and-eyeline/): Netflix merges Scanline VFX and Eyeline Studios under the Eyeline brand to unify VFX, virtual production, and AI-driven filmmaking tools. - [UE Organizer: Taming the Unreal Vault Jungle](https://digitalproduction.com/2025/10/15/ue-organizer-taming-the-unreal-vault-jungle/): UE Organizer offers free asset tagging and browsing for Unreal Engine Vaults. Pro tier ($5/month) adds full engine sync, import, and AI tagging. - [Creepy-Crawlies in 3D: Free “Arthropods” Anatomy App for Creature Designers](https://digitalproduction.com/2025/10/15/creepy-crawlies-in-3d-free-arthropods-anatomy-app-for-creature-designers/): A free app from Laetoli Production offers 12 museum-scanned arthropods in 3D for creature-design reference, complete with measurement tools and triggering our ick-responses. - [SideFX Teaches KineFX in Houdini 22](https://digitalproduction.com/2026/07/28/sidefx-teaches-kinefx-in-houdini-22/): KineFX webinar sessions on 30 July and 6 August cover Houdini 22 animation, Motion Mixer, secondary motion and retargeting. - [Blender 5.0 Beta!](https://digitalproduction.com/2025/10/17/blender-5-0-beta/): Blender 5.0 Beta is now live with ACES 2.0, compositor and node upgrades, HDR support, and major compatibility updates ahead of November release. - [HFF Munich Hiring: Two Half-Time Heroes Wanted](https://digitalproduction.com/2025/10/16/hff-munich-hiring-two-half-time-heroes-wanted/): HFF Munich’s VFX department wants two new tech minds—one for the pipeline, one for IT. Expect creative chaos, cool people, and excellent surroundings! - [Stitch Head!](https://digitalproduction.com/2025/10/17/stitch-head/): Inside the global production of Stitch Head (2025) from design to lighting with insights from Gringo Films, Fabrique d’Images, and Studio Rakete. - [Atlux λ 2 brings 3D scanning inside Unreal](https://digitalproduction.com/2025/10/20/atlux-λ-2-brings-3d-scanning-inside-unreal/): Atlux λ 2 makes Unreal Engine a virtual 3D scanner, exporting Gaussian-ready data. Real photogrammetry, synthetic edition. - [Chaos Vantage 3 Released: USD, MaterialX, AI Materials & Volumetric Rendering](https://digitalproduction.com/2025/10/20/chaos-vantage-3-released-usd-materialx-ai-materials-volumetric-rendering/): Chaos Vantage 3 introduces USD and MaterialX support, AI-driven materials, volumetric rendering, and Gaussian splat visualization. - [Wildlife by Click: Fauna Master Pro Brings 150+ Creatures into Blender](https://digitalproduction.com/2025/10/21/wildlife-by-click-fauna-master-pro-brings-150-creatures-into-blender/): Fauna Master Pro is a Blender add-on that scatters and simulates 150+ animal species in real time, turning static 3D scenes into lively ecosystems. - [SideFX launches “How To Houdini” contest for Houdini 21](https://digitalproduction.com/2025/10/21/sidefx-launches-how-to-houdini-contest-for-houdini-21/): SideFX calls for Houdini 21 tutorial submissions in its new “How To Houdini” contest, with FX and Indie licences among the prizes. - [Accurate Film Simulation for Blender: Analog Soul, Digital Body](https://digitalproduction.com/2025/10/22/accurate-film-simulation-for-blender-analog-soul-digital-body/): Edin Spiegel’s Accurate Film Simulation for Blender reproduces the color and grain of real analog film stocks using spectral data and dye-particle simulation. - [Retopoflow 4.0 for Blender](https://digitalproduction.com/2025/10/22/retopoflow-4-0-for-blender/): Orange Turbine’s Retopoflow 4.0 brings full Edit Mode integration in Blender and support for curves/NURBS/metaballs, but one tool is still missing in this release. - [Painterly Garden: 200+ Ghibli-Style Foliage Assets for Blender](https://digitalproduction.com/2025/10/21/painterly-garden-200-ghibli-style-foliage-assets-for-blender/): ver 200 Ghibli-style painterly foliage assets for Blender 4.5+ by Craftreaper and BD3D. Designed for EEVEE Next and environment artists. - [Open-Source Engine O3DE Hits Version 25.10](https://digitalproduction.com/2025/10/22/open-source-engine-o3de-hits-version-25-10/): The O3DE 25.10 release improves builds, adds C++20 support, refactors simulation Gems and enhances Linux stability for open-source 3D workflows. - [Vectorify: Simplify Animation Repathing in Maya](https://digitalproduction.com/2025/10/23/vectorify-simplify-animation-repathing-in-maya/): Vectorify is a free Maya tool that simplifies animation repathing for any animated asset, turning tedious path adjustments into a few clicks. - [ASUS unveils 32″ 8K HDR Mini-LED ProArt monitor. Yes, 8K.](https://digitalproduction.com/2025/10/24/asus-unveils-32″-8k-hdr-mini-led-proart-monitor-yes-eight-k-and-ridiculously-bright/): The ASUS ProArt PA32KCX delivers 8K resolution, 1200 nits peak / 1000 nits full-screen, Mini-LED backlight, Dolby Vision HDR and more ... - [Fluid Flow paints physics into Blender](https://digitalproduction.com/2025/10/27/fluid-flow-paints-physics-into-blender/): Fluid Flow for Blender simulates water, sand, and lava directly in the viewport, using Geometry Nodes. No baking required. - [“Task Force Querlitz” Brings Adult Animation to ZDF](https://digitalproduction.com/2025/10/27/task-force-querlitz-brings-adult-animation-to-zdf/): Task Force Querlitz brings adult animation to ZDF, blending Moho, After Effects, and Filmakademie talent into a uniquely German animated sitcom. - [3D Measure Master brings CAD-style precision to 3ds Max](https://digitalproduction.com/2025/10/28/3d-measure-master-brings-cad-style-precision-to-3ds-max/): 3D Measure Master adds CAD-style measurement tools to 3ds Max, turning precise distance and angle data into editable 3D geometry. - [Peakto for Premiere: search your footage like never before](https://digitalproduction.com/2025/10/29/peakto-for-premiere-search-your-footage-like-never-before/): “Peakto for Premiere Pro” introduces AI-powered media search and cloud-free collaboration at Adobe MAX 2025, enabling editors to access full libraries inside Premiere. - [Mesh2Motion Update 6 Adds Explore Library and Rebuilt Rigs](https://digitalproduction.com/2025/10/30/mesh2motion-update-6-adds-explore-library-and-rebuilt-rigs/): Mesh2Motion Update 6 adds an Explore Library, improved Blender-based rigs, and better deformation for its open-source web animation tool. - [The Mill Returns](https://digitalproduction.com/2025/10/30/the-mill-returns/): The Mill relaunches under TransPerfect, reviving its VFX legacy with returning leadership and a focus on end-to-end creative campaigns. - [Hurricane puts multiphysics in Blender](https://digitalproduction.com/2026/07/27/hurricane-puts-multiphysics-in-blender/): Hurricane is a Blender add-on for fluids, cloth, soft bodies, grains and particle-driven FX, sold via Superhive. - [Neat Video 6: Smarter Noise Reduction for Nuke and Beyond](https://digitalproduction.com/2025/11/04/neat-video-6-smarter-noise-reduction-for-nuke-and-beyond/): Neat Video 6 brings automatic GPU/CPU optimization, up to 2× faster renders, and improved memory efficiency for Nuke and other VFX hosts. A leaner, smarter denoiser for modern pipelines. - [City Life for Crowds: iCrowds Lands in Blender](https://digitalproduction.com/2025/11/06/city-life-for-crowds-icrowds-lands-in-blender/): iCrowds for Blender 4.5+ adds seven static and dynamic systems for crowd simulation, from the creator of iCity and iCars. - [Phantom Media Group: Milk, Lola, Tippett, PhantomFX and Spectre Unite](https://digitalproduction.com/2025/11/06/phantom-media-group-milk-lola-tippett-phantomfx-and-spectre-unite/): Phantom Digital Effects launches Phantom Media Group, uniting Milk VFX, Lola Post, Tippett Studio, PhantomFX and Spectre Post under one umbrella. - [SpyderPro goes full HDR with receipts (C2PA)](https://digitalproduction.com/2025/11/06/spyderpro-goes-full-hdr-with-receipts-c2pa/): Datacolor launches SpyderPro: new calibration software supporting up to 12,000 nits, 3D-LUT export, and C2PA content credentials. - [Blackmagic Camera 3.2: iPhone Streams Live, No Extra Steps](https://digitalproduction.com/2025/11/10/blackmagic-camera-3-2-iphone-streams-live-no-extra-steps/): Blackmagic Camera for iOS 3.2 adds native YouTube, Vimeo, and Twitch streaming plus SRT protocol for professional broadcast workflows. - [Spotlight Generator for 3ds Max Automates IES Light Setup for Corona and V-Ray](https://digitalproduction.com/2025/11/10/spotlight-generator-for-3ds-max-automates-ies-light-setup-for-corona-and-v-ray/): Spotlight Generator is a new free script for 3ds Max that automates IES spotlights for Corona and V-Ray. Version 1.0 is generating lights directly on geometry. - [Xencelabs Pen Display 16 Lite: 4K OLED in a 12 mm Shell](https://digitalproduction.com/2025/11/11/xencelabs-pen-display-16-lite-4k-oled-in-a-12-mm-shell/): Xencelabs introduces the Pen Display 16 Lite, a 4K OLED mobile tablet with Super AG Etching, EMR pens, and optional Quick Keys. The 12 mm, 1.2 kg device targets artists who need studio-grade color on the go. - [Analog Soul, Digital Body: ARRI Film Lab Arrives](https://digitalproduction.com/2025/11/12/analog-soul-digital-body-arri-film-lab-arrives/): ARRI Film Lab brings authentic analog film looks to digital workflows via a real-time OpenFX plugin for Resolve, Baselight, and Nuke. - [Huion Kamvas 13 (Gen 3): Welcome to Sensible Pen Tablets](https://digitalproduction.com/2025/11/12/huion-kamvas-13-review/): Digital Production reviews the Huion Kamvas 13 (Gen 3): an affordable 13-inch pen display with PenTech 4.0, anti-glare glass, and complete accessories for €239. - [Ucupaint 2.4.0 with alpha channel and decal-constraints](https://digitalproduction.com/2025/11/12/ucupaint-2-4-0-with-alpha-channel-and-decal-constraints/): Ucupaint 2.4.0 introduces a dedicated alpha channel, decal constraint option and major UI and performance updates for Blender texturing workflows. - [Unreal Engine 5.7: foliage, PCG and in-Editor AI](https://digitalproduction.com/2025/11/12/unreal-engine-5-7-foliage-pcg-and-in-editor-ai/): Unreal Engine 5.7 adds Nanite Foliage, production-ready PCG and Substrate, new virtual production tools, and an in-Editor AI Assistant. - [Corona 14: Gaussian Splats, Night Sky & fabric-material](https://digitalproduction.com/2025/11/14/corona-14-gaussian-splats-night-sky-fabric-material/): Chaos introduces Corona 14, delivering Gaussian Splats, Night Sky, AI tools and a new Fabric Material for faster, more expressive rendering. - [Moho 14.4 Goes on a Side Quest: 2D Meets Game Engines](https://digitalproduction.com/2025/11/14/moho-14-4-goes-on-a-side-quest-2d-meets-game-engines/): Moho 14.4 Side Quest adds glTF export, 360° Smart Bones, and particle updates, bridging 2D animation with 3D and game engines in a free update. - [Pixar’s RenderMan 27.0](https://digitalproduction.com/2025/11/14/pixars-renderman-27-0/): RenderMan 27 brings XPU final-frame rendering, deep compositing, Solaris integration, and VFX Reference Platform 2024 compliance to production pipelines. - [Blender 5.0 hits release candidate!](https://digitalproduction.com/2025/11/18/blender-5-0-hits-release-candidate/): Blender 5.0 enters release candidate stage with ACES 2.0, improved Cycles and Geometry Nodes, and UI upgrades ahead of its final November 2025 release. - [World VFX Day 2025: Global Line-Up Revealed](https://digitalproduction.com/2025/11/19/world-vfx-day-2025-global-line-up-revealed/): World VFX Day 2025 confirms its first international speakers and London venue for the 8 December livestream celebrating global VFX and animation. - [CEUM 2025 Recordings Online: Cities, Pipelines & Python](https://digitalproduction.com/2025/11/19/ceum-2025-recordings-now-online-procedural-cities-planning-pipelines-python-3-in-76-cm˜cityengine/): All CEUM 2025 recordings are now available online. The CityEngine User Meeting covers procedural modeling workflows, ArcGIS planning pipelines, Python 3 support, and industry trends. Free to watch on the CEUM website and YouTube. - [New add-on for Blender brings onion skinning layering into full 3D](https://digitalproduction.com/2025/11/20/new-add-on-for-blender-brings-onion-skinning-layering-into-full-3d/): The “3D Onion Skinning” add-on for Blender 4.5 lets you preview multiple frames in 3D to study timing and spacing. Works with meshes, curves and instanced collections. - [KeyShot Studio 2025.3: Cryptomatte, OpenPBR, and a Real Pivot](https://digitalproduction.com/2025/11/24/keyshot-studio-2025-3-cryptomatte-openpbr-and-a-real-pivot/): KeyShot Studio 2025.3 adds Cryptomatte, OpenPBR, faster AMD GPU rendering, and new workflow tools for lighting, materials, and AI-assisted ideation. - [Here comes Silo 2026.0 with Blender bridge](https://digitalproduction.com/2025/11/24/here-comes-silo-2026-0-with-blender-bridge/): Nevercenter’s Silo 2026.0 adds the “Silo Blender Bridge” plugin letting you edit Blender objects inside Silo and update back via FBX. - [Nexus G1 Cinema Camera Goes Operational with First Field Footage](https://digitalproduction.com/2025/11/26/nexus-g1-cinema-camera-goes-operational-with-first-field-footage/): The Nexus G1 cinema camera is now operational and test footage has been released, signalling a Q1 2026 availability and $3,300 retail price. - [3ds Max 2027.2 Adds Editable Splats](https://digitalproduction.com/2026/07/23/3ds-max-2027-2-adds-editable-splats/): 3ds Max 2027.2 adds editable Gaussian Splats, Points, Point Instance, Smart Bevel updates and Arnold support. - [Blender 5.2 LTS lands with node physics](https://digitalproduction.com/2026/07/21/blender-5-2-lts-lands-with-node-physics/): Blender 5.2 LTS adds Geometry Nodes physics, Cycles texture cache, Thin Wall shading and two years of fixes. - [InstaLOD Extends Geometry Toolchain to C4D and Omniverse](https://digitalproduction.com/2026/07/16/instalod-extends-geometry-toolchain/): InstaLOD's July update adds two host integrations, adaptive quad topology, folder conversion, scene merging and import-axis control. - [das element 2.3 speeds library browsing](https://digitalproduction.com/2026/07/20/das-element-2-3-speeds-library-browsing/): das element 2.3 adds AVIF, popularity tracking, faster loading, CLI changes and image-sequence fixes for media libraries. - ["Comp" enters public alpha](https://digitalproduction.com/2026/07/16/comp-enters-public-alpha/): Comp enters alpha on Windows and Apple silicon, with an optional AI worker and a firm warning against production use. - [Shapekeys: The angle on your mesh](https://digitalproduction.com/2025/11/28/shapekeys-the-angle-on-your-mesh/): CamKeys for Blender drives ShapeKeys by camera angle for stylised animation and may simulate per-object FOV. - [From Animatic to Art Direction: Previs Pro Adds Video Styling](https://digitalproduction.com/2025/11/28/from-animatic-to-art-direction-previs-pro-adds-video-styling/): Previs Pro adds AI-powered Video Style Grade, transforming animatics into stylised, cinematic clips while preserving timing and camera work. - [RapidPipeline for 3ds Max and Maya](https://digitalproduction.com/2025/12/01/rapidpipeline-for-3ds-max-and-maya/): RapidPipeline integrates a full 3D Processor into 3ds Max and Maya, enabling CAD import, mesh optimisation, UV generation and texture baking, all local. - [Resolve 20.3 brings 32K support, metadata tools and stability fixes](https://digitalproduction.com/2025/12/01/resolve-20-3-brings-32k-support-metadata-tools-and-stability-fixes/): DaVinci Resolve 20.3 adds 32K support on Apple M5 Mac, enhanced metadata options, HDR10+ encode, better noise reduction performance and many bug fixes. - [Rendering the Inferno at RiseFX: The Lost Bus](https://digitalproduction.com/2025/12/02/rendering-the-inferno-at-risefx-the-lost-bus/): RISE FX’s Oliver Schulz reveals how the team created procedural landscapes, deep-rendered smoke and fire, and ML-based depth passes for The Lost Bus. - [World VFX Day 2025: Global Line-Up ahead!](https://digitalproduction.com/2025/12/02/world-vfx-day-2025-global-line-up-ahead/): World VFX Day 2025 goes live on 8 December, hosted by Framestore, with speakers from WētāFX, ILM, Adobe, and more. - [Venice in Unreal: Scans Factory’s UE5.7 Demo Goes Public](https://digitalproduction.com/2025/12/03/venice-in-unreal-scans-factorys-ue5-7-demo-goes-public/): Scans Factory’s Unreal Engine 5.7 Venice tech demo showcases Lumen and Nanite in a detailed Italian city scene. - [Sony drops the new A7 V: 33 MP, 30 fps blackout-free and 4K 120p](https://digitalproduction.com/2025/12/03/sony-drops-the-new-a7-v-33-mp-30-fps-blackout-free-and-4k-120p/): Sony’s A7 V adds a 33 MP stacked sensor, AI-AF, blackout-free 30 fps bursts and 4K 120p video. A strong hybrid for still and motion work. - [Godot 4.6-dev5 lands: D3D12 default, Delta Patching, Android Gradle, 2D boosts](https://digitalproduction.com/2025/12/04/godot-4-6-dev5-lands-d3d12-default-delta-patching-android-gradle-2d-boosts/): Godot 4.6-dev5 adds D3D12 default on Windows, delta-encoded PCK patches, native Android Gradle export, OpenXR 1.1 support and big 2D renderer speedups. - [Cinema 4D 2026.1: Fluids, Distributions, and Practical Fixes](https://digitalproduction.com/2025/12/03/cinema-4d-2026-1-fluids-distributions-and-practical-fixes/): Cinema 4D 2026.1 adds GPU-accelerated fluid simulation, new MoGraph distributions, and workflow improvements across Take System and Cineware for Unreal. - [Redshift 2026.2: Texture Displacement and UV Context Arrive](https://digitalproduction.com/2025/12/04/redshift-2026-2-texture-displacement-and-uv-context-arrive/): Redshift 2026.2 adds texture displacement, UV context projection, IES lighting updates, and Mac M3/M4 stability fixes in Maxon’s December 2025 release. - [Lofted Surfaces and Retopo in 3DCoat 2025.15](https://digitalproduction.com/2025/12/05/lofted-surfaces-and-retopo-in-3dcoat-2025-15/): 3DCoat 2025.15 adds Lofted Surface controls, Smart Retopo improvements, Python 3.11.9 support, and expanded Blender Applink compatibility. - [ZBrush 2026.1: Retopo & Assets](https://digitalproduction.com/2025/12/05/zbrush-2026-1-retopo-assets/): ZBrush 2026.1 delivers a new Retopo Brush (No more Plug-ins needed), structured asset management, IMM folders and photogrammetry on iPad. - [Mari 7.5: Multi-Paint, Texture Transfer and the Death of the Single Channel](https://digitalproduction.com/2025/12/05/mari-7-5-multi-paint-texture-transfer-and-the-death-of-the-single-channel/): Mari 7.5 brings full Multi-Paint and Bakery-powered Texture Transfer, finally allowing artists to paint and transfer multiple texture channels simultaneously. - [Netflix buys Warner Bros.](https://digitalproduction.com/2025/12/08/netflix-buys-warner-bros/): Netflix agrees to acquire Warner Bros. Discovery for $82.7 billion (72 Billion In Equity), merging HBO, Warner Bros. studios and content libraries under Netflix, deal closes after spin-off in 2026. - [Rigging for All: Epic Opens UE 5.6 Workshop](https://digitalproduction.com/2025/12/08/rigging-for-all-epic-opens-ue-5-6-workshop/): Epic makes its “Rigging in Unreal Engine 5.6 Workshop” publicly available for free on the Epic Developer Community. - [Text2Spreadsheet bridges AE and spreadsheets with one click](https://digitalproduction.com/2025/12/09/text2spreadsheet-bridges-ae-and-spreadsheets-with-one-click/): The Text2Spreadsheet After Effects plugin exports and imports text via spreadsheet to simplify translation and client review workflows. Or Spellchecking. - [World VFX Day is starting Now!](https://digitalproduction.com/2025/12/08/world-vfx-day-is-starting-now/): World VFX Day 2025 begins today at 11 AM CET. Join 65+ global speakers for a 15-hour livestream hosted by Important Looking Pirates. - [Checkpoint, fixed: Pixar ships RenderMan 27.1](https://digitalproduction.com/2025/12/09/checkpoint-fixed-pixar-ships-renderman-27-1/): Pixar’s RenderMan 27.1 refines XPU and MaterialX Lama, adds bug fixes, and aligns checkpointing with RIS for stable hybrid rendering. - [ABViewer 16: Not Sexy, but Seriously Handy](https://digitalproduction.com/2025/12/09/abviewer-16-not-sexy-but-seriously-handy/): ABViewer 16 improves 3D viewing, DWG/DXF conversion, and adds G-code, measurement, and editing upgrades for handling engineering files. - [VES Handbook of Visual Effects, Fourth Edition, coming soon](https://digitalproduction.com/2025/12/10/ves-handbook-of-visual-effects-fourth-edition-coming-soon/): The VES Handbook of Visual Effects 4th Edition arrives December 18 with new chapters on virtual production, AI, NeRFs and updated workflows, a must read for VFX pros. - [Mavis adds LUTs, Open Gate and a “Film Kit” to iOS camera app](https://digitalproduction.com/2025/12/11/mavis-adds-luts-open-gate-and-a-film-kit-to-ios-camera-app/): Mavis Camera 7.4 adds LUT workflows, Open Gate capture and ATOMOSphere C2C integration through the new Film Kit add-on. - [CityEngine 2025.1 Expands CGA Geometry Tools and Introduces Python 3 API](https://digitalproduction.com/2025/12/11/cityengine-2025-1-expands-cga-geometry-tools-and-introduces-python-3-api/): CityEngine 2025.1 adds direct geometry modification in CGA, new facade components in Visual CGA, expanded street attributes, and an open Python 3 API. - [Mocha Pro 2026: Refined, re-solved, re-edged](https://digitalproduction.com/2025/12/11/mocha-pro-2026-refined-re-solved-re-edged/): Mocha Pro 2026 adds AI matte refinement, smarter 3D solve cleanup, and a rebuilt Curve Editor to streamline roto and tracking work for VFX artists. - [INSYDIUM Fused 2025.4: Faster NeXus, New GPU Sims, And a Procedural Animation Toolkit](https://digitalproduction.com/2025/12/12/insydium-fused-2025-4-faster-nexus-new-gpu-sims-and-a-procedural-animation-toolkit/): INSYDIUM releases Fused 2025.4 with a rebuilt NeXus core, new GPU smoke, fire and fluid systems, an upgraded mesher, and a new procedural animation toolkit called Jidou. - [Real-time Chaos: Vantage now inside Maya and Houdini](https://digitalproduction.com/2025/12/12/real-time-chaos-vantage-now-inside-maya-and-houdini/): Chaos Vantage now runs directly in the Maya and Houdini viewport, together with major V-Ray 7 updates including AI materials and volumetric rendering. - [Painterly Trees for Blender: ShapeScape Studio Blooms](https://digitalproduction.com/2025/12/16/painterly-trees-for-blender-shapescape-studio-blooms/): ShapeScape Studio brings procedural painterly tree creation to Blender 5.0 with NPR shaders, wind animation, and custom mesh support. - [Chaos Adds macOS & AI to V-Ray for Blender](https://digitalproduction.com/2025/12/15/chaos-adds-macos-ai-to-v-ray-for-blender/): V-Ray for Blender Update 2 adds macOS support, new AI tools, and a faster distributed renderer for Blender 5.0 artists. - [Substance Designer cleans up its nodes](https://digitalproduction.com/2025/12/15/substance-designer-cleans-up-its-nodes/): Adobe updates Substance 3D Designer 15.1 with better node organisation, improved noises, and new sample materials for faster authoring. - [KeenTools 2025.3 Brings Blender 5, Character Creator 5 & AE Exports](https://digitalproduction.com/2025/12/16/keentools-2025-3-brings-blender-5-character-creator-5-ae-exports/): KeenTools releases 2025.3 with Blender 5 support, Character Creator 5 export, Nuke open beta compatibility and Alembic export from GeoTracker. - [Terrain Wrapping Made Easy: Kiri Engine’s Free Blender Add-on](https://digitalproduction.com/2025/12/17/terrain-wrapping-made-easy-kiri-engines-free-blender-add-on/): Kiri Engine’s free Mesh Wrap add-on for Blender automates wrapping and scattering of 3D-scanned terrains onto base meshes for faster environment builds. - [SMPTE updates its AI report: a roadmap for media engineers](https://digitalproduction.com/2025/12/17/smpte-updates-its-ai-report-a-roadmap-for-media-engineers/): SMPTE releases a new report maps AI’s role in media, from open source and security to ethics and datasets, guiding standards for production workflows. - [Plasticity 2025.3: Now with Instances, Curves and Clouds](https://digitalproduction.com/2025/12/18/plasticity-2025-3-now-with-instances-curves-and-clouds/): Plasticity 2025.3 brings live instances, new curvature and continuity tools, SVG export, precision edits, and cloud preview sharing. - [Godot Now Shakes When You Code Badly](https://digitalproduction.com/2025/12/19/godot-now-shakes-when-you-code-badly/): Ridiculous Coding adds screenshake, XP bars, and explosions to the Godot editor, turning programming into a small chaotic celebration. - [Blackmagic Camera 10.0 brings fan brains and pre-record tricks](https://digitalproduction.com/2025/12/18/blackmagic-camera-10-0-brings-fan-brains-and-pre-record-tricks/): Blackmagic Camera 10.0 adds pre-record, 4-channel audio, new REST API, and smarter fan control for PYXIS and URSA Broadcast G2 cameras. - [Quad Draw Comes to Blender](https://digitalproduction.com/2025/12/19/quad-draw-comes-to-blender/): IDA BEST RETOPO TOOLS brings Maya-style Quad Draw retopology to Blender 4.5+, built for Vulkan and dense meshes. - [Here we go again!](https://digitalproduction.com/2026/01/05/here-we-go-again/): The break is over, we are hopefully refreshed, and a new year awaits! - [AOUSD Releases OpenUSD Core Specification 1.0](https://digitalproduction.com/2026/01/05/aousd-releases-openusd-core-specification-1-0/): AOUSD released OpenUSD Core 1.0, the first ratified standard defining composition, data models, file formats, and compliance for OpenUSD pipelines. - [Blender Gets Real Lenses: BagaCam OSL Released](https://digitalproduction.com/2026/01/06/blender-gets-real-lenses-bagacam-osl-released/): BagaCam OSL brings real optical effects to Blender cameras via Cycles OSL shaders. - [Hover, Don’t Click: Outliner Preview Lands in Blender](https://digitalproduction.com/2026/01/07/hover-dont-click-outliner-preview-lands-in-blender/): Outliner Preview adds 360° object hover previews to Blender’s Outliner panel. - [Epic drops 80 free temple assets on Fab](https://digitalproduction.com/2026/01/08/epic-drops-80-free-temple-assets-on-fab/): Epic Games releases Ancient Temple Ruins, 80 free modular Unreal Engine assets on Fab until 13 January 2026. - [Poser 14 drops Cloth Room, gains simpler PBR setup](https://digitalproduction.com/2026/01/08/poser-14-drops-cloth-room-gains-simpler-pbr-setup/): Bondware’s Poser 14 simplifies materials and environment setup but removes the Cloth Room and macOS support. - [Fast Lines for Blender: Stylized Outline Generator Released](https://digitalproduction.com/2026/01/09/fast-lines-for-blender-stylized-outline-generator-released/): RUIDO VFX releases Stylized Outline Generator for Blender, a simple add-on for quick toon-style outlines. - [Better Bend: A Gentler Way to Deform in Blender](https://digitalproduction.com/2026/01/12/better-bend-a-gentler-way-to-deform-in-blender/): Better Bend is a Geometry Nodes tool for Blender 5.0+ that offers precise, non-destructive bending with viewport controls. - [Marvelous Designer adds indie pricing, quietly](https://digitalproduction.com/2026/01/12/marvelous-designer-adds-indie-pricing-quietly/): Marvelous Designer indie pricing introduces a lower cost licence for individual artists and small studios. - [Reallusion expands licences for iClone and Character Creator](https://digitalproduction.com/2026/01/14/reallusion-expands-licences-for-iclone-and-character-creator/): Reallusion adds subscription licences for iClone, Character Creator and Cartoon Animator while switching AccuPOSE INFINITY to a one time purchase. - [Apple Bundles Its Ageing Pro Apps in Subscription](https://digitalproduction.com/2026/01/14/apple-bundles-its-ageing-pro-apps-in-subscription/): Apple launches Creator Studio, bundling its long-standing pro apps into one subscription with modest AI updates. - [Free Browser Based Procedural Tree Generator Released](https://digitalproduction.com/2026/01/13/free-browser-based-procedural-tree-generator-released/): EZ-Tree is a free, open source procedural tree generator that exports 3D trees as GLB or PNG and runs in browser or via NPM. - [D5 3.1 Turns Design Reviews Interactive](https://digitalproduction.com/2026/07/16/d5-3-1-turns-design-reviews-interactive/): D5 3.1 adds interactive reviews, ACEScg, seasonal vegetation and D5 Lite workflows for Rhino and Revit. - [Procedural sawdust: EC Wood Grain hits Blender](https://digitalproduction.com/2026/01/19/procedural-sawdust-ec-wood-grain-hits-blender/): EC Wood Grain adds procedural volumetric wood grain to Blender using Geometry Nodes. - [CardCutter turns texture into Nanite meshes](https://digitalproduction.com/2026/01/16/cardcutter-turns-texture-into-nanite-meshes/): CardCutter Blender addon converts mask textures into Nanite-ready meshes for Unreal Engine foliage and decal workflows. - [Maxon Previews Digital Twin](https://digitalproduction.com/2026/01/16/maxon-previews-digital-twin/): Maxon previews Digital Twin a standalone application to turn CAD and 3D into photoreal product visuals for marketing and brand use. - [Ocean, clouds, and splats: D5 Render 3.0 sets sail](https://digitalproduction.com/2026/01/19/ocean-clouds-and-splats-d5-render-3-0-sets-sail/): D5 Render 3.0 adds oceans, volumetric clouds, true displacement, and AI tools, plus the new lightweight D5 Lite. - [Blender topology patch tool Quad Filler reaches 1.0 release](https://digitalproduction.com/2026/01/21/blender-topology-patch-tool-quad-filler-reaches-1-0-release/): For those who don’t know the tool: Quad Filler is a lightweight add-on for Blender that automates filling gaps in mesh topology by bridging two open edge chains into quads with a single command. - [Visual Effects Society Announces Full List of Feature, Episodic, and Student Award Nominations](https://digitalproduction.com/2026/01/20/visual-effects-society-announces-full-list-of-feature-episodic-and-student-award-nominations/): The Visual Effects Society has released the nominations for its upcoming awards, covering a broad range of feature films, episodic productions, animated projects, commercials, real-time work, and student films. The list reflects a strong presence of large-scale franchise projects alongside technically ambitious series and animation, with Avatar: Fire and Ash, Zootopia 2, It: Welcome to - [LumaFusion for Android catches up with iOS sibling](https://digitalproduction.com/2026/01/21/lumafusion-for-android-catches-up-with-ios-sibling/): LumaFusion 2.5 for Android introduces faster transitions, smarter clip location, and APV codec export support. - [Premiere drops the “Pro” and picks up some serious AI](https://digitalproduction.com/2026/01/22/premiere-drops-the-pro-and-picks-up-some-serious-ai/): : Premiere loses the “Pro” and gains AI masking, Boards, and faster tools in the 26.0 Creative Cloud update. - [Adobe After Effects 2026 Lands With 3D, Text and Performance Boosts](https://digitalproduction.com/2026/01/23/adobe-after-effects-2026-lands-with-3d-text-and-performance-boosts/): Adobe releases After Effects 26.0 with 3D meshes, SBSAR materials, SVG import, Unmult keying and performance upgrades. - [HFF Munich seeks new mentor for 3D animation](https://digitalproduction.com/2026/01/22/hff-munich-seeks-new-mentor-for-3d-animation/): HFF Munich is hiring a 3D animation mentor for its VFX department starting May 2026. - [Simply Cloth Studio 2.0 rebuilds cloth in Blender](https://digitalproduction.com/2026/01/27/simply-cloth-studio-2-0-rebuilds-cloth-in-blender/): Simply Cloth Studio 2.0 rebuilds cloth simulation for Blender with a new UI and adaptive wrinkle system. - [UVPackmaster 4 unwraps a smarter way to pack](https://digitalproduction.com/2026/01/23/uvpackmaster-4-unwraps-a-smarter-way-to-pack/): UVPackmaster 4 for Blender adds Dynamic Tiles, improved texel density control, and a new group layout mode. - [Material Maker 1.5 adds DDS, FBX, CLI, 10 new nodes](https://digitalproduction.com/2026/01/26/material-maker-1-5-adds-dds-fbx-cli-10-new-nodes/): Material Maker 1.5 is released with DDS/FBX support, CLI export, and 10 new nodes in this free open-source material authoring tool. - [Teya Conceptor Free and Pro Editions Expand 3D Concept Workflow](https://digitalproduction.com/2026/01/27/teya-conceptor-free-and-pro-editions-expand-3d-concept-workflow/): Teya Conceptor updates its free and Pro versions with more procedural features, multiple object support and a distinctive brush-based workflow. - [Blender LTS patches, still no surprises](https://digitalproduction.com/2026/01/26/blender-lts-patches-still-no-surprises/): Blender LTS updates add stability fixes only, with 4.5 LTS supported to 2027 and 4.2 LTS maintained to 2026. - [Storm HydroFX ships water without the node graph](https://digitalproduction.com/2026/01/27/storm-hydrofx-ships-water-without-the-node-graph/): Storm HydroFX is a Windows-only standalone GPU FLIP fluid simulator with whitewater, mesh export and annual subscription pricing. - [Godot 4.6 Arrives With Major CG-Friendly Updates](https://digitalproduction.com/2026/01/28/godot-4-6-arrives-with-major-cg-friendly-updates/): Godot 4.6 released with new Modern UI, Jolt physics default, SSR overhaul, LibGodot support and debugger upgrades for CG workflows. - [Dynamic Flow makes water move without waiting](https://digitalproduction.com/2026/01/29/dynamic-flow-makes-water-move-without-waiting/): Dynamic Flow brings real time water simulation to Blender using Geometry Nodes, without baking or heavy physics solvers. - [Dosch Design Adds Defense Trucks to the Asset Library of Modern Cities](https://digitalproduction.com/2026/01/29/dosch-design-adds-defense-trucks-to-the-asset-library-of-modern-cities/): Dosch Design releases Defense Truck Details, a professional 3D asset pack featuring detailed, brand neutral military logistics vehicles for visualization, simulation and media production. - [Sequoia 2026 gives audio post a video engine](https://digitalproduction.com/2026/01/29/sequoia-2026-gives-audio-post-a-video-engine/): Boris FX Sequoia 2026 adds GPU video playback, OSC control, Soundly access and targeted audio engine updates. - [World Creator 2026.1 polishes the boring bits](https://digitalproduction.com/2026/01/30/world-creator-2026-1-polishes-the-boring-bits/): World Creator 2026.1 refines terrain editing, tablet input and performance with stability fixes and a .NET update. - [Photoshop gets less destructive and slightly less vague](https://digitalproduction.com/2026/01/30/photoshop-gets-less-destructive-and-slightly-less-vague/): Adobe Photoshop adds new adjustment layers, improved Firefly outputs and Dynamic Text tools aimed at more precise, non-destructive workflows. - [Sky: Geometry Nodes-Based Volumetric Cloud and Atmosphere System for Blender](https://digitalproduction.com/2026/02/02/sky-geometry-nodes-based-volumetric-cloud-and-atmosphere-system-for-blender/): Sky is a Geometry Nodes-based cloud and atmosphere system for Blender, offering physically based volumetric clouds, real-world scale skies, and animated cloud types for Cycles. - [Lazy Composer 2 Teaches Blender to Pretend It Shot Film](https://digitalproduction.com/2026/02/02/lazy-composer-2-teaches-blender-to-pretend-it-shot-film/): Lazy Composer 2 adds one-click film emulation and grading controls directly to Blender’s compositor. - [GGro grows strange things in Houdini, for free](https://digitalproduction.com/2026/02/03/ggro-grows-strange-things-in-houdini-for-free/): GGro Houdini add-on generates procedural organic growth forms using free beta HDAs for Houdini artists. - [RGB sliders now judge your colour skills](https://digitalproduction.com/2026/02/03/rgb-sliders-now-judge-your-colour-skills/): RGB colour game turns precise colour matching into a timed mobile challenge for artists who think they know RGB. - [Resolume adds 10 bit colour and speed fixes](https://digitalproduction.com/2026/02/03/resolume-adds-10-bit-colour-and-speed-fixes/): Resolume adds 10 bit colour output, performance updates, and Wire workflow changes for realtime graphics. - [Adobe pulls the plug on Animate at last](https://digitalproduction.com/2026/02/03/adobe-pulls-the-plug-on-animate-at-last/): Adobe Animate is being discontinued, with sales ending in 2026 and support phased out later, according to Adobe’s official end of life notice. - [3DF Zephyr 9 Adds Gaussian Splatting](https://digitalproduction.com/2026/07/15/3df-zephyr-9-adds-gaussian-splatting/): Zephyr 9 adds Gaussian Splatting, map tiles, faster photoconsistency, improved selection tools and new export options. - [Blender turns meshes into sponges. Rubber duck not included](https://digitalproduction.com/2026/02/04/blender-turns-meshes-into-sponges-rubber-duck-not-included/): Procedural Sponge Modifier for Blender uses Geometry Nodes to turn meshes into sponge like geometry using volumes. - [BlendShape Monitor puts Maya rigs under a heat lamp](https://digitalproduction.com/2026/02/05/blendshape-monitor-puts-maya-rigs-under-a-heat-lamp/): BlendShape Monitor adds visual debugging for Maya blendshape rigs, helping artists inspect deformation issues directly in the viewport. - [glTF learns to splat without losing the plot](https://digitalproduction.com/2026/02/04/gltf-learns-to-splat-without-losing-the-plot/): Khronos Group introduces Gaussian splatting support for glTF to standardise splat assets across realtime and web pipelines. - [Frame Ref tidies your reference mess](https://digitalproduction.com/2026/02/05/frame-ref-tidies-your-reference-mess/): Frame Ref launches as a modern reference board for creatives, combining images, video and PDFs on one infinite canvas. - [Topiary Generator grows procedural foliage in Blender](https://digitalproduction.com/2026/02/09/topiary-generator-grows-procedural-foliage-in-blender/): Topiary Generator is a Blender Geometry Nodes tool that turns any mesh into procedural topiary, priced at $15. - [MetaTailor adds engine bridges and less FBX fatigue](https://digitalproduction.com/2026/02/05/metatailor-adds-engine-bridges-and-less-fbx-fatigue/): MetaTailor adds official engine bridges for Unreal Engine and Unity, reducing manual exports in realtime character clothing workflows. - [RapidPipeline Plugin Brings One-Click CAD Prep to Unreal](https://digitalproduction.com/2026/02/06/rapidpipeline-plugin-brings-one-click-cad-prep-to-unreal/): RapidPipeline Unreal plugin adds local CAD and 3D model optimisation directly inside Unreal Editor for real-time workflows. - [Crocotile 3D Gets Projection UVs Tool and Workflow Additions](https://digitalproduction.com/2026/02/06/crocotile-3d-gets-projection-uvs-tool-and-workflow-additions/): Crocotile 3D update adds projection UVs, grid snap, animation global apply, export tweaks, workflow utility for low-poly tile modelling. - [One click exports and zero patience for menus from Blender to Unreal, Unity and more.](https://digitalproduction.com/2026/02/06/one-click-exports-and-zero-patience-for-menus-from-blender-to-unreal-unity-and-more/): Export Helper simplifies Blender exports to Unity, Unreal and Godot with one click presets and collection based control. - [New 3D Pose Reference Tool for Character Artists](https://digitalproduction.com/2026/02/09/new-3d-pose-reference-tool-for-character-artists/): HAELE 3D’s upcoming Pose Studio offers fully editable 3D reference posing for character artists, with switchable anatomy views. Almost finished! - [130 animations, one rig, zero drama](https://digitalproduction.com/2026/02/10/130-animations-one-rig-zero-drama/): Universal Animation Library expands to over 130 humanoid animations for games, with free and source versions available. - [Blender 5.1 Beta Improves Performance, Workflow, and Compositing](https://digitalproduction.com/2026/02/10/blender-5-1-beta-improves-performance-workflow-and-compositing/): Blender 5.1 enters beta with incremental refinements across animation, UI, compositing, and USD pipeline integration. For artists familiar with 5.0, the update promises smoother workflows and targeted quality improvements. - [Nevercenter speeds up Milo 2026 and drops VR quietly](https://digitalproduction.com/2026/02/11/nevercenter-speeds-up-milo-2026-and-drops-vr-quietly/): Nevercenter updates the Milo renderer to Unreal Engine 5.7 with large speed gains, raytracing on Mac, pathtracing on Windows and workflow changes. - [Kangaroo Builder learns to move faces between meshes](https://digitalproduction.com/2026/02/12/kangaroo-builder-learns-to-move-faces-between-meshes/): Kangaroo Builder adds Landmark Warp topology transfer in Maya for moving blendshapes between meshes with different topology. - [PureRef 2.1 adds grids lines notes and control](https://digitalproduction.com/2026/02/11/pureref-2-1-adds-grids-lines-notes-and-control/): PureRef 2.1 adds grids drawing tools image management and workflow tweaks to the popular reference board tool. - [Live FX 9.9: New Unreal Engine workflows, in a 3-part tutorial](https://digitalproduction.com/2026/02/12/live-fx-9-9-new-unreal-engine-workflows-in-a-3-part-tutorial/): Assimilate’s three-part Live FX 9.9 tutorial series covers Unreal Texture Share on one machine, an nDisplay multi-stream setup, and a Switchboard editor workflow for live Unreal edits while Live FX provides projection, grading, and compositing for LED - [Arnold adds lines, points and faster volumes](https://digitalproduction.com/2026/02/13/arnold-adds-lines-points-and-faster-volumes/): Arnold renderer update adds line and point shaders, faster OpenVDB volumes and new Cryptomatte controls. - [Resolve 20.3.2 tidies up the edges](https://digitalproduction.com/2026/02/13/resolve-20-3-2-tidies-up-the-edges-copy/): Resolve and Fusion Studio 20.3.2 refine trims, speed up AI scaling and fix a long list of real world bugs. - [Mnemonica sets out to fix digital cinema memory](https://digitalproduction.com/2026/02/13/mnemonica-sets-out-to-fix-digital-cinema-memory/): Mnemonica Archive reframes digital film preservation as an active, contractual process to keep films usable and exploitable long term. - [D5 Works launches with 42K models and no comission ?](https://digitalproduction.com/2026/02/16/d5-works-launches-with-42k-models-and-no-comission/): D5 Works is an asset marketplace tied to D5 Render, shipping D5-native formats (and others!) and stating a zero commission seller model. - [EIZO Previews First OLED ColorEdge](https://digitalproduction.com/2026/02/17/eizo-previews-first-oled-coloredge/): EIZO is developing the first OLED monitor in its ColorEdge for projects mastered in HLG, PQ, or SDR with refined ABL luminance control and a status indicator. - [RealBlend brings mesh painting back to Unity](https://digitalproduction.com/2026/02/18/realblend-brings-mesh-painting-back-to-unity/): RealBlend Unity adds vertex painting, sculpting and procedural mesh tools inside the Unity editor. - [Cascadeur on physics, AI and control](https://digitalproduction.com/2026/02/18/cascadeur-on-physics-ai-and-control/): Cascadeur interview with CTO Alexander Grishanin on AI inbetweening, physics tools and local ML workflows. - [Neat Video 6.1 updates OFX and host support](https://digitalproduction.com/2026/02/18/neat-video-6-1-updates-ofx-and-host-support/): Neat Video 6.1 adds Baselight 7 support, new default profile controls and OFX updates across Windows, macOS and Linux. - [Oscar animation directors go live online](https://digitalproduction.com/2026/02/19/oscar-animation-directors-go-live-online/): VIEW Conference hosts a free online panel with Oscar nominated animated feature directors on February 27. - [Blackmagic Schedules Free Resolve School](https://digitalproduction.com/2026/02/19/blackmagic-schedules-free-resolve-school/): Blackmagic Design offers free DaVinci Resolve webinars covering editing, Fusion, colour and audio with full public schedule. Register ahead. - [Free Scene Nodes for C4D by Midlet Dufts](https://digitalproduction.com/2026/02/20/free-scene-nodes-for-c4d-by-midlet-dufts/): Midlet Dufts adds procedural Scene Nodes setups to Cinema 4D for modelling and scene assembly. - [AFX Camera Tagger sorts your Resolve multicam chaos](https://digitalproduction.com/2026/02/23/afx-camera-tagger-sorts-your-resolve-multicam-chaos/): AFX Camera Tagger automates camera metadata in DaVinci Resolve for reliable multicam sync. Free download from Art FX. - [Lutbake adds one-key LUT export to Resolve](https://digitalproduction.com/2026/02/20/lutbake-adds-one-key-lut-export-to-resolve/): Nobe LutBake adds one-key high resolution LUT export to DaVinci Resolve Studio for colourists and on set workflows. - [Hive adds joint facial rigs to Maya](https://digitalproduction.com/2026/02/23/hive-adds-joint-facial-rigs-to-maya/): Hive Auto Rigger now builds full joint based facial rigs in Maya, priced at 40 dollars for the first month. - [Grading Kraken: insights from the colour grade](https://digitalproduction.com/2026/02/24/grading-kraken-scene-by-scene-insights-from-the-colour-grade/): The Thriller "Kraken" was graded in DaVinci Resolve with Dolby Vision, LED volume cleanup and extensive Magic Mask work for continuity. - [Quixel Mixer dead, final offline version released](https://digitalproduction.com/2026/02/24/quixel-mixer-dead-final-offline-version-released/): Quixel has ended development of Quixel Mixer and released a final offline build. The app is free, unsupported, and available via Quixel login. - [Druckli Tools V2 expands Cinema 4D nodes](https://digitalproduction.com/2026/02/25/druckli-tools-v2-expands-cinema-4d-nodes/): Druckli Tools for Cinema 4D adds new node assets, distributions and generators including Plane Split and 3D Noise. - [Redshift 2026.3 fixes displacement headaches](https://digitalproduction.com/2026/02/25/redshift-2026-3-fixes-displacement-headaches/): Redshift 2026.3 improves texture displacement, Hydra USD support and stability across DCC hosts. - [Thinkbox MX reaches 3ds Max 2027](https://digitalproduction.com/2026/07/14/headerthinkbox-mx-reaches-3ds-max-2027/): Thinkbox MX community builds add Max 2027 installers for Krakatoa, Frost and XMesh, while Stoke waits on a bug fix. - [Revcut launches GDPR first Video-review platform](https://digitalproduction.com/2026/02/25/revcut-launches-gdpr-first-video-review-platform/): Revcut platform launches as a GDPR focused European video review and approval service for secure client collaboration. - [5000 PBR materials, zero node wrangling](https://digitalproduction.com/2026/02/26/5000-pbr-materials-zero-node-wrangling/): PBR Asset Browser delivers 5000 ready to use materials for Blender via Asset Browser with GPL licence. - [VES Awards 2026 names winners and honours](https://digitalproduction.com/2026/02/26/ves-awards-2026-names-winners-and-honours/): VES Awards winners announced, with Jerry Bruckheimer and Sir Richard Taylor honoured at the 24th annual ceremony. - [Adobe adds Quick Cut to Firefly Video Editor](https://digitalproduction.com/2026/02/27/adobe-adds-quick-cut-to-firefly-video-editor/): Quick Cut in Adobe Firefly Video Editor auto-generates a structured rough cut from text prompts in beta. - [TweenFX is your free Friday tween sidequest](https://digitalproduction.com/2026/02/27/tweenfx-is-your-free-friday-tween-sidequest/): TweenFX Godot is a free tween animation library for Godot 4, shipped as a plugin with a demo release. - [The Grove 2.3](https://digitalproduction.com/2026/03/02/the-grove-2-3/): F12 releases The Grove 2.3 with draw-to-scene trees, better mesh export, Houdini Indie support, and lower storage overhead. - [280 free automotive Substrate materials for UE 5.7](https://digitalproduction.com/2026/03/02/280-free-automotive-substrate-materials-for-ue-5-7-epic-drops-a-ready-made-lookdev-kit/): Epic Games has released Automotive Substrate Materials, a free pack with over 280 production-ready automotive materials for Unreal Engine 5.7.3+, including templates, setup assets, and calibrated lookdev maps for Lumen and Path Tracer workflows. - [A World Divided: Shaping a Global WWII Epic at Overmind Studios](https://digitalproduction.com/2026/03/04/a-world-divided-shaping-a-global-wwii-epic-at-overmind-fusion/): Fusion Studio powered 125 historical VFX shots for A World Divided, delivered by a two-person team under episodic deadlines. - [Spline Mesher Pro rewrites Unity splines](https://digitalproduction.com/2026/03/04/spline-mesher-pro-rewrites-unity-splines/): Staggart Creations rebuilds Spline Mesher Pro with Jobs, Burst, fill meshes and editor LOD support. - [OmniStep 2.0 adds modules and dynamic collisions](https://digitalproduction.com/2026/03/04/omnistep-2-0-adds-modules-and-dynamic-collisions/): OmniStep brings a scriptable first person controller to Blender with dynamic collisions and modular scripting. - [Gradient Generator: free Cinema 4D tool for procedural gradients](https://digitalproduction.com/2026/03/06/gradient-generator-free-cinema-4d-tool-for-procedural-gradients/): Pi-Slices has released Gradient Generator, a free tool for Cinema 4D 2025+ that creates editable gradient patterns, syncs to Redshift and Octane materials, and can import existing gradients for further tweaking. - [CrumplePop targets baked audio mixes](https://digitalproduction.com/2026/03/05/crumplepop-targets-baked-audio-mixes/): CrumplePop adds AI stem separation and GPU processing to SoundApp for demixing finished mixes and dialogue restoration. - [QuickSweep sorts your Premiere bins while you blink](https://digitalproduction.com/2026/03/09/quicksweep-sorts-your-premiere-bins-while-you-blink/): QuickSweep for Premiere Pro auto-sorts project bins offline, with auto-sweep scans every four seconds and a moved-items reveal log. - [BMD European Tour 2026 lets you touch the gear](https://digitalproduction.com/2026/03/09/bmd-european-tour-2026-lets-you-touch-the-gear/): European Workflow Tour: Blackmagic Design brings ATEM and DaVinci Resolve workflows to Amsterdam and Berlin for hands-on podcast and content sessions. - [AdonisFX 2.0 brings Houdini support, anisotropic muscles, and triangle-level self-collisions](https://digitalproduction.com/2026/03/10/adonisfx-2-0-brings-houdini-support-anisotropic-muscles-and-triangle-level-self-collisions/): Inbibo ships AdonisFX 2.0 with native Houdini support, anisotropic muscle simulation, triangle-to-triangle self-collisions, new deformers, and a broadened SOP toolset for hybrid Maya and Houdini character pipelines. - [How Pixar Cheats a Skunk Tail](https://digitalproduction.com/2026/03/10/how-pixar-cheats-a-skunk-tail/): Hoppers interview: Markus Kranzler on grooming, shading, and a wet-fur approach built for stylised characters at Pixar. - [Neat LimbKit gives Blender a hand, literally](https://digitalproduction.com/2026/03/12/neat-limbkit-gives-blender-a-hand-literally/): LimbKit is a free Blender tool for procedural hands and feet powered by Geometry Nodes, aimed at fast character blocking. - [OpenPBR BSDF reference code from Adobe](https://digitalproduction.com/2026/03/11/openpbr-bsdf-reference-code-from-adobe/): OpenPBR BSDF reference implementation for Substance is public as a small library with prepare, sample, eval, pdf API and multi-target compilation. - [Nobe OmniScope gets Live Pack for on-set and live monitoring](https://digitalproduction.com/2026/03/11/nobe-omniscope-gets-live-pack-for-on-set-and-live-monitoring/): Time in Pixels expands Nobe OmniScope Pro with Live Pack, adding SDI output, Pomfort Livegrade integration, multi-input monitoring, recording, snapshots, focus peaking and loudness tools for on-set and live production. - [A Lost Méliès Gag Film Resurfaces in 4K](https://digitalproduction.com/2026/03/12/a-lost-melies-gag-film-resurfaces-in-4k/): Georges Méliès short Gugusse et l’Automate resurfaces after a century, scanned and stabilized for online viewing in 4K. - [Let’s Build a Blender Hut This Weekend!](https://digitalproduction.com/2026/03/13/lets-build-a-blender-hut-this-weekend/): Fantasy Hut is a free Blender Geometry Nodes hut generator with customizable parameters and resolution control for shot needs. - [Adobe releases Substance 3D Painter 12 with decal warp](https://digitalproduction.com/2026/03/12/adobe-releases-substance-3d-painter-12-with-decal-warp/): Substance Painter 12 adds Warp to Geometry decal projection, new viewport post effects, and faster layer flattening with updated pricing options. - [Huion Kamvas Slate 11 Review: A Practical Android Tablet That Also Draws](https://digitalproduction.com/2026/03/13/huion-kamvas-slate-11-review-a-practical-android-tablet-that-also-draws/): Huion Kamvas Slate 11 combines a 10.95-inch 90Hz laminated anti-glare display with Android 14, Helio G99, and the H-Pencil. A review of drawing feel, handwriting, performance, battery, updates, colour measurements, Wi-Fi-only limits, pricing, and longevity. - [iCrowds 2.0.0: Ragdolls arrive, dignity leaves](https://digitalproduction.com/2026/03/16/icrowds-2-0-0-ragdolls-arrive-dignity-leaves/): iCrowds Generator adds a ragdoll system for Blender crowds, aiming for more physical realism and better control in action scenes. - [The GIMP Team boosts GIMP 3.2](https://digitalproduction.com/2026/03/17/the-gimp-team-boosts-gimp-3-2/): GIMP 3.2 adds linked and vector layers, deeper non-destructive filters, and broader exports for artists who hate redoing work. - [Official Steam support lands on Unity roadmap](https://digitalproduction.com/2026/03/17/official-steam-support-lands-on-unity-roadmap/): Unity plans official Steam support plus Linux runtime upgrades to reduce Proton reliance for SteamOS style targets. - [Adobe ships Rotate Object in Photoshop beta](https://digitalproduction.com/2026/03/17/adobe-ships-rotate-object-in-photoshop-beta/): Rotate Object lands in Photoshop beta, turning 2D layers into rotatable 3D images with Generative Credits and a preview-to-upscale flow. - [Adobe settles US case over cancel terms](https://digitalproduction.com/2026/03/19/adobe-settles-us-case-over-cancel-terms/): A $150M US settlement targets hidden fees and hard exits. Expect clearer terms, trial nudges, and simpler cancellation flows. - [Dither Boy 6.0 brings animation and video polish](https://digitalproduction.com/2026/03/18/dither-boy-6-0-brings-animation-and-video-polish/): Dither Boy gets a full rewrite with animation timelines, temporal variation, live playback, faster controls, and stackable effects. - [Maxon ships Redshift for Archviz](https://digitalproduction.com/2026/03/17/maxon-ships-redshift-for-archviz/): Redshift Archviz lands as a real-time BIM preview and rendering workflow with asset libraries, Cinema 4D export, plus Mac and Windows support. - [MotionVFX joins Apple](https://digitalproduction.com/2026/03/19/motionvfx-joins-apple/): MotionVFX joins Apple, shifting a major Final Cut Pro plugin shop in house as creators watch pricing, support, and roadmap details. - [Blender 5.1 is here](https://digitalproduction.com/2026/03/19/blender-5-1-is-here/): Blender 5.1 adds Raycast shading, faster rendering, big animation gains, and fresh compositor nodes across the pipeline. - [Nukepedia Rebuilt, nuBridge Reloaded](https://digitalproduction.com/2026/07/13/nukepedia-rebuilt-nubridge-reloaded/): Nukepedia founder Frank Rueter discusses the platform relaunch, the new nuBridge, future community tools and the CutDetector beta. - [ICE.ART 2026.II Gets September Slot](https://digitalproduction.com/2026/07/10/ice-art-2026-ii-gets-september-slot/): ICE.ART 2026.II runs online in September with talks for 3D environment artists and a speaker call. - [Flicker Free Gets Ghosting Fix Tips](https://digitalproduction.com/2026/07/08/flicker-free-gets-ghosting-fix-tips/): Flicker Free gets new expert video tips for ghosting, blur, effect order and stubborn de-flickering jobs. - [Roji Goes Deep on USD Rendering](https://digitalproduction.com/2026/07/09/roji-goes-deep-on-usd-rendering/): Roji beta registration is open for a nodal USD workflow with MaterialX lookdev, Hydra review, path tracing and AI render support. - [ByHand Makes Digital Sculpting Free on Windows](https://digitalproduction.com/2026/07/07/byhand-makes-digital-sculpting-free-on-windows/): ByHand is a free Windows 3D sculpting application for form studies, character work and commercial projects. - [Quick Finger Collision for Blender](https://digitalproduction.com/2026/07/07/quick-finger-collision-for-blender/): Finger Collision add-on for Blender adds collision-aware finger posing, Grab mode, GPL licensing and Blender 4.0 to 5.1 support. - [Beeble adds SDR to HDR on the web](https://digitalproduction.com/2026/07/07/beeble-adds-sdr-to-hdr-on-the-web/): SwitchHDR powers Beeble’s SDR to HDR web tool, exporting 16-bit ACES EXR sequences plus HLG review files. - [Real Clay and Digital Ice Cream at Uber Eck](https://digitalproduction.com/2026/07/03/real-clay-and-digital-ice-cream-at-uber-eck/): CGI-Designers par excellence "Uber Eck" explain how clay, photogrammetry, ZBrush, Houdini MPM, Solaris and Redshift made Kayak ice cream melt in CG. - [Boris FX Buys iZotope](https://digitalproduction.com/2026/07/02/boris-fx-buys-izotope/): iZotope joins Boris FX, adding RX, Ozone, Neutron and Nectar to a growing post and audio software portfolio. - [Seamlessifier Rips Photo Textures](https://digitalproduction.com/2026/07/06/seamlessifier-rips-photo-textures/): Seamlessifier extracts seamless textures from angled photos, exports PNGs and now runs on Windows, macOS and Linux. - [Cava / Serif updates Affinity](https://digitalproduction.com/2026/03/20/cava-serif-updates-affinity/): Affinity update adds Light UI, Convert to Curves, and Live Tone Blend Groups for faster vector, photo, and compositing workflows. - [FlippedNormals Marketplace closes March 31](https://digitalproduction.com/2026/03/20/flippednormals-marketplace-closes-march-31/): FlippedNormals Marketplace closure details: ordering ends March 31, downloads end April 30, and a smaller new site will focus on Exclusives and FlipBox. - [glTF sample assets and fidelity site refresh](https://digitalproduction.com/2026/03/23/gltf-sample-assets-and-fidelity-site-refresh/): glTF gets refreshed sample assets and a redesigned fidelity comparison site for clearer cross engine rendering checks. - [Forest Pack 9.3.5 broadens collisions](https://digitalproduction.com/2026/03/23/forest-pack-9-3-5-broadens-collisions/): Forest Pack adds collision checking across distribution modes plus .pmat libraries and new Effects attributes for tighter control. - [Unity ships Unity Studio for in-browser 3D](https://digitalproduction.com/2026/03/23/unity-ships-unity-studio-for-in-browser-3d/): Unity Studio brings no-code interactive 3D to the browser with link publishing, Asset Manager storage, and $799 per seat yearly pricing. - [Redshift 2026.4 adds Redshift Live and expands support for Vectorworks](https://digitalproduction.com/2026/03/24/redshift-2026-4-adds-redshift-live-and-expands-support-for-vectorworks/): Maxon has released Redshift 2026.4 with the new Redshift Live real-time render mode, Vectorworks 2026 Update 4 support, OpenPBR material conversion, and new Physical Sky features. - [NanoGaussianSplats for UE5](https://digitalproduction.com/2026/03/24/nanogaussiansplats-for-ue5/): NanoGS brings Gaussian splats into Unreal Engine with Nanite-style LOD, culling, and GPU sorting for large realtime scenes. - [VINZI Atlux λ arrives on Fab](https://digitalproduction.com/2026/03/25/vinzi-atlux-λ-arrives-on-fab/): Atlux λ hits Fab with one click rendering, studio presets, and Mac support for Unreal Engine workflows. - [Handy RefTool 3.0 speeds Maya ref matching](https://digitalproduction.com/2026/03/25/handy-reftool-3-0-speeds-maya-ref-matching/): RefTool brings reference camera controls into one Maya UI, with free and paid versions plus JSON export for reusable setups. - [Save the date: ICE.ART 2026.I is in two weeks](https://digitalproduction.com/2026/03/24/save-the-date-ice-art-2026-i-is-in-two-weeks/): ICE.ART 2026.I runs 7 to 9 April 2026 online with three themed days, talks, panels, and prize lottery via GoTo Webinar. - [Re: Novation ArchViz Challenge opens](https://digitalproduction.com/2026/03/26/re-novation-archviz-challenge-opens/): Re: Novation runs until June 9, 2026, adding an Animation Category, shared base building model, and a strict no AI rule. - [Comment: We Were Told Sora Would Replace VFX by Next Year. Awkward.](https://digitalproduction.com/2026/03/25/comment-we-were-told-sora-would-replace-vfx-by-next-year-awkward/): OpenAI is discontinuing Sora and ending a proposed Disney deal before it closed. The shutdown lands amid vast AI infrastructure spending and renewed questions about what any of it is actually for. - [Autodesk ships Maya 2027](https://digitalproduction.com/2026/03/26/autodesk-ships-maya-2027/): Maya Creative adds 2027 updates, while Maya 2027 expands modeling, USD, lookdev, rendering, and Bifrost for production work. - [ONYX Ai Matte for OFX hosts](https://digitalproduction.com/2026/03/27/onyx-ai-matte-for-ofx-hosts/): ONYX Ai Matte brings prompt driven mattes and tracking to OFX hosts, with RTX requirements, a trial, and lifetime pricing. - [OpenUSD v26.03 gets the SPLATS](https://digitalproduction.com/2026/03/26/openusd-v26-03-gets-the-splats/): OpenUSD adds native 3D Gaussian Splats plus WebAssembly builds, faster composition, and more pipeline-focused updates. - [Real-time Blender to Unreal Live Link](https://digitalproduction.com/2026/03/27/real-time-blender-to-unreal-live-link/): Blender Live Link connects Blender and Unreal for one-click sending and live sync, plus material baking and UV handling. - [Chaos Vantage 3 update 2 adds Toon](https://digitalproduction.com/2026/03/30/chaos-vantage-3-update-2-adds-toon/): Chaos Vantage adds Toon, VR controls, VDB export, and splats tools, while Enscape 4.17 updates DLSS and fixes export and renderer bugs. - [Arnold 7.5.1 comes with Flow Render Tech, Volume AOVs, and MIKKTSpace](https://digitalproduction.com/2026/03/27/autodesk-releases-arnold-7-5-1-with-flow-render-tech-preview-volume-aovs-and-mikktspace-support/): Meta Description: Autodesk has released Arnold 7.5.1, adding the Flow Render tech preview, custom AOVs for volume shaders, MIKKTSpace normal mapping support. - [Adobe Turntable spins into Illustrator](https://digitalproduction.com/2026/03/30/adobe-turntable-spins-into-illustrator/): Turntable is generally available in Illustrator, generating editable multi-angle vector views for faster turnarounds and motion handoff. - [VDBRender for Nuke](https://digitalproduction.com/2026/03/31/renderman-cheat-sheet/): VDBRender brings native OpenVDB rendering into Nuke with deep output, AOVs, presets, and Windows support. - [Boris FX welcomes Vegas Pro](https://digitalproduction.com/2026/03/30/boris-fx-welcomes-vegas-pro/): Vegas Pro moves to new ownership with Vegas Pro 2026 adding offline AI, ProRes RAW support, new titling, and refreshed tiers. - [Alpha Pixel adds Gaussian Splats to Cinema 4D](https://digitalproduction.com/2026/03/31/alpha-pixel-adds-gaussian-splats-to-cinema-4d/): GaussianSplatStudio brings Gaussian splats into Cinema 4D with import, editing, relighting, rendering, and export in one workflow. - [Galata.ink Ships Tamga Sculpt and Paint for Browsers](https://digitalproduction.com/2026/03/31/galata-ink-ships-tamga-sculpt-and-paint-for-browsers/): tamga sculpting hits web, desktop, and iPad with sculpt, pose, vertex paint, ink lines, and OBJ plus OpenEXR export. - [Adobe DNG becomes ISO standard (Not an April Fools joke)](https://digitalproduction.com/2026/04/01/adobe-dng-becomes-iso-standard-not-an-april-fools-joke/): DNG is now an ISO standard, bringing a formal spec for Digital Negative files and clearer footing for long term RAW workflows. - [FreeCAD 1.1 stacks workflow upgrades](https://digitalproduction.com/2026/04/01/freecad-1-1-stacks-workflow-upgrades/): FreeCAD brings transparent previews, draggers, CAM tool libraries, and Assembly and FEM upgrades for faster CAD workflows. - [Hardcuts Launches Alpha Access for Fast Voxel-Based Hard-Surface Sculpting](https://digitalproduction.com/2026/04/02/hardcuts-launches-alpha-access-for-fast-voxel-based-hard-surface-sculpting/): Hardcuts is a newly released standalone hard-surface sculpting tool built around voxel booleans, parametric shapes, arrays, and deformers. The alpha is free to try, with full save, import, and export unlocked via a $49 one-time purchase. - [CameraMatch AutoSetup v6 speeds photo matches](https://digitalproduction.com/2026/04/01/cameramatch-autosetup-v6-speeds-photo-matches/): CameraMatch AutoSetup automates camera matching from photos in 3ds Max and Blender, with a Maya version planned next week. - [WrapKit wraps surfaces in Blender](https://digitalproduction.com/2026/04/02/wrapkit-wraps-surfaces-in-blender/): WrapKit Blender is a free alpha Geometry Nodes tool for surface wrapping that also generates UVs, from the developer of Limpkit. - [MetaHuman DNA add-on for RBF editor](https://digitalproduction.com/2026/04/02/metahuman-dna-add-on-for-rbf-editor/): Character DNA adds an RBF editor and automatic DNA backups, with version 0.6.2 tested on current MetaHuman and Unreal workflows. - [Procedural Clouds with Cycles focus](https://digitalproduction.com/2026/04/03/procedural-clouds-with-cycles-focus/): Procedural Clouds adds a Cycles-ready sky tool with GPL licensing and three paid tiers on Superhive for Blender 4.5 to 5.0. - [dy Install Libs adds Library Manager to Houdini](https://digitalproduction.com/2026/04/06/dy-install-libs-adds-library-manager-to-houdini/): Library Manager lands in dy Install Libs with one-click library install, enable, and disable for Houdini packages. - [Media-Anywhere launches AirFrame.One](https://digitalproduction.com/2026/04/06/media-anywhere-launches-airframe-one/): AirFrame.One debuts with browser and Premiere access to cloud originals, pulling only needed frames for remote cutting without proxies. - [Today: ICE.ART 2026.I kicks off on April 7](https://digitalproduction.com/2026/04/06/tomorrow-ice-art-2026-i-kicks-off-on-april-7/): ICE.ART 2026.I starts April 7 online with physics sims, Q and A, prizes, and a panel, followed by stages and Gaussian splatting. - [Real Caustics for Blender](https://digitalproduction.com/2026/04/07/real-caustics-for-blender/): Real Caustics bakes animated water caustics to textures in Blender for fast renders across engines and USD workflows. - [ASCII Resolve: Free Resolve effect turns footage into configurable text art](https://digitalproduction.com/2026/04/07/ascii-resolve-free-resolve-effect-turns-footage-into-configurable-text-art/): ASCII Resolve is a free DaVinci Resolve effect by skapecreates that converts footage into customizable ASCII-style graphics, with symbol presets, editable gradients, and custom character options. - [Sparseal Wafer opens Windows beta](https://digitalproduction.com/2026/04/08/sparseal-wafer-opens-windows-beta/): Wafer lands on Windows in a free open beta, bringing stylized 3D texture painting features like layers, masks, and multi-channel strokes. - [AutoCut brings AI cleanup inside Premiere Pro](https://digitalproduction.com/2026/04/08/autocut-brings-ai-cleanup-inside-premiere-pro/): AutoCut plugin adds AI cleanup tools inside Premiere Pro and DaVinci Resolve, with silence cutting, captions, and pricing tiers. - [Nature Generator update brings procedural nature to Blender](https://digitalproduction.com/2026/04/09/nature-generator-update-brings-procedural-nature-to-blender/): Nature Generator adds procedural environments to Blender, with an updated scatter system, wind animation, trees, and new terrain presets. - [OpenPGL joins ASWF](https://digitalproduction.com/2026/04/09/openpgl-joins-aswf/): OpenPGL joins the Academy Software Foundation as a hosted project, bringing path guiding into more renderers with open governance. - [Cascadeur 2026.1 adds Unreal Live Link, Filament rendering and AI root motion.](https://digitalproduction.com/2026/04/09/cascadeur-2026-1-adds-unreal-live-link-filament-rendering-and-ai-root-motion/): Cascadeur 2026.1 adds a new Unreal Engine Live Link, full Filament rendering, AI-based Root Motion, collision cleanup and improved quadruped posing for animation workflows. - [Reallusion Announces 2026 Vision: Redefining 3D Production through Hybrid AI](https://digitalproduction.com/2026/04/10/reallusion-announces-2026-vision-redefining-3d-production-through-hybrid-ai/): AI Studio anchors a 2026 roadmap with RTX rendering, improved photo to head, sharper face capture, mesh wrapping, and JCM updates. - [EIZO ColorEdge CS3200X adds 31.5-inch 4K](https://digitalproduction.com/2026/04/10/eizo-coloredge-cs3200x-adds-31-5-inch-4k/): ColorEdge CS3200X brings a 31.5-inch 4K panel, wide gamut presets, USB-C power, and Sync Signal for HDR and SDR workflows. - [DOSCH DESIGN and KeyShot hit the road in May](https://digitalproduction.com/2026/04/10/dosch-design-and-keyshot-hit-the-road-in-may/): KeyShot roadshow stops in Düsseldorf and Nürnberg in May with free live demos, Q&A, and hands-on workflow testing. - [KeyPro revamps Maya](https://digitalproduction.com/2026/04/13/keypro-revamps-maya/): KeyPro rebuilds the Maya timeline with four stacked data layers, key management tools, and a one time price for animators. - [Neat Video 6.1.2 adds Vegas 2026 and Nuke 17](https://digitalproduction.com/2026/04/13/neat-video-6-1-2-adds-vegas-2026-and-nuke-17/): Neat Video 6.1.2 adds support for Apple Silicon M5 Pro and M5 Max plus Nuke 17 and Vegas Pro 2026 compatibility. - [Chaos launches free V-Ray for Blender Community Edition](https://digitalproduction.com/2026/04/14/chaos-launches-free-v-ray-for-blender-community-edition/): haos has launched V-Ray for Blender Community Edition, a free renewable license for learning, portfolio work, teaching and smaller freelance tasks inside Blender. - [Resolve 21, Fusion, Fairlight Live, and many, many boxes!](https://digitalproduction.com/2026/04/13/resolve-21-fusion-fairlight-light-and-many-many-boxes/): DaVinci Resolve grows Photo and AI tools as a 100G SMPTE 2110 live ecosystem expands across switchers, storage, replay, and audio. - [Atomos buys Flanders Scientific](https://digitalproduction.com/2026/04/14/atomos-buys-flanders-scientific/): Flanders Scientific deal adds reference monitoring to a capture-to-delivery lineup, with closing targeted for late May 2026. - [Digital Anarchy releases ShotNotes panel for Premiere.](https://digitalproduction.com/2026/04/14/digital-anarchy-releases-shotnotes-panel-for-premiere/): ShotNotes adds notes, tasks, and time tracking inside Premiere Pro with clickable timecode, marker sync, search, and exports. - [Blackmagic Design turns DaVinci Resolve 21 into a photo app](https://digitalproduction.com/2026/04/14/blackmagic-design-turns-davinci-resolve-21-into-a-photo-app/): DaVinci Resolve adds a Photo page, new AI search, speech generation, Fusion graphics, and Fairlight track folders in version 21. - [Marvelous Designer 2026.0 adds 3D Pencil and lacing](https://digitalproduction.com/2026/04/15/marvelous-designer-2026-0-adds-3d-pencil-and-lacing/): Marvelous Designer 2026.0 adds 3D Pencil, Lacing, Toon materials, and export workflow updates for cloth and character pipelines. - [Thomas Riedel buys ARRI](https://digitalproduction.com/2026/04/14/thomas-riedel-buys-arri/): ARRI acquisition: Thomas Riedel buys the camera and lighting maker and plans closer alignment with the Riedel Group for live and sport. - [Cargo 3.0 merges two asset libraries](https://digitalproduction.com/2026/04/15/cargo-3-0-merges-two-asset-libraries/): Cargo 3.0 unifies two 3D asset libraries, adds smarter search, and ships with 480 plus free assets to start building faster. - [Adobe brings Color mode to Premiere beta](https://digitalproduction.com/2026/04/15/adobe-brings-color-mode-to-premiere-beta/): Color mode in Adobe Premiere beta adds new controls, Clip Grid navigation, Operations grade management, and SDR HDR color management in one workspace. - [Maxon ships Cinema 4D 2026.2 update](https://digitalproduction.com/2026/04/15/maxon-ships-cinema-4d-2026-2-update/): Cinema 4D 2026.2 adds Fabric Brush, Redshift night sky, and workflow fixes, plus a long list of stability updates. - [Maxon Autograph 2026 is here](https://digitalproduction.com/2026/04/16/maxon-autograph-2026-is-here/): Maxon Autograph is now free for individuals, with OpenFX plugins, USD 3D workspace, and Studio integration on Windows and macOS. - [GoPro MISSION 1 targets compact cinema capture](https://digitalproduction.com/2026/04/16/gopro-mission-1-targets-compact-cinema-capture/): GoPro MISSION 1 brings 8K and Open Gate capture in a compact body, plus GP3 processing, pro audio options, and a new accessory ecosystem. - [Chaos V-Ray 7 Update 3 goes real time](https://digitalproduction.com/2026/04/16/chaos-v-ray-7-update-3-goes-real-time/): V-Ray Update 3 adds real time viewport rendering, AI lighting help, and cloud reviews for SketchUp, Rhino, and 3ds Max. - [Phoenix moves to end of support](https://digitalproduction.com/2026/04/17/phoenix-moves-to-end-of-support/): Phoenix moves to end of support with no new features, fixes, or security updates, plus new rules for buying and renewing licenses. - [Samplitude 2026: the DAW that learned new video tricks?](https://digitalproduction.com/2026/04/16/samplitude-2026-the-daw-that-learned-new-video-tricks/): Samplitude 2026 adds a new video engine, OSC remote control, and audio engine updates, plus Suite-only routing and library workflows. - [KeenTools 2026.1: Nuke 17 and Blender 5.1](https://digitalproduction.com/2026/04/20/keentools-2026-1-nuke-17-and-blender-5-1/): KeenTools 2026.1 adds Nuke 16.1 and 17 support, Blender 5.1 support, a Smooth refine mode, and an Alembic UV export fix. - [Meshes in Unreal: Arvomis Oy ships SmartConform Pro](https://digitalproduction.com/2026/04/17/meshes-in-unreal-arvomis-oy-ships-smartconform-pro/): SmartConform Pro wraps meshes onto uneven UE surfaces in one click, with bake-to-static-mesh output and Nanite support. - [Apple Watch control for the Blackmagic Camera?](https://digitalproduction.com/2026/04/20/apple-watch-control-for-the-blackmagic-camera/): Blackmagic Camera adds Apple Watch control, plus HDMI portrait output and ATEM support, for faster phone rigs on set. - [Natsura 0.6 adds effectors and Nanite export for Houdini Foliage](https://digitalproduction.com/2026/04/21/natsura-0-6-adds-effectors-and-nanite-export-for-houdini-foliage/): Natsura update 0.6 adds modular effectors, Nanite assemblies, a revamped UI, opt in analytics, and Houdini 21 support. - [Autodesk Flame 2027: metadata and depth maps](https://digitalproduction.com/2026/04/20/autodesk-flame-2027-metadata-and-depth-maps/): Flame 2027 adds frame metadata retention, annotations, Depth maps, and OCIO 2.5.1, plus OTIO import and Rocky Linux 9.7 support. - [ShaderError Light Painter paints light in Blender](https://digitalproduction.com/2026/04/21/shadererror-light-painter-paints-light-in-blender/): Light Painter for Blender paints light textures onto Spot and Area lights in Cycles, with layers, masks, and viewport preview. - [Fusion Studio 21 beta is here](https://digitalproduction.com/2026/04/22/fusion-studio-21-beta-is-here/): Fusion Studio adds Krokodove effects, OGraf and Lottie support, USD updates, deep image tools, and Windows ARM64 support. - [Plasticity 2026.1 adds hidden lines and PolySplines](https://digitalproduction.com/2026/04/21/plasticity-2026-1/): Plasticity 2026.1 adds PolySplines mesh to NURBS, Export Hidden Line to SVG, and workflow updates like 2D snapping and Outliner search. - [HiPhyEngine wants clean sims in Blender](https://digitalproduction.com/2026/04/22/hiphyengine-wants-clean-sims-in-blender/): HiPhyEngine brings FEM and MPM simulation to Blender with a unified solver, plus a 180 day trial for evaluation. - [Beeble adds CorridorKey green screen model](https://digitalproduction.com/2026/04/22/beeble-adds-corridorkey-green-screen-model/): CorridorKey joins Beeble Background Remover as a green screen model option with MOV, PNG, and MP4 exports and credit-based pricing. - [ZoneLAB for Resolve: Ansel Adams and even more zones…](https://digitalproduction.com/2026/04/24/zonelab-for-resolv-ansel-adams-and-even-more-zones/): ZoneLAB plugin for DaVinci Resolve adds a 21 zone exposure grid, per zone controls, exports, camera profiles, and Metal acceleration. - [Material Maker 1.6 tunes graphs and exports](https://digitalproduction.com/2026/04/24/material-maker-1-6-tunes-graphs-and-exports/): Material Maker 1.6 ships Controlled Variations, portal nodes, glTF export, and a Godot 4.5.1 base plus many UI and performance fixes. - [Maxon ships Redshift 2026.5](https://digitalproduction.com/2026/04/23/maxon-ships-redshift-2026-5/): Redshift adds night sky everywhere, OpenPBR defaults in Cinema 4D, plus Arm64 CPU rendering and AMD HIP RT support. - [Chaos restores AMD GPUs in V-Ray](https://digitalproduction.com/2026/04/27/chaos-restores-amd-gpus-in-v-ray/): V-Ray adds AMD GPU rendering again via HIP in V-Ray 7 Update 3 for 3ds Max, with RDNA2 to RDNA4 support and out-of-core gains. - [Drivers 2.0 cleans up Blender rigs](https://digitalproduction.com/2026/04/27/drivers-2-0-cleans-up-blender-rigs/): Drivers Blender adds one-click shape key drivers, viewport rig panels, and action constraint management in a single N-panel. - [Canva ships Affinity 3.2](https://digitalproduction.com/2026/04/28/canva-ships-affinity-3-2/): Affinity 3.2 adds new filters, vector brushes, RAW updates, and live .af workflows with DaVinci Resolve, plus automation hooks and brand tools. - [Mavis Studio turns iPad into a live switcher](https://digitalproduction.com/2026/04/28/mavis-studio-turns-ipad-into-a-live-switcher/): Mavis Live switcher on iPadOS 26: multicam switching, HTML5 graphics, NDI, RTMP and SRT, plus recording and HDMI output. - [Blackmagic Design updates Resolve 21 beta 2](https://digitalproduction.com/2026/04/28/blackmagic-design-updates-resolve-21-beta-2/): Resolve 21 beta 2 expands Studio AI tools, photo capture, background processing, and remote monitoring installs for faster post workflows. - [Reallusion ships Headshot 3 for CC5](https://digitalproduction.com/2026/04/28/reallusion-ships-headshot-3-for-cc5/): Headshot 3 for Character Creator 5 ships with photo and mesh workflows, AI image tools, and early bird pricing until May 31. - [Sketchbook Pro 9.4 adds Lasso Fill and Draw Outline](https://digitalproduction.com/2026/04/29/sketchbook-pro-9-4-adds-lasso-fill-and-draw-outline/): Sketchbook Pro 9.4 adds Lasso Fill and Draw Outline, plus workflow tweaks across Windows, macOS, iOS, and Android. - [Autodesk Flow Studio adds AI Rigging and Neural Layer for character workflows](https://digitalproduction.com/2026/04/28/autodesk-flow-studio-adds-ai-rigging-and-neural-layer-for-character-workflows/): Autodesk Flow Studio adds AI Rigging and Neural Layer with automated character setup, video-driven animation, and export to Maya, Blender, and Unreal. - [Adobe updates Photoshop and Lightroom](https://digitalproduction.com/2026/04/29/adobe-updates-photoshop-and-lightroom/): Photoshop update adds Rotate Object, Layer Cleanup, Firefly Boards integration, plus Lightroom search and performance boosts. - [Inertia brings clicky physics to Blender](https://digitalproduction.com/2026/04/30/inertia-brings-clicky-physics-to-blender/): Inertia for Blender 5.1 uses Geometry Nodes systems to preview trajectories and drive projectile, orbital, and curve motion with sliders. - [Anthropic funds Blender, ships Claude connector](https://digitalproduction.com/2026/04/30/anthropic-funds-blender-ships-claude-connector/): Claude gets an official Blender connector, plus Corporate Patron funding for Blender core development and its Python API. - [World Creator 2026.4 adds expressions and decals](https://digitalproduction.com/2026/04/30/world-creator-2026-4-adds-expressions-and-decals/): World Creator 2026.4 adds math expressions, decals, terrain normal blending, plus a free Community Edition with exports disabled. - [FMX gehts a new head for the 30th Birthday](https://digitalproduction.com/2026/04/30/fmx-gehts-a-new-head-for-the-30th-birthday/): FMX leadership changes with the 30th edition as Mario Müller hands over to Agon Ushaku after FMX 2026, following an on site transition. - [KeenTools GeoTracker enters Houdini open beta](https://digitalproduction.com/2026/05/04/keentools-geotracker-enters-houdini-open-beta/): GeoTracker Houdini open beta brings geometry based object and camera tracking as a native SOP node for Houdini 20.5+ on Win, macOS, and Linux. - [Free Tire Rig Generator for Blender Automates Tire Deformation](https://digitalproduction.com/2026/05/06/free-tire-rig-generator-for-blender-automates-tire-deformation/): Raffael Kloten has released Tire Rig Generator, a free Blender tool that automatically creates and skins tire rigs for pressure, ground deformation and tire pivoting. - [Project Violet links Houdini and MetaHuman](https://digitalproduction.com/2026/05/05/project-violet-links-houdini-and-metahuman/): Project Violet shows a Houdini character workflow using MetaHuman and Houdini 21 character tools for rigging, animation, and sims. - [ArcBrush turns image editing into a node graph](https://digitalproduction.com/2026/05/05/arcbrush-turns-image-editing-into-a-node-graph/): ArcBrush is a free node based image editor with batch export, sprite sheets, texture nodes, and optional credit based AI on Windows and macOS. - [DriveCompare brings ASC MHL offload checks to macOS](https://digitalproduction.com/2026/05/07/drivecompare-brings-asc-mhl-offload-checks-to-macos/): DriveCompare on macOS compares drives, syncs folders, and creates or verifies ASC MHL manifests for checksum-based media handoffs. - [OptiDraw paints animated meshes inside Unity](https://digitalproduction.com/2026/05/07/optidraw-paints-animated-meshes-inside-unity/): OptiDraw adds in editor painting for static and animated meshes in Unity, with vertex, splat, layers, UDIM support, shader integration, and a channel packer. - [FilmSet kit lands in KitBash3D](https://digitalproduction.com/2026/05/08/filmset-kit-lands-in-kitbash3d/): Kitbash 3D Lights Camera gets a film set 3D kit with 139 models, 112 PBR materials, and Unreal game ready features, priced from $47.50. - [Autograph, now free for teams](https://digitalproduction.com/2026/05/11/autograph-now-free-for-teams/): Compositing Tool Autograph is now free for teams and commercial work, with no output limits, plus OpenFX support, Cineversity training, and Python options. - [Autodesk launches Project Falcon](https://digitalproduction.com/2026/05/11/autodesk-launches-project-falcon/): Project Falcon is a free browser kitbashing tool that exports USD and STL for finishing in Blender, Maya, and 3ds Max. - [Poly Hammer brings MetaHumans to Blender Rigify](https://digitalproduction.com/2026/05/12/poly-hammer-brings-metahumans-to-blender-rigify/): Control Rig generates Rigify control rigs for MetaHumans in Blender, with Unreal Engine import export and multi character scene support. - [Foundry expands Nuke Stage for LED walls](https://digitalproduction.com/2026/05/13/foundry-expands-nuke-stage-for-led-walls/): Nuke Stage adds NotchLC, Gaussian Splats, USD scene workflows, and a metadata Vault for virtual production and ICVFX on standard hardware. - [SpyderPro learns new tricks: where colour goes wrong](https://digitalproduction.com/2026/05/13/spyderpro-learns-new-tricks-where-colour-goes-wrong/): Device simulation, calibration, content credentials and a larger software play: Heath Barber explains where Datacolor wants to take the SpyderPro next. - [Unreal Engine 5.8 Preview rolls in](https://digitalproduction.com/2026/05/14/unreal-engine-5-8-preview-rolls-in/): Unreal Engine gets a 5.8 Preview with Mesh Terrain, PCG editability, MetaHuman crowds, and MegaLights production readiness. - [ProArt goes 12G-SDI portable](https://digitalproduction.com/2026/05/15/proart-goes-12g-sdi-portable/): ProArt PA16USV adds 12G-SDI to a 15.6-inch 4K HDR portable monitor with factory calibration, presets, and on-set friendly mounting. - [Das szenische Portal RT: When the Stage Starts Listening to the Music](https://digitalproduction.com/2026/05/18/das-szenische-portal-rt-when-the-stage-starts-listening-to-the-music/): Das szenische Portal RT Connects Unreal Engine, Live Video and Audio Triggers into a Hybrid Stage - [Tangenten Puppet Pin brings mesh warping to Resolve](https://digitalproduction.com/2026/05/18/tangenten-puppet-pin-brings-mesh-warping-to-resolve/): Puppet Pin adds mesh warping, pins, IK and locators to DaVinci Resolve Fusion, with rebuildable meshes for video workflows. - [Wacom Art Pen 2 does a barrel roll](https://digitalproduction.com/2026/05/19/wacom-art-pen-2-does-a-barrel-roll/): Art Pen returns with 360 barrel rotation, 8192 pressure, new nibs, and Pro Pen 3 era device support. - [PolygoFlow Dash asset manager goes free on Fab](https://digitalproduction.com/2026/05/19/polygoflow-dash-asset-manager-goes-free-on-fab/): Dash asset manager is now free on Fab, adding search tags, smart collections, and integrated libraries for faster UE5 asset workflows. - [Clip Studio Paint 5.0 with 3D hands](https://digitalproduction.com/2026/05/21/clip-studio-paint-5-0-with-3d-hands/): Clip Studio Paint 5.0 adds Smart Shape, 3D hand models, faster rendering and new pricing for PRO and EX on desktop and mobile. - [VectorayGen Goes Free Again](https://digitalproduction.com/2026/07/02/vectoraygen-goes-free-again/): VectorayGen is back as a free vector-field generator for real-time VFX, GPU particles and node-based motion design. - [PFTrack gets Hero Cloud](https://digitalproduction.com/2026/05/21/pftrack-gets-hero-cloud/): Hero Cloud lands in PFTrack 26.05.19 with single shot point clouds, COLMAP export to Postshot, and USD dense point clouds. - [Boris FX Sapphire 2026.5 adds Advanced Defocus](https://digitalproduction.com/2026/05/21/boris-fx-sapphire-2026-5-adds-advanced-defocus/): Sapphire 2026.5 adds Advanced Defocus, new textures, revamped glare, Builder updates, and more lens flares for major hosts. - [If you yearn for the pines, go Blender](https://digitalproduction.com/2026/05/22/if-you-yearn-for-the-pines-go-blender/): Stylized Tree update 2.0 adds a pine generator, performance tweaks, and UV baking friendly output for Blender environment work. - [Caddis mixes layers with nodes per layer](https://digitalproduction.com/2026/05/22/caddis-mixes-layers-with-nodes-per-layer/): Caddis combines a layer timeline with a per-layer node graph, plus GPU-native rendering, AI nodes, and one-time pricing. - [Maya 2027.1 adds OTIO to Sequencer](https://digitalproduction.com/2026/05/22/maya-2027-1-adds-otio-to-sequencer/): Maya update 2027.1 adds Sequencer OTIO exchange, LookdevX projection, and Bifrost workflow upgrades for VFX and games. - [Adobe Photoshop 27.7 runs Remove on device](https://digitalproduction.com/2026/05/26/adobe-photoshop-27-7-runs-remove-on-device/): Photoshop adds an on-device AI option for Remove, plus Firefly Boards sharing, account controls, and workflow tweaks in version 27.7. - [DreamWorks style mesh controls land in Maya](https://digitalproduction.com/2026/05/27/dreamworks-style-mesh-controls-land-in-maya/): meshController brings DreamWorks style surface controls to Maya, with surface pinning, viewport tools, and benchmarks for riggers. - [Levels cleans up alpha maps fast](https://digitalproduction.com/2026/05/27/levels-cleans-up-alpha-maps-fast/): Levels is a browser-based tool for alpha maps with channel mixing, levels, crop and perspective warp, plus PNG export and clipboard copy. - [Silhouette 2026 gets smarter roto and 3D heads](https://digitalproduction.com/2026/05/28/silhouette-2026-gets-smarter-roto-and-3d-heads/): Silhouette 2026 adds AI matting updates, a 3D head mesh tracker, faster playback, and deeper pipeline automation for roto and paint. - [Chaos puts Veras everywhere](https://digitalproduction.com/2026/05/29/chaos-puts-veras-everywhere/): Veras expands into V-Ray and Corona with Chaos Credits, plus a unified installer and Corona 15 workflow updates. - [KZ_Tracker turns video into Maya curves](https://digitalproduction.com/2026/06/01/kz_tracker-turns-video-into-maya-curves/): KZ_Tracker converts reference footage point tracks into Maya animation curves for quick blocking and motion timing, on Windows with Maya 2023+. - [Beeble Nuke plugin: relight with passes](https://digitalproduction.com/2026/06/01/beeble-nuke-plugin-relight-with-passes/): Beeble Nuke plugin tutorial: install, load PBR passes, light types, limits, and the cleanest way to make relighting behave in Nuke. - [Massive Crowd Sim gets a free 101-edition](https://digitalproduction.com/2026/06/02/massive-crowd-sim-gets-a-free-101-edition/): Massive 101 is now free for non-commercial use, with watermarked renders and limited renderer support for learning crowd simulation. - [Image Blaster turns images into Splats](https://digitalproduction.com/2026/06/04/image-blaster-turns-images-into-splats/): image-blaster generates SPZ Gaussian splats from a single image via Claude / Marble, plus optional meshes and audio for quick previz and prototyping. - [Stair Builder brings parametric stairs to C4D](https://digitalproduction.com/2026/06/04/stair-builder-brings-parametric-stairs-to-c4d/): Stair Builder adds parametric stairs, railings, and LED step options to Cinema 4D with presets, UV help, and a €25 price tag. - [NukeRef Adds References to Nuke](https://digitalproduction.com/2026/06/08/nukeref-adds-references-to-nuke/): NukeRef lets compositors paste image references into Nuke’s Node Graph as interactive backdrops. Tiny script, big sanity gain. - [DaVinci Resolve 21 Leaves Beta](https://digitalproduction.com/2026/06/05/davinci-resolve-21-leaves-beta/): Resolve 21 leaves beta with its Photo page, AI tools, Krokodove graphics and a substantial update for iPad users. - [Houdini 22 Teaser Fuels Guesswork](https://digitalproduction.com/2026/06/09/houdini-22-teaser-fuels-guesswork/): Houdini 22 gets a very short teaser, leaving artists to decode Splats, Copernicus, KineFX and USD from a few seconds of footage. - [Free Sci-Fi Station Lands on Fab](https://digitalproduction.com/2026/06/11/free-sci-fi-station-lands-on-fab/): Modular SciFi Station brings 147 sci-fi meshes, materials and LODs to Unreal Engine. Free on Fab until 16 June 2026. - [Cinema 4D 2026.3 Rebuilds UV Editing](https://digitalproduction.com/2026/06/10/cinema-4d-2026-3-rebuilds-uv-editing/): Cinema 4D 2026.3 adds a rebuilt UV editor, explicit seams, particle property management and new MoGraph distributions. - [Let's Animate Splats in 3DGS Render?](https://digitalproduction.com/2026/06/11/lets-animate-splats-in-3dgs-render/): 3DGS Render 5.0 transfers proxy mesh deformation and lighting to Gaussian splats inside Blender, then exports animated PLY sequences. - [Free Komodo Rig for Fun](https://digitalproduction.com/2026/06/12/free-komodo-rig-for-fun/): Komodo rig from MoonshotCGI adds a free non-commercial creature asset with rigging, textures and animation. - [RealTransforms gives Unity props gravity](https://digitalproduction.com/2026/06/15/realtransforms-gives-unity-props-gravity/): RealTransforms adds physics-assisted prop placement, group arrangement and collider tools to the Unity editor Scene view. - [Cloud Paint Shapes Painterly 3D Skies](https://digitalproduction.com/2026/06/16/cloud-paint-shapes-painterly-3d-skies/): Cloud Paint turns meshes into painterly 3D clouds in Blender through Geometry Nodes, ten presets, built-in assets and Eevee rendering. - [MPC Joins The Mill](https://digitalproduction.com/2026/06/16/mpc-joins-the-mill/): The Mill absorbs MPC under one global studio covering brand production, film VFX, localization and AI workflows. - [RadialZ Gives ZBrush a Brush Wheel](https://digitalproduction.com/2026/06/17/radialz-gives-zbrush-a-brush-wheel/): RadialZ turns the ZBrush brush library into cursor-side wheels, reducing palette trips and keyboard gymnastics. - [QC Kitchen Brings Broadcast QC Online](https://digitalproduction.com/2026/06/22/qc-kitchen-brings-broadcast-qc-online/): QC Kitchen adds pay-as-you-go SDR, loudness, PSE and AS-11 checks to a self-serve upload workflow. - [Arri LUKA lights Unreal previs](https://digitalproduction.com/2026/06/23/arri-luka-lights-unreal-previs/): LUKA brings ARRI lighting and camera tools into Unreal Engine for real-time previs and LED wall workflows. - [Godot 4.7 turns up HDR](https://digitalproduction.com/2026/06/23/godot-4-7-turns-up-hdr/): Godot 4.7 adds HDR output, AreaLight3D, Asset Store updates, Android Gradle builds, XR work and editor fixes. - [DaCaPo Opens DCP Authoring Beta](https://digitalproduction.com/2026/06/24/dacapo-opens-dcp-authoring-beta/): DaCaPo adds DCP authoring, OV/VF exports, subtitles, KDMs and verification in a desktop cinema delivery tool. - [RealityScan 2.2 Widens GPU Support](https://digitalproduction.com/2026/06/26/realityscan-2-2-widens-gpu-support/): RealityScan 2.2 widens accelerated reconstruction, adds mixed GPU use, 360 camera workflow notes and scan-life fixes. - [Substance 3D Painter 12.1 bakes smarter](https://digitalproduction.com/2026/06/26/substance-3d-painter-12-1-bakes-smarter/): Substance Painter 12.1 adds skew painting, auto rebake, OpenPBR defaults and hard-surface automatic UV unwrapping. - [Callipeg Studio Heads to Desktop](https://digitalproduction.com/2026/06/29/callipeg-studio-heads-to-desktop/): Callipeg Studio heads to macOS and Windows with Inbetween Assist, onion skinning, export routes and one-time pricing. - [Adobe Sampler 6.0 Adds OpenPBR](https://digitalproduction.com/2026/06/30/adobe-sampler-6-0-adds-openpbr/): Sampler 6.0 brings OpenPBR, material presets, per-channel filter control, USD export and HP Z Captis workflow updates. - [Cadrage Directors Viewfinder NO AI](https://digitalproduction.com/2026/07/01/cadrage-directors-viewfinder-no-ai/): Cadrage Studio enters early access with script-linked shot lists, camera diagrams, LiDAR scans, iCloud sync and offline use. - [Ancient Relics, Modern Splats](https://digitalproduction.com/2026/07/02/ancient-relics-modern-splats/): Ten free splats bring statues, ruins and dinosaur skulls into Octane and After Effects, complete with captured texture and scene lighting. Or, whatever you use Splats for. - [PR2XML Turns .prproj Into a Service](https://digitalproduction.com/2026/07/07/pr2xml-turns-prproj-into-a-service/): PR2XML is an online service for converting Premiere .prproj files into Resolve .drp, FCPXML and XMEML handover files. - [FloorGen 2 hits the C4D boards](https://digitalproduction.com/2026/07/08/floorgen-2-hits-the-c4d-boards/): FloorGen 2 adds procedural floors, tiles, parquet, grout and skirting boards to Cinema 4D for €27. - [ARRI ALEXA 35 Live Xtreme adds 8x SDI HFR](https://digitalproduction.com/2026/07/07/arri-alexa-35-live-xtreme-adds-8x-sdi-hfr/): Arri Live Xtreme adds 8x HD HFR, 2x UHD HFR and SDI output for ALEXA 35 multicam live workflows. - [FilmLight fl-enhance: Baselight Tools Escape Into Python](https://digitalproduction.com/2026/07/09/filmlight-fl-enhance-baselight-tools-escape-into-python/): FilmLight’s fl-enhance repository collects scripts, shaders and FLAPI tools for Baselight, Daylight and Python-based post-production workflows. - [Fairlight Live 1.0 Goes Final](https://digitalproduction.com/2026/07/09/fairlight-live-1-0-goes-final/): Fairlight Live 1.0 is a free live audio mixer for macOS and Windows with ATEM USB, SMPTE 2110, snapshots and cue playback. - [Overgrown targets an open feature pipeline for Blender](https://digitalproduction.com/2026/07/09/overgrown-targets-an-open-feature-pipeline-for-blender/): Overgrown is Blender Studio’s proposed feature film, tied to subscriptions and an open-source production playbook. - [Matcha maps photo refs in Maya](https://digitalproduction.com/2026/07/13/matcha-maps-photo-refs-in-maya/): Matcha adds Maya camera-reference management, projection painting, masks, PSD export and scene migration via .matcha files. - [Adonis 2.1 Gives Digital Anatomy a Machine-Learning Layer](https://digitalproduction.com/2026/07/10/adonis-2-1-gives-digital-anatomy-a-machine-learning-layer/): Inbibo has released Adonis 2.1, adding AdonisML, ML Deformer, SmartTissue, anatomy transfer and AdnMush for Maya and Houdini. - [Adobe Premiere Beta Adds Generative Media Tool](https://digitalproduction.com/2026/07/13/adobe-premiere-beta-adds-generative-media-tool/): Generative Media in Premiere beta creates video and sound effects directly in the timeline using Adobe and partner AI models. - [EasyWaterscape Brings FFT Water to UE5](https://digitalproduction.com/2026/07/14/easywaterscape-brings-fft-water-to-ue5/): EasyWaterscape adds FFT oceans, CoastMaker shorelines, buoyancy and beta underwater tools to Unreal Engine 5.7+. - [Colour Awards deadline approaches](https://digitalproduction.com/2026/07/15/colour-awards-deadline-approaches/): Colour Awards 2026 entries close 31 July, with expanded Spotlight & Documentary rules and five grading categories. - [Houdini 22: How Right Were We?](https://digitalproduction.com/2026/07/16/houdini-22-how-right-were-we/): Houdini 22 arrived earlier than expected and confirms nearly all our keynote findings, with two experimental features carrying caveats. - [Free Crowd Reaction Mocap Pack](https://digitalproduction.com/2026/07/22/free-crowd-reaction-mocap-pack/): Crowd Mocap pack adds 22 free reaction animations for games, cinematics, 3D and VFX, with iClone and UE5 skeletons. - [TXTRCast syncs Photoshop to Blender](https://digitalproduction.com/2026/07/21/txtrcast-syncs-photoshop-to-blender/): TXTRCast is a free Blender add-on that syncs screen-captured 2D painting into Blender textures on Windows. - [Material Maker 1.7 improves graph workflow](https://digitalproduction.com/2026/07/23/material-maker-1-7-improves-graph-workflow/): Material Maker 1.7 adds graph workflow improvements, a Dynamic Sky material, node upgrades, bug fixes and a Steam release. - [Character DNA Goes Free](https://digitalproduction.com/2026/07/22/character-dna-goes-free/): Character DNA is now free for MetaHuman .dna import, animation, baking and export in Blender, with Pro editors still paid. - [Dehancer Brings Film Dirt to SCRATCH](https://digitalproduction.com/2026/07/22/dehancer-brings-film-dirt-to-scratch/): Dehancer SCRATCH adds OFX film emulation, 60+ film profiles, grain, halation, bloom and print-film looks to SCRATCH. - [Acid Pro 2026 Returns to the Timeline](https://digitalproduction.com/2026/07/22/acid-pro-2026-returns-to-the-timeline/): Acid Pro 2026 adds loop libraries, MIDI song projects and Boris FX licensing, with pricing from $12.95/month. - [CameraMatch Adds Cinema 4D Workflow](https://digitalproduction.com/2026/07/24/cameramatch-adds-cinema-4d-workflow/): CameraMatch adds a Cinema 4D version for automated photomontage camera setup, VP detection, horizon overlays and FBX export. - [Maya 2027.2 trains MotionMaker](https://digitalproduction.com/2026/07/24/maya-2027-2-trains-motionmaker/): MotionMaker training in Maya 2027.2 adds custom AI animation models, horse motion and editable keyframed output. - [LaCie 8big Pro5: The Big Box](https://digitalproduction.com/2026/07/27/lacie-8big-pro5-the-big-box/): Our 8big Pro5 review tests 192 TB of Thunderbolt 5 RAID storage, including setup time, noise and sustained production performance. - [InstaMAT adds 2D UV painting](https://digitalproduction.com/2026/07/24/instamat-adds-2d-uv-painting/): InstaMAT adds 2D UV painting, UDIM workflows, IBL baking, scatter updates and current DCC integration support. - [3DCoat 2026.11 Lets the Nodes Loose](https://digitalproduction.com/2026/07/28/3dcoat-2026-11-lets-the-nodes-loose/): 3DCoat 2026.11 adds GPU node texturing, sculpt-time material previews, voxel lattices, 30-channel materials and GLB export. - [Sisir Free Hair Grooming Tool](https://digitalproduction.com/2026/07/29/sisir-free-hair-grooming-tool/): Sisir is a free Windows grooming tool with guide styling, procedural hair, GPU preview and Alembic export. - [SmartUndo+ makes Blender Undo excellent](https://digitalproduction.com/2026/07/30/smartundo-makes-blender-undo-excellent/): SmartUndo+ adds scoped undo, redo, checkpoints and per-editor timelines to Blender 5.0 and newer. - [Animates Suite tunes Blender keys](https://digitalproduction.com/2026/07/30/animates-suite-tunes-blender-keys/): Animates Suite adds Blender key selection, retiming, onion skinning, motion paths and pivot tools for animation cleanup. - [Blackmagic Shrinks 12G-SDI I/O](https://digitalproduction.com/2026/07/30/blackmagic-shrinks-12g-sdi-i-o/): Mini Recorder 12G & Mini Monitor 12G & Mini Replay 12G: UltraStudio brings compact Thunderbolt 4 capture, playback, fill and key, and DaVinci Resolve replay up to 2160p60. - [FilmLight Extends Colour Awards Deadline](https://digitalproduction.com/2026/07/30/filmlight-extends-colour-awards-deadline/): Colour Awards entries now run to 10 August as FilmLight names the first 15 jurors and confirms five categories for 2026. - [Beauty Box Gets Premiere AI Prompts](https://digitalproduction.com/2026/07/31/beauty-box-gets-premiere-ai-prompts/): Beauty Box prompt tips show where Premiere AI Assistant can help with skin smoothing and where manual checks remain. - [Reallusion Opens RTX Render Beta](https://digitalproduction.com/2026/07/31/reallusion-opens-rtx-render-beta/): RTX Render enters open beta for iClone 8 and Character Creator 5, adding path tracing, physical materials and camera controls. - [Resolve 21 Manual Reaches 4,443 Pages](https://digitalproduction.com/2026/08/03/resolve-21-manual-reaches-4443-pages/): The Resolve manual covers DaVinci Resolve 21 tools, formats, APIs, platform support and production workflows across 4,443 pages. - [Cascadeur 2026.2 Adds Animation Layers](https://digitalproduction.com/2026/08/03/cascadeur-2026-2-adds-animation-layers/): Cascadeur 2026.2 adds alpha animation layers, easing, new UI languages, improved posing and broader Python integration. - [Mixos paints PBR in the browser](https://digitalproduction.com/2026/08/03/mixos-paints-pbr-in-the-browser/): Mixos brings browser-based PBR texture painting, material mixing and AI auto-texturing to WebGPU-capable machines. - [ICE.ART 2026.II Opens Registration](https://digitalproduction.com/2026/08/04/ice-art-2026-ii-opens-registration/): ICE.ART 2026 opens free registration for an online 3D environment conference running 8 to 10 September. - [RenderMan 27.3 Adds MaterialX to XPU](https://digitalproduction.com/2026/08/04/renderman-27-3-adds-materialx-to-xpu/): RenderMan 27.3 adds native MaterialX, initial Cryptomatte output and new stylized controls to Pixar’s XPU production renderer. - [Autodesk Flow Studio adds 3D Editor and Canvas](https://digitalproduction.com/2026/08/04/autodesk-flow-studio-adds-3d-editor-and-canvas/): Flow Studio gains directable 3D scene controls and a node-based 2D Canvas for AI-assisted image and video generation. - [Maverick Render 2026.1 Adds Cutaways](https://digitalproduction.com/2026/08/05/maverick-render-2026-1-adds-cutaways/): Maverick Render 2026.1 adds live cutaways, web spinners, fSpy matching and Python UI tools for product visualisation. - [Rebelle 8.3 Adds EXR Heightmap Export](https://digitalproduction.com/2026/08/05/rebelle-8-3-adds-exr-heightmap-export/): Rebelle 8.3 adds colour jitter, interactive selection tools and 16-bit EXR impasto heightmaps for 3D and compositing workflows. - [Volinga brings 4D Gaussian Splats to Unreal](https://digitalproduction.com/2026/08/06/volinga-brings-4d-gaussian-splats-to-unreal/): Volinga Suite converts animated PLY sequences into NVOL assets for real-time 4D Gaussian Splat playback in Unreal Engine 5.8. - [Physical Atmosphere² 2.7.4 for Blender](https://digitalproduction.com/2026/08/06/physical-atmosphere²-2-7-4-for-blender/): Physical Atmosphere² 2.7.4 brings spectral skies, procedural clouds and weather-driven lighting to Blender 5.2. - [Sequoia 2026.5 Unifies Spatial Panning](https://digitalproduction.com/2026/08/06/sequoia-2026-5-unifies-spatial-panning/): Spatial Panner in Sequoia 2026.5 links stereo, surround and ADM/Atmos mixes, with ARA, video and export workflow updates. - [MoonRay’s First ASWF Release Adds MaterialX](https://digitalproduction.com/2026/08/07/moonrays-first-aswf-release-adds-materialx/): MoonRay’s first ASWF release adds MaterialX map graphs, HdMoonRay integration and production-focused lighting, volume and stability work. - [KeyTool Pro v1.0 for C4D](https://digitalproduction.com/2026/08/11/keytool-pro-v1-0-for-c4d/): KeyTool Pro adds live easing, bounce, elastic and one-panel keyframe utilities to Cinema 4D as a free v1.0 plugin. - [KitBash Buys ArtStation and Sketchfab](https://digitalproduction.com/2026/08/12/kitbash-buys-artstation-and-sketchfab/): KitBash acquires ArtStation and Sketchfab from Epic. Nothing breaks today, but another chunk of the 3D ecosystem now has one owner. - [EIZO ColorEdge CG3100X review: Is this the last great IPS monitor?](https://digitalproduction.com/2026/08/14/eizo-coloredge-cg3100x-review-is-this-the-last-great-ips-monitor/): Four months with the EIZO ColorEdge CG3100X: DCI-4K, HDR, DUE uniformity, self-calibration, KVM, measured brightness and final verdict. - [Blendkit expands to Maya, Godot and Rhino](https://digitalproduction.com/2026/08/13/blendkit-expands-to-maya-godot-and-rhino/): Blendkit opens its asset library to Maya, Godot and Rhino through free open-source plugins, although the integrations remain early-stage software. - [InstaMAT Guided Scatter Controls Rock Patterns](https://digitalproduction.com/2026/08/13/instamat-guided-scatter-controls-rock-patterns/): InstaMAT’s Guided Scatter steers tile-based rock patterns with masks, vectors, scale maps and collision controls; Abstract also reports SOC 2 compliance. - [UV Flex 0.3 Adds Spline UV Deformation to Blender](https://digitalproduction.com/2026/08/18/uv-flex-0-3-adds-spline-uv-deformation-to-blender/): UV Flex 0.3 adds interactive split, merge, reshape and spline controls to Blender's UV Editor, including falloff and 2D IK. - [KIRI Brings Gaussian Splats to After Effects](https://digitalproduction.com/2026/08/18/kiri-brings-gaussian-splats-to-after-effects/): aussian Splatting comes to After Effects with KIRI Engine’s free plugin for PLY import, AE cameras, cropping, colour and animation. - [Armature 2 automates character rigging](https://digitalproduction.com/2026/08/17/armature-2-automates-character-rigging/): FabricatorStudio's Windows app combines local AI and geodesic skinning with manual rig tools, USD hand-off and a free indie licence. - [Media Plane adds nonlinear editing to Maya](https://digitalproduction.com/2026/08/19/media-plane-adds-nonlinear-editing-to-maya/): Media Plane brings video editing, clip retiming and scripted reference workflows into Maya for animation and layout teams. - [Ornatrix 4 Expands C4D Grooming](https://digitalproduction.com/2026/08/19/ornatrix-4-expands-c4d-grooming/): Ornatrix grooming gains root warping, hair-card generation, improved clumping and Unreal Alembic colour export in Cinema 4D. - [Cut Plane Makes Blender Bisects Interactive](https://digitalproduction.com/2026/08/20/cut-plane-makes-blender-bisects-interactive/): Cut Plane gives Blender artists live mesh bisect previews, snapping, mirrored cuts and precise positioning directly in Edit Mode. - [Gaussian splats on the iPhone?](https://digitalproduction.com/2026/08/20/gaussian-splats-on-the-iphone/): cantic creates Gaussian splats locally on an iPhone, with offline reconstruction, an integrated viewer and raw-file export. - [Project Manager 4.01 speaks asset search](https://digitalproduction.com/2026/08/21/project-manager-4-01-speaks-asset-search/): Project Manager brings local AI search, multilingual queries and reference-image matching to 3ds Max asset libraries. - [LUT Tuner Makes LUTs Tunable in Resolve](https://digitalproduction.com/2026/08/24/lut-tuner-makes-luts-tunable-in-resolve/): DCTL export gives LUT Tuner users adjustable Resolve approximations with fit metrics and extended-range handling. - [MXL: One Acronym to Know for 2027](https://digitalproduction.com/2026/08/24/mxl-one-acronym-to-know-for-2027/): MXL is not a 2026 fire drill. Learn the open media exchange layer before software-defined production makes it a 2027 meeting-room acronym. - [Blackmagic Adds Script Hooks and Pre-Record](https://digitalproduction.com/2026/08/25/blackmagic-adds-script-hooks-and-pre-record/): Resolve scripting gets timeline-selection and render controls, while Blackmagic adds 10-minute pre-record to Cinema Camera 6K. - [Command Frame: After Effects macros without writing scripts](https://digitalproduction.com/2026/08/26/command-frame-after-effects-macros-without-writing-scripts/): Command Frame turns After Effects actions into searchable, reusable command chains. The real use case may be repetitive social, commercial and finishing work. - [Softie Adds XPBD Collisions to Blender](https://digitalproduction.com/2026/08/27/softie-adds-xpbd-collisions-to-blender/): Geometry Nodes drive Softie’s fast deformation system, while Blender 5.2 adds an experimental XPBD path for dynamic collisions. - [PBR Generator bakes 3ds Max materials](https://digitalproduction.com/2026/08/27/pbr-generator-bakes-3ds-max-materials/): PBR Generator turns layered 3ds Max shaders into baked texture sets for V-Ray or Physical Material workflows. - [Spider Walker automates multi-leg animation](https://digitalproduction.com/2026/08/28/spider-walker-automates-multi-leg-animation/): Spider Walker adds procedural leg placement, surface raycasts and Action baking to Blender 5.2+ rigs. - [PostPro Analytics Counts Creative Work](https://digitalproduction.com/2026/08/28/postpro-analytics-counts-creative-work/): PostPro Analytics adds local workflow analytics across nine creative apps, with Studio reporting for up to 20 Apple Silicon Macs. - [Open-Source Photogrammetry Gets Friendlier](https://digitalproduction.com/2026/08/31/open-source-photogrammetry-gets-friendlier/): Open source photogrammetry gets a friendlier front end, beta AMD/HIP support, visible logs and automated reconstruction plumbing. - [Beat 2.0 Links Script Planning to Set](https://digitalproduction.com/2026/09/01/beat-2-0-links-script-planning-to-set/): Beat 2.0 links script breakdown, shot planning and shoot-day tracking in one Mac app, with local files and a Gatekeeper hurdle. - [Photoshop 27.10 Adds Light and Save Controls](https://digitalproduction.com/2026/08/31/photoshop-27-10-adds-light-and-save-controls/): Photoshop 27.10 adds Light layers, save controls, Dynamic Text, AMD tuning and fixes, with Firefly changes further down the stack. - [Finally, EIZO does OLED: CG3200X](https://digitalproduction.com/2026/09/01/finally-eizo-does-oled-cg3200x/): EIZO OLED arrives in ColorEdge with QD-OLED, 1,000 cd/m² maximum luminance, built-in calibration and unusually useful ABL controls. - [reMarkable Paper Pure: Let’s Test](https://digitalproduction.com/2026/09/02/remarkable-paper-pure-lets-test/): Paper Pure tested for production notes, PDF markup, exports, Connect integration and daily use, including its useful bits and rough edges. - [retoPoly puts manual retopology in 3ds Max](https://digitalproduction.com/2026/09/03/retopoly-puts-manual-retopology-in-3ds-max/): retoPoly adds artist-directed retopology to 3ds Max, with editable modifier-stack topology and online licensing. - [ColorEdge CS3200X review: The EIZO feeling without the colourist tax?](https://digitalproduction.com/2026/09/07/coloredge-cs3200x-review-the-eizo-feeling-without-the-colourist-tax/): EIZO's CS3200X brings 31.5-inch 4K, wide gamut, HDR, hardware calibration, USB-C, KVM and a hood to production desks for around €1,700. - [Edge Decal Generator generates edgy Edge Decals](https://digitalproduction.com/2026/09/07/edge-decal-generator-generates-edgy-edge-decals/): edge decals become editable Blender geometry with layered controls, FBX export and a documented Unreal Engine workflow. - [Audacity 4 Rebuilds the Fast Audio Editor](https://digitalproduction.com/2026/09/08/audacity-4-rebuilds-the-fast-audio-editor/): Audacity 4 modernises quick audio cleanup with contextual tools, clip grouping, ripple edits, Qt UI and expanded plugin support. - [Resolve 21.1 Adds MCP and Finally Gets Presets](https://digitalproduction.com/2026/09/08/resolve-21-1-adds-mcp-and-finally-gets-presets/): Resolve 21.1 expands with MCP, presets, and deeper production automation across editing, Fusion, colour and delivery workflows. - [Digital Anarchy for the Adobe UXP Rewrite](https://digitalproduction.com/2026/09/09/digital-anarchy-for-the-adobe-uxp-rewrite/): UXP migration means rebuilding many CEP panels. Digital Anarchy's Jim Tierney discusses APIs, GPU access, security, maintenance and custom development. - [Adobe Puts a Prompt Layer Across Pro Video](https://digitalproduction.com/2026/09/08/adobe-puts-a-prompt-layer-across-pro-video/): Adobe AI moves deeper into post: Premiere generates media in the timeline, while After Effects turns natural language into native operations. - [Avid and FilmLight connect editorial colour](https://digitalproduction.com/2026/09/09/avid-and-filmlight-connect-editorial-colour/): Filmlight integration with Avid aims to bring Baselight-powered colour into Media Composer, simplifying editorial to finishing workflows. - [OBSBOT Meet Flip Review: Finally, a Webcam That Knows How to Shut Up](https://digitalproduction.com/2026/09/10/obsbot-meet-flip-review-finally-a-webcam-that-knows-how-to-shut-up/): The OBSBOT Meet Flip is a tiny 4K travel webcam with physical privacy, strong video, mature software, teleprompter, AI framing and more. - [Media Composer 2026.8 Changes Shared Projects](https://digitalproduction.com/2026/09/10/media-composer-2026-8-changes-shared-projects/): Avid Shared Projects move to a supported third-party storage path in Media Composer Enterprise, with new licensing and deployment consequences. - [ITFS 2027 Opens for Entries](https://digitalproduction.com/2026/09/09/itfs-2027-opens-for-entries/): ITFS submissions for 2027 cover five competitions, two deadlines, AI disclosure, H.264 preselection files and DCP delivery. - [Free Glass Distortion Node for Blender](https://digitalproduction.com/2026/09/10/free-glass-distortion-node-for-blender/): Free Blender node adds glass distortion to renders and footage with custom patterns, masking and five presets. - [Baselight 8: The feature list is the easy part](https://digitalproduction.com/2026/09/11/baselight-8-the-feature-list-is-the-easy-part/): Baselight 8 adds mastering-focused audio tracks, a new grain model, Color Crosstalk and ML Grouping to streamline finishing. It explains what these tools do for colorists. - [Datacolor expands Spyder Checkr card system](https://digitalproduction.com/2026/09/11/datacolor-expands-spyder-checkr-card-system/): Spyder Checkr gains standalone grey and white cards plus interchangeable photo and video decks for acquisition and Rec.709 matching. - [KitBash3D Paris: City Break, No Airport](https://digitalproduction.com/2026/09/11/kitbash3d-paris-city-break-no-airport/): Paris kit gives 3D artists a ready-made French capital for DCC and Unreal workflows, with OpenUSD, MaterialX and PBR assets. - [Vizibeat Drives UE5 Scenes From Music](https://digitalproduction.com/2026/09/12/vizibeat-drives-ue5-scenes-from-music/): Vizibeat brings procedural animation, audio analysis and live show control into Unreal Engine for music-driven scenes. - [Max Ultra MCP puts AI agents inside 3ds Max](https://digitalproduction.com/2026/09/14/max-ultra-mcp-puts-ai-agents-inside-3ds-max/): Max Ultra MCP gives AI assistants a local, tool-based route into live 3ds Max scenes, with scene inspection, MaxScript, viewport and render control. - [ArmorPaint 1.0 swaps Haxe for C](https://digitalproduction.com/2026/09/12/armorpaint-1-0-swaps-haxe-for-c/): ArmorPaint moves to C with GPU painting, local neural nodes, UV tools and tighter Blender, Unity and Unreal workflows. - [FreePencil2 Draws Blender Lines in One Click](https://digitalproduction.com/2026/09/14/freepencil2-draws-blender-lines-in-one-click/): Line art from Blender models gets automated vertex colours, compositor edges and manual cleanup with FreePencil2. - [Animcraft 6.0 Adds AI Rigging and Kimodo](https://digitalproduction.com/2026/09/14/animcraft-6-0-adds-ai-rigging-and-kimodo/): Basefount adds automatic skinning and weight processing to Animcraft, plus NVIDIA Kimodo-based text-to-motion generation for character workflows. - [GhostPencilPro Gives Max a Grease Pencil](https://digitalproduction.com/2026/09/15/ghostpencilpro-gives-max-a-grease-pencil/): GhostPencilPro brings editable 2D/3D strokes, animation, .ABR brushes and scripting directly into Autodesk 3ds Max. - [Animo Packs 500+ Maya Tools Into One Panel](https://digitalproduction.com/2026/09/15/animo-packs-500-maya-tools-into-one-panel/): Animo 10 consolidates 500+ Maya animation tools into a single panel, speeding up Autodesk Maya workflows. The beta toolkit keeps hotkeys, sliders, and reference media close at hand. - [Hardcraft Tames CAD Meshes in Blender](https://digitalproduction.com/2026/09/16/hardcraft-tames-cad-meshes-in-blender/): CAD retopology in Hardcraft uses surviving CAD structure to build cleaner, controllable Blender meshes without worshipping the quad. - [Redshift 2026.9 Tightens the Bolts](https://digitalproduction.com/2026/09/16/redshift-2026-9-tightens-the-bolts/): The Redshift update brings Houdini 22 support, broader USD workflows, leaner render preparation and a substantial production cleanup. - [SwitchX 2.0 Adds 2160p and 10-Bit Output](https://digitalproduction.com/2026/09/17/switchx-2-0-adds-2160p-and-10-bit-output/): SwitchX 2.0 brings 2160p finishing, 10-bit MOV output, longer shots and source-following camera motion to Beeble's cloud VFX workflow. - [Pixel Lab Sells Gems Cheaper Than GPUs](https://digitalproduction.com/2026/09/17/pixel-lab-sells-gems-cheaper-than-gpus/): Gaussian splats turn gemstones and ancient tree stumps into ready-made PLY assets for rendering, motion graphics and VFX. - [Animo Sliders Bring Maya Controls to Blender](https://digitalproduction.com/2026/09/21/animo-sliders-bring-maya-controls-to-blender/): Animo Sliders bring 16 Maya-derived keyframe controls into Blender for faster pose, timing and curve adjustments. - [SuperSplat 3 Moves Editing to WebGPU](https://digitalproduction.com/2026/09/18/supersplat-3-moves-editing-to-webgpu/): SuperSplat 3 rebuilds its Gaussian-splat editor on WebGPU, shrinking browser memory use and moving sorting, selection and more onto the GPU. - [Flair Heads for Unreal, Maya 2027 Ready](https://digitalproduction.com/2026/09/17/flair-heads-for-unreal-maya-2027-ready/): Flair renderer advances into Unreal Engine and Maya 2027, with Sequencer support and ongoing stability improvements. - [AJA FS8 Bridges SDI and ST 2110](https://digitalproduction.com/2026/09/22/aja-fs8-bridges-sdi-and-st-2110/): AJA FS8 combines sync, HDR, audio routing and ST 2110 gateway duties in one 1RU processor for hybrid postproduction facilities. - [COLMAP Moves Into the Browser](https://digitalproduction.com/2026/09/21/colmap-moves-into-the-browser/): Browser COLMAP runs photogrammetry locally in a web app, from SIFT matching to sparse reconstruction and standard COLMAP export. - [Blender 5.3 Brings Gaussian Splats Home](https://digitalproduction.com/2026/09/22/blender-5-3-brings-gaussian-splats-home/): Gaussian Splats arrive in Blender 5.3 with native import, Geometry Nodes access, and rendering across engines. This native support marks a shift for Gaussian Splats. - [KeyFlow Turns Maya Repetitions Into Buttons](https://digitalproduction.com/2026/09/23/keyflow-turns-maya-chores-into-buttons/): Maya animation gets a customizable KeyFlow toolbar for timing, mirroring, temporary controls and other repetitive shot work. - [Higgsfield Brings AI Generation Into Blender. Oh, goodey.](https://digitalproduction.com/2026/09/23/higgsfield-brings-ai-generation-into-blender-oh-goodey/): Blender Higgsfield AI moves into the viewport with editable scene tools, cloud generation and a workflow built around credits and remote inference. - [DeckBridge Gives Resolve a Smarter Stream Deck](https://digitalproduction.com/2026/09/22/deckbridge-gives-resolve-a-smarter-stream-deck/): DeckBridge integrates Resolve's keymap and page state with a live Stream Deck, delivering context-aware control across systems. - [Adobe finishes buying Topaz Labs](https://digitalproduction.com/2026/09/23/adobe-finishes-buying-topaz-labs/): Topaz Labs has been acquired by Adobe, keeping apps standalone while AI deepens in Creative Cloud. It could reshape how you work with Topaz tools. - [SoftRAID 9 Adds RAID 6, Minus the RAID Card](https://digitalproduction.com/2026/09/24/softraid-9-adds-raid-6-minus-the-raid-card/): SoftRAID 9 brings dual-parity RAID to direct-attached storage without a hardware RAID controller, including a new SSD-oriented RAID 6+ mode. - [Plugin Hub Tames Blender’s Tab Jungle](https://digitalproduction.com/2026/09/24/plugin-hub-tames-blenders-tab-jungle/): Plugin Hub corrals Blender add-on panels into one 3D Viewport tab, cutting interface clutter without replacing the original tools. - [Beauty Box 6.5 Finds Teeth So You Don’t Have To](https://digitalproduction.com/2026/09/24/beauty-box-6-5-finds-teeth-so-you-dont-have-to/): Beauty Box 6.5 introduces a mask-driven whitening workflow with local AI , letting editors brighten teeth without manual masking. Processing runs locally. - [The Royal Way to Render](https://digitalproduction.com/2026/09/25/the-royal-way-to-render/): Royal Render founder Holger Schönberger explores 25 years of render farms, cloud computing, pipeline automation and the future of rendering. - [Hair Bone Generator Maps Blender Strands](https://digitalproduction.com/2026/09/28/hair-bone-generator-maps-blender-strands/): Hair rigging in Blender gets a local GPL tool that turns stylised strands, cards and braids into editable deform-bone chains. - [Blackmagic Camera 3.5 Opens the Iris](https://digitalproduction.com/2026/09/25/blackmagic-camera-3-5-opens-the-iris/): Blackmagic Camera adds physical iris control, Pro Video Storage and Cinematic capture to the iPhone 18 Pro production workflow. - [RailClone Opens Its Graphs to MaxScript](https://digitalproduction.com/2026/09/28/railclone-opens-its-graphs-to-maxscript/): RailClone MaxScript access exposes style graphs as XML for scripting, automation and experimental LLM-driven 3ds Max workflows. - [Tripo P2.0: Put Quad Mesh Generation to the Test](https://digitalproduction.com/2026/09/29/tripo-p2-0-put-quad-mesh-generation-to-the-test/): Tripo Quad Mesh Generation introduces quad output and budgeted meshes for test workflows in image-to-3D pipelines. This overview explains what Tripo brings to production. - [Colormass Scans 177 Reasons to Check Your Shader](https://digitalproduction.com/2026/09/29/colormass-scans-177-reasons-to-check-your-shader/): Explore colormass scanned materials, their PBR maps and the checks needed before putting the free collection into production. - [MechaPaint 2.0 Paints Pixels and Plastic](https://digitalproduction.com/2026/09/30/mechapaint-2-0-paints-pixels-and-plastic/): MechaPaint 2.0 combines PBR painting, physical-paint matching, photo-derived geometry, local AI and engine delivery. - [SGO Workflows Slate automates burn-ins](https://digitalproduction.com/2026/09/30/sgo-workflows-slate-automates-burn-ins/): Workflows Slate turns metadata into reusable burn-ins and slates inside SGO’s automated dailies, VFX and delivery pipelines. - [Higx Optics ray-traces the glass instead of faking the bokeh](https://digitalproduction.com/2026/10/02/higx-optics-ray-traced-bokeh-zeiss-lenscore/): Higx Optics uses ray-traced virtual lenses for bokeh and optical effects across Nuke, After Effects and Resolve Studio. We compare the approach with ZEISS LensCore. - [Colorboy: One More Node for Resolve?](https://digitalproduction.com/2026/10/01/colorboy-one-more-node-for-resolve/): Colorboy combines transforms, grading and film effects in one Resolve node. We examine its pipeline, controls and limits. - [Cinema 4D 2026.4 gets a built-in MCP server](https://digitalproduction.com/2026/10/01/cinema-4d-2026-4-mcp/): Cinema 4D 2026.4 adds a built-in MCP server, letting AI assistants operate within the app while keeping scene data editable. - [HSHL Is Hiring: Research Associate for Digital Locations](https://digitalproduction.com/2026/10/02/hshl-digiloc-research-associate-job/): Join DigiLoc at HSHL: research digital filming locations with Unreal Engine. Explore the role and benefits, and apply by 20 October 2026. - [HSHL Is Hiring: Research Associate for Virtual Production](https://digitalproduction.com/2026/10/02/hshl-prosys-virtual-production-research-job/): Join HSHL as a Research Associate for ProSys OSVP and help develop digital twins for virtual production stages; apply soon for a full-time role. - [Starting Pixel Live Reveals Its 2026 Line-up](https://digitalproduction.com/2026/10/05/starting-pixel-live-puts-humans-back-in-ai/): Starting Pixel Live explores AI in virtual production, from previs and digital humans to look development and accessibility. - [Alpaca3D: Retopo With a Reality Check](https://digitalproduction.com/2026/10/05/alpaca3d-retopology-uv-baking/): Alpaca3D brings live bake previews, UV constraints and map baking to Windows, with optional Blender and Maya bridges. - [SyncKey Reducer Keeps Poses Together](https://digitalproduction.com/2026/10/06/synckey-reducer-max-maya/): SyncKey Reducer keeps animation poses aligned in Max and Maya, with two reduction engines, rig safeguards and separate Windows editions. - [Pipe It Draws Editable Networks in Unreal](https://digitalproduction.com/2026/10/06/pipe-it-unreal-engine-pipe-networks/): Pipe It builds editable pipe networks in Unreal Engine, with custom kits, runtime Blueprint editing and bake outputs that need a dependency check. - [Caddis Adds Particles, Loops and Animated Layouts](https://digitalproduction.com/2026/10/07/caddis-1-1-particles-loops-layouts/): Caddis 1.1.0 adds particles, graph loops, animated layouts and Cryptomatte to its timeline-and-node motion-design workflow. - [DaVinci Resolve 21.1.1 Adds Async APIs](https://digitalproduction.com/2026/10/06/davinci-resolve-21-1-1/): DaVinci Resolve 21.1.1 adds async APIs, audio-only trimming, CR3 RAW support and USAC decoding on Windows 11. - [PFTrack Solo: One Artist, All the Nodes](https://digitalproduction.com/2026/10/07/pftrack-solo-full-node-set/): PFTrack Solo unlocks all nodes, including photogrammetry, stereo and Z-Depth, with a new Demo Mode and routes to permanent ownership. - [CryptomatteExtractor Batches Masks into PSDs](https://digitalproduction.com/2026/10/08/cryptomatteextractor-batch-exr-psd/): Batch EXR and Corona CXR delivery brings named masks and render elements into layered documents for Photoshop and Affinity. - [IngeTrazo: A Home for the Render Farm](https://digitalproduction.com/2026/10/08/ingetrazo-open-source-architectural-modelling/): IngeTrazo combines architectural modelling, SketchUp import, BIM quantities, drawing sheets and Blender rendering in a free desktop app. - [Vision Canvas: Blender's UI, On Your Terms](https://digitalproduction.com/2026/10/07/vision-canvas-blender-custom-controls/): Vision Canvas puts targeted properties, camera controls, Python buttons and reusable animation into a custom Blender 5.2 LTS build. - [Samplitude 2026.5 Goes Spatial](https://digitalproduction.com/2026/10/08/samplitude-2026-5-spatial-panner-bandrack/): Samplitude Spatial 2026.5 adds immersive panning, BandRack, Stream Deck OSC, and SoundApp ARA integration for enhanced workflows. - [CatPin Cuts Models for a Better Fit](https://digitalproduction.com/2026/10/09/catpin-blender-cuts-3d-printing/): CatPin splits Blender models for 3D printing, with editable cuts, pin-and-socket clearances and STL, OBJ or FBX export. - [ComfyUI’s AI Gets an AI Assistant](https://digitalproduction.com/2026/10/09/comfy-agent-ai-comfyui-workflows/): Comfy Agent builds, edits and runs ComfyUI workflows on Cloud. Explore skills, run permissions, token pricing and the Desktop roadmap. - [Das Element 2.3.2: Cleaner Ingest and Reverse Playback](https://digitalproduction.com/2026/10/09/das-element-2-3-2-cleaner-ingest-and-reverse-playback/): Das Element 2.3.2 adds reverse playback, MTL support and CPU thread controls, while fixing ingest, RAW proxies and metadata. - [Blender Survey 2026: What Should They Fix Next?](https://digitalproduction.com/2026/10/12/blender-survey-2026-feedback/): Blender Survey 2026 asks about workflows, priorities and spending. Join with a Blender ID, and see what the 2025 results actually tell us. - [Expression Alchemist: Nodes for AE Expressions](https://digitalproduction.com/2026/10/12/expression-alchemist-after-effects-node-expressions/): Expression Alchemist builds visual node graphs into native After Effects expressions. A clever workflow tool, with AI firmly optional. - [Nitro Retopo Tames Dense Blender Meshes](https://digitalproduction.com/2026/10/13/nitro-retopo-dense-blender-meshes/): Nitro Retopo segments, repairs and rebuilds dense Blender meshes with artist-guided patches, topology patterns and automatic UVs. - [SpyderPro Adds Deeper Calibration](https://digitalproduction.com/2026/10/12/spyderpro-deeper-calibration/): SpyderPro adds denser greyscale measurements and detailed validation reports. Datacolor reports improvements across 24 tested displays. - [RizomUV 2027: More UVs, Less Wrestling](https://digitalproduction.com/2026/10/13/rizomuv-2027-more-uvs-less-wrestling/): RizomUV 2027 adds live unfolding, density maps, a customizable interface and headless Python automation across Windows, macOS and Linux. - [World Creator 4 Aims for Planetary Terrain](https://digitalproduction.com/2026/10/13/world-creator-4-planetary-terrain/): BiteTheBytes outlines World Creator 4. We examine the announced changes, existing terrain handoff and current licence options. - [ARRI Film Lab 1.5 Adds More Film Formats](https://digitalproduction.com/2026/10/14/arri-film-lab-1-5/): ARRI Film Lab 1.5 adds 8 mm, 16 mm and 65 mm looks, finer grain and halation controls, and ACES 2.0 support. - [MagicPicker 10 Gives Colour Some Boundaries](https://digitalproduction.com/2026/10/14/magicpicker-10-color-areas/): MagicPicker 10 adds named colour ranges, perceptual colour controls and native UXP support. Your palette gets boundaries. Your client remains unrestricted. - [ShotLink Brings Unreal Renders into After Effects](https://digitalproduction.com/2026/10/14/shotlink-unreal-after-effects/): ShotLink feeds Unreal renders into After Effects, with separate passes, surface nulls and camera baking. A Blender integration is in beta. - [Clip Sweeper: Tidy Drives, Keep Your Head](https://digitalproduction.com/2026/10/15/clip-sweeper-unused-footage-cleanup/): Clip Sweeper finds unused footage across editing projects. We examine its safeguards, storage savings and why deletion needs a supervisor’s approval. - [Maxon 2027.0: More Trees, Fewer Detours](https://digitalproduction.com/2026/10/14/maxon-2027-scatter-liquid-fx-zbrush-redshift-autograph/): Maxon 2027 brings Cinema 4D scatter and Liquid FX, ZBrush UVs, Redshift fur, Red Giant relighting and Autograph MCP. More deep dives follow. - [ohm.rent: Who Has the camera This Time?](https://digitalproduction.com/2026/10/19/ohm-rent-who-has-the-camera-this-time/): ohm.rent co-founder Alexander Vexler talks equipment loans, self-hosting, bookings and the practical business of keeping university gear moving. - [Advanced Radial Blur Lets RGB Wander](https://digitalproduction.com/2026/10/19/advanced-radial-blur-after-effects/): Mirza Beig’s free After Effects plug-in combines zoom blur, Gaussian softness and RGB smear, with separate masks and GPU shader passes. - [BlackRAW – a pocket-sized Studio](https://digitalproduction.com/2026/10/16/blackraw-a-pocket-sized-studio/): BlackRAW Studio brings BRAW and ProRes RAW playback, grading, proxies and NLE hand-off to iPhone and iPad. We test its speed and workflow limits. - [Fridays for Fusion & Instancer2D: Foudini's Copy to Points](https://digitalproduction.com/2026/10/02/fridays-for-fusion-instancer-2d-goes-ofx/): Instancer 2D brings GPU-accelerated 2D instancing, Fields, atlas textures and OpenFX integration to Fusion and Resolve for faster, more flexible workflows. - [Faster Color Correction: Incinerator 1.0](https://digitalproduction.com/2006/02/09/schnellere-farbkorrektur-incinerator-10/): As a complement to its Lustre systems, Autodesk has introduced Incinerator, which permits real-time processing even for color corrections on 2k material. - [T-Systems Carries Winter Olympics Worldwide](https://digitalproduction.com/2006/02/08/t-systems-uebertraegt-olympische-winterspiele-in-drei-kontinente/): Fibre and satellite systems distribute Turin coverage to broadcasters across Europe, Asia and North America. - [HP xw4300 as a Cost-Effective Desktop Workstation](https://digitalproduction.com/2006/02/03/hp-xw4300-als-wirtschaftliche-desktop-workstation/): Manufacturer emphasizes the model’s cost-effectiveness and flexible configuration options - [Realviz: StoryViz 2 Arrives at the End of February](https://digitalproduction.com/2006/02/02/realviz-storyviz-2-kommt-ende-februar/): New version of the program for 3D previsualization and storyboarding - [Grass Valley: New Products for 2006](https://digitalproduction.com/2006/02/02/grass-valley-neuheiten-fuer-2006/): Broadcast specialist Grass Valley announces a whole range of new products. The focus is on products intended to facilitate the gradual transition to HD - [Cinema 4D Available for Intel-Based Macs](https://digitalproduction.com/2006/01/31/cinema-4d-fuer-intel-basierte-macs-verfuegbar/): Maxon today releases Universal Binary for new iMac with Intel Core Duo processor - [NBC Produces Olympic HD Coverage with Avid Solutions](https://digitalproduction.com/2006/01/27/nbc-realisiert-olympia-uebertragung-im-hd-format-mit-avid-loesungen/): US broadcaster buys Avid Unity ISIS, an Avid DNxHD workflow, HD editing and finishing, audio solutions and broadcast graphics systems - [Blender 2.41 Released](https://digitalproduction.com/2006/01/27/blender-241-veroeffentlicht/): Only one month after the last update, Blender is now available for download in version 2.41. This time, the internal game engine is the focus of the improvements. - [Disney Swallows Pixar](https://digitalproduction.com/2006/01/25/disney-schluckt-pixar/): Entertainment group secures animation studio / Takeover worth 7.4 billion dollars - [Festival “Going Underground 5”: Two Film School Productions in the Final Round](https://digitalproduction.com/2006/01/24/festival-going-underground-5-zwei-film-school-produktionen-in-der-endrunde/): 3D animations “Gambare Saburou” and “Abstract Art” selected for the group of 14 finalists - [Pictorion das werk Moves into New Premises in Frankfurt “Advertising Factory”](https://digitalproduction.com/2006/01/23/pictorion-das-werk-bezieht-neue-raeume-in-frankfurter-werbe-fabrik/): Invests “seven-figure sum” in conversion and technology - [Adobe Acrobat 3D Available for Reviewing 3D Data](https://digitalproduction.com/2006/01/23/adobe-acrobat-3d-fuer-die-abstimmung-von-3d-daten-verfuegbar/): New software in the Acrobat product family enables rapid presentation and review of 3D models with Adobe PDF and Adobe Reader - [NDR Mecklenburg-Vorpommern Moves to Digital Production](https://digitalproduction.com/2006/01/19/ndr-fernsehen-mecklenburg-vorpommern-produziert-nun-digital/): Eight Avid Media Composer editing stations / Acquisition remains tape-based - [Adobe After Effects 7 Is Here](https://digitalproduction.com/2006/01/17/adobe-after-effects-7-ist-da/): New After Effects version with flexible workspace, support for OpenGL 2.0 and Flash Video export - [Mainconcept H.264 Encoder v2 Now Supports Intel Dual Core](https://digitalproduction.com/2006/01/16/mainconcept-h264-encoder-v2-unterstuetzt-jetzt-intels-dual-core/): Optimizations accelerate video encoding by 25 percent, according to the manufacturer - [Boxx Technologies Launches Workstation with 4 AMD Dual-Core Processors](https://digitalproduction.com/2006/01/13/boxx-technologies-bringt-workstation-mit-4-amd-dual-core-prozesoren/): Apexx 4 model is aimed specifically at the VFX developers among DCC users - [Apple: Launch of the Intel Macs](https://digitalproduction.com/2006/01/13/apple-start-fuer-die-intel-macs/): With the presentation of the first Intel-based Macs, Apple started the new year. Professional users, however, must pay attention to several points when switching - [Lightroom: Adobe Presents Beta Version of Its New Tool for Photo Professionals](https://digitalproduction.com/2006/01/11/lightroom-adobe-stellt-betaversion-seines-neuen-tools-fuer-fotoprofis-vor/): Software for importing, managing, developing and presenting digital images / Open architecture / Expanded handling of Raw data - [Autodesk: Alias Acquisition Completed](https://digitalproduction.com/2006/01/11/autodesk-alias-uebernahme-abgeschlossen/): Three months after the announcement, Autodesk has now fully acquired Alias and announced its plans for the near future. - [Panasonic AG-HVX200: Presentation at MPEC](https://digitalproduction.com/2006/01/10/panasonic-ag-hvx200-praesentation-bei-mpec/): Presentation of the new camcorder with systems specialists - [Medical Clip Art and 3D Models: Zygote Offers Educational Discount](https://digitalproduction.com/2006/01/09/medizin-clipart-und-3d-modelle-zygote-gibt-ausbildungs-rabatt/): Schools and other educational institutions receive a 30 percent discount at 3DScience.com - [Panasonic Equips Turin Olympics for Digital Broadcasting](https://digitalproduction.com/2006/01/05/olympische-winterspiele-turin-panasonic-uebertraegt-mit-volldigitaler-sendeausruestung/): HD and SD recording with DVCPRO HD, DVCPRO50 and P2 media / Extensive audio and video infrastructure - [animago AWARD 2006: Registration Starts Today](https://digitalproduction.com/2005/12/19/animago-award-2006-registrierung-startet-heute/): International Competition for Digital Content Creation Enters Its 10th Year / Awards Ceremony at fmx/06 in Stuttgart - [animago AWARD 2006 - Submission period staring today](https://digitalproduction.com/2005/12/19/animago-award-2006-submission-period-staring-today/): The submission period for the animago AWARD 2006 - the most important contest in the field of Digital Content Creation in the German-speaking countries - has begun. We would like to invite you to participate: Register now! - [Canopus Introduces Edius Broadcast for Professional Editors](https://digitalproduction.com/2005/12/16/canopus-bringt-edius-broadcast-fuer-professionelle-videoeditoren/): Solution combines broadcast and postproduction with real-time mixed-format editing and HD/SD format support - [Avid iNews Instinct Now Available](https://digitalproduction.com/2005/12/15/avid-inews-instinct-verfuegbar/): Newsroom and video-editing system is intended to raise productivity in broadcast newsrooms - [JVC Introduces High-End HDTV Projector](https://digitalproduction.com/2005/12/13/neuer-highend-hdtv-projektor-von-jvc/): D-ILA projector targets postproduction studios as well as demanding consumers - [Alias: SuperToon DVD Series for Maya Available Now](https://digitalproduction.com/2005/12/12/alias-dvd-reihe-supertoon-fuer-maya-ab-sofort-erhaeltlich/): Practical Insight from Disney and Sony Pictures Imageworks into Character Design, Modelling, Rigging and Animation / Three DVDs for 150 Euros - [NaturalMotion Offers Endorphin Student Edition](https://digitalproduction.com/2005/12/08/natural-motion-bringt-endorphin-als-studentenversion/): Single licence costs $995 / Full feature set with no commercial use - [Maxon Introduces Hair Module for Cinema 4D](https://digitalproduction.com/2005/12/07/maxon-stellt-c4d-modul-hair-vor/): First fully integrated professional module for hair, fur and feathers / Introductory pricing through year-end - [Cable Operators Sign Premiere HD Carriage Agreement](https://digitalproduction.com/2005/12/05/tv-kabelnetzbetreiber-schliessen-vertrag-ueber-premiere-hd-einspeisung/): HDTV service for more than three million cable households / Contract worth more than €40 million ## Tags - [Interactive](https://digitalproduction.com/tag/interactive/) - [Digital Art](https://digitalproduction.com/tag/digital-art/) - [Autodesk](https://digitalproduction.com/tag/autodesk/) - [Animation](https://digitalproduction.com/tag/animation/) - [Avid](https://digitalproduction.com/tag/avid/) - [Maxon](https://digitalproduction.com/tag/maxon/) - [Nvidia](https://digitalproduction.com/tag/nvidia/) - [Blender](https://digitalproduction.com/tag/blender/) - [Assimilate Scratch](https://digitalproduction.com/tag/assimilate-scratch/) - [Editing](https://digitalproduction.com/tag/editing/) - [Color Grading](https://digitalproduction.com/tag/color-grading/) - [Industrie](https://digitalproduction.com/tag/industrie/) - [Showreel](https://digitalproduction.com/tag/showreel/) - [Arri](https://digitalproduction.com/tag/arri/) - [Maxon Cinema 4D](https://digitalproduction.com/tag/maxon-cinema-4d/) - [Chaos V-Ray](https://digitalproduction.com/tag/chaos-v-ray/) - [Andrew Kramer](https://digitalproduction.com/tag/andrew-kramer/) - [Plug-in](https://digitalproduction.com/tag/plug-in/) - [München](https://digitalproduction.com/tag/muenchen/) - [Blackmagic Design](https://digitalproduction.com/tag/blackmagic-design/) - [Compositing](https://digitalproduction.com/tag/compositing/) - [Google](https://digitalproduction.com/tag/google/) - [Rendering](https://digitalproduction.com/tag/rendering/) - [Dell](https://digitalproduction.com/tag/dell/) - [Workstation](https://digitalproduction.com/tag/workstation/) - [animago](https://digitalproduction.com/tag/animago/) - [Making-of](https://digitalproduction.com/tag/making-of/) - [HFF München](https://digitalproduction.com/tag/hff-muenchen/) - [Framestore](https://digitalproduction.com/tag/framestore/) - [Trixter](https://digitalproduction.com/tag/trixter/) - [Broadcast](https://digitalproduction.com/tag/broadcast/) - [Crowd](https://digitalproduction.com/tag/crowd/) - [SideFX Houdini](https://digitalproduction.com/tag/sidefx-houdini/) - [Foundry Nuke](https://digitalproduction.com/tag/nuke/) - [Pixologic](https://digitalproduction.com/tag/pixologic/) - [Foundry Modo](https://digitalproduction.com/tag/foundry-modo/) - [Autodesk Flame](https://digitalproduction.com/tag/flame/) - [Visual Effects Society](https://digitalproduction.com/tag/visual-effects-society/) - [Filmakademie Baden-Württemberg](https://digitalproduction.com/tag/filmakademie-baden-wuerttemberg/) - [Los Angeles](https://digitalproduction.com/tag/los-angeles/) - [Free](https://digitalproduction.com/tag/free/) - [Autodesk Arnold](https://digitalproduction.com/tag/arnold/) - [Character](https://digitalproduction.com/tag/character/) - [Bioshock](https://digitalproduction.com/tag/bioshock/) - [Frankreich](https://digitalproduction.com/tag/frankreich/) - [Windows](https://digitalproduction.com/tag/windows/) - [FMX](https://digitalproduction.com/tag/fmx/) - [Pixomondo](https://digitalproduction.com/tag/pixomondo/) - [GPU](https://digitalproduction.com/tag/gpu/) - [Renderer](https://digitalproduction.com/tag/renderer/) - [Adobe Fotolia](https://digitalproduction.com/tag/adobe-fotolia/) - [Moving Picture Company](https://digitalproduction.com/tag/mpc/) - [Panasonic](https://digitalproduction.com/tag/panasonic/) - [Update](https://digitalproduction.com/tag/update/) - [CES](https://digitalproduction.com/tag/ces/) - [Disney](https://digitalproduction.com/tag/disney/) - [Demo](https://digitalproduction.com/tag/demo/) - [Camera](https://digitalproduction.com/tag/camera/) - [Virtual Reality](https://digitalproduction.com/tag/virtual-reality/) - [Samsung](https://digitalproduction.com/tag/samsung/) - [Baden-Württemberg](https://digitalproduction.com/tag/baden-wuerttemberg/) - [Deadline](https://digitalproduction.com/tag/deadline/) - [London](https://digitalproduction.com/tag/london/) - [Crytek](https://digitalproduction.com/tag/crytek/) - [3D](https://digitalproduction.com/tag/3d/) - [Hewlett Packard](https://digitalproduction.com/tag/hewlett-packard/) - [Apple](https://digitalproduction.com/tag/apple/) - [Monitor](https://digitalproduction.com/tag/monitor/) - [Wacom](https://digitalproduction.com/tag/wacom/) - [Motion Capture](https://digitalproduction.com/tag/motion-capture/) - [VFX](https://digitalproduction.com/tag/vfx/) - [Industrial Light & Magic](https://digitalproduction.com/tag/ilm/) - [Sculpting](https://digitalproduction.com/tag/sculpting/) - [IMAX](https://digitalproduction.com/tag/imax/) - 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[Ubisoft](https://digitalproduction.com/tag/ubisoft/) - [Game](https://digitalproduction.com/tag/game/) - [Youtube](https://digitalproduction.com/tag/youtube/) - [FX](https://digitalproduction.com/tag/fx/) - [ipad](https://digitalproduction.com/tag/ipad/) - [AJA](https://digitalproduction.com/tag/aja/) - [Vancouver](https://digitalproduction.com/tag/vancouver/) - [Pixar RenderMan](https://digitalproduction.com/tag/pixar-renderman/) - [Visual Effects](https://digitalproduction.com/tag/visual-effects/) - [Eizo](https://digitalproduction.com/tag/eizo/) - [4K](https://digitalproduction.com/tag/4k/) - [tv](https://digitalproduction.com/tag/tv/) - [Automotive](https://digitalproduction.com/tag/automotive/) - [Alias](https://digitalproduction.com/tag/alias/) - [Simulation](https://digitalproduction.com/tag/simulation/) - [Award](https://digitalproduction.com/tag/award/) - [Filmfestival](https://digitalproduction.com/tag/filmfestival/) - [CinePostproduction](https://digitalproduction.com/tag/cinepostproduction/) - 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[Maxon Red Giant](https://digitalproduction.com/tag/red-giant/) - [Amazon](https://digitalproduction.com/tag/amazon/) - [Artist](https://digitalproduction.com/tag/artist/) - [art](https://digitalproduction.com/tag/art/) - [Foundry Katana](https://digitalproduction.com/tag/foundry-katana/) - [Commercial](https://digitalproduction.com/tag/commercial/) - [Mannheim](https://digitalproduction.com/tag/mannheim/) - [Community](https://digitalproduction.com/tag/community/) - [Audio](https://digitalproduction.com/tag/audio/) - [digital](https://digitalproduction.com/tag/digital/) - [NAB](https://digitalproduction.com/tag/nab/) - [Beta](https://digitalproduction.com/tag/beta/) - [editor](https://digitalproduction.com/tag/editor/) - [Hamburg](https://digitalproduction.com/tag/hamburg/) - [Fraunhofer](https://digitalproduction.com/tag/fraunhofer/) - [SAE](https://digitalproduction.com/tag/sae/) - [Workshop](https://digitalproduction.com/tag/workshop/) - [Alumni](https://digitalproduction.com/tag/alumni/) - 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[Release](https://digitalproduction.com/tag/release/) - [Pipeline](https://digitalproduction.com/tag/pipeline/) - [Blender Foundation](https://digitalproduction.com/tag/blender-foundation/) - [Asus](https://digitalproduction.com/tag/asus/) - [Intel](https://digitalproduction.com/tag/intel/) - [Lenovo](https://digitalproduction.com/tag/lenovo/) - [Academy](https://digitalproduction.com/tag/academy/) - [Business](https://digitalproduction.com/tag/business/) - [live](https://digitalproduction.com/tag/live/) - [Grass Valley](https://digitalproduction.com/tag/grass-valley/) - [Babelsberg](https://digitalproduction.com/tag/babelsberg/) - [HDR](https://digitalproduction.com/tag/hdr/) - [Berlinale](https://digitalproduction.com/tag/berlinale/) - [James Cameron](https://digitalproduction.com/tag/james-cameron/) - [Student](https://digitalproduction.com/tag/student/) - [Streaming](https://digitalproduction.com/tag/streaming/) - [Marvel](https://digitalproduction.com/tag/marvel/) - [Zeiss](https://digitalproduction.com/tag/zeiss/) - 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[Maxon BodyPaint](https://digitalproduction.com/tag/bodypaint/) - [Datacolor](https://digitalproduction.com/tag/datacolor/) - [hff](https://digitalproduction.com/tag/hff/) - [Fantasy](https://digitalproduction.com/tag/fantasy/) - [monster](https://digitalproduction.com/tag/monster/) - [Technology](https://digitalproduction.com/tag/technology/) - [archiware](https://digitalproduction.com/tag/archiware/) - [international](https://digitalproduction.com/tag/international/) - [keynote](https://digitalproduction.com/tag/keynote/) - [germany](https://digitalproduction.com/tag/germany/) - [ingest](https://digitalproduction.com/tag/ingest/) - [hardware](https://digitalproduction.com/tag/hardware/) - [Masterclass](https://digitalproduction.com/tag/masterclass/) - [Prototyping](https://digitalproduction.com/tag/prototyping/) - [Tickets](https://digitalproduction.com/tag/tickets/) - [sennheiser](https://digitalproduction.com/tag/sennheiser/) - [recruiting](https://digitalproduction.com/tag/recruiting/) - [mackevision](https://digitalproduction.com/tag/mackevision/) - [notebook](https://digitalproduction.com/tag/notebook/) - [Avid Media Composer](https://digitalproduction.com/tag/avid-media-composer/) - [ISE](https://digitalproduction.com/tag/ise/) - [irt](https://digitalproduction.com/tag/irt/) - [macbook](https://digitalproduction.com/tag/macbook/) - [magix](https://digitalproduction.com/tag/magix/) - [series](https://digitalproduction.com/tag/series/) - [Hochschule Georg Simon Ohm Nuernberg](https://digitalproduction.com/tag/ohm/) - [led](https://digitalproduction.com/tag/led/) - [ohmrolle](https://digitalproduction.com/tag/ohmrolle/) - [graphics](https://digitalproduction.com/tag/graphics/) - [SAE Institute](https://digitalproduction.com/tag/sae-institute/) - [logitech](https://digitalproduction.com/tag/logitech/) - [layout](https://digitalproduction.com/tag/layout/) - [high definition](https://digitalproduction.com/tag/high-definition/) - [networking](https://digitalproduction.com/tag/networking/) - [laptop](https://digitalproduction.com/tag/laptop/) - [Manfrotto](https://digitalproduction.com/tag/manfrotto/) - [Dell Alienware](https://digitalproduction.com/tag/alienware/) - [Supervisor](https://digitalproduction.com/tag/supervisor/) - [Unwrapping](https://digitalproduction.com/tag/unwrapping/) - [Maxon Cineware](https://digitalproduction.com/tag/cineware/) - [Fur](https://digitalproduction.com/tag/fur/) - [Autodesk Bifrost](https://digitalproduction.com/tag/bifrost/) - [Subscription](https://digitalproduction.com/tag/subscription/) - [Marvelous Designer](https://digitalproduction.com/tag/marvelous-designer/) - [Augmented Reality](https://digitalproduction.com/tag/augmented-reality/) - [Look Development](https://digitalproduction.com/tag/look-development/) - [OpenFX](https://digitalproduction.com/tag/openfx/) - [Fun](https://digitalproduction.com/tag/fun/) - [360 Grad](https://digitalproduction.com/tag/360-grad/) - [Graz](https://digitalproduction.com/tag/graz/) - [Creature](https://digitalproduction.com/tag/creature/) - [Fluid Simulation](https://digitalproduction.com/tag/fluid-simulation/) - [Renderpeople](https://digitalproduction.com/tag/renderpeople/) - [Vovox](https://digitalproduction.com/tag/vovox/) - [UV](https://digitalproduction.com/tag/uv/) - [Halo](https://digitalproduction.com/tag/halo/) - [The Witcher](https://digitalproduction.com/tag/witcher/) - [Speedtree](https://digitalproduction.com/tag/speedtree/) - [Filmwerkstatt](https://digitalproduction.com/tag/filmwerkstatt/) - [Filmwerkstatt Münster](https://digitalproduction.com/tag/filmwerkstatt-muenster/) - [Gimbal](https://digitalproduction.com/tag/gimbal/) - [particles](https://digitalproduction.com/tag/particles/) - [Asset management](https://digitalproduction.com/tag/asset-management/) - [Motion Graphics](https://digitalproduction.com/tag/motion-graphics/) - [Cloth](https://digitalproduction.com/tag/cloth/) - [Academy Award](https://digitalproduction.com/tag/academy-award/) - [API](https://digitalproduction.com/tag/api/) - [Guillermo Del Toro](https://digitalproduction.com/tag/guillermo-del-toro/) - [CG-Clouds](https://digitalproduction.com/tag/cg-clouds/) - [iOS](https://digitalproduction.com/tag/ios/) - [Transmedia](https://digitalproduction.com/tag/transmedia/) - [Andy Serkis](https://digitalproduction.com/tag/andy-serkis/) - [Doctor Who](https://digitalproduction.com/tag/doctor-who/) - [LUT](https://digitalproduction.com/tag/lut/) - [AR](https://digitalproduction.com/tag/ar/) - [Greenscreen](https://digitalproduction.com/tag/greenscreen/) - [Inspire](https://digitalproduction.com/tag/inspire/) - [Storyboard](https://digitalproduction.com/tag/storyboard/) - [Review](https://digitalproduction.com/tag/review/) - [Alpha Channel](https://digitalproduction.com/tag/alpha-channel/) - [plates](https://digitalproduction.com/tag/plates/) - [matchmove](https://digitalproduction.com/tag/matchmove/) - [Rotoscoping](https://digitalproduction.com/tag/rotoscoping/) - [Import](https://digitalproduction.com/tag/import/) - [Talente](https://digitalproduction.com/tag/talente/) - [OpenVDB](https://digitalproduction.com/tag/openvdb/) - [Texture](https://digitalproduction.com/tag/texture/) - [Horror](https://digitalproduction.com/tag/horror/) - [Climate Change](https://digitalproduction.com/tag/klimawandel/) - [Colorist](https://digitalproduction.com/tag/colorist/) - [Datavideo](https://digitalproduction.com/tag/datavideo/) - [JVC Professional](https://digitalproduction.com/tag/jvc-professional/) - [PNY Technologies](https://digitalproduction.com/tag/pny-technologies/) - [ProDAD](https://digitalproduction.com/tag/prodad/) - [Roland](https://digitalproduction.com/tag/roland/) - [SpectraCrane](https://digitalproduction.com/tag/spectracrane/) - [Videostar](https://digitalproduction.com/tag/videostar/) - [magic multi media](https://digitalproduction.com/tag/magic-multi-media/) - [Livestream](https://digitalproduction.com/tag/livestream/) - [PBR](https://digitalproduction.com/tag/pbr/) - [FBX](https://digitalproduction.com/tag/fbx/) - [Framework](https://digitalproduction.com/tag/framework/) - [Obj](https://digitalproduction.com/tag/obj/) - [Generator](https://digitalproduction.com/tag/generator/) - [Esri CityEngine](https://digitalproduction.com/tag/cityengine/) - [Maxon Redshift](https://digitalproduction.com/tag/redshift/) - [Universe](https://digitalproduction.com/tag/universe/) - [brush](https://digitalproduction.com/tag/brush/) - [SideFX](https://digitalproduction.com/tag/sidefx/) - [Dynamic LInk](https://digitalproduction.com/tag/dynamic-link/) - [CGShop](https://digitalproduction.com/tag/cgshop/) - [3D Powerstore](https://digitalproduction.com/tag/3d-powerstore/) - [Friedrichshain](https://digitalproduction.com/tag/friedrichshain/) - [C.A.I. Systeme GmbH](https://digitalproduction.com/tag/c-a-i-systeme-gmbh/) - [USD](https://digitalproduction.com/tag/usd/) - [Quixel](https://digitalproduction.com/tag/quixel/) - [Education](https://digitalproduction.com/tag/education/) - [Tektronix](https://digitalproduction.com/tag/tektronix/) - [Featurette](https://digitalproduction.com/tag/featurette/) - [ACES](https://digitalproduction.com/tag/aces/) - [Multicam](https://digitalproduction.com/tag/multicam/) - [NLE](https://digitalproduction.com/tag/nle/) - [Filmmaking](https://digitalproduction.com/tag/filmmaking/) - [Animation Software](https://digitalproduction.com/tag/animation-software/) - [VFX supervisor](https://digitalproduction.com/tag/vfx-supervisor/) - [Filmstudium](https://digitalproduction.com/tag/filmstudium/) - [Bethesda](https://digitalproduction.com/tag/bethesda/) - [UI](https://digitalproduction.com/tag/ui/) - [procedural](https://digitalproduction.com/tag/procedural/) - [Outer Space](https://digitalproduction.com/tag/weltall/) - [Bayerisches Filmzentrum](https://digitalproduction.com/tag/bayerisches-filmzentrum/) - [Retopo](https://digitalproduction.com/tag/retopo/) - [Scripting](https://digitalproduction.com/tag/scripting/) - [Storyboarding](https://digitalproduction.com/tag/storyboarding/) - [adaptive lights](https://digitalproduction.com/tag/adaptive-lichter/) - [demo reel](https://digitalproduction.com/tag/demo-reel/) - [Essential Graphics](https://digitalproduction.com/tag/essential-graphics/) - [Essential Sounds](https://digitalproduction.com/tag/essential-sounds/) - [Text](https://digitalproduction.com/tag/text/) - [Adobe Stock](https://digitalproduction.com/tag/adobe-stock/) - [Special Interest Group](https://digitalproduction.com/tag/special-interest-group/) - [Talks](https://digitalproduction.com/tag/talks/) - [Nordwand](https://digitalproduction.com/tag/nordwand/) - [Klatter](https://digitalproduction.com/tag/klatter/) - [Englisch](https://digitalproduction.com/tag/englisch/) - [Jellyfish Pictures](https://digitalproduction.com/tag/jellyfish-pictures/) - [Face Tracking](https://digitalproduction.com/tag/face-tracking/) - [Asset](https://digitalproduction.com/tag/asset/) - [Realtime Render](https://digitalproduction.com/tag/realtime-render/) - [Matte](https://digitalproduction.com/tag/matte/) - [Sci-Fi](https://digitalproduction.com/tag/sci-fi/) - [Adobe Creative Cloud](https://digitalproduction.com/tag/adobe-creative-cloud/) - [MaterialX](https://digitalproduction.com/tag/materialx/) - [XPU](https://digitalproduction.com/tag/xpu/) - [Concept](https://digitalproduction.com/tag/concept/) - [Blender Grease Pencil](https://digitalproduction.com/tag/grease-pencil/) - [vrbn](https://digitalproduction.com/tag/vrbn/) - [fireball](https://digitalproduction.com/tag/fireball/) - [Quickrig](https://digitalproduction.com/tag/quickrig/) - [OLED](https://digitalproduction.com/tag/oled/) - [Mixed Reality](https://digitalproduction.com/tag/mixed-reality/) - [Scribbler](https://digitalproduction.com/tag/scribbler/) - [Spring](https://digitalproduction.com/tag/spring/) - [Immersive](https://digitalproduction.com/tag/immersive/) - [HBO](https://digitalproduction.com/tag/hbo/) - [Live Link](https://digitalproduction.com/tag/live-link/) - [Project](https://digitalproduction.com/tag/project/) - [CG Render](https://digitalproduction.com/tag/cg-render/) - [Stranger Things](https://digitalproduction.com/tag/stranger-things/) - [Netflix](https://digitalproduction.com/tag/netflix/) - [Program](https://digitalproduction.com/tag/program/) - [Machine Learning](https://digitalproduction.com/tag/machine-learning/) - [Tree](https://digitalproduction.com/tag/tree/) - [Dneg](https://digitalproduction.com/tag/dneg/) - [Termin](https://digitalproduction.com/tag/termin/) - [Isle of Dogs](https://digitalproduction.com/tag/isle-of-dogs/) - [Terrain](https://digitalproduction.com/tag/terrain/) - [VLC](https://digitalproduction.com/tag/vlc/) - [Media Player](https://digitalproduction.com/tag/media-player/) - [Google Chromecast](https://digitalproduction.com/tag/chromecast/) - [stream](https://digitalproduction.com/tag/stream/) - [Plattformen](https://digitalproduction.com/tag/plattformen/) - [MCBW](https://digitalproduction.com/tag/mcbw/) - [Start-up](https://digitalproduction.com/tag/start-up/) - [Cybersecurity](https://digitalproduction.com/tag/cybersecurity/) - [Show Floor](https://digitalproduction.com/tag/show-floor/) - [Humble Bundle](https://digitalproduction.com/tag/humble-bundle/) - [IKFF](https://digitalproduction.com/tag/ikff/) - [Polygons](https://digitalproduction.com/tag/polygons/) - [Mesh Paint](https://digitalproduction.com/tag/mesh-paint/) - [Quixel Megascan](https://digitalproduction.com/tag/megascan/) - [Template](https://digitalproduction.com/tag/template/) - [Denoiser](https://digitalproduction.com/tag/denoiser/) - [Vegetation](https://digitalproduction.com/tag/vegetation/) - [Node](https://digitalproduction.com/tag/node/) - [Forest Pack](https://digitalproduction.com/tag/forest-pack/) - [Damage](https://digitalproduction.com/tag/damage/) - [ray tracing](https://digitalproduction.com/tag/ray-tracing/) - [JavaScript](https://digitalproduction.com/tag/javascript/) - [CEO](https://digitalproduction.com/tag/ceo/) - [Transcoder](https://digitalproduction.com/tag/transcoder/) - [Look](https://digitalproduction.com/tag/look/) - [Metal](https://digitalproduction.com/tag/metal/) - [Pro Tour](https://digitalproduction.com/tag/pro-tour/) - [Sony FS5](https://digitalproduction.com/tag/fs5ii/) - [Super35-CMOS](https://digitalproduction.com/tag/super35-cmos/) - [Adobe Substance Tools](https://digitalproduction.com/tag/adobe-substance-tools/) - [Academy Software Foundation](https://digitalproduction.com/tag/academy-software-foundation/) - [pricing](https://digitalproduction.com/tag/pricing/) - [TOPs](https://digitalproduction.com/tag/tops/) - [White Square Festival](https://digitalproduction.com/tag/white-square/) - [Internationales Trickfilm Festival Stuttgart](https://digitalproduction.com/tag/internationales-trickfilm-festival-stuttgart/) - [high poly tree](https://digitalproduction.com/tag/high-poly-tree/) - [russia](https://digitalproduction.com/tag/russia/) - [tim burton](https://digitalproduction.com/tag/tim-burton/) - [Videosoftware](https://digitalproduction.com/tag/videosoftware/) - [matthäser kino](https://digitalproduction.com/tag/matthaeser-kino/) - [SmallHD](https://digitalproduction.com/tag/smallhd/) - [Syrp](https://digitalproduction.com/tag/syrp/) - [octopus](https://digitalproduction.com/tag/octopus/) - [XI-MACHINES](https://digitalproduction.com/tag/xi-machines/) - [C1](https://digitalproduction.com/tag/c1/) - [Pulldownit](https://digitalproduction.com/tag/pulldownit/) - [Thinkinetic](https://digitalproduction.com/tag/thinkinetic/) - [Hotkeys](https://digitalproduction.com/tag/hotkeys/) - [alpha mask](https://digitalproduction.com/tag/alpha-mask/) - [Epic Twinmotion](https://digitalproduction.com/tag/twinmotion/) - [XMD ToolBox](https://digitalproduction.com/tag/xmd-toolbox/) - [Staramba](https://digitalproduction.com/tag/staramba/) - [PBR Materialien](https://digitalproduction.com/tag/pbr-materialien/) - [Archviz](https://digitalproduction.com/tag/archviz/) - [Filmfest München](https://digitalproduction.com/tag/filmfest-muenchen/) - [retro](https://digitalproduction.com/tag/retro/) - [3D People](https://digitalproduction.com/tag/3d-people/) - [Rokoko](https://digitalproduction.com/tag/rokoko/) - [Automation](https://digitalproduction.com/tag/automation/) - [on-set](https://digitalproduction.com/tag/on-set/) - [Creature Design](https://digitalproduction.com/tag/creature-design/) - [walking dead](https://digitalproduction.com/tag/walking-dead/) - [udim](https://digitalproduction.com/tag/udim/) - [fire](https://digitalproduction.com/tag/fire/) - [Dmexco](https://digitalproduction.com/tag/dmexco/) - [computex](https://digitalproduction.com/tag/computex/) - [Virtual Production](https://digitalproduction.com/tag/virtual-production/) - [Large-Format](https://digitalproduction.com/tag/large-format/) - [animals](https://digitalproduction.com/tag/animals/) - [Side FX Solaris](https://digitalproduction.com/tag/side-fx-solaris/) - [The Colour](https://digitalproduction.com/tag/the-colour/) - [caustics](https://digitalproduction.com/tag/caustics/) - [Silentmaxx](https://digitalproduction.com/tag/silentmaxx/) - [marketplace](https://digitalproduction.com/tag/marketplace/) - [Binwees](https://digitalproduction.com/tag/binwees/) - [Texteditor](https://digitalproduction.com/tag/texteditor/) - [open movie](https://digitalproduction.com/tag/open-movie/) - [Final Frame Rendering](https://digitalproduction.com/tag/final-frame-rendering/) - [Physically Based Shading](https://digitalproduction.com/tag/physically-based-shading/) - [Focus Chart](https://digitalproduction.com/tag/focus-chart/) - [Color Grab](https://digitalproduction.com/tag/color-grab/) - [Loomatix](https://digitalproduction.com/tag/loomatix/) - [CG Sculpt](https://digitalproduction.com/tag/cg-sculpt/) - [Green Screener](https://digitalproduction.com/tag/green-screener/) - [Abstract InstaLOD](https://digitalproduction.com/tag/instalod/) - [Escape Motions Flame Painter](https://digitalproduction.com/tag/escape-motions-flame-painter/) - [Tom Clancy’s The Division](https://digitalproduction.com/tag/tom-clancys-the-division/) - [Steinberg Nuendo](https://digitalproduction.com/tag/steinberg-nuendo/) - [cg environment](https://digitalproduction.com/tag/cg-environments/) - [Timing](https://digitalproduction.com/tag/timing/) - [space shuttle](https://digitalproduction.com/tag/space-shuttle/) - [reallusion](https://digitalproduction.com/tag/reallusion/) - [scene editing](https://digitalproduction.com/tag/scene-editing/) - [The Mandalorian](https://digitalproduction.com/tag/mandalorian/) - [embergen](https://digitalproduction.com/tag/embergen/) - [plant](https://digitalproduction.com/tag/plant/) - [goodbye kansas](https://digitalproduction.com/tag/goodbye-kansas/) - [Hybride](https://digitalproduction.com/tag/hybride/) - [Dogwaffle](https://digitalproduction.com/tag/dogwaffle/) - [transcription](https://digitalproduction.com/tag/transcription/) - [Early Access](https://digitalproduction.com/tag/early-access/) - [d2](https://digitalproduction.com/tag/d2/) - [Vienna](https://digitalproduction.com/tag/vienna/) - [Tomb Raider](https://digitalproduction.com/tag/tomb-raider/) - [fire FX](https://digitalproduction.com/tag/fire-fx/) - [Logitech Loupedeck](https://digitalproduction.com/tag/loupedeck/) - [Open Air](https://digitalproduction.com/tag/open-air/) - [Untold Studios](https://digitalproduction.com/tag/untold-studios/) - [Main Road Post](https://digitalproduction.com/tag/main-road-post/) - [Concept Design](https://digitalproduction.com/tag/concept-design/) - [bestseller](https://digitalproduction.com/tag/bestseller/) - [Onward](https://digitalproduction.com/tag/onward/) - [Dylan Sission](https://digitalproduction.com/tag/dylan-sission/) - [München Filmwerk e.V.](https://digitalproduction.com/tag/muenchen-filmwerk-e-v/) - [München Filmwerkstatt](https://digitalproduction.com/tag/muenchen-filmwerkstatt/) - [Disney Plus](https://digitalproduction.com/tag/disney-plus/) - [Hand-Tracking](https://digitalproduction.com/tag/hand-tracking/) - [Nekki Cascadeur](https://digitalproduction.com/tag/cascadeur/) - [Instant Terra](https://digitalproduction.com/tag/instant-terra/) - [Unigine](https://digitalproduction.com/tag/unigine/) - [Epic MegaGrant](https://digitalproduction.com/tag/epic-megagrant/) - [Howler](https://digitalproduction.com/tag/howler/) - [EbSynth](https://digitalproduction.com/tag/ebsynth/) - [Webcam](https://digitalproduction.com/tag/webcam/) - [Magic Bullet](https://digitalproduction.com/tag/magic-bullet/) - [Superhivemarket](https://digitalproduction.com/tag/superhivemarket/) - [high-performance computing](https://digitalproduction.com/tag/high-performance-computing/) - [data science](https://digitalproduction.com/tag/data-science/) - [Jensen Huang](https://digitalproduction.com/tag/jensen-huang/) - [Dune](https://digitalproduction.com/tag/dune/) - [Black N' Animated](https://digitalproduction.com/tag/black-n-animated/) - [Oddbot](https://digitalproduction.com/tag/oddbot/) - [Powerhouse](https://digitalproduction.com/tag/powerhouse/) - [Renegade](https://digitalproduction.com/tag/renegade/) - [Six Point Harness](https://digitalproduction.com/tag/six-point-harness/) - [short film comedy](https://digitalproduction.com/tag/short-film-comedy/) - [OpenXR](https://digitalproduction.com/tag/openxr/) - [Ton Roosendaal](https://digitalproduction.com/tag/ton-roosendaal/) - [Lavalabs](https://digitalproduction.com/tag/lavalabs/) - [GoZBrush](https://digitalproduction.com/tag/gozbrush/) - [Dokutainment](https://digitalproduction.com/tag/dokutainment/) - [xNormal](https://digitalproduction.com/tag/xnormal/) - [Connector](https://digitalproduction.com/tag/connector/) - [Reallusion ActorCore](https://digitalproduction.com/tag/reallusion-actorcore/) - [MetaHuman Creator](https://digitalproduction.com/tag/metahuman-creator/) - [Game Developers Conference](https://digitalproduction.com/tag/game-developers-conference/) - [Object Tracking](https://digitalproduction.com/tag/object-tracking/) - [Steampunk](https://digitalproduction.com/tag/steampunk/) - [Naughty Dog](https://digitalproduction.com/tag/naughty-dog/) - [Silo](https://digitalproduction.com/tag/silo/) - [Milo](https://digitalproduction.com/tag/milo/) - [Loki](https://digitalproduction.com/tag/loki/) - [Rising Sun Pictures](https://digitalproduction.com/tag/rising-sun-pictures/) - [geometry nodes](https://digitalproduction.com/tag/geometry-nodes/) - [Render Crate](https://digitalproduction.com/tag/render-crate/) - [literature](https://digitalproduction.com/tag/literature/) - [das element](https://digitalproduction.com/tag/das-element/) - [XStudio](https://digitalproduction.com/tag/xstudio/) - [Playback](https://digitalproduction.com/tag/playback/) - [Reviewing](https://digitalproduction.com/tag/reviewing/) - [glTF](https://digitalproduction.com/tag/gltf/) - [Open Review Initiative](https://digitalproduction.com/tag/open-review-initiative/) - [Irrational Games](https://digitalproduction.com/tag/irrational-games/) - [Design Director](https://digitalproduction.com/tag/design-director/) - [ProductionCrate](https://digitalproduction.com/tag/productioncrate/) - [reboot](https://digitalproduction.com/tag/reboot/) - [Oblivion](https://digitalproduction.com/tag/oblivion/) - [Jonas Kluger](https://digitalproduction.com/tag/jonas-kluger/) - [She-Hulk](https://digitalproduction.com/tag/she-hulk/) - [Blue Byte](https://digitalproduction.com/tag/blue-byte/) - [Die Siedler](https://digitalproduction.com/tag/die-siedler/) - [Funcom](https://digitalproduction.com/tag/funcom/) - [Hybride Technologies](https://digitalproduction.com/tag/hybride-technologies/) - [The Yard VFX](https://digitalproduction.com/tag/the-yard-vfx/) - [Capsules](https://digitalproduction.com/tag/capsules/) - [Troll](https://digitalproduction.com/tag/troll/) - [Open RV](https://digitalproduction.com/tag/open-rv/) - [The rock](https://digitalproduction.com/tag/the-rock/) - [Wednesday](https://digitalproduction.com/tag/wednesday/) - [Mass Effect](https://digitalproduction.com/tag/mass-effect/) - [ONNX](https://digitalproduction.com/tag/onnx/) - [Vorsitz](https://digitalproduction.com/tag/vorsitz/) - [Booner](https://digitalproduction.com/tag/booner/) - [The Boys](https://digitalproduction.com/tag/the-boys/) - [rspvfx](https://digitalproduction.com/tag/rspvfx/) - [Open Brush](https://digitalproduction.com/tag/open-brush/) - [call](https://digitalproduction.com/tag/call/) - [hub](https://digitalproduction.com/tag/hub/) - [university](https://digitalproduction.com/tag/university/) - [Sandman](https://digitalproduction.com/tag/sandman/) - [Dave McKean](https://digitalproduction.com/tag/dave-mckean/) - [Early Bird](https://digitalproduction.com/tag/early-bird/) - [Creation Effects](https://digitalproduction.com/tag/creation-effects/) - [Compound](https://digitalproduction.com/tag/compound/) - [Commander](https://digitalproduction.com/tag/commander/) - [Thicken-Generator](https://digitalproduction.com/tag/thicken-generator/) - [Unified Simulation System](https://digitalproduction.com/tag/unified-simulation-system/) - [Planar Decals](https://digitalproduction.com/tag/planar-decals/) - [Seam Decals](https://digitalproduction.com/tag/seam-decals/) - [Surface Probe](https://digitalproduction.com/tag/surface-probe/) - [Advanced Viewport](https://digitalproduction.com/tag/advanced-viewport/) - [Triplanar Texturing](https://digitalproduction.com/tag/triplanar-texturing/) - [Hair-System](https://digitalproduction.com/tag/hair-system/) - [Pose Library](https://digitalproduction.com/tag/pose-library/) - [Shot Creation](https://digitalproduction.com/tag/shot-creation/) - [Scene Control](https://digitalproduction.com/tag/scene-control/) - [Brush Based](https://digitalproduction.com/tag/pinselbasierte-workflows/) - [Apple Silicon](https://digitalproduction.com/tag/apple-silicon/) - [Gel-Simulation](https://digitalproduction.com/tag/gel-simulation/) - [NanoVTT](https://digitalproduction.com/tag/nanovtt/) - [Klimafair](https://digitalproduction.com/tag/klimafair/) - [Moment of Inspiration](https://digitalproduction.com/tag/moment-of-inspiration/) - [ZWrap](https://digitalproduction.com/tag/zwrap/) - [NURBS](https://digitalproduction.com/tag/nurbs/) - [Wētā FX](https://digitalproduction.com/tag/weta-fx/) - [StageCraft](https://digitalproduction.com/tag/stagecraft/) - [ICVFX](https://digitalproduction.com/tag/icvfx/) - [Adobe Firefly](https://digitalproduction.com/tag/adobe-firefly/) - [BlenderSchool](https://digitalproduction.com/tag/blenderschool/) - [First-Steps-Track](https://digitalproduction.com/tag/first-steps-track/) - [Zeiss Ncam](https://digitalproduction.com/tag/zeiss-ncam/) - [Camera Tracking](https://digitalproduction.com/tag/kameratracking/) - [scenario](https://digitalproduction.com/tag/scenario/) - [objekticdaten](https://digitalproduction.com/tag/objekticdaten/) - [lds](https://digitalproduction.com/tag/lds/) - [OpenUSD](https://digitalproduction.com/tag/openusd/) - [Filler Detection](https://digitalproduction.com/tag/filler-detection/) - [Noise Remover](https://digitalproduction.com/tag/noise-remover/) - [NRW](https://digitalproduction.com/tag/nrw/) - [Fallout](https://digitalproduction.com/tag/fallout/) - [Mech](https://digitalproduction.com/tag/mech/) - [Slug-fest](https://digitalproduction.com/tag/slug-fest/) - [Reallusion Headshot](https://digitalproduction.com/tag/reallusion-headshot/) - [Reallusion AccuRig](https://digitalproduction.com/tag/reallusion-accurig/) - [ixm](https://digitalproduction.com/tag/ixm/) - [yellowtec](https://digitalproduction.com/tag/yellowtec/) - [DVE AS](https://digitalproduction.com/tag/dve-as/) - [Neural Engine](https://digitalproduction.com/tag/neural-engine/) - [betaversion](https://digitalproduction.com/tag/betaversion/) - [keentools](https://digitalproduction.com/tag/keentools/) - [pxl mentor](https://digitalproduction.com/tag/pxl-mentor/) - [stl](https://digitalproduction.com/tag/stl/) - [blocks](https://digitalproduction.com/tag/blocks/) - [the nevers](https://digitalproduction.com/tag/the-nevers/) - [dog](https://digitalproduction.com/tag/dog/) - [mack one](https://digitalproduction.com/tag/mack-one/) - [amusement parks](https://digitalproduction.com/tag/amusement-parks/) - [fog](https://digitalproduction.com/tag/fog/) - [tailoring](https://digitalproduction.com/tag/tailoring/) - [air-sim](https://digitalproduction.com/tag/air-sim/) - [apple vision](https://digitalproduction.com/tag/apple-vision/) - [cine cam](https://digitalproduction.com/tag/cine-cam/) - [calibration](https://digitalproduction.com/tag/calibration/) - [remote control](https://digitalproduction.com/tag/remote-control/) - [multiscattering](https://digitalproduction.com/tag/multiscattering/) - [planar tracking](https://digitalproduction.com/tag/planar-tracking/) - [obsbot](https://digitalproduction.com/tag/obsbot/) - [noise generator](https://digitalproduction.com/tag/noise-generator/) - [pcg](https://digitalproduction.com/tag/pcg/) - [architecture](https://digitalproduction.com/tag/architecture/) - [SideFX Karma](https://digitalproduction.com/tag/karma/) - [prism](https://digitalproduction.com/tag/prism/) - [LED cave](https://digitalproduction.com/tag/led-cave/) - [Google Pixel](https://digitalproduction.com/tag/google-pixel/) - [reference](https://digitalproduction.com/tag/reference/) - [klein 1a](https://digitalproduction.com/tag/klein-1a/) - [pureref](https://digitalproduction.com/tag/pureref/) - [refrences](https://digitalproduction.com/tag/refrences/) - [viewer](https://digitalproduction.com/tag/viewer/) - [cst](https://digitalproduction.com/tag/cst/) - [Material Point Method](https://digitalproduction.com/tag/matierial-point-methot/) - [flops](https://digitalproduction.com/tag/flops/) - [cops](https://digitalproduction.com/tag/cops/) - [SideFX KineFX](https://digitalproduction.com/tag/sidefx-kinefx/) - [the wall](https://digitalproduction.com/tag/the-wall/) - [monkeys](https://digitalproduction.com/tag/monkeys/) - [embedded 3d](https://digitalproduction.com/tag/embedded-3d/) - [The Third Floor](https://digitalproduction.com/tag/the-thrid-floor/) - [grading panel](https://digitalproduction.com/tag/grading-panel/) - [control surface](https://digitalproduction.com/tag/control-surface/) - [eddi weinwurm](https://digitalproduction.com/tag/eddi-weinwurm/) - [media assistant](https://digitalproduction.com/tag/media-assistant/) - [kay delventhal](https://digitalproduction.com/tag/kay-delventhal/) - [toolbox](https://digitalproduction.com/tag/toolbox/) - [ergonomics](https://digitalproduction.com/tag/ergonomics/) - [autoposing](https://digitalproduction.com/tag/autoposing/) - [unbaking](https://digitalproduction.com/tag/unbaking/) - [AI transcription](https://digitalproduction.com/tag/ai-transcription/) - [reddit unfug](https://digitalproduction.com/tag/reddit-unfug/) - [atom bomb](https://digitalproduction.com/tag/atom-bomb/) - [power armor](https://digitalproduction.com/tag/power-armor/) - [EVF](https://digitalproduction.com/tag/evf/) - [mathias möhl](https://digitalproduction.com/tag/mathias-moehl/) - [17K](https://digitalproduction.com/tag/17k/) - [character creation](https://digitalproduction.com/tag/character-creation/) - [reblium](https://digitalproduction.com/tag/reblium/) - [DP2403](https://digitalproduction.com/tag/dp2403/) - [DP2404](https://digitalproduction.com/tag/dp2404/) - [DP2301](https://digitalproduction.com/tag/dp2301/) - [connected conform](https://digitalproduction.com/tag/connected-conform/) - [glitch](https://digitalproduction.com/tag/glitch/) - [freemium](https://digitalproduction.com/tag/freemium/) - [DP2401](https://digitalproduction.com/tag/dp2401/) - [Microphone](https://digitalproduction.com/tag/microphone/) - [Mika](https://digitalproduction.com/tag/mika/) - [Animation Guild](https://digitalproduction.com/tag/animation-guild/) - [DP2306](https://digitalproduction.com/tag/dp2306/) - [DP2305](https://digitalproduction.com/tag/dp2305/) - [DP1903](https://digitalproduction.com/tag/dp1903/) - [Substrate](https://digitalproduction.com/tag/substrate/) - [Moonlight Studios](https://digitalproduction.com/tag/moonlight-studios/) - [Poland](https://digitalproduction.com/tag/poland/) - [AEPowerPin](https://digitalproduction.com/tag/aepowerpin/) - [AETransform](https://digitalproduction.com/tag/aetransform/) - [bm_Camera_Shake](https://digitalproduction.com/tag/bm_camera_shake/) - [Transform Dissolve](https://digitalproduction.com/tag/transform-dissolve/) - [Morph Dissolve](https://digitalproduction.com/tag/morph-dissolve/) - [jog shuttle](https://digitalproduction.com/tag/jog-shuttle/) - [programmable keys](https://digitalproduction.com/tag/programmable-keys/) - [climbing plants](https://digitalproduction.com/tag/climbing-plants/) - [DP1304](https://digitalproduction.com/tag/dp1304/) - [DP1905](https://digitalproduction.com/tag/dp1905/) - [DP1906](https://digitalproduction.com/tag/dp1906/) - [DP1902](https://digitalproduction.com/tag/dp1902/) - [DP1904](https://digitalproduction.com/tag/dp1904/) - [DP1503](https://digitalproduction.com/tag/dp1503/) - [DP1206](https://digitalproduction.com/tag/dp1206/) - [DP1406](https://digitalproduction.com/tag/dp1406/) - [DP1703](https://digitalproduction.com/tag/dp1703/) - [DP0505](https://digitalproduction.com/tag/dp0505/) - [Freefolk vfx](https://digitalproduction.com/tag/freefolk-vfx/) - [DP1402](https://digitalproduction.com/tag/dp1402/) - [DP1401](https://digitalproduction.com/tag/dp1401/) - [DP1404](https://digitalproduction.com/tag/dp1404/) - [DP1403](https://digitalproduction.com/tag/dp1403/) - [DP1306](https://digitalproduction.com/tag/dp1306/) - [DP1303](https://digitalproduction.com/tag/dp1303/) - [walk of shame](https://digitalproduction.com/tag/walk-of-shame/) - [Algorithm](https://digitalproduction.com/tag/algorithm/) - [mobile editing](https://digitalproduction.com/tag/mobile-editing/) - [subsurface scattering](https://digitalproduction.com/tag/subsurface-scattering/) - [Tobias Lohf](https://digitalproduction.com/tag/tobias-lohf/) - [pScatter](https://digitalproduction.com/tag/pscatter/) - [non-destructive workflow](https://digitalproduction.com/tag/non-destructive-workflow/) - [Boolean modifier](https://digitalproduction.com/tag/boolean-modifier/) - [Path Extrusion](https://digitalproduction.com/tag/path-extrusion/) - [Camera Script](https://digitalproduction.com/tag/camera-script/) - [image to 3D](https://digitalproduction.com/tag/image-to-3d/) - [Conference](https://digitalproduction.com/tag/conference/) - [Adobe InDesign](https://digitalproduction.com/tag/indesign/) - [basegrid](https://digitalproduction.com/tag/basegrid/) - [filmlight](https://digitalproduction.com/tag/filmlight/) - [Filmlight Basegrade](https://digitalproduction.com/tag/basegrade/) - [videograde](https://digitalproduction.com/tag/videograde/) - [subdiv](https://digitalproduction.com/tag/subdiv/) - [OSS](https://digitalproduction.com/tag/oss/) - [David morin](https://digitalproduction.com/tag/david-morin/) - [quantel](https://digitalproduction.com/tag/quantel/) - [editbox](https://digitalproduction.com/tag/editbox/) - [das werk](https://digitalproduction.com/tag/das-werk/) - [pablo](https://digitalproduction.com/tag/pablo/) - [tablet](https://digitalproduction.com/tag/tablet/) - [DP1804](https://digitalproduction.com/tag/dp1804/) - [artec](https://digitalproduction.com/tag/artec/) - [scanning](https://digitalproduction.com/tag/scanning/) - [Foundry Athera](https://digitalproduction.com/tag/athera/) - [Blender bforartists](https://digitalproduction.com/tag/bforartists/) - [icons](https://digitalproduction.com/tag/icons/) - [Epic Games Unreal Nanite](https://digitalproduction.com/tag/nanite/) - [Sparse Volume Global Illumination](https://digitalproduction.com/tag/sparse-volume-global-illumination/) - [240Hz refresh rate](https://digitalproduction.com/tag/240hz-refresh-rate/) - [HDR content](https://digitalproduction.com/tag/hdr-content/) - [external screen](https://digitalproduction.com/tag/external-screen/) - [MPEG support](https://digitalproduction.com/tag/mpeg-support/) - [audio alignment](https://digitalproduction.com/tag/audio-alignment/) - [post-production](https://digitalproduction.com/tag/post-production/) - [metadata handling](https://digitalproduction.com/tag/metadata-handling/) - [CG pipelines](https://digitalproduction.com/tag/cg-pipelines/) - [customizable characters](https://digitalproduction.com/tag/customizable-characters/) - [NaniteLumen](https://digitalproduction.com/tag/nanitelumen/) - [DP2304](https://digitalproduction.com/tag/dp2304/) - [Autodesk ShotGrid](https://digitalproduction.com/tag/shotgrid/) - [discounter](https://digitalproduction.com/tag/discounter/) - [beyerdynamic](https://digitalproduction.com/tag/beyerdynamic/) - [beyerdynamic DT 990 Pro](https://digitalproduction.com/tag/dt990pro/) - [Cinesite](https://digitalproduction.com/tag/cinesite/) - [predictive biological motion](https://digitalproduction.com/tag/predictive-biological-motion/) - [musculoskeletal simulation](https://digitalproduction.com/tag/musculoskeletal-simulation/) - [Dolby Vision](https://digitalproduction.com/tag/dolby-vision/) - [Colorfront](https://digitalproduction.com/tag/colorfront/) - [macOS](https://digitalproduction.com/tag/macos/) - [OpenColorIO](https://digitalproduction.com/tag/opencolorio/) - [Halation](https://digitalproduction.com/tag/halation/) - [Diffusion](https://digitalproduction.com/tag/diffusion/) - [survey](https://digitalproduction.com/tag/survey/) - [Datacolor Checkr](https://digitalproduction.com/tag/datacolor-checkr/) - [Datacolor Spyder Checkr Video](https://digitalproduction.com/tag/spyder-checkr-video/) - [color checker boards](https://digitalproduction.com/tag/color-checker-boards/) - [children's film animation](https://digitalproduction.com/tag/childrens-film-animation/) - [dp2402](https://digitalproduction.com/tag/dp2402/) - [dolby](https://digitalproduction.com/tag/dolby/) - [spatial audio](https://digitalproduction.com/tag/spatial-audio/) - [fmod](https://digitalproduction.com/tag/fmod/) - [procedural effects](https://digitalproduction.com/tag/procedural-effects/) - [tripod slider distance](https://digitalproduction.com/tag/tripod-slider-distance/) - [DSLR camera shooting](https://digitalproduction.com/tag/dslr-camera-shooting/) - [cinematic look mobile phone](https://digitalproduction.com/tag/cinematic-look-mobile-phone/) - [Osmo Pocket slider](https://digitalproduction.com/tag/osmo-pocket-slider/) - [compact slider](https://digitalproduction.com/tag/compact-slider/) - [portable camera slider](https://digitalproduction.com/tag/portable-camera-slider/) - [YC Onion Stand](https://digitalproduction.com/tag/yc-onion-stand/) - [beyerdynamic space](https://digitalproduction.com/tag/beyerdynamic-space/) - [programmable shortcut remote](https://digitalproduction.com/tag/programmable-shortcut-remote/) - [customizable shortcut remote](https://digitalproduction.com/tag/customizable-shortcut-remote/) - [flensburg](https://digitalproduction.com/tag/flensburg/) - [film media arts](https://digitalproduction.com/tag/film-media-arts/) - [study](https://digitalproduction.com/tag/study/) - [OpenEXR](https://digitalproduction.com/tag/openexr/) - [OpenImageIO](https://digitalproduction.com/tag/openimageio/) - [Linux Foundation](https://digitalproduction.com/tag/linux-foundation/) - [game development](https://digitalproduction.com/tag/game-development/) - [licensing](https://digitalproduction.com/tag/licensing/) - [physics engine](https://digitalproduction.com/tag/physics-engine/) - [Shutter Encoder](https://digitalproduction.com/tag/shutter-encoder/) - [ffmpeg GUI](https://digitalproduction.com/tag/ffmpeg-gui/) - [video transcoding software](https://digitalproduction.com/tag/video-transcoding-software/) - [Blackmagic Design Camera](https://digitalproduction.com/tag/blackmagic-camera/) - [mobile production](https://digitalproduction.com/tag/mobile-production/) - [Android app](https://digitalproduction.com/tag/android-app/) - [furniture pack](https://digitalproduction.com/tag/furniture-pack/) - [interior design](https://digitalproduction.com/tag/interior-design/) - [curves creation](https://digitalproduction.com/tag/curves-creation/) - [3D animation](https://digitalproduction.com/tag/3d-animation-2/) - [real-time engines](https://digitalproduction.com/tag/real-time-engines/) - [asset creation](https://digitalproduction.com/tag/asset-creation/) - [Adobe Substance 3D Modeler](https://digitalproduction.com/tag/adobe-substance-3d-modeler/) - [AI in filmmaking](https://digitalproduction.com/tag/ai-in-filmmaking/) - [Flow Warp](https://digitalproduction.com/tag/flow-warp/) - [image warping](https://digitalproduction.com/tag/image-warping/) - [Time Ghost demo](https://digitalproduction.com/tag/time-ghost-demo/) - [project files](https://digitalproduction.com/tag/project-files/) - [Adobe Fresco](https://digitalproduction.com/tag/adobe-fresco/) - [mastering](https://digitalproduction.com/tag/mastering/) - [finishing](https://digitalproduction.com/tag/finishing/) - [image upscaling](https://digitalproduction.com/tag/image-upscaling/) - [high-resolution graphics](https://digitalproduction.com/tag/high-resolution-graphics/) - [Gigapixel AI](https://digitalproduction.com/tag/gigapixel-ai/) - [Adobe Topaz Labs](https://digitalproduction.com/tag/topaz-labs/) - [AI upscaling](https://digitalproduction.com/tag/ai-upscaling/) - [hPaint](https://digitalproduction.com/tag/hpaint/) - [digital artists](https://digitalproduction.com/tag/digital-artists/) - [story development](https://digitalproduction.com/tag/story-development/) - [traditional 2D animation](https://digitalproduction.com/tag/traditional-2d-animation/) - [character design](https://digitalproduction.com/tag/character-design/) - [mixed-media short film](https://digitalproduction.com/tag/mixed-media-short-film/) - [HFF Munich](https://digitalproduction.com/tag/hff-munich/) - [laser scanning](https://digitalproduction.com/tag/laser-scanning/) - [particle simulation](https://digitalproduction.com/tag/particle-simulation/) - [VFX supervision](https://digitalproduction.com/tag/vfx-supervision/) - [digital sets](https://digitalproduction.com/tag/digital-sets/) - [concept art](https://digitalproduction.com/tag/concept-art/) - [RBD simulation](https://digitalproduction.com/tag/rbd-simulation/) - [3D scanning](https://digitalproduction.com/tag/3d-scanning/) - [dp2201](https://digitalproduction.com/tag/dp2201/) - [DP2302](https://digitalproduction.com/tag/dp2302/) - [denis villeneuve](https://digitalproduction.com/tag/denis-villeneuve/) - [paul lambert](https://digitalproduction.com/tag/paul-lambert/) - [tristan myles](https://digitalproduction.com/tag/tristan-myles/) - [brian connor](https://digitalproduction.com/tag/brian-connor/) - [LightningBoyShader](https://digitalproduction.com/tag/lightningboyshader/) - [asset library](https://digitalproduction.com/tag/asset-library/) - [naming conventions](https://digitalproduction.com/tag/naming-conventions/) - [metadata tagging](https://digitalproduction.com/tag/metadata-tagging/) - [3D camera solving](https://digitalproduction.com/tag/3d-camera-solving/) - [PxF Kill Spill](https://digitalproduction.com/tag/pxf-kill-spill/) - [Point Cloud Keyer](https://digitalproduction.com/tag/point-cloud-keyer/) - [IBK cleanplate](https://digitalproduction.com/tag/ibk-cleanplate/) - [Pixelfudger Suite](https://digitalproduction.com/tag/pixelfudger-suite/) - [automated subtitles](https://digitalproduction.com/tag/automated-subtitles/) - [DeepL translation](https://digitalproduction.com/tag/deepl-translation/) - [Relight depth map](https://digitalproduction.com/tag/relight-depth-map/) - [Magic Mask adjustments](https://digitalproduction.com/tag/magic-mask-adjustments/) - [Autodesk Wonder Studio](https://digitalproduction.com/tag/autodesk-wonder-studio/) - [production artists](https://digitalproduction.com/tag/production-artists/) - [MIO3 UV](https://digitalproduction.com/tag/mio3-uv/) - [Arduino camera control](https://digitalproduction.com/tag/arduino-camera-control/) - [DIY film scanner](https://digitalproduction.com/tag/diy-film-scanner/) - [Super 8 film digitization](https://digitalproduction.com/tag/super-8-film-digitization/) - [film scanning equipment](https://digitalproduction.com/tag/film-scanning-equipment/) - [analog to digital film conversion](https://digitalproduction.com/tag/analog-to-digital-film-conversion/) - [DIY Super 8 scanner](https://digitalproduction.com/tag/diy-super-8-scanner/) - [Project Fast Fill](https://digitalproduction.com/tag/project-fast-fill/) - [Adobe MAX](https://digitalproduction.com/tag/adobe-max/) - [Project Scene Change](https://digitalproduction.com/tag/project-scene-change/) - [motion design and VFX](https://digitalproduction.com/tag/motion-design-and-vfx/) - [material override](https://digitalproduction.com/tag/material-override/) - [GPU rendering](https://digitalproduction.com/tag/gpu-rendering/) - [Dolby Creator Lab](https://digitalproduction.com/tag/dolby-creator-lab/) - [HDR best practices](https://digitalproduction.com/tag/hdr-best-practices/) - [CamBar offset](https://digitalproduction.com/tag/cambar-offset/) - [Undistortion ST Maps](https://digitalproduction.com/tag/undistortion-st-maps/) - [Point Cloud](https://digitalproduction.com/tag/point-cloud/) - [spherical lens calibration](https://digitalproduction.com/tag/spherical-lens-calibration/) - [Sketchsoft](https://digitalproduction.com/tag/sketchsoft/) - [Feather](https://digitalproduction.com/tag/feather/) - [asset drop](https://digitalproduction.com/tag/asset-drop/) - [Epic Games Fab.com](https://digitalproduction.com/tag/fab/) - [scan quality](https://digitalproduction.com/tag/scan-quality/) - [3D model capture](https://digitalproduction.com/tag/3d-model-capture/) - [Capturing Reality](https://digitalproduction.com/tag/capturing-reality/) - [Sketchfab](https://digitalproduction.com/tag/sketchfab/) - [ActiveSplat](https://digitalproduction.com/tag/activesplat/) - [machine learning mapping](https://digitalproduction.com/tag/machine-learning-mapping/) - [3D mapping study](https://digitalproduction.com/tag/3d-mapping-study/) - [high-fidelity reconstruction](https://digitalproduction.com/tag/high-fidelity-reconstruction/) - [AI spatial computing](https://digitalproduction.com/tag/ai-spatial-computing/) - [Rec. 709a](https://digitalproduction.com/tag/rec709a/) - [Lost Marble](https://digitalproduction.com/tag/lost-marble/) - [Cartoon Saloon](https://digitalproduction.com/tag/cartoon-saloon/) - [Liquid Shapes](https://digitalproduction.com/tag/liquid-shapes/) - [Delayed Constraints](https://digitalproduction.com/tag/delayed-constraints/) - [bone system](https://digitalproduction.com/tag/bone-system/) - [LUTs for filmmaking](https://digitalproduction.com/tag/luts-for-filmmaking/) - [fixed node trees](https://digitalproduction.com/tag/fixed-node-trees/) - [professional colorist insights](https://digitalproduction.com/tag/professional-colorist-insights/) - [perceptually lossless](https://digitalproduction.com/tag/perceptually-lossless/) - [royalty-free](https://digitalproduction.com/tag/royalty-free/) - [OpenAPV](https://digitalproduction.com/tag/openapv/) - [WRetargetTool](https://digitalproduction.com/tag/wretargettool/) - [subdivision surfaces](https://digitalproduction.com/tag/subdivision-surfaces/) - [Topology](https://digitalproduction.com/tag/topology/) - [edge loops](https://digitalproduction.com/tag/edge-loops/) - [3D printing](https://digitalproduction.com/tag/3d-printing/) - [CAD to CGI workflow](https://digitalproduction.com/tag/cad-to-cgi-workflow/) - [PiXYZ tessellation](https://digitalproduction.com/tag/pixyz-tessellation/) - [engineering data tessellation](https://digitalproduction.com/tag/engineering-data-tessellation/) - [mesh decimation](https://digitalproduction.com/tag/mesh-decimation/) - [moondlicht engieering](https://digitalproduction.com/tag/moondlicht-engieering/) - [mondlicht](https://digitalproduction.com/tag/mondlicht/) - [3D pipeline](https://digitalproduction.com/tag/3d-pipeline/) - [motion blur](https://digitalproduction.com/tag/motion-blur/) - [teal and orange color grading](https://digitalproduction.com/tag/teal-and-orange-color-grading/) - [optical flow](https://digitalproduction.com/tag/optical-flow/) - [fan films](https://digitalproduction.com/tag/fan-films/) - [real-time compositor](https://digitalproduction.com/tag/real-time-compositor/) - [VFX for short films](https://digitalproduction.com/tag/vfx-for-short-films/) - [chromatic aberration](https://digitalproduction.com/tag/chromatic-aberration/) - [lens distortion](https://digitalproduction.com/tag/lens-distortion/) - 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[chromeball lighting](https://digitalproduction.com/tag/chromeball-lighting/) - [World Partition](https://digitalproduction.com/tag/world-partition/) - [Perforce](https://digitalproduction.com/tag/perforce/) - [incremental saving alternatives](https://digitalproduction.com/tag/incremental-saving-alternatives/)