<?xml version="1.0" encoding="UTF-8"?>
<!-- This sitemap was dynamically generated on 08.11.2026 at 14:39 by All in One SEO Pro v5.0.5 - the original SEO plugin for WordPress. -->

<?xml-stylesheet type="text/xsl" href="https://digitalproduction.com/default-sitemap.xsl"?>

<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title>DIGITAL PRODUCTION</title>
		<link><![CDATA[https://digitalproduction.com]]></link>
		<description><![CDATA[DIGITAL PRODUCTION]]></description>
		<lastBuildDate><![CDATA[Sun, 08 Nov 2026 13:25:43 +0000]]></lastBuildDate>
		<docs>https://validator.w3.org/feed/docs/rss2.html</docs>
		<atom:link href="https://digitalproduction.com/sitemap.rss" rel="self" type="application/rss+xml" />
		<ttl><![CDATA[60]]></ttl>

		<item>
			<guid><![CDATA[https://digitalproduction.com/2012/04/04/viel-vfx-fuer-wenig-geld/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2012/04/04/viel-vfx-fuer-wenig-geld/]]></link>
			<title>A Lot of VFX for Little Money</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:25:43 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2011/08/02/software-update-40-fuer-die-alexa/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2011/08/02/software-update-40-fuer-die-alexa/]]></link>
			<title>Software Update 4.0 for the Alexa</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:25:41 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2012/09/07/pixel-farm-hat-pfdepth-released/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2012/09/07/pixel-farm-hat-pfdepth-released/]]></link>
			<title>Pixel Farm Has Released PFDepth</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:25:38 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2012/09/10/nuke-7-und-hiero-15/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2012/09/10/nuke-7-und-hiero-15/]]></link>
			<title>Nuke 7 and Hiero 1.5</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:25:35 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2012/10/29/gewinner-des-animago-award-2012/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2012/10/29/gewinner-des-animago-award-2012/]]></link>
			<title>Winners of the animago AWARD 2012</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:25:33 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2012/12/11/digital-domain-unterm-hammer/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2012/12/11/digital-domain-unterm-hammer/]]></link>
			<title>Digital Domain Goes Under the Hammer</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:25:30 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2012/12/19/videoplayer-fuer-die-4k-red-technikkette/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2012/12/19/videoplayer-fuer-die-4k-red-technikkette/]]></link>
			<title>Video Player for the RED 4K Technology Chain</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:25:28 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2013/01/07/shade-3d-fuer-unity-tool/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2013/01/07/shade-3d-fuer-unity-tool/]]></link>
			<title>Shade 3D for Unity Tool</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:25:26 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2013/01/07/die-neuen-fuer-die-kinect/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2013/01/07/die-neuen-fuer-die-kinect/]]></link>
			<title>The New Tools for Kinect</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:25:24 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2013/01/08/szenen-checker-fuer-3ds-max/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2013/01/08/szenen-checker-fuer-3ds-max/]]></link>
			<title>Scene Checker for 3ds Max</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:25:21 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2013/02/18/mehr-licht-1/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2013/02/18/mehr-licht-1/]]></link>
			<title>More Light</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:25:19 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2013/02/06/mehr-festbrennweiten/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2013/02/06/mehr-festbrennweiten/]]></link>
			<title>More Prime Lenses</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:25:17 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2014/01/02/pro-tools-10-shortcuts-overview/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2014/01/02/pro-tools-10-shortcuts-overview/]]></link>
			<title>Pro Tools 10 Shortcuts Overview</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:25:15 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2013/03/08/die-fantastische-welt-von-oz-eine-resume-von-stephan-hafner/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2013/03/08/die-fantastische-welt-von-oz-eine-resume-von-stephan-hafner/]]></link>
			<title>“Oz the Great and Powerful” – A Résumé by Stephan Hafner</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:25:13 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2014/03/26/eine-gluehbirne-auf-reisen/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2014/03/26/eine-gluehbirne-auf-reisen/]]></link>
			<title>A light bulb on a journey</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:25:10 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2015/02/25/tomb-raider-lara-hat-die-haare-schoen/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2015/02/25/tomb-raider-lara-hat-die-haare-schoen/]]></link>
			<title>Tomb Raider &#8220;Lara has beautiful hair&#8221;</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:25:06 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2014/03/13/ein-ritter-kommt-selten-allein-ritter-rost-der-kinofilm/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2014/03/13/ein-ritter-kommt-selten-allein-ritter-rost-der-kinofilm/]]></link>
			<title>A knight seldom comes alone &#8211; &#8220;Knight Rust&#8221;, the cinema film</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:25:03 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2014/06/27/making-of-des-cinematics-zu-the-witcher-2/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2014/06/27/making-of-des-cinematics-zu-the-witcher-2/]]></link>
			<title>Making-of of the cinematic for &#8220;The Witcher 2&#8221;</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:25:00 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2015/11/02/platige-images-kometen-rendezvous/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2015/11/02/platige-images-kometen-rendezvous/]]></link>
			<title>Platige Image’s Comet Rendezvous</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:22:53 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2014/06/18/octane-render-20/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2014/06/18/octane-render-20/]]></link>
			<title>Octane Render 2.0</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:21:06 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2014/07/11/colorway-von-the-foundry/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2014/07/11/colorway-von-the-foundry/]]></link>
			<title>Colorway from The Foundry</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:21:04 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2014/08/01/scan-software-scene-in-der-version-53/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2014/08/01/scan-software-scene-in-der-version-53/]]></link>
			<title>Scene Scanning Software Version 5.3</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:21:02 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2014/10/29/das-geheimnis-des-3d-modell-erfolgs/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2014/10/29/das-geheimnis-des-3d-modell-erfolgs/]]></link>
			<title>The Secret of 3D Model Success</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:21:00 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2014/11/17/natron-version-10/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2014/11/17/natron-version-10/]]></link>
			<title>Natron Version 1.0</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:20:57 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2014/11/26/gratis-fernsehmodell-fuer-c4d/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2014/11/26/gratis-fernsehmodell-fuer-c4d/]]></link>
			<title>Free TV Model for C4D</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:20:54 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2014/12/02/vfx-winter-academy-2014/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2014/12/02/vfx-winter-academy-2014/]]></link>
			<title>VFX Winter Academy 2014</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:20:51 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2014/12/09/indigo-renderer-38/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2014/12/09/indigo-renderer-38/]]></link>
			<title>Indigo Renderer 3.8</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:20:48 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2014/12/23/meteorit-von-oklahoma/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2014/12/23/meteorit-von-oklahoma/]]></link>
			<title>Meteorite from Oklahoma</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:20:45 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2015/01/12/version-7-von-deadline/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2015/01/12/version-7-von-deadline/]]></link>
			<title>Deadline Version 7</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:18:19 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2015/02/11/roboter-allein-zu-hause/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2015/02/11/roboter-allein-zu-hause/]]></link>
			<title>Robots alone at home</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:18:17 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2015/03/02/4k-recorder-cinemartin-next/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2015/03/02/4k-recorder-cinemartin-next/]]></link>
			<title>Cinemartin Next 4K Recorder</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:18:14 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2015/03/03/weitere-cg-werke-vom-kuechenzauberer/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2015/03/03/weitere-cg-werke-vom-kuechenzauberer/]]></link>
			<title>More CG Works from the Kitchen Wizard</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:18:11 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2008/08/21/cinestar-eroeffnet-virtuelles-kino-in-twinity/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2008/08/21/cinestar-eroeffnet-virtuelles-kino-in-twinity/]]></link>
			<title>CineStar Opens Virtual Cinema in Twinity</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 13:09:18 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2015/01/29/animago-nominee-paperworld-2014/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2015/01/29/animago-nominee-paperworld-2014/]]></link>
			<title>animago Nominee Paperworld 2014</title>
			<pubDate><![CDATA[Sun, 08 Nov 2026 10:37:45 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/03/12/adobe-releases-substance-3d-painter-12-with-decal-warp/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/03/12/adobe-releases-substance-3d-painter-12-with-decal-warp/]]></link>
			<title>Adobe releases Substance 3D Painter 12 with decal warp</title>
			<pubDate><![CDATA[Sat, 07 Nov 2026 10:22:57 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/01/30/photoshop-gets-less-destructive-and-slightly-less-vague/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/01/30/photoshop-gets-less-destructive-and-slightly-less-vague/]]></link>
			<title>Photoshop gets less destructive and slightly less vague</title>
			<pubDate><![CDATA[Sat, 07 Nov 2026 10:22:57 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/03/17/adobe-ships-rotate-object-in-photoshop-beta/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/03/17/adobe-ships-rotate-object-in-photoshop-beta/]]></link>
			<title>Adobe ships Rotate Object in Photoshop beta</title>
			<pubDate><![CDATA[Sat, 07 Nov 2026 10:22:57 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/03/30/adobe-turntable-spins-into-illustrator/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/03/30/adobe-turntable-spins-into-illustrator/]]></link>
			<title>Adobe Turntable spins into Illustrator</title>
			<pubDate><![CDATA[Sat, 07 Nov 2026 10:22:57 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/02/27/adobe-adds-quick-cut-to-firefly-video-editor/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/02/27/adobe-adds-quick-cut-to-firefly-video-editor/]]></link>
			<title>Adobe adds Quick Cut to Firefly Video Editor</title>
			<pubDate><![CDATA[Sat, 07 Nov 2026 10:22:57 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/04/08/autocut-brings-ai-cleanup-inside-premiere-pro/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/04/08/autocut-brings-ai-cleanup-inside-premiere-pro/]]></link>
			<title>AutoCut brings AI cleanup inside Premiere Pro</title>
			<pubDate><![CDATA[Sat, 07 Nov 2026 10:22:56 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/04/17/adobe-after-effects-26-2-adds-object-matte-and-more/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/04/17/adobe-after-effects-26-2-adds-object-matte-and-more/]]></link>
			<title>Adobe After Effects 26.2 adds Object Matte and more</title>
			<pubDate><![CDATA[Sat, 07 Nov 2026 10:21:09 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/06/10/badfx-packs-assets-into-adobe-panels/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/06/10/badfx-packs-assets-into-adobe-panels/]]></link>
			<title>BadFX Packs Assets Into Adobe Panels</title>
			<pubDate><![CDATA[Sat, 07 Nov 2026 10:21:09 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/04/29/adobe-updates-photoshop-and-lightroom/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/04/29/adobe-updates-photoshop-and-lightroom/]]></link>
			<title>Adobe updates Photoshop and Lightroom</title>
			<pubDate><![CDATA[Sat, 07 Nov 2026 10:21:09 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/06/26/substance-3d-painter-12-1-bakes-smarter/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/06/26/substance-3d-painter-12-1-bakes-smarter/]]></link>
			<title>Substance 3D Painter 12.1 bakes smarter</title>
			<pubDate><![CDATA[Sat, 07 Nov 2026 10:21:08 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/06/30/adobe-sampler-6-0-adds-openpbr/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/06/30/adobe-sampler-6-0-adds-openpbr/]]></link>
			<title>Adobe Sampler 6.0 Adds OpenPBR</title>
			<pubDate><![CDATA[Sat, 07 Nov 2026 10:21:08 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/07/31/beauty-box-gets-premiere-ai-prompts/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/07/31/beauty-box-gets-premiere-ai-prompts/]]></link>
			<title>Beauty Box Gets Premiere AI Prompts</title>
			<pubDate><![CDATA[Sat, 07 Nov 2026 10:21:08 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/10/14/shotlink-unreal-after-effects/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/10/14/shotlink-unreal-after-effects/]]></link>
			<title>ShotLink Brings Unreal Renders into After Effects</title>
			<pubDate><![CDATA[Sat, 07 Nov 2026 10:19:45 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/08/26/command-frame-after-effects-macros-without-writing-scripts/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/08/26/command-frame-after-effects-macros-without-writing-scripts/]]></link>
			<title>Command Frame: After Effects macros without writing scripts</title>
			<pubDate><![CDATA[Sat, 07 Nov 2026 10:19:45 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/10/02/higx-optics-ray-traced-bokeh-zeiss-lenscore/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/10/02/higx-optics-ray-traced-bokeh-zeiss-lenscore/]]></link>
			<title>Higx Optics ray-traces the glass instead of faking the bokeh</title>
			<pubDate><![CDATA[Sat, 07 Nov 2026 10:19:45 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/08/18/kiri-brings-gaussian-splats-to-after-effects/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/08/18/kiri-brings-gaussian-splats-to-after-effects/]]></link>
			<title>KIRI Brings Gaussian Splats to After Effects</title>
			<pubDate><![CDATA[Sat, 07 Nov 2026 10:19:45 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/10/26/painter-12-2-cage-painting-polygon-loops/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/10/26/painter-12-2-cage-painting-polygon-loops/]]></link>
			<title>Painter 12.2: Paint the Cage, Fill the Loop</title>
			<pubDate><![CDATA[Sat, 07 Nov 2026 10:19:42 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/11/06/wiretools-cinema-4d-redshift-node-editing/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/11/06/wiretools-cinema-4d-redshift-node-editing/]]></link>
			<title>WireTools: Less Clicking, Better Connections</title>
			<pubDate><![CDATA[Fri, 06 Nov 2026 17:00:00 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/11/06/omniscient-blender-gets-a-handheld-camera/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/11/06/omniscient-blender-gets-a-handheld-camera/]]></link>
			<title>Omniscient: Blender Gets a Handheld Camera</title>
			<pubDate><![CDATA[Fri, 06 Nov 2026 11:00:00 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/11/05/__trashed-12/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/11/05/__trashed-12/]]></link>
			<title>Beeble SwitchHDR 2.0: 4K, 480 Frames and an AI Tool With an Actual Purpose</title>
			<pubDate><![CDATA[Thu, 05 Nov 2026 11:00:00 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/11/05/davinci-resolve-21-2-new-touches-more-fixes-and-one-tired-news-writer/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/11/05/davinci-resolve-21-2-new-touches-more-fixes-and-one-tired-news-writer/]]></link>
			<title>DaVinci Resolve 21.2: New Touches, More Fixes, and One Tired News Writer</title>
			<pubDate><![CDATA[Thu, 05 Nov 2026 09:23:05 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/11/05/physics-scatter-substance-designer-gravity/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/11/05/physics-scatter-substance-designer-gravity/]]></link>
			<title>Physics Scatter: Substance Meets Gravity</title>
			<pubDate><![CDATA[Thu, 05 Nov 2026 06:00:00 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/11/04/open-test-patterns-joins-aswf-dpel-finally-the-right-bars/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/11/04/open-test-patterns-joins-aswf-dpel-finally-the-right-bars/]]></link>
			<title>Open Test Patterns Joins ASWF DPEL: Finally, the Right Bars</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 18:14:29 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/09/02/tyflow-2-100-adds-physx-vehicles/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/09/02/tyflow-2-100-adds-physx-vehicles/]]></link>
			<title>tyFlow 2.100 Adds PhysX Vehicles</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:27:44 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/09/14/animcraft-6-0-adds-ai-rigging-and-kimodo/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/09/14/animcraft-6-0-adds-ai-rigging-and-kimodo/]]></link>
			<title>Animcraft 6.0 Adds AI Rigging and Kimodo</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:27:38 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/09/03/retopoly-puts-manual-retopology-in-3ds-max/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/09/03/retopoly-puts-manual-retopology-in-3ds-max/]]></link>
			<title>retoPoly puts manual retopology in 3ds Max</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:27:32 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/09/03/edgy-cuts-mesh-damage-in-c4d-and-blender/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/09/03/edgy-cuts-mesh-damage-in-c4d-and-blender/]]></link>
			<title>EDGY Cuts Mesh Damage in C4D and Blender</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:27:25 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/09/10/free-glass-distortion-node-for-blender/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/09/10/free-glass-distortion-node-for-blender/]]></link>
			<title>Free Glass Distortion Node for Blender</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:27:15 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/09/14/max-ultra-mcp-puts-ai-agents-inside-3ds-max/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/09/14/max-ultra-mcp-puts-ai-agents-inside-3ds-max/]]></link>
			<title>Max Ultra MCP puts AI agents inside 3ds Max</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:27:10 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/09/17/switchx-2-0-adds-2160p-and-10-bit-output/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/09/17/switchx-2-0-adds-2160p-and-10-bit-output/]]></link>
			<title>SwitchX 2.0 Adds 2160p and 10-Bit Output</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:25:58 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/08/07/moonrays-first-aswf-release-adds-materialx/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/08/07/moonrays-first-aswf-release-adds-materialx/]]></link>
			<title>MoonRay’s First ASWF Release Adds MaterialX</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:25:58 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/09/14/freepencil2-draws-blender-lines-in-one-click/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/09/14/freepencil2-draws-blender-lines-in-one-click/]]></link>
			<title>FreePencil2 Draws Blender Lines in One Click</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:25:43 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/09/10/media-composer-2026-8-changes-shared-projects/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/09/10/media-composer-2026-8-changes-shared-projects/]]></link>
			<title>Media Composer 2026.8 Changes Shared Projects</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:25:42 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/09/12/vizibeat-drives-ue5-scenes-from-music/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/09/12/vizibeat-drives-ue5-scenes-from-music/]]></link>
			<title>Vizibeat Drives UE5 Scenes From Music</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:25:34 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/09/18/supersplat-3-moves-editing-to-webgpu/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/09/18/supersplat-3-moves-editing-to-webgpu/]]></link>
			<title>SuperSplat 3 Moves Editing to WebGPU</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:25:30 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/09/15/ghostpencilpro-gives-max-a-grease-pencil/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/09/15/ghostpencilpro-gives-max-a-grease-pencil/]]></link>
			<title>GhostPencilPro Gives Max a Grease Pencil</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:25:26 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/09/21/animo-sliders-bring-maya-controls-to-blender/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/09/21/animo-sliders-bring-maya-controls-to-blender/]]></link>
			<title>Animo Sliders Bring Maya Controls to Blender</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:25:14 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/09/22/deckbridge-gives-resolve-a-smarter-stream-deck/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/09/22/deckbridge-gives-resolve-a-smarter-stream-deck/]]></link>
			<title>DeckBridge Gives Resolve a Smarter Stream Deck</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:25:05 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/09/24/softraid-9-adds-raid-6-minus-the-raid-card/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/09/24/softraid-9-adds-raid-6-minus-the-raid-card/]]></link>
			<title>SoftRAID 9 Adds RAID 6, Minus the RAID Card</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:24:59 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/10/27/davinci-resolve-21-1-2-ai-ograf-scripting/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/10/27/davinci-resolve-21-1-2-ai-ograf-scripting/]]></link>
			<title>Resolve 21.1.2 Speeds Up AI and OGraf</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:24:58 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/10/21/plasticity-2026-2/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/10/21/plasticity-2026-2/]]></link>
			<title>Plasticity 2026.2 Gets Its Parts Together</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:24:43 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/11/02/procedural-canvas-houdini-postit-notes/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/11/02/procedural-canvas-houdini-postit-notes/]]></link>
			<title>Finally, No More Post-its: Procedural Canvas for Houdini</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:24:41 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/11/03/ucupaint-3-blender-texture-painting/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/11/03/ucupaint-3-blender-texture-painting/]]></link>
			<title>Ucupaint 3.0: More Paint, Less Panic</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:24:33 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/10/20/nkz-retopia-1-4-0-relax-means-relax/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/10/20/nkz-retopia-1-4-0-relax-means-relax/]]></link>
			<title>NKZ Retopia 1.4.0: Relax Means Relax</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:24:30 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/10/05/starting-pixel-live-puts-humans-back-in-ai/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/10/05/starting-pixel-live-puts-humans-back-in-ai/]]></link>
			<title>Starting Pixel Live Reveals Its 2026 Line-up</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:24:22 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/08/03/cascadeur-2026-2-adds-animation-layers/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/08/03/cascadeur-2026-2-adds-animation-layers/]]></link>
			<title>Cascadeur 2026.2 Adds Animation Layers</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:18:58 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/07/28/3dcoat-2026-11-lets-the-nodes-loose/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/07/28/3dcoat-2026-11-lets-the-nodes-loose/]]></link>
			<title>3DCoat 2026.11 Lets the Nodes Loose</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:18:48 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/07/28/sidefx-teaches-kinefx-in-houdini-22/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/07/28/sidefx-teaches-kinefx-in-houdini-22/]]></link>
			<title>SideFX Teaches KineFX in Houdini 22</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:18:47 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/07/30/blackmagic-shrinks-12g-sdi-i-o/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/07/30/blackmagic-shrinks-12g-sdi-i-o/]]></link>
			<title>Blackmagic Shrinks 12G-SDI I/O</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:18:35 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/07/31/reallusion-opens-rtx-render-beta/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/07/31/reallusion-opens-rtx-render-beta/]]></link>
			<title>Reallusion Opens RTX Render Beta</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:18:30 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/08/04/renderman-27-3-adds-materialx-to-xpu/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/08/04/renderman-27-3-adds-materialx-to-xpu/]]></link>
			<title>RenderMan 27.3 Adds MaterialX to XPU</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:18:26 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/08/05/rebelle-8-3-adds-exr-heightmap-export/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/08/05/rebelle-8-3-adds-exr-heightmap-export/]]></link>
			<title>Rebelle 8.3 Adds EXR Heightmap Export</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:18:11 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/08/04/autodesk-flow-studio-adds-3d-editor-and-canvas/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/08/04/autodesk-flow-studio-adds-3d-editor-and-canvas/]]></link>
			<title>Autodesk Flow Studio adds 3D Editor and Canvas</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:18:09 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/08/06/volinga-brings-4d-gaussian-splats-to-unreal/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/08/06/volinga-brings-4d-gaussian-splats-to-unreal/]]></link>
			<title>Volinga brings 4D Gaussian Splats to Unreal</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:18:03 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/08/05/maverick-render-2026-1-adds-cutaways/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/08/05/maverick-render-2026-1-adds-cutaways/]]></link>
			<title>Maverick Render 2026.1 Adds Cutaways</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:17:57 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/08/10/sculptools-palette-organises-blender-sculpting/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/08/10/sculptools-palette-organises-blender-sculpting/]]></link>
			<title>Sculptools Palette Organises Blender Sculpting</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:17:56 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/08/06/sequoia-2026-5-unifies-spatial-panning/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/08/06/sequoia-2026-5-unifies-spatial-panning/]]></link>
			<title>Sequoia 2026.5 Unifies Spatial Panning</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:17:55 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/08/06/physical-atmosphere²-2-7-4-for-blender/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/08/06/physical-atmosphere²-2-7-4-for-blender/]]></link>
			<title>Physical Atmosphere² 2.7.4 for Blender</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:17:39 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/08/11/keytool-pro-v1-0-for-c4d/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/08/11/keytool-pro-v1-0-for-c4d/]]></link>
			<title>KeyTool Pro v1.0 for C4D</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:17:33 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/08/21/project-manager-4-01-speaks-asset-search/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/08/21/project-manager-4-01-speaks-asset-search/]]></link>
			<title>Project Manager 4.01 speaks asset search</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:17:12 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/08/14/fridays-for-fusion-inpaint-macro/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/08/14/fridays-for-fusion-inpaint-macro/]]></link>
			<title>Fridays for Fusion: Free InPaint Macro Tackles Cleanup</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:16:58 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/08/21/fridays-for-fusion-mug-advanced-halftone/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/08/21/fridays-for-fusion-mug-advanced-halftone/]]></link>
			<title>Fridays for Fusion: Mug Advanced Halftone</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:16:55 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/08/20/gaussian-splats-on-the-iphone/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/08/20/gaussian-splats-on-the-iphone/]]></link>
			<title>Gaussian splats on the iPhone?</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:16:48 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/08/13/blendkit-expands-to-maya-godot-and-rhino/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/08/13/blendkit-expands-to-maya-godot-and-rhino/]]></link>
			<title>Blendkit expands to Maya, Godot and Rhino</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:16:46 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/08/20/cut-plane-makes-blender-bisects-interactive/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/08/20/cut-plane-makes-blender-bisects-interactive/]]></link>
			<title>Cut Plane Makes Blender Bisects Interactive</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:16:41 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/08/25/blackmagic-adds-script-hooks-and-pre-record/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/08/25/blackmagic-adds-script-hooks-and-pre-record/]]></link>
			<title>Blackmagic Adds Script Hooks and Pre-Record</title>
			<pubDate><![CDATA[Wed, 04 Nov 2026 10:16:39 +0000]]></pubDate>
		</item>
				</channel>
</rss>
