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		<title>Maxon releases ZBrush 2023!</title>
		<link>https://digitalproduction.com/2023/01/16/maxon-veroeffentlicht-zbrush-2023/</link>
		
		<dc:creator><![CDATA[Patrick Poti]]></dc:creator>
		<pubDate>Mon, 16 Jan 2023 14:50:50 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3d sculpting]]></category>
		<category><![CDATA[CG Sculpt]]></category>
		<category><![CDATA[GoZBrush]]></category>
		<category><![CDATA[Maxon]]></category>
		<category><![CDATA[presentation]]></category>
		<category><![CDATA[Sculpting]]></category>
		<guid isPermaLink="false">https://www.digitalproduction.com/?p=113882</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2023/01/Maxon-veroeffentlicht-ZBrush-2023_Banner.jpg?fit=796%2C485&quality=80&ssl=1" width="796" height="485" title="" alt="" /></div><div><p>The software developer Maxon (Cinema 4D, etc.) has released the latest version of its 3D sculpting software. One new feature: integration with the Redshift renderer - and what else?</p>
<p>The post <a href="https://digitalproduction.com/2023/01/16/maxon-veroeffentlicht-zbrush-2023/">Maxon releases ZBrush 2023!</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2023/01/Maxon-veroeffentlicht-ZBrush-2023_Banner.jpg?fit=796%2C485&quality=80&ssl=1" width="796" height="485" title="" alt="" /></div><div><p><strong>In nuce:</strong> Software developer Maxon has announced the release of ZBrush 2023, the latest version of the popular 3D sculpting programme. This is according to an announcement on 3dvf.com, which was published on 12 January this year.</p>
<p><strong>In toto:</strong> The feature-length product presentation right here below, hosted by Paul Gaboury, 3D Product Development Manager at Pixologic, takes you through in detail the innovations that will be introduced with ZBrush 2023. Below are three of the most important points associated with the release.</p>
<p><strong>Special ZBrush Presentation</strong><br />
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/cP4iQ9ju3Lk?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe></p>
<ul>
<li><strong>Integration with renderer Redshift:</strong> As Digital Production already reported on <strong><a href="https://www.digitalproduction.com/2023/01/13/neuerungen-fuer-die-maxon-one-produktlinie/">13 January 2023</a> </strong>as part of the news on the innovations in the Maxon One product line, the new ZBrush now also includes the renderer Redshift – which is intended to enable the rendering of high-resolution images using subsurface scattering and emissive light generation. The announcement on 3dvf.com also states that ZBrush 2023 supports standard, MatCap and Redshift materials with regard to Redshift.</li>
<li><strong>New, supported materials:</strong> Materials that can be used to generate metal surfaces or caustics for glass are also supported.</li>
<li><strong>Support for powerful processors:</strong> The new ZBrush utilises the processor architecture of the Apple M1 and M2 processors.</li>
</ul>
<p><strong>Click further:</strong> For an in-depth look at the new features of ZBrush 2023, click through to the official announcement – published on <strong><a href="https://www.zbrushcentral.com/t/zbrush-2023-available-now/440675/6">zbrushcentral.com</a></strong> by ZBrush customer support representative Mathew Yetter. On <strong><a href="https://www.digitalproduction.com/2021/12/16/maxon-kauft-pixologic-filmwirtschaft/">16 December 2021</a></strong>, Digital Production reported when Pixologic was acquired by Maxon – and the 3D sculpting program ZBrush became part of the Cinema 4D product family. The lead image of this news item, which can be seen in the cut, comes from the creative portfolio of freelance character artist <strong><a href="https://www.artstation.com/sexypolygons">Piotr Rusnarczyk</a></strong>.</p>
<p><strong>Sources: <a href="https://3dvf.com/en/maxon-releases-zbrush-2023/">3dvf.com</a> ( </strong>message from web editor Shadows), <strong><a href="https://www.zbrushcentral.com/t/zbrush-2023-available-now/440675/6">zbrushcentral.com</a> ( </strong>publication note from 11.01.2023)<span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:3184,&quot;href&quot;:&quot;https:\/\/www.digitalproduction.com\/2023\/01\/13\/neuerungen-fuer-die-maxon-one-produktlinie&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20240523150543\/https:\/\/www.digitalproduction.com\/2023\/01\/13\/neuerungen-fuer-die-maxon-one-produktlinie&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 07:58:36&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-24 00:37:44&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-20 14:12:49&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-03-31 08:19:04&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-03-31 08:19:04&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:3185,&quot;href&quot;:&quot;https:\/\/www.zbrushcentral.com\/t\/zbrush-2023-available-now\/440675\/6&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;https:\/\/www.zbrushcentral.com\/t\/update-to-zbrush-2023-0-1-now-available\/440675\/6&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:3186,&quot;href&quot;:&quot;https:\/\/www.digitalproduction.com\/2021\/12\/16\/maxon-kauft-pixologic-filmwirtschaft&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20240623034914\/https:\/\/www.digitalproduction.com\/2021\/12\/16\/maxon-kauft-pixologic-filmwirtschaft&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 07:58:39&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-01-07 09:37:05&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-01-24 00:37:42&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-02-02 23:32:57&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-02-08 18:10:58&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-03-07 00:50:39&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-03-20 14:12:47&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-03-31 08:19:02&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-04-12 20:43:31&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-04-17 13:29:36&quot;,&quot;http_code&quot;:404}],&quot;broken&quot;:true,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-04-17 13:29:36&quot;,&quot;http_code&quot;:404},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:3187,&quot;href&quot;:&quot;https:\/\/www.artstation.com\/sexypolygons&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20250416145936\/https:\/\/www.artstation.com\/sexypolygons&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 07:58:40&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-01-24 00:37:40&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-01 02:48:02&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-20 14:12:44&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-31 08:19:01&quot;,&quot;http_code&quot;:403}],&quot;broken&quot;:true,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-03-31 08:19:01&quot;,&quot;http_code&quot;:403},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:3188,&quot;href&quot;:&quot;https:\/\/3dvf.com\/en\/maxon-releases-zbrush-2023&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20250521193605\/https:\/\/3dvf.com\/en\/maxon-releases-zbrush-2023\/&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 07:58:42&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-01-24 00:37:42&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-03-20 14:12:48&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-03-31 08:19:01&quot;,&quot;http_code&quot;:206}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-03-31 08:19:01&quot;,&quot;http_code&quot;:206},&quot;process&quot;:&quot;done&quot;}]"></span></p><p>The post <a href="https://digitalproduction.com/2023/01/16/maxon-veroeffentlicht-zbrush-2023/">Maxon releases ZBrush 2023!</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></content:encoded>
					
		
		
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<post-id xmlns="com-wordpress:feed-additions:1">113882</post-id>	</item>
		<item>
		<title>How does Speed Sculpting work in ZBrush?</title>
		<link>https://digitalproduction.com/2022/11/02/wie-geht-speed-sculpting-in-zbrush/</link>
		
		<dc:creator><![CDATA[Patrick Poti]]></dc:creator>
		<pubDate>Wed, 02 Nov 2022 09:00:14 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3d sculpting]]></category>
		<category><![CDATA[GoZBrush]]></category>
		<category><![CDATA[Sculpting]]></category>
		<guid isPermaLink="false">https://www.digitalproduction.com/?p=111046</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/10/Wie-geht-Speed-Sculpting-in-ZBrush_Banner.jpg?fit=1200%2C627&quality=80&ssl=1" width="1200" height="627" title="" alt="" /></div><div><p>Justin Fields, one of the designers behind Star Trek Discovery and the Predator film Prey, shows how to build an alien character in ZBrush in no time at all.</p>
<p>The post <a href="https://digitalproduction.com/2022/11/02/wie-geht-speed-sculpting-in-zbrush/">How does Speed Sculpting work in ZBrush?</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/10/Wie-geht-Speed-Sculpting-in-ZBrush_Banner.jpg?fit=1200%2C627&quality=80&ssl=1" width="1200" height="627" title="" alt="" /></div><div><p><strong><span style="font-size: 10.5pt; font-family: 'Verdana',sans-serif; color: #222222; background: white;">In nuce:</span></strong><span style="font-size: 10.5pt; font-family: 'Verdana',sans-serif; color: #222222; background: white;"><span style="box-sizing: border-box; font-variant-ligatures: normal; font-variant-caps: normal; orphans: 2; text-align: start; widows: 2; -webkit-text-stroke-width: 0px; text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; float: none; word-spacing: 0px;"><span style="box-sizing: border-box; font-variant-ligatures: normal; font-variant-caps: normal; orphans: 2; text-align: start; widows: 2; -webkit-text-stroke-width: 0px; text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; word-spacing: 0px;"> </span><span style="box-sizing: border-box; font-variant-ligatures: normal; font-variant-caps: normal; orphans: 2; text-align: start; widows: 2; -webkit-text-stroke-width: 0px; text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; word-spacing: 0px;">As a follow-up to this year’s Siggraph, where Maxon was present with its The 3D and Motion Design Show, the associated live recordings have now been released as YouTube videos – among the prominent personnel is</span> Justin Fields, who is represented with two videos on sculpting in ZBrush.</span></span></p>
<p><strong>Justin Fields @ The 3D and Motion Design Show Siggraph 2022, Day 1</strong><br />
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/iSurevejdaA?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe></p>
<p><span style="font-size: 10.5pt; font-family: 'Verdana',sans-serif; color: #222222; background: white;"><strong>In toto:</strong> In the first video, which lasts just over three quarters of an hour, Justin demonstrates that he is not known for building assets and characters in ZBrush at lightning speed for nothing. Justin sculpts an alien, which the audience christens Globo. In the second, almost hour-long video, Justin shows some of his work samples (for the Disney Plus film Prey, for which Justin designed the inside of the Predator mask, for example). See the second video from minute 3:50, or the corresponding<strong><a href="https://www.artstation.com/artwork/9NalxW"> Artstation posting</a></strong>. But Justin was also active for the sci-fi series Star Trek Discovery, which can be marvelled at from minute 4:50 of the second video).</span></p>
<p><strong>Justin Fields @ The 3D and Motion Design Show Siggraph 2022, Day 2</strong><br />
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/9waWHP5Z3Mg?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&start=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe></p>
<p><span style="font-size: 10.5pt; font-family: 'Verdana',sans-serif; color: #222222; background: white;"><strong>Who is <a href="https://www.artstation.com/justinfields">Justin Fields</a>?</strong> Justin is a professional 3D sculptor who has also worked as a creative director and concept artist at visual development studio <strong><a href="https://www.sanctumstudios.net/">Sanctum Studios </a></strong>for over three years. Recently, Sanctum Studios collaborated with special effects company ADI (Amalgamated Dynamics, Inc.) to create some of the designs for the fifth Predator film, Prey (Digital Production reported on MPC’s VFX breakdown for the film on <strong><a href="https://www.digitalproduction.com/2022/10/25/prey-vfx-breakdown/">25 October this year</a></strong> ).</span><span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:3619,&quot;href&quot;:&quot;https:\/\/www.artstation.com\/artwork\/9NalxW&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20240304172916\/https:\/\/www.artstation.com\/artwork\/9NalxW&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 09:44:10&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-02-01 10:23:19&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-02-17 15:26:12&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-06 09:37:18&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-04-14 08:42:30&quot;,&quot;http_code&quot;:403}],&quot;broken&quot;:true,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-04-14 08:42:30&quot;,&quot;http_code&quot;:403},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:3620,&quot;href&quot;:&quot;https:\/\/www.artstation.com\/justinfields&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20251214222538\/https:\/\/www.artstation.com\/justinfields&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 09:44:11&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-02-01 10:23:19&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-02-17 15:26:14&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-06 09:37:19&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-04-14 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08:42:30&quot;,&quot;http_code&quot;:404},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:3058,&quot;href&quot;:&quot;https:\/\/www.digitalproduction.com\/2022\/10\/25\/prey-vfx-breakdown&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20240623041816\/https:\/\/www.digitalproduction.com\/2022\/10\/25\/prey-vfx-breakdown&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 07:17:46&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-08 04:32:35&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-15 02:19:30&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-20 09:16:57&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-01 10:23:22&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-08 11:50:23&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-11 13:06:56&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-17 15:26:15&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-26 09:28:28&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-06 09:37:21&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-14 13:12:17&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-07 19:06:43&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-04-14 08:42:34&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-24 08:10:25&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-03 17:50:47&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-05-12 00:31:11&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-05-12 00:31:11&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;}]"></span></p><p>The post <a href="https://digitalproduction.com/2022/11/02/wie-geht-speed-sculpting-in-zbrush/">How does Speed Sculpting work in ZBrush?</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></content:encoded>
					
		
		
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