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		<title>DIGITAL PRODUCTION</title>
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			<title>Fibric for Houdini: A Sweater, Several Million Curves and No Regrets</title>
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			<title>Redshift 2027: More VRAM, Less Waiting</title>
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			<pubDate><![CDATA[Fri, 16 Oct 2026 16:00:00 +0000]]></pubDate>
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			<title>TheGrain Brings Film Texture to Photo Finishing</title>
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			<title>Adobe buys Topaz Labs</title>
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			<title>Optics 2026.5 gets more photo hosts</title>
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			<title>Maxon turns 40, subs get lighter</title>
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			<title>EDIUS 11.50 Patches Exports Faster</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 21:01:54 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/06/22/beeble-canvas-gets-a-topaz-split/]]></guid>
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			<title>Beeble Canvas gets a Topaz split</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 21:01:48 +0000]]></pubDate>
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			<title>Fifty Ultimate Generators Enter the Node Garden</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 21:01:42 +0000]]></pubDate>
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			<title>Blender Roadmap Puts Plans in One Place</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 21:01:36 +0000]]></pubDate>
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			<title>O3DE 26.05 Gets Native Particles</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 21:01:30 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/06/16/sneeze-brings-a-browser-engine-to-spatial-3d/]]></guid>
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			<title>Sneeze Brings a Browser Engine to Spatial 3D</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 21:01:23 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/06/15/adobe-trims-premiere-and-after-effects/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/06/15/adobe-trims-premiere-and-after-effects/]]></link>
			<title>Adobe trims Premiere and After Effects</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 21:01:17 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/06/12/nexus-beta-lands-in-blender/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/06/12/nexus-beta-lands-in-blender/]]></link>
			<title>NeXus Beta Lands in Blender</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 21:01:11 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/06/11/mocha-pro-2026-5-tracks-through-trouble/]]></guid>
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			<title>Mocha Pro 2026.5 Tracks Through Trouble</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 21:01:04 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/06/10/__trashed-3/]]></guid>
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			<title>Imagen Video brings AI grading to timelines</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 21:00:59 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/06/10/badfx-packs-assets-into-adobe-panels/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/06/10/badfx-packs-assets-into-adobe-panels/]]></link>
			<title>BadFX Packs Assets Into Adobe Panels</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 21:00:54 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/06/09/splat-happens-volinga-3dgs-workflow-for-unreal/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/06/09/splat-happens-volinga-3dgs-workflow-for-unreal/]]></link>
			<title>Splat happens: Volinga 3DGS workflow for Unreal</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 21:00:48 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/06/09/mush3d-3-0-adds-soft-tissue-tools/]]></guid>
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			<title>Mush3D 3.0 Adds Soft Tissue Tools</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 21:00:42 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/06/08/3dcoat-2026-gets-gpu-nodes/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/06/08/3dcoat-2026-gets-gpu-nodes/]]></link>
			<title>3DCoat 2026 gets GPU nodes</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 21:00:37 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/06/05/these-are-the-bugs-you-were-looking-for-in-blender/]]></guid>
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			<title>These are the Bugs You Were Looking For (in Blender)</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 21:00:32 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/06/03/conform-tools-connected-conform-gets-a-desktop-beta/]]></guid>
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			<title>conform.tools&#8217; Connected conform gets a desktop beta</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 21:00:26 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/06/02/true-sky-3-brings-planet-scale-skies-to-blender/]]></guid>
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			<title>True Sky 3 brings planet-scale skies to Blender</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 21:00:18 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/06/01/voxify-turns-blender-meshes-to-voxels-and-animates/]]></guid>
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			<title>VOXIFY turns Blender Meshes to Voxels and animates</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 21:00:12 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/05/29/asus-proart-pa27ucge-a-4k-monitor-that-mostly-refuses-to-be-annoying/]]></guid>
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			<title>Asus ProArt PA27UCGE: A 4K Monitor That Mostly Refuses to Be Annoying</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 21:00:06 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/05/28/davinci-resolve-21-public-beta-4-is-out/]]></guid>
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			<title>DaVinci Resolve 21 Public Beta 4 is out</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 21:00:01 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/05/28/free-area-light-textures-for-blender/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/05/28/free-area-light-textures-for-blender/]]></link>
			<title>Free area light textures for Blender</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:59:57 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/05/27/zozo-contact-solver-gets-blender-add-on/]]></guid>
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			<title>ZOZO Contact Solver gets Blender add-on</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:59:51 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/05/25/foundry-launches-free-mari-texture-library-with-120-assets/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/05/25/foundry-launches-free-mari-texture-library-with-120-assets/]]></link>
			<title>Foundry launches free Mari Texture Library with 120+ assets</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:59:46 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/05/26/click-here-if-youre-a-german-video-editor-and-have-yelled-why-why-why-at-your-nle/]]></guid>
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			<title>Click Here If You’re a German video editor and have yelled “Why? Why? Why?” at your NLE</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:59:41 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/05/26/node-ninja-builds-redshift-materials-from-folders/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/05/26/node-ninja-builds-redshift-materials-from-folders/]]></link>
			<title>Node Ninja builds Redshift materials from folders</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:59:36 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/05/25/chrysalis/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/05/25/chrysalis/]]></link>
			<title>Chrysalis</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:59:30 +0000]]></pubDate>
		</item>
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			<guid><![CDATA[https://digitalproduction.com/2026/05/25/autodesk-updates-3ds-max-to-2027-1/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/05/25/autodesk-updates-3ds-max-to-2027-1/]]></link>
			<title>Autodesk updates 3ds Max to 2027.1</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:59:25 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/05/22/lux-aeterna-rebuilds-ancient-humans/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/05/22/lux-aeterna-rebuilds-ancient-humans/]]></link>
			<title>Lux Aeterna rebuilds ancient humans</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:59:19 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/05/20/beeble-canvas/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/05/20/beeble-canvas/]]></link>
			<title>Beeble Canvas</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:59:12 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/05/19/scene-auditor-pro-targets-blender-bloat/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/05/19/scene-auditor-pro-targets-blender-bloat/]]></link>
			<title>Scene Auditor Pro targets Blender bloat</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:59:07 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/05/15/blender-singularity-lands-in-4k-hdr/]]></guid>
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			<title>Blender Singularity lands in 4K HDR</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:59:02 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/05/18/simple-tree-tools-3-0-goes-procedural/]]></guid>
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			<pubDate><![CDATA[Wed, 14 Oct 2026 20:58:57 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/05/15/rs-node-tools-speeds-redshift-nodes/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/05/15/rs-node-tools-speeds-redshift-nodes/]]></link>
			<title>RS Node Tools speeds Redshift nodes</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:58:52 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/05/14/boris-fx-continuum-2026-5-tunes-ai-and-fx-editor/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/05/14/boris-fx-continuum-2026-5-tunes-ai-and-fx-editor/]]></link>
			<title>Boris FX Continuum 2026.5 tunes AI and FX Editor</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:58:47 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/05/14/editingtools-io-resolve-collect-copies-media/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/05/14/editingtools-io-resolve-collect-copies-media/]]></link>
			<title>EditingTools.io Resolve Collect copies media</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:58:41 +0000]]></pubDate>
		</item>
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			<guid><![CDATA[https://digitalproduction.com/2026/05/13/artineering-flair-1-2-for-maya-hits-macos/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/05/13/artineering-flair-1-2-for-maya-hits-macos/]]></link>
			<title>Artineering Flair 1.2 for Maya hits macOS</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:58:36 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/05/12/blender-5-2-lts-targets-texture-heavy-renders/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/05/12/blender-5-2-lts-targets-texture-heavy-renders/]]></link>
			<title>Blender 5.2 LTS targets texture-heavy renders</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:58:31 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/05/12/zeiss-cincraft-lenscore-targets-nuke-lens-looks/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/05/12/zeiss-cincraft-lenscore-targets-nuke-lens-looks/]]></link>
			<title>ZEISS CinCraft LensCore targets Nuke lens looks</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:58:26 +0000]]></pubDate>
		</item>
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			<guid><![CDATA[https://digitalproduction.com/2026/05/08/crumplepop-2026-5-adds-ara-and-thats-interesting/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/05/08/crumplepop-2026-5-adds-ara-and-thats-interesting/]]></link>
			<title>CrumplePop 2026.5 adds ARA, and that&#8217;s interesting</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:58:21 +0000]]></pubDate>
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					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/05/11/playcanvas-updates-splattransform-to-2-0/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/05/11/playcanvas-updates-splattransform-to-2-0/]]></link>
			<title>PlayCanvas updates SplatTransform to 2.0</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:58:16 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/05/07/rise-fallout-destroys-la-politely/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/05/07/rise-fallout-destroys-la-politely/]]></link>
			<title>RISE: Fallout Destroys LA, Politely</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:58:10 +0000]]></pubDate>
		</item>
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			<guid><![CDATA[https://digitalproduction.com/2026/05/06/theory-accelerated-shifts-paradigm-1-0-for-houdini/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/05/06/theory-accelerated-shifts-paradigm-1-0-for-houdini/]]></link>
			<title>Theory Accelerated shifts Paradigm 1.0 for Houdini</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:58:05 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/05/04/abstract-takes-instamat-and-instalod-native-on-linux/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/05/04/abstract-takes-instamat-and-instalod-native-on-linux/]]></link>
			<title>Abstract brings native InstaMAT and InstaLOD on Linux</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:57:59 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/05/01/digital-anarchy-ends-transcriptive-web/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/05/01/digital-anarchy-ends-transcriptive-web/]]></link>
			<title>Digital Anarchy ends Transcriptive web</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:57:54 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/05/05/ves-releases-on-set-vfx-data-guide/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/05/05/ves-releases-on-set-vfx-data-guide/]]></link>
			<title>VES releases On-Set VFX Data Guide</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:57:48 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/05/01/virtucamera-2-the-weird-byte-goes-android/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/05/01/virtucamera-2-the-weird-byte-goes-android/]]></link>
			<title>VirtuCamera 2: The Weird Byte goes Android</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:57:40 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/04/27/fmx-2026-bets-on-sound-and-spatial-craft/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/04/27/fmx-2026-bets-on-sound-and-spatial-craft/]]></link>
			<title>FMX 2026 bets on sound and spatial craft</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:57:35 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/04/23/volume-forge-for-blender/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/04/23/volume-forge-for-blender/]]></link>
			<title>Volume Forge for Blender</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:57:29 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/04/23/ice-art-2026-i-recordings-are-now-live/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/04/23/ice-art-2026-i-recordings-are-now-live/]]></link>
			<title>ICE.ART 2026.I recordings are now live</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:57:22 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/04/17/adobe-after-effects-26-2-adds-object-matte-and-more/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/04/17/adobe-after-effects-26-2-adds-object-matte-and-more/]]></link>
			<title>Adobe After Effects 26.2 adds Object Matte and more</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:57:17 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/04/16/epic-games-ships-twinmotion-2026-1/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/04/16/epic-games-ships-twinmotion-2026-1/]]></link>
			<title>Epic Games ships Twinmotion 2026.1</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:57:12 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/04/13/fmx-2026-adds-animation-lens-talks-and-of-course-ai/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/04/13/fmx-2026-adds-animation-lens-talks-and-of-course-ai/]]></link>
			<title>FMX 2026 adds animation, lens talks and of course AI</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:57:07 +0000]]></pubDate>
		</item>
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			<guid><![CDATA[https://digitalproduction.com/2026/04/10/switchx-api-for-video-transformations-in-your-pipeline/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/04/10/switchx-api-for-video-transformations-in-your-pipeline/]]></link>
			<title>SwitchX API for video transformations in YOUR pipeline</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:57:01 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/04/07/open-light-procedural-hdr-lighting-without-the-texture-archaeology/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/04/07/open-light-procedural-hdr-lighting-without-the-texture-archaeology/]]></link>
			<title>Open Light: Procedural HDR Lighting Without the Texture Archaeology</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:56:55 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/04/03/beeble-background-remover-hits-cloud-app/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/04/03/beeble-background-remover-hits-cloud-app/]]></link>
			<title>Beeble Background Remover hits Cloud app</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:56:45 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/04/06/realityscan-2-1-1-adds-better-colmap-support-and-new-xmp-export-options/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/04/06/realityscan-2-1-1-adds-better-colmap-support-and-new-xmp-export-options/]]></link>
			<title>RealityScan 2.1.1 adds better COLMAP support and new XMP export options</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:56:39 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/03/30/xr-day-2026-brings-xr-to-ludwigsburg/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/03/30/xr-day-2026-brings-xr-to-ludwigsburg/]]></link>
			<title>XR Day 2026 brings XR to Ludwigsburg</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:56:34 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/03/20/sony-to-wind-down-pixomondo/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/03/20/sony-to-wind-down-pixomondo/]]></link>
			<title>Sony to wind down Pixomondo</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:56:28 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/03/20/jangafx-makes-its-layoff-assistance-programme-permanent/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/03/20/jangafx-makes-its-layoff-assistance-programme-permanent/]]></link>
			<title>JangaFX makes its layoff assistance programme permanent</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:56:23 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/03/16/pixel-lab-drops-free-blood-hit-alembic/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/03/16/pixel-lab-drops-free-blood-hit-alembic/]]></link>
			<title>Pixel Lab drops free Blood Hit Alembic</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:56:18 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/03/12/fmx-2026-program-goes-live/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/03/12/fmx-2026-program-goes-live/]]></link>
			<title>FMX 2026 program goes live</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:56:12 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/03/11/on-a-mission-creating-no-ones-light/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/03/11/on-a-mission-creating-no-ones-light/]]></link>
			<title>On a Mission: Creating “NO ONE’S LIGHT”</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:56:06 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/03/09/mpcs-cold-storage/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/03/09/mpcs-cold-storage/]]></link>
			<title>MPC&#8217;s Cold Storage</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:56:00 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/03/10/texturing-xyz-puts-skap-online-pores-included/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/03/10/texturing-xyz-puts-skap-online-pores-included/]]></link>
			<title>Texturing XYZ puts SKAP online, pores included</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:55:55 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/03/06/vfx-school-closes-and-leaves-the-lights-on/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/03/06/vfx-school-closes-and-leaves-the-lights-on/]]></link>
			<title>VFX School Closes and Leaves the Lights On</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:55:49 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/03/05/autodesk-adds-generative-3d-to-flow-studio/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/03/05/autodesk-adds-generative-3d-to-flow-studio/]]></link>
			<title>Autodesk adds generative 3D to Flow Studio</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:55:43 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/03/05/tyflow-2-adds-cuda-fluid-solver-and-20-infernos/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/03/05/tyflow-2-adds-cuda-fluid-solver-and-20-infernos/]]></link>
			<title>tyFlow 2 adds CUDA fluid solver and 20 Infernos</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:55:36 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/03/03/renderman-27-2-adds-usd-and-xpu-updates/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/03/03/renderman-27-2-adds-usd-and-xpu-updates/]]></link>
			<title>RenderMan 27.2 adds USD and XPU updates</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:55:30 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/02/27/beeble-switchx-focuses-on-easy-background-swaps/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/02/27/beeble-switchx-focuses-on-easy-background-swaps/]]></link>
			<title>Beeble SwitchX focuses on easy background swaps</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:55:25 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/03/03/cinema-4d-plugin-for-organic-line-growth-hits-the-web/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/03/03/cinema-4d-plugin-for-organic-line-growth-hits-the-web/]]></link>
			<title>Cinema 4D plugin for organic line growth hits the web</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:55:20 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/02/26/nuke-17-0-rewires-3d-and-adds-gaussian-splats/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/02/26/nuke-17-0-rewires-3d-and-adds-gaussian-splats/]]></link>
			<title>Nuke 17.0 rewires 3D and adds Gaussian Splats</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:55:14 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/02/19/syntheyes-2026-speeds-up/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/02/19/syntheyes-2026-speeds-up/]]></link>
			<title>SynthEyes 2026 Speeds Up</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:55:09 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/02/20/djv-3-3-3-fixes-flipped-export-and-adds-escape/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/02/20/djv-3-3-3-fixes-flipped-export-and-adds-escape/]]></link>
			<title>DJV 3.3.3 fixes flipped export and adds Escape</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:55:04 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/02/18/foundry-buys-griptape-to-orchestrate-ai/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/02/18/foundry-buys-griptape-to-orchestrate-ai/]]></link>
			<title>Foundry buys Griptape to &#8220;orchestrate AI&#8221;</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:54:57 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/02/19/fmx-2026-spotlights-fire-fur-and-pipelines/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/02/19/fmx-2026-spotlights-fire-fur-and-pipelines/]]></link>
			<title>FMX 2026 spotlights fire, fur and pipelines</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:54:53 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/02/17/sidefx-launches-central-houdini-learning-hub/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/02/17/sidefx-launches-central-houdini-learning-hub/]]></link>
			<title>SideFX launches central Houdini learning hub</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:54:47 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/02/17/pftrack-update-tidies-maya-and-lidar-workflows/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/02/17/pftrack-update-tidies-maya-and-lidar-workflows/]]></link>
			<title>PFTrack update tidies Maya and LiDAR workflows</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:54:42 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/02/16/instalod-2026-targets-vr-and-animation-pipelines/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/02/16/instalod-2026-targets-vr-and-animation-pipelines/]]></link>
			<title>InstaLOD 2026 Targets VR and Animation Pipelines</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:54:37 +0000]]></pubDate>
		</item>
					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/02/17/kiri-engine-releases-free-scatter-for-blender/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/02/17/kiri-engine-releases-free-scatter-for-blender/]]></link>
			<title>KIRI Engine releases free Scatter for Blender</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:54:32 +0000]]></pubDate>
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					<item>
			<guid><![CDATA[https://digitalproduction.com/2026/02/12/quad-wrap-offers-quad-first-retopology-no-magic-wand/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/02/12/quad-wrap-offers-quad-first-retopology-no-magic-wand/]]></link>
			<title>Quad Wrap offers quad-first retopology, no magic wand</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:54:26 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/02/11/katana-9-deepens-usd-and-previews-hydra-2/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/02/11/katana-9-deepens-usd-and-previews-hydra-2/]]></link>
			<title>Katana 9 deepens USD and previews Hydra 2</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:54:18 +0000]]></pubDate>
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			<guid><![CDATA[https://digitalproduction.com/2026/02/09/download-ikea-furniture-as-3d-models-minus-the-trolley/]]></guid>
			<link><![CDATA[https://digitalproduction.com/2026/02/09/download-ikea-furniture-as-3d-models-minus-the-trolley/]]></link>
			<title>Download IKEA furniture as 3D models, minus the trolley</title>
			<pubDate><![CDATA[Wed, 14 Oct 2026 20:54:12 +0000]]></pubDate>
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