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	<title>Autodesk Flow - DIGITAL PRODUCTION</title>
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		<title>Autodesk launches Maya 2026.3 &#038; Creative 2026.3</title>
		<link>https://digitalproduction.com/2025/11/13/autodesk-launches-maya-2026-3-creative-2026-3/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Thu, 13 Nov 2025 08:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3D animation]]></category>
		<category><![CDATA[Arnold 5.5.4]]></category>
		<category><![CDATA[Autodesk Arnold 7.4]]></category>
		<category><![CDATA[Autodesk Flow]]></category>
		<category><![CDATA[Autodesk Maya]]></category>
		<category><![CDATA[Bifrost 2.15]]></category>
		<category><![CDATA[Bifrost Maya 2026]]></category>
		<category><![CDATA[Digital Production]]></category>
		<category><![CDATA[LookdevX]]></category>
		<category><![CDATA[Maya USD enhancements]]></category>
		<category><![CDATA[OpenPBR Maya]]></category>
		<category><![CDATA[USD]]></category>
		<category><![CDATA[VFX pipeline]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=225014</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/GUID-90E962EB-96C2-4807-85A6-370AC68C9FA2.png?fit=800%2C450&quality=72&ssl=1" width="800" height="450" title="" alt="A whimsical scene featuring a cartoon Santa Claus on a vintage motorcycle equipped with skis, navigating through a snowy landscape. Snow-covered houses and fluffy clouds are visible in the bright blue sky, enhancing the festive atmosphere." /></div><div><p>Maya 2026.3 packs Bifrost rigid bodies, Graph Editor channel sets, Flow connectivity, and an upgraded USD asset resolver.</p>
<p>The post <a href="https://digitalproduction.com/2025/11/13/autodesk-launches-maya-2026-3-creative-2026-3/">Autodesk launches Maya 2026.3 & Creative 2026.3</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/GUID-90E962EB-96C2-4807-85A6-370AC68C9FA2.png?fit=800%2C450&quality=72&ssl=1" width="800" height="450" title="" alt="A whimsical scene featuring a cartoon Santa Claus on a vintage motorcycle equipped with skis, navigating through a snowy landscape. Snow-covered houses and fluffy clouds are visible in the bright blue sky, enhancing the festive atmosphere." /></div><div><div class='__iawmlf-post-loop-links' style='display:none;' data-iawmlf-post-links='[{&quot;id&quot;:249,&quot;href&quot;:&quot;https:\/\/help.autodesk.com\/view\/MAYAUL\/2026\/ENU\/?guid=GUID-E30563A9-74A3-4E4B-A955-CDDD25A562FD&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20251227131128\/https:\/\/help.autodesk.com\/view\/MAYAUL\/2026\/ENU\/?guid=GUID-E30563A9-74A3-4E4B-A955-CDDD25A562FD&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-29 02:54:51&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-14 19:48:52&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-23 14:46:54&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-30 07:25:12&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-03 09:34:36&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-09 16:27:12&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-19 17:42:31&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-26 12:46:48&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-15 16:23:54&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-24 16:35:58&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-02 05:28:30&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-06 02:00:19&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-10 10:19:53&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-15 18:34:07&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-04-15 18:34:07&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:250,&quot;href&quot;:&quot;https:\/\/help.autodesk.com\/view\/MAYAUL\/2026\/ENU\/?guid=GUID-E9B8A532-1D05-4F8E-81C0-7A94A0851152&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20251113102854\/https:\/\/help.autodesk.com\/view\/MAYAUL\/2026\/ENU\/?guid=GUID-E9B8A532-1D05-4F8E-81C0-7A94A0851152&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-27 13:09:41&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-14 19:48:52&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-23 14:47:05&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-30 07:25:14&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-03 09:34:54&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-09 16:28:04&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-19 18:33:43&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-26 12:47:04&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-15 16:23:56&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-24 16:36:03&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-02 05:28:32&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-06 02:00:19&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-10 10:20:01&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-15 18:36:42&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-04-15 18:36:42&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;}]'></div>
<p class="wp-block-paragraph">Autodesk’s <a href="https://help.autodesk.com/view/MAYAUL/2026/ENU/?guid=GUID-E30563A9-74A3-4E4B-A955-CDDD25A562FD" title="">Maya 2026.3,</a> now available through the Autodesk Account portal, delivers substantial mid-cycle additions. The update introduces new animation management tools, Bifrost rigid bodies, expanded <a href="https://digitalproduction.com/tag/usd/" title="USD">USD </a>support, and deeper integration with Autodesk Flow 0.11.0.</p>



<h3 id="animation-channel-sets-and-contextual-tools" class="wp-block-heading">Animation: Channel Sets and contextual tools</h3>



<p class="wp-block-paragraph">Animators gain new control with Channel Sets in the Graph Editor, which allow grouping and sharing collections of channels for cleaner scene management. A new toggle lets artists hide or show pins, shifting focus toward organised channel groups. Animate in Context now includes a demo project showcasing its capabilities, and the MotionMaker Editor gains a contextual right-click menu for faster access to character key operations.</p>



<figure class="wp-block-image"><img data-recalc-dims="1"  fetchpriority="high"  decoding="async"  width="800"  height="450"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/GUID-DBFBC527-DDC1-4E53-AA10-AFE75A6BA672.gif?resize=800%2C450&#038;ssl=1"  alt="https://help.autodesk.com/cloudhelp/2026/ENU/Maya-WhatsNew/images/GUID-DBFBC527-DDC1-4E53-AA10-AFE75A6BA672.gif"  class="wp-image-225054" ></figure>



<h3 id="technical-rigging-dynamic-geometry-attributes" class="wp-block-heading">Technical rigging: Dynamic Geometry Attributes</h3>



<p class="wp-block-paragraph">Dynamic Geometry Attributes give technical artists per-vertex analysis tools to identify rigging problem areas and improve deformation quality. They can also drive procedural effects such as animated wrinkles. Example scenes are available in the Content Browser under Animation &gt; Dynamic Geometry Attributes.</p>



<h3 id="camera-sequencer-refined-shot-creation" class="wp-block-heading">Camera Sequencer: refined shot creation</h3>



<p class="wp-block-paragraph">The Camera Sequencer now offers a more intuitive and flexible shot-creation workflow. Autodesk describes this as an expansion of existing functionality rather than a major overhaul, focusing on smoother editing and management of camera sequences.</p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  width="800"  height="450"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/GUID-37F94E94-BC68-437D-AFA9-4D0138B5D978.png?resize=800%2C450&#038;quality=72&#038;ssl=1"  alt="https://help.autodesk.com/cloudhelp/2026/ENU/Maya-WhatsNew/images/GUID-37F94E94-BC68-437D-AFA9-4D0138B5D978.png"  class="wp-image-225056" ></figure>



<h3 id="lookdevx-1-10-0-refined-look-development" class="wp-block-heading">LookdevX 1.10.0: refined look development</h3>



<p class="wp-block-paragraph">LookdevX 1.10.0 brings colour-management updates, improved generative-texture APIs, and clearer documentation. These refinements aim to stabilise the framework for shader and material development across pipelines.</p>



<h3 id="usd-0-34-new-asset-resolver" class="wp-block-heading">USD 0.34: new Asset Resolver</h3>



<p class="wp-block-paragraph"><a href="https://help.autodesk.com/view/MAYAUL/2026/ENU/?guid=GUID-E9B8A532-1D05-4F8E-81C0-7A94A0851152" title="">USD for Maya 0.34</a> introduces the Asset Resolver, simplifying asset loading and improving portability between different production environments. The update refines asset referencing and streamlines project structure handling.</p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  width="800"  height="450"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/GUID-471453B2-7F15-48EB-8BF3-6AD735193DAA.png?resize=800%2C450&#038;quality=72&#038;ssl=1"  alt="https://help.autodesk.com/cloudhelp/2026/ENU/Maya-WhatsNew/images/GUID-471453B2-7F15-48EB-8BF3-6AD735193DAA.png"  class="wp-image-225055" ></figure>



<h3 id="bifrost-2-15-0-0-rigid-bodies-debut" class="wp-block-heading">Bifrost 2.15.0.0: rigid bodies debut</h3>



<p class="wp-block-paragraph">Bifrost 2.15.0.0 delivers its first implementation of rigid-body dynamics, adding simulation capabilities for solid objects alongside the existing fluid and aerosol solvers. It also brings fracturing, Boolean modelling tools, and a range of general stability improvements.</p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="582"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/GUID-4D2A2E1B-B8E5-4474-8BE5-C5A4D820DA1A.png?resize=1200%2C582&#038;quality=72&#038;ssl=1"  alt="https://help.autodesk.com/cloudhelp/2026/ENU/Maya-WhatsNew/images/GUID-4D2A2E1B-B8E5-4474-8BE5-C5A4D820DA1A.png"  class="wp-image-225057"  srcset="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/GUID-4D2A2E1B-B8E5-4474-8BE5-C5A4D820DA1A.png?w=1913&amp;quality=72&amp;ssl=1 1913w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/GUID-4D2A2E1B-B8E5-4474-8BE5-C5A4D820DA1A.png?resize=768%2C373&amp;quality=72&amp;ssl=1 768w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/GUID-4D2A2E1B-B8E5-4474-8BE5-C5A4D820DA1A.png?resize=1536%2C745&amp;quality=72&amp;ssl=1 1536w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/GUID-4D2A2E1B-B8E5-4474-8BE5-C5A4D820DA1A.png?resize=1200%2C582&amp;quality=72&amp;ssl=1 1200w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/GUID-4D2A2E1B-B8E5-4474-8BE5-C5A4D820DA1A.png?resize=380%2C184&amp;quality=72&amp;ssl=1 380w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/GUID-4D2A2E1B-B8E5-4474-8BE5-C5A4D820DA1A.png?resize=550%2C267&amp;quality=72&amp;ssl=1 550w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/GUID-4D2A2E1B-B8E5-4474-8BE5-C5A4D820DA1A.png?resize=800%2C388&amp;quality=72&amp;ssl=1 800w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/GUID-4D2A2E1B-B8E5-4474-8BE5-C5A4D820DA1A.png?resize=1160%2C563&amp;quality=72&amp;ssl=1 1160w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/GUID-4D2A2E1B-B8E5-4474-8BE5-C5A4D820DA1A.png?resize=80%2C39&amp;quality=72&amp;ssl=1 80w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/GUID-4D2A2E1B-B8E5-4474-8BE5-C5A4D820DA1A.png?resize=760%2C369&amp;quality=72&amp;ssl=1 760w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/GUID-4D2A2E1B-B8E5-4474-8BE5-C5A4D820DA1A.png?resize=1100%2C534&amp;quality=72&amp;ssl=1 1100w, https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/GUID-4D2A2E1B-B8E5-4474-8BE5-C5A4D820DA1A.png?resize=1600%2C776&amp;quality=72&amp;ssl=1 1600w" ></figure>



<h3 id="rendering-arnold-for-maya-5-5-4" class="wp-block-heading">Rendering: Arnold for Maya 5.5.4</h3>



<p class="wp-block-paragraph">Arnold integration advances to MtoA 5.5.4, adding a new Inference imager, enhancements to Global Light Sampling, and various bug fixes.</p>



<h3 id="autodesk-flow-0-11-0-integration" class="wp-block-heading">Autodesk Flow 0.11.0 integration</h3>



<p class="wp-block-paragraph">Flow 0.11.0 now installs automatically with Maya 2026.3, connecting Maya to <a href="https://digitalproduction.com/tag/autodesk/" title="Autodesk">Autodesk</a>’s collaborative ecosystem. It supports Animate in Context and other Flow-based features through a background desktop service.</p><p>The post <a href="https://digitalproduction.com/2025/11/13/autodesk-launches-maya-2026-3-creative-2026-3/">Autodesk launches Maya 2026.3 & Creative 2026.3</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:copyright>DIGITAL PRODUCTION</media:copyright>
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		<item>
		<title>Autodesk adds AI Assistants to Maya (and beyond)</title>
		<link>https://digitalproduction.com/2025/09/18/autodesk-adds-ai-assistants-to-maya-and-beyond/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Thu, 18 Sep 2025 06:03:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3D animation]]></category>
		<category><![CDATA[AI in VFX]]></category>
		<category><![CDATA[Autodesk]]></category>
		<category><![CDATA[Autodesk AI]]></category>
		<category><![CDATA[Autodesk Flow]]></category>
		<category><![CDATA[Autodesk machine learning]]></category>
		<category><![CDATA[Autodesk Maya]]></category>
		<category><![CDATA[Maya AI tools]]></category>
		<category><![CDATA[Maya new features]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=202962</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Griffin-Animation-Studios.png?fit=1200%2C673&quality=72&ssl=1" width="1200" height="673" title="Griffin Animation Studios created 90-second short Phantom Sky in a third of the time it would have before MotionMaker." alt="A stylized action scene depicting a character in mid-air, surrounded by glowing blue energy, breaking through a wall. A dynamic, futuristic environment is visible with neon lights and a dog running beside the character." /></div><div><p>Maya gets AI Assistants and Graph Assist. Autodesk outlines a larger AI push for artists.</p>
<p>The post <a href="https://digitalproduction.com/2025/09/18/autodesk-adds-ai-assistants-to-maya-and-beyond/">Autodesk adds AI Assistants to Maya (and beyond)</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
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<p class="wp-block-paragraph"><a href="https://www.autodesk.com">Autodes</a>k has announced a set of AI-driven features for <a href="https://digitalproduction.com/tag/maya/" title="Maya">Maya</a>, marking the company’s first direct integration of artificial intelligence into its flagship 3D tool. The additions, presented at <a href="https://conferences.autodesk.com/flow/autodesk/au2025/web/page/overview" title="">AU 2025</a>, centre on generative AI assistants and a new AI-powered animation tool.</p>



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<p class="wp-block-paragraph">The <strong>AI Assistants</strong> are designed as conversational agents inside Maya’s interface. Autodesk states that they can generate textures, 3D assets, lighting setups, and animation snippets from text prompts. The company positions these assistants as optional helpers that can be invoked when needed, not as replacements for manual workflows. At press time, Autodesk has not specified which generative models underpin these features, or how data is handled during asset generation.</p>



<p class="wp-block-paragraph">The <strong>Graph Assist</strong> tool targets animation workflows. Autodesk describes it as a system that interprets natural language commands such as “make this motion loop seamlessly” or “add anticipation before the jump” and then applies the corresponding animation curve adjustments in Maya’s Graph Editor. The exact scope of supported commands and the degree of manual clean-up required remain unclear.</p>



<p class="wp-block-paragraph">Both features are slated for preview in Maya later this year. Autodesk has not committed to a release date for general availability.</p>



<h2 id="autodesks-wider-ai-strategy" class="wp-block-heading">Autodesk’s wider AI strategy</h2>



<p class="wp-block-paragraph">Beyond Maya, Autodesk is promoting AI as a cross-platform strategy. In its official announcement, the company frames AI as part of its long-term plan to integrate generative and assistive systems across <a>Autodesk Flow</a>{:target=&#8221;_blank&#8221;}, its connected media and entertainment platform.</p>



<p class="wp-block-paragraph">Autodesk highlights four pillars:</p>



<ol class="wp-block-list">
<li><strong>Assistants</strong>: context-aware helpers embedded in tools.</li>



<li><strong>Graph Assist</strong>: language-driven animation adjustments.</li>



<li><strong>Generative asset creation</strong>: models producing textures, props, and environments.</li>



<li><strong>Automation</strong>: background tasks such as clean-up, retargeting, or optimisation.</li>
</ol>



<p class="wp-block-paragraph">The vendor states that its AI development follows “responsible AI” principles, including transparency and artist control. However, specific details on training datasets, model providers, or compute infrastructure are not disclosed. Autodesk emphasises that AI will remain optional, with human artists retaining final authority over creative decisions.</p>



<h2 id="between-promise-and-production" class="wp-block-heading">Between promise and production</h2>



<p class="wp-block-paragraph">Autodesk’s messaging is consistent: AI should reduce repetitive work and allow artists to spend more time on creative tasks. However, concrete performance data, integration details, and production-tested case studies are not yet available.</p>



<p class="wp-block-paragraph">Notably, Autodesk has not addressed licensing implications for AI-generated assets, nor has it clarified whether generated content is considered royalty-free for commercial projects. These are critical questions for production teams.</p>



<h2 id="conclusion" class="wp-block-heading">Conclusion</h2>



<p class="wp-block-paragraph">Maya’s AI Assistants and Graph Assist represent Autodesk’s first visible move into AI-assisted 3D creation. The broader strategy signals that similar tools will spread across Autodesk’s media and entertainment products.</p>



<p class="wp-block-paragraph">As always, production environments demand stability and predictability. Artists and studios should evaluate these AI features in controlled tests before adopting them for active projects.</p><p>The post <a href="https://digitalproduction.com/2025/09/18/autodesk-adds-ai-assistants-to-maya-and-beyond/">Autodesk adds AI Assistants to Maya (and beyond)</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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