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		<title>A Double Life &#124; Animago Afternoon</title>
		<link>https://digitalproduction.com/2022/08/11/a-double-life-animago-afternoon/</link>
		
		<dc:creator><![CDATA[Patrick Poti]]></dc:creator>
		<pubDate>Thu, 11 Aug 2022 10:02:13 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[animago]]></category>
		<category><![CDATA[animago AWARD]]></category>
		<category><![CDATA[animago CONFERENCE]]></category>
		<category><![CDATA[Kurzfilm]]></category>
		<category><![CDATA[Kurzfilm Animation]]></category>
		<category><![CDATA[Kurzfilm Comedy]]></category>
		<category><![CDATA[kurzfilmfestival]]></category>
		<guid isPermaLink="false">https://www.digitalproduction.com/?p=105259</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/08/A-Double-Life_Animago-Afternoon_Banner.jpg?fit=881%2C534&quality=80&ssl=1" width="881" height="534" title="" alt="" /></div><div><p>The Animago winners from the "Special Jury Prize" category strike again: an animated short film that tackles the social issue of gender identity with black humour.</p>
<p>The post <a href="https://digitalproduction.com/2022/08/11/a-double-life-animago-afternoon/">A Double Life | Animago Afternoon</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/08/A-Double-Life_Animago-Afternoon_Banner.jpg?fit=881%2C534&quality=80&ssl=1" width="881" height="534" title="" alt="" /></div><div><p class="wp-block-paragraph"><strong>In nuce:</strong> In the novella The Breast by Philipp Roth, the protagonist is transformed – into a 155-pound woman’s breast. A steep premise! The way the protagonist reflects on his existence as a woman’s breast provides food for thought on the issue of gender. Job, Joris & Marieke, the Design Academy alumni trio from Eindhoven and Animago winner of 2015, strike a similar thematic chord: A Double Life is the name of the latest animated short film by Job Roggeveen, Joris Oprins and Marieke Blaauw, in which the male part of a heteronormative couple is confronted when their partner suddenly breaks into the male domain – from shaving their face to peeing standing up. Definitely worth seeing (and thinking about)! You can find the complete short film linked below.</p>
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<p class="wp-block-paragraph"><strong>Who are the makers?</strong> The three founders of <strong><a href="http://jobjorisenmarieke.nl/">Job, Joris & Marieke</a> got to </strong>know each other during their studies. In 2007, they founded their studio, which produces unconventional projects with a distinctive look. in 2015, the three released the time travel short film “A Single Life”, which was nominated for an Oscar at the time and flattened the jurors of the Animago Awards to such an extent that the quirky, likeable short film was considered for the “Special Jury Prize” award category.</p>



<p class="wp-block-paragraph"><strong>Click further:</strong> On <strong><a href="https://www.digitalproduction.com/2022/06/09/a-single-life-animago-afternoon/">10 June 2015</a> </strong>, we made our article on “A Single Life” available to you free of charge. We interviewed the three Dutch filmmakers at FMX 2015 – the result is a workshop report that is well worth reading. Have a browse!</p>



<p class="wp-block-paragraph"><strong>A Double Life</strong><br /></p>



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</div></figure><p>The post <a href="https://digitalproduction.com/2022/08/11/a-double-life-animago-afternoon/">A Double Life | Animago Afternoon</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></content:encoded>
					
		
		
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<post-id xmlns="com-wordpress:feed-additions:1">105259</post-id>	</item>
		<item>
		<title>Supermoine Holypop &#124; Animago Afternoon</title>
		<link>https://digitalproduction.com/2022/06/23/supermoine-holypop-animago-afternoon/</link>
		
		<dc:creator><![CDATA[Patrick Poti]]></dc:creator>
		<pubDate>Thu, 23 Jun 2022 10:01:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[animago]]></category>
		<category><![CDATA[animago 2019]]></category>
		<category><![CDATA[Animago 2020]]></category>
		<category><![CDATA[animago 2021]]></category>
		<category><![CDATA[animago CONFERENCE]]></category>
		<category><![CDATA[animago Exhibition]]></category>
		<category><![CDATA[animated short film]]></category>
		<category><![CDATA[Commercial]]></category>
		<category><![CDATA[Kurzfilm]]></category>
		<category><![CDATA[Kurzfilm Comedy]]></category>
		<category><![CDATA[Werbung]]></category>
		<guid isPermaLink="false">https://www.digitalproduction.com/?p=103418</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/06/Supermoine-Holypop_Animago-Afternoon_Banner.jpg?fit=1200%2C578&quality=80&ssl=1" width="1200" height="578" title="" alt="" /></div><div><p>Fasten your seatbelts! Here come the Randale Vikings - and slaughter their way through the monastery. Their goal: the secret ingredient for sugar sherbet! Marvel at the nominee in the "Best Advertising Production" category from 2015.</p>
<p>The post <a href="https://digitalproduction.com/2022/06/23/supermoine-holypop-animago-afternoon/">Supermoine Holypop | Animago Afternoon</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/06/Supermoine-Holypop_Animago-Afternoon_Banner.jpg?fit=1200%2C578&quality=80&ssl=1" width="1200" height="578" title="" alt="" /></div><div><p class="wp-block-paragraph"><strong>In nuce:</strong> As part of our recurring weekly series “Animago Afternoon”, we present pearls, treasures and other gems from last year’s Animago film festivals at the best time of the afternoon. This time we are showing you a short film nominated in the “Best Advertising Production” category, salvaged from the Animago archives in 2015: “Supermoine Holypop” throws <strong>the </strong>bottle cap for the lifestyle drink <strong><a href="http://www.holypop-soda.com/boutique/">Holypop</a> </strong>. The action-packed short film was realised by filmmakers from <strong><a href="https://www.supamonks.com/">Supamonks Studio</a> in </strong>Paris.</p>
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<p class="wp-block-paragraph"><strong>Click on: </strong>You can find the full-length link to the fast-paced short film with plenty of comic splatter below. Our serving suggestion: Take a deep breath after watching the film – and enjoy a freshly cracked bottle of Zuckerbrause?</p>



<p class="wp-block-paragraph"><strong>SUPERMOINE HOLYPOP (le gardien du secret)</strong></p>



<p class="wp-block-paragraph"> </p>



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<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/-OtaCVB_QH0?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2022/06/23/supermoine-holypop-animago-afternoon/">Supermoine Holypop | Animago Afternoon</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:copyright>DIGITAL PRODUCTION</media:copyright>
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<post-id xmlns="com-wordpress:feed-additions:1">103418</post-id>	</item>
		<item>
		<title>Junge Helden &#124; Animago Afternoon</title>
		<link>https://digitalproduction.com/2022/06/15/junge-helden-animago-afternoon/</link>
		
		<dc:creator><![CDATA[Patrick Poti]]></dc:creator>
		<pubDate>Wed, 15 Jun 2022 10:01:36 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[animago]]></category>
		<category><![CDATA[animago 2019]]></category>
		<category><![CDATA[Animago 2020]]></category>
		<category><![CDATA[animago 2021]]></category>
		<category><![CDATA[animago AWARD]]></category>
		<category><![CDATA[animago CONFERENCE]]></category>
		<category><![CDATA[animago Exhibition]]></category>
		<category><![CDATA[animated short film]]></category>
		<category><![CDATA[Kurzfilm]]></category>
		<category><![CDATA[Kurzfilm Animation]]></category>
		<guid isPermaLink="false">https://www.digitalproduction.com/?p=103399</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/06/Junge-Helden_Animago-Afternoon_Banner.jpg?fit=1200%2C614&quality=80&ssl=1" width="1200" height="614" title="" alt="" /></div><div><p>The decision is crucial: How does an organ donor card work? Graduates of the University of Art and Design Halle explain it to you - with the Animago-nominated short film "Young Heroes".  Ready for the organ donor card?</p>
<p>The post <a href="https://digitalproduction.com/2022/06/15/junge-helden-animago-afternoon/">Junge Helden | Animago Afternoon</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/06/Junge-Helden_Animago-Afternoon_Banner.jpg?fit=1200%2C614&quality=80&ssl=1" width="1200" height="614" title="" alt="" /></div><div><p style="line-height: 18.0pt; background: white; margin: 0cm 0cm 18.0pt 0cm;"><strong><span style="font-size: 10.5pt; font-family: 'Verdana',sans-serif; color: #222222;">In nuce:</span></strong><span style="font-size: 10.5pt; font-family: 'Verdana',sans-serif; color: #222222;"> As part of our recurring weekly series “Animago Afternoon”, we present pearls, gems and other gems from last year’s Animago film festivals at the best time of the afternoon. This time we’re showing you the short film nominated in the “Best Visualisation” category, salvaged from the Animago archives in 2015, which addresses a sensitive topic: “Young Heroes” deals with organ donation and was made by Robert Pohle, Ronny Schmidt, Maurice Mersinger and Jochen Mader from Uhsless (now <strong><a href="https://streckenbach.tv/home">Studio Streckenbach</a></strong>). Uli Streckenbach is the man behind Uhsless, who was awarded an animago trophy for his graduation film “Ending Overfishing” at the Kunsthochschule Halle in 2012, as well as for “Let’s talk about soil” a year later (which we presented to you on <strong><a href="https://www.digitalproduction.com/2022/05/25/animierter-augenschmaus-animago-afternoon-22/">25 May this year</a> </strong>). </span></p>
<p style="line-height: 18.0pt; background: white; margin: 0cm 0cm 18.0pt 0cm;"><strong><span style="font-size: 10.5pt; font-family: 'Verdana',sans-serif; color: #222222;">What is “Young Heroes” about?</span></strong><span style="font-size: 10.5pt; font-family: 'Verdana',sans-serif; color: #222222;"> All people are united by mortality. This is often suppressed. People are also very reluctant to think about the reuse of their own organs after death. The “Young Heroes” organisation advocates an individual and considered decision on the subject of organ donation. To this end, Uhsless from Berlin produced a five-minute 3D animation film explaining the organ donation process – step by step, step by step.” This is how Mirja Fürst’s magazine article on the film project, published in <strong><a href="https://www.digitalproduction.com/ausgabe/digital-production-03-2016/">DP 03 : 2016</a></strong>, began.</span></p>
<p style="line-height: 18.0pt; background: white; margin: 0cm 0cm 18.0pt 0cm;"><strong><span style="font-size: 10.5pt; font-family: 'Verdana',sans-serif; color: #222222;">Click further: </span></strong><span style="font-size: 10.5pt; font-family: 'Verdana',sans-serif; color: #222222;">The highly relevant short film is linked below in full length. We say: Watch the film – and consider an organ donor card? Join in at <strong><a href="https://junge-helden.org/">junge-helden.org</a> </strong>or get involved in the good cause.</span></p>
<p><strong>Young heroes: The process of organ donation</strong></p>
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19:59:38&quot;,&quot;http_code&quot;:404}],&quot;broken&quot;:true,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-03-23 19:59:38&quot;,&quot;http_code&quot;:404},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:4188,&quot;href&quot;:&quot;https:\/\/junge-helden.org&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20251206044216\/https:\/\/junge-helden.org\/&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 13:15:28&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-03 20:19:20&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-07 08:19:43&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-13 20:05:22&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-02 12:10:55&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-05 20:33:49&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-08 22:02:52&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-23 19:59:37&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-03-23 19:59:37&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;}]"></span></p><p>The post <a href="https://digitalproduction.com/2022/06/15/junge-helden-animago-afternoon/">Junge Helden | Animago Afternoon</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></content:encoded>
					
		
		
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<post-id xmlns="com-wordpress:feed-additions:1">103399</post-id>	</item>
		<item>
		<title>A Single Life &#124; Animago Afternoon</title>
		<link>https://digitalproduction.com/2022/06/09/a-single-life-animago-afternoon/</link>
					<comments>https://digitalproduction.com/2022/06/09/a-single-life-animago-afternoon/#comments</comments>
		
		<dc:creator><![CDATA[Patrick Poti]]></dc:creator>
		<pubDate>Thu, 09 Jun 2022 10:01:58 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[animago]]></category>
		<category><![CDATA[animago AWARD]]></category>
		<category><![CDATA[animago CONFERENCE]]></category>
		<category><![CDATA[animago Exhibition]]></category>
		<category><![CDATA[animated short film]]></category>
		<category><![CDATA[Kurzfilm]]></category>
		<category><![CDATA[Kurzfilm Animation]]></category>
		<guid isPermaLink="false">https://www.digitalproduction.com/?p=103376</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/06/A-Single-Life_Animago-Afternoon_Banner.jpg?fit=1200%2C615&quality=80&ssl=1" width="1200" height="615" title="" alt="" /></div><div><p>Shellac record with time travel function: This Dutch animated short film expands your record player - with the time hopping feature. More than just Broken Record Structure?</p>
<p>The post <a href="https://digitalproduction.com/2022/06/09/a-single-life-animago-afternoon/">A Single Life | Animago Afternoon</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/06/A-Single-Life_Animago-Afternoon_Banner.jpg?fit=1200%2C615&quality=80&ssl=1" width="1200" height="615" title="" alt="" /></div><div><p style="line-height: 18.0pt; background: white; margin: 0cm 0cm 18.0pt 0cm;"><strong><span style="font-size: 10.5pt; font-family: 'Verdana',sans-serif; color: #222222;">In nuce:</span></strong><span style="box-sizing: border-box;"><span style="font-size: 10.5pt; font-family: 'Verdana',sans-serif; color: #222222;"> As part of our weekly recurring series “Animago Afternoon”, we present pearls, treasures and other gems from last year’s Animago film festivals at the best time of the afternoon. This time we are showing you the time travel short film “A Single Life”, realised by <strong><a href="http://jobjorisenmarieke.nl/">Job, Joris & Marieke</a></strong>, salvaged from the Animago archives in 2015. The short film was nominated for an Oscar at the time and was pulled out of the pipeline using Cinema 4D. This convinced the Animago jurors, as the quirky and beautiful short film from the Netherlands was nominated for a trophy in the “Special Jury Prize” category.</span></span></p>
<p style="line-height: 18.0pt; background: white; box-sizing: border-box; overflow-wrap: break-word; font-variant-ligatures: normal; font-variant-caps: normal; orphans: 2; text-align: start; widows: 2; -webkit-text-stroke-width: 0px; text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; word-spacing: 0px; margin: 0cm 0cm 18.0pt 0cm;"><strong style="box-sizing: border-box;"><span style="box-sizing: border-box;"><span style="font-size: 10.5pt; font-family: 'Verdana',sans-serif; color: #222222;">What is “A Single Life” about?</span></span></strong><span style="box-sizing: border-box;"><span style="font-size: 10.5pt; font-family: 'Verdana',sans-serif; color: #222222;"> Protagonist Pia controls a record that allows her to travel through time. Simply change the position of the needle on the record player and Pia is already travelling back and forth in time. The three founders of <strong><a href="http://jobjorisenmarieke.nl/">Job, Joris & Marieke</a></strong> – Job Roggeveen, Joris Oprins and Marieke Blaauw – met while studying at the Design Academy in Eindhoven. In 2007, they founded their studio, which produces unconventional projects with a distinctive look.</span></span></p>
<p style="line-height: 18.0pt; background: white; box-sizing: border-box; overflow-wrap: break-word; font-variant-ligatures: normal; font-variant-caps: normal; orphans: 2; text-align: start; widows: 2; -webkit-text-stroke-width: 0px; text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; word-spacing: 0px; margin: 0cm 0cm 18.0pt 0cm;"><span style="box-sizing: border-box;"><strong style="box-sizing: border-box;"><span style="font-size: 10.5pt; font-family: 'Verdana',sans-serif; color: #222222;">Click back: </span></strong><strong><span style="font-size: 10.5pt; font-family: 'Verdana',sans-serif; color: #222222; font-weight: normal;">On <strong><a href="https://www.digitalproduction.com/2015/06/10/leben-in-zeitraffer/">10 June 2015</a></strong>, we made the corresponding article available to you free of charge. We interviewed the three Dutch filmmakers at FMX 2015 – the result is a workshop report that is well worth reading. Have a browse!</span></strong></span></p>
<p style="line-height: 18.0pt; background: white; box-sizing: border-box; overflow-wrap: break-word; font-variant-ligatures: normal; font-variant-caps: normal; orphans: 2; text-align: start; widows: 2; -webkit-text-stroke-width: 0px; text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; word-spacing: 0px; margin: 0cm 0cm 18.0pt 0cm;"><span style="box-sizing: border-box;"><strong style="box-sizing: border-box;"><span style="font-size: 10.5pt; font-family: 'Verdana',sans-serif; color: #222222;">Click further: </span></strong></span><span style="box-sizing: border-box;"><span style="font-size: 10.5pt; font-family: 'Verdana',sans-serif; color: #222222;">The short film, which breaks the linearity of time, is linked below in full length. We say: film away – just be careful when balancing on the timeline!</span></span></p>
<p><strong>A Single Life – Oscar Nominated Animated A Single Life – Oscar Nominated Animated Short</strong></p>
<p><iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/pzAZnOyMTI4?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe><span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:4020,&quot;href&quot;:&quot;http:\/\/jobjorisenmarieke.nl&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20251123014441\/http:\/\/jobjorisenmarieke.nl\/&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 11:50:46&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-01-03 08:46:35&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-01-11 17:51:09&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-26 09:47:09&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-02-06 21:59:08&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-12 04:55:37&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-02-17 02:57:43&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-08 16:25:01&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-03-21 14:48:11&quot;,&quot;http_code&quot;:206}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-03-21 14:48:11&quot;,&quot;http_code&quot;:206},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:4223,&quot;href&quot;:&quot;https:\/\/www.digitalproduction.com\/2015\/06\/10\/leben-in-zeitraffer&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20240303034822\/https:\/\/www.digitalproduction.com\/2015\/06\/10\/leben-in-zeitraffer\/&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 13:34:59&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-01-03 08:46:37&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-01-26 09:47:11&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-02-17 02:57:46&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-03-08 13:38:20&quot;,&quot;http_code&quot;:404}],&quot;broken&quot;:true,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-03-08 13:38:20&quot;,&quot;http_code&quot;:404},&quot;process&quot;:&quot;done&quot;}]"></span></p><p>The post <a href="https://digitalproduction.com/2022/06/09/a-single-life-animago-afternoon/">A Single Life | Animago Afternoon</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></content:encoded>
					
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<post-id xmlns="com-wordpress:feed-additions:1">103376</post-id>	</item>
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		<title>400 MPH</title>
		<link>https://digitalproduction.com/2022/06/08/400-mph-retro-artikel/</link>
		
		<dc:creator><![CDATA[Mirja Fürst]]></dc:creator>
		<pubDate>Wed, 08 Jun 2022 07:00:17 +0000</pubDate>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[animago]]></category>
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		<guid isPermaLink="false">https://www.digitalproduction.com/?p=103235</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/06/400-MPH_001.jpg?fit=1200%2C505&quality=80&ssl=1" width="1200" height="505" title="" alt="" /></div><div><p>Blast from the past: In DP 06 : 2019 we went apeshit for the Planet of the Apes movies – and then the animated short "400 MPH" from students of "Supinfocom" came along. Ready for a chimpanzee aping Icarus?</p>
<p>The post <a href="https://digitalproduction.com/2022/06/08/400-mph-retro-artikel/">400 MPH</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/mf/">Mirja Fürst</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/06/400-MPH_001.jpg?fit=1200%2C505&quality=80&ssl=1" width="1200" height="505" title="" alt="" /></div><div><p>It seems that chimpanzees have made an impression – and six students from Supinfocom Rubika took that one step further.</p>
<p><strong>DP: Just to satisfy my curiosity: Did the ape at least know he reached 700 mph in the final seconds?</strong><br />
<strong>Team 400mph:</strong> Maybe. No matter how fast he goes, to him it will always feel like he hasn’t managed to exceed 400 mph.</p>
<p><strong>DP: Considering the basic story line: How did you get the idea for that movie?</strong><br />
<strong>Team 400mph:</strong> The story was inspired by the attempts to break the sound barrier in the 1950s. The pilots at that time were taking incredible risks to beat this record. Quickly the lake of Bonneville became an iconical place for speed records, and it made us think of the Moebius comics, such as “Arzac Thapsody” and “40 Days Dans Le Desert B”. Having a chimpanzee as a main character reminded us of the space race and reinforced the impression of danger for our character.<br />
In addition, we could accentuate his emotions while still keeping him very animal. He could sometimes behave in a human way and his emotions would be clear to the viewer but he also could show a primitive rage in his moments of anger.</p>
<p><strong>DP: How big was the team and how long have you worked on this movie?</strong><br />
<strong>Team 400mph:</strong> We were a team of six and worked on it for a year and a half, even a bit more for the original storyteller that came up with the original idea.</p>
<p><strong>DP: How did your team get together? </strong><br />
<strong>Team 400mph:</strong> Each student presents a project, then there is a selection by teachers to keep the films that seem the most different but also feasible and interesting with the knowledge we have acquired in school. Then each student decides the stories he/ she wants to work on the most and makes a list of the projects that interest him/her and the role he/she wants to play. We all try to shape complementary teams based on each other’s strengths and weaknesses. This helps us form a balanced group that can work on all different aspects of the creation of a 3D animated movie.</p>
<p><strong>DP: Can you tell us about your pipeline? </strong><br />
<strong>Team 400mph:</strong> We mainly worked in Maya, the rendering was done with Redshift and for the FX we used Houdini. The monkey was sculpted in ZBrush, his hair was done with Yeti, and for his textures we used the Substance suite and Mari, the modeling and simulation of his clothes was done in Marvelous Designer. The compositing was done with Nuke.<br />
Finally, for editing, sound design and calibration we used Avid Media Composer, Pro-Tools and Resolve. We used a pipeline tool called Pipou, developed by Fabien Meyran for their film “028” (see page 80) – it would manage the shader exports and animation as well as all the hierarchy of the files. As hardware, we had six working machines and in addition to that we had access to 3 machines with more RAM for Houdini and Marvelous simulations. For rendering, we had six other computers equipped with GTX 1080Ti as well as a server with 4 Quadros.</p>
<p><strong><img data-recalc-dims="1"  fetchpriority="high"  decoding="async"  class="alignnone size-full wp-image-103239"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/06/400-MPH_007.jpg?resize=980%2C821&quality=80&ssl=1"  alt=""  width="980"  height="821" ></strong></p>
<p><strong><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-103238"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/06/400-MPH_006.jpg?resize=986%2C625&quality=80&ssl=1"  alt=""  width="986"  height="625" ><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-103237"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/06/400-MPH_005.jpg?resize=831%2C349&quality=80&ssl=1"  alt=""  width="831"  height="349" ><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-103236"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/06/400-MPH_004.jpg?resize=831%2C710&quality=80&ssl=1"  alt=""  width="831"  height="710" >DP: Any special tools, plug-ins or scripts besides those? </strong><br />
<strong>Team 400mph:</strong> We created several more scripts, in the beginning for the animatic and the forecast in order to update the editing more easily. Then for rig and clothing simulations, especially for baking simulations onto the low-poly model. For the animation, we used AnimBot and Studio Library to make the general process easier and more time-efficient. We also had some homemade camera shaking scripts to make the shots inside the vehicles as intense as possible.</p>
<p><strong>DP: And with that setup, how long did the render take? </strong><br />
<strong>Team 400mph:</strong> It depends obviously on the shots, but generally speaking the shots outside were delivered in a few minutes by frame. For the monkey shots it would range from 15 minutes to an hour. Except for a few very close-up shots, we tried to never exceed one hour of rendering.</p>
<p><strong>DP: The protagonist’s face is awesome and on par with the work done by Weta and ILM. How did you do that, and could you describe your design approach and the underlying rigs, textures, and muscle systems? </strong><br />
<strong>Team 400mph:</strong> Thank you for the comparison! The making of Icarus was a huge process that involved a big part of the team through the concept phase of the movie. For the design of Icarus, we really focused on the chimpanzee’s characteristics by watching many documentaries and photos dealing with the ape’s appearance and anatomy. The only difference with reality is that we wanted our character to be able to express his feelings the way humans do, while still having his animal side (for example by moving his eyebrows more than a regular chimpanzee would).<br />
After the drawing of the 2D concepts, Julia used Maya to model the skeleton of Icarus to have the correct proportions and make the whole structure credible. Then she used ZBrush to add the main details such as wrinkles on the model. For the facial setup, she created many blendshapes for the principal expressions. Then Lorraine, who was working on the rig, added a joints system to allow the animators Alice and Quentin to bring deformations to the face of our monkey. Meanwhile, Paul-Eugene was working on the texturing of Icarus with Mari to give this particular skin aspects that make the chimpanzee realistic, and Natacha worked on his eyes to get a chimpanzee/human look as realistic as possible. We really wanted to have a very characterized chimpanzee.<br />
For the character FX, Lorraine dealt with the cloth modeling of the clothes Natacha had designed, textured, and simulated in Marvelous Designer, as Julia was establishing the fur of Icarus with Yeti.</p>
<p><strong><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-103242"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/06/400-MPH_010.jpg?resize=757%2C794&quality=80&ssl=1"  alt=""  width="757"  height="794" ><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-103241"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/06/400-MPH_009.jpg?resize=763%2C815&quality=80&ssl=1"  alt=""  width="763"  height="815" ><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-103243"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/06/400-MPH_011.jpg?resize=760%2C397&quality=80&ssl=1"  alt=""  width="760"  height="397" ></strong></p>
<p><strong>DP: The rig for that face must have been detailed and extremely fine-tuned. Could you describe that setup? </strong><br />
<strong>Team 400mph:</strong> We first focused on creating a generic yet detailed deformation system that is close enough to what we could expect on a common human face, implying jaw/lips, eyelids/eyebrow controls. The biggest difficulty came when apprehending the deformations and their impact on the other controlers, especially around the mouth. That was built in two steps: the first one implied a complete skin weight based deformation with multiple bones around the lips and the cheeks, which are driven by the jaw control to redistribute the weight of the skin, when the chimp opens its mouth wide enough, and is complemented with corrective blendshapes. This system let us have rig based controls above for animators to tweak on the same skin weights distribution. Above this was added sticky lips setup, specific blendshape deformations and sticky clusters.<br />
The eyes’ regions had to be so expressive, we worked specifically on them based on the animated shots and rendering requirements. We weren’t sure yet if the chimp was going to be faithful to a real chimp’s muscular movements or if adding human type expressions would deliver a good impression. We finally did add them, step by step, adapting the deformation blendshapes for nice rendering shapes and expressions based on the feedback of rendering for the closest shots.</p>
<p>Finally, it’s a rig based setup mounted with corrective blendshapes and sticky clusters, with maximum control over each stage of deformation, to get all the subtle movements right.</p>
<p><strong>DP: And how much research did you need to do to get it just right? </strong><br />
<strong>Team 400mph:</strong> For the rig: It’s hard to get specific information on a chimp’s muscular motions, so the research mostly implied searching for human anatomy specificities to translate to the chimpanzee proportions. Drawing helped a lot in the process. For the animation, we watched a lot of documentaries and scientific videos, even some films like “Planet of the Apes”. We also shot a lot of references in order to see exactly how we wanted Icarus to move and react.</p>
<p><strong>DP: The cars in the beginning: Were they based on the Saltlake Tests from the 60s? If so, how did you put them together and how did you make them look iconic, but not just a copy? </strong><br />
<strong>Team 400mph:</strong> The cars are actually based on real iconic models, which are in order of appearance: the Indian Scout of Burt Monroe, the Thunderbolt of George Eyston, the Challenger 1 of Mickey Thompson and the Spirit of America of Craig Breedlove. It was our intention to stay as close to reality as possible, but we also needed to adapt a little bit – for example, adapting the car cockpits to the shape of a chimpanzee driver. We also chose an angle of view which is made possible with the 3D techniques but generally not possible in reality. For example the last car is more like a rocket than a car, so our originality is in our camera choices.</p>
<p><strong>DP: And what have you been working on since? </strong><br />
<strong>Team 400mph:</strong> We’ve all started working in different studios, some in Paris, some in Brussels and even some in Sydney.</p>
<p><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-103244"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/06/400-MPH_012.jpg?resize=552%2C598&quality=80&ssl=1"  alt=""  width="552"  height="598" ><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-103245"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/06/400-MPH_013.jpg?resize=674%2C842&quality=80&ssl=1"  alt=""  width="674"  height="842" ><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-103246"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/06/400-MPH_014.jpg?resize=547%2C795&quality=80&ssl=1"  alt=""  width="547"  height="795" ></p><p>The post <a href="https://digitalproduction.com/2022/06/08/400-mph-retro-artikel/">400 MPH</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/mf/">Mirja Fürst</a>. </p></div>]]></content:encoded>
					
		
		
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		<title>Short films galore from The Animation Workshop</title>
		<link>https://digitalproduction.com/2022/02/04/kurzfilme-satt-vom-the-animation-workshop/</link>
		
		<dc:creator><![CDATA[Patrick Poti]]></dc:creator>
		<pubDate>Fri, 04 Feb 2022 14:53:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
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					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/02/Kurzfilme-satt-vom-The-Animation-Workshop_Banner.jpg?fit=1200%2C674&quality=80&ssl=1" width="1200" height="674" title="" alt="" /></div><div><p>If you like animated short films with ambition, you have to inhale this stream!</p>
<p>The post <a href="https://digitalproduction.com/2022/02/04/kurzfilme-satt-vom-the-animation-workshop/">Short films galore from The Animation Workshop</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/02/Kurzfilme-satt-vom-The-Animation-Workshop_Banner.jpg?fit=1200%2C674&quality=80&ssl=1" width="1200" height="674" title="" alt="" /></div><div><p><strong>In nuce:</strong> As last year, the Animation Workshop of the VIA University College from Denmark is once again inviting visitors to view its final projects from the current year.</p>
<p><strong>You can expect three quarters of an hour</strong> packed with the most beautiful, narrative and moving animated films that the alumni of the Danish visual effects workshop have to offer. So if you’re still struggling to decide whether to start the weekend with Netflix, HBO Max or your private DVD library tonight – why not take a deep breath and watch some artistically valuable animated short films from Denmark?</p>
<p><strong>Click on:</strong> We have linked the recorded stream in full length below. Also click back to <strong><a href="https://www.digitalproduction.com/2021/02/04/the-animation-workshop-live-stream/">04.02.2021</a></strong>, when the previous alumni year euphorised with cinematic gems. We wish you porny show values!</p>
<p><strong>Live Steam – Graduation Project Pre-release Screening</strong><br />
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/qQUHRLjonns?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe><span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:4718,&quot;href&quot;:&quot;https:\/\/www.digitalproduction.com\/2021\/02\/04\/the-animation-workshop-live-stream&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20240422061941\/https:\/\/www.digitalproduction.com\/2021\/02\/04\/the-animation-workshop-live-stream\/&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 17:18:08&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-01-05 22:44:00&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-01-12 09:49:02&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-01-30 06:38:41&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-02-07 00:34:36&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-02-13 15:28:44&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-03-20 17:25:47&quot;,&quot;http_code&quot;:404}],&quot;broken&quot;:true,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-03-20 17:25:47&quot;,&quot;http_code&quot;:404},&quot;process&quot;:&quot;done&quot;}]"></span></p><p>The post <a href="https://digitalproduction.com/2022/02/04/kurzfilme-satt-vom-the-animation-workshop/">Short films galore from The Animation Workshop</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></content:encoded>
					
		
		
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		<title>Love in times of global warming</title>
		<link>https://digitalproduction.com/2014/11/16/meep-liebe-in-zeiten-globaler-erwaermung/</link>
		
		<dc:creator><![CDATA[Mirja Fürst]]></dc:creator>
		<pubDate>Sun, 16 Nov 2014 06:45:00 +0000</pubDate>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[animated short film]]></category>
		<category><![CDATA[animation studies]]></category>
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		<category><![CDATA[DP1403]]></category>
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		<guid isPermaLink="false">https://www.digitalproduction.com/?p=111448</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/11/Meep-%E2%80%93-Liebe-in-Zeiten_001.jpg?fit=975%2C702&quality=80&ssl=1" width="975" height="702" title="" alt="" /></div><div><p>Review: In DP 03 : 2014, we found out what happens when arctic pink creatures get involved with tropical fruit - and design students from HBK Braunschweig make 3D animation.</p>
<p>The post <a href="https://digitalproduction.com/2014/11/16/meep-liebe-in-zeiten-globaler-erwaermung/">Love in times of global warming</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/mf/">Mirja Fürst</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/11/Meep-%E2%80%93-Liebe-in-Zeiten_001.jpg?fit=975%2C702&quality=80&ssl=1" width="975" height="702" title="" alt="" /></div><div><p>The short film was created as a final project in the Communication Arts/Narrative Environments master’s programme at the Institute for Media Research at HBK Braunschweig and was completed in 2012. Cinema 4D R12 was used for the 3D animation.</p>
<p>The big challenge with the small Meep was that knowledge of a 3D animation programme was initially only rudimentary. The HBK does not see itself as a traditional film school, but rather trains artists, designers and scientists on an interdisciplinary basis at many levels such as motion graphics, post-production, animation, compositing and in classic graphics disciplines. Computer animation at the institute is intended more for integration into the real image than as a unique selling point in a project.</p>
<p><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-111457"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/11/Meep-%E2%80%93-Liebe-in-Zeiten_002.jpg?resize=329%2C769&quality=80&ssl=1"  alt=""  width="329"  height="769" ></p>
<p>However, to the extent that independent work is demanded and encouraged at the university, travellers are not held back and the ambitious project received every conceivable moral and technical support. Among other things, every effort was made to integrate pretty much every available computer on campus into the render farm set up especially for the project via a network, and a workspace and a Mac Pro were made available just for the project.</p>
<p>This was extremely helpful: a reliable machine was available at all times and the coffee cup, biscuits, pizza and research work did not have to be packed away every evening. The room soon mutated into a kind of second home.</p>
<p>The motivation to produce the film completely computer-animated arose from the fact that the hair module proved to be the ideal tool for the absolutely fluffy look of the main character. There had also been a desire for some time to finally work with computer animation. With Cinema 4D, achieving this goal seemed realistic, as the programme is relatively quick to learn. In any case, even at a relatively early stage, results can be achieved that are capable of motivating a beginner.</p>
<p><strong><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-111458"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/11/Meep-%E2%80%93-Liebe-in-Zeiten_003.jpg?resize=1170%2C346&quality=80&ssl=1"  alt=""  width="1170"  height="346" ></strong></p>
<p><strong>Story</strong></p>
<p>Meep is cute as sugar, fluffy, a compulsive wearer of a woolly hat and pink. He is terribly lonely in the snowy beauty of the Arctic and is bullied by a collective of dodgy furballs. He eventually falls madly in love with a banana and finds his very own path in life beyond the collective. The love affair ends tragically, but does not remain without consequences for Meep.</p>
<p><strong><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-111462"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/11/Meep-%E2%80%93-Liebe-in-Zeiten_007.jpg?resize=505%2C411&quality=80&ssl=1"  alt=""  width="505"  height="411" ><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-111461"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/11/Meep-%E2%80%93-Liebe-in-Zeiten_006.jpg?resize=343%2C776&quality=80&ssl=1"  alt=""  width="343"  height="776" ><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-111460"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/11/Meep-%E2%80%93-Liebe-in-Zeiten_005.jpg?resize=417%2C224&quality=80&ssl=1"  alt=""  width="417"  height="224" ><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-111459"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/11/Meep-%E2%80%93-Liebe-in-Zeiten_004.jpg?resize=335%2C861&quality=80&ssl=1"  alt=""  width="335"  height="861" ></strong></p>
<p><strong>Idea and pre-production </strong></p>
<p>The idea of a cuddly character called Meep had actually existed for quite a long time. In a Cinema 4D beginners’ course, a first experimental Meep version was created, furry and without a hat. But with a banana. In the course of the main production, this original Meep was completely reworked once again in parallel work processes involving 3D, graphic design and a real puppet to clarify anatomical questions. Incidentally, contrary to common colour clichés, Meep is not a girl; his colour makes him a lovable outsider with a bananophile tendency, especially in the Arctic. The banana initially only existed as an exercise-related fruit garnish, but it now formed such a beautifully unadapted pair with Meep that the rest of the love story unfolded.</p>
<p>The script, storyboard and animatic were subsequently developed on the basis of this initial situation, with dodgy grey balls of fur coming into play as antagonists – no less fluffy and therefore not really unlikeable. And with eyes as unfathomable as the universe. The film characters had to be kept as simple as possible so as not to waste too much time on animation.</p>
<p>Meep’s well-insulating outfit provided an arctic environment, and no complicated plant structures had to be modelled or textured. For a beginner, it was difficult to estimate the amount of 3D work involved at first. As a result, many things were simplified and tricked – often it was simply a matter of finding the path of least resistance (= the shortest rendering time) without having to make too many compromises in terms of quality. This is where the advantage of a non-photorealistic rendering became apparent, and the snow was allowed to look like delicious cream.</p>
<p><strong><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-111463"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/11/Meep-%E2%80%93-Liebe-in-Zeiten_008.jpg?resize=1200%2C225&quality=80&ssl=1"  alt=""  width="1200"  height="225" ></strong></p>
<p><strong>Modelling and texture </strong></p>
<p>The modelling was largely problem-free. The tool palette consisting of symmetry object, sweep modelling, knife, bevel and extrude function, CNurbs, splines and hyper-nurbs for smoothing was thoroughly exhausted and, when applied to the basic objects, led quite quickly to the goal. The rather awkward structure of the braids was created using a tutorial from the net, which utilised the dark powers of formula splines.</p>
<p>Fine structures such as wool or terry cloth were realised using the texture and a bump map. In some cases, photographs of various socks and jumpers formed the basis, in others the textures were created directly in the programme – with shaders or, as with the banana, in BodyPaint. This did not always run smoothly, especially with regard to the UV design and suddenly multiple UVW tags. The mixture of the trial-and-error method used by beginners and a certain amount of time pressure required one or two workarounds.</p>
<p><strong><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-111464"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/11/Meep-%E2%80%93-Liebe-in-Zeiten_009.jpg?resize=1200%2C674&quality=80&ssl=1"  alt=""  width="1200"  height="674" ></strong></p>
<p><strong>Hair</strong></p>
<p>The hair functionality actually proved to be our best friend and greatest fun factor. The hair object instantly materialised in the object manager and could be designed in any number of ways thanks to the additionally generated hair material. Every now and then there were mysterious cases of circular or diffuse hair loss and spontaneous ageing, but usually a restart helped. The only serious problem was the rendering time. However, this could be controlled quite well by skilfully illuminating a reduced number of hairs.</p>
<p>In the hair object, we experimented with hair length, number of segments and quantity until we found a good compromise between a credible look and render time. The hair colour itself was also helpful.</p>
<p>The hair material can be wonderfully designed using gradients and a dark hairline and belly concealed low density. Different hair thicknesses, lengths and looks could also be simulated here. Blow-dried hairstyle or rasta – the hair material controlled all of this without any additional geometry.</p>
<p>In the thickness channel, the ends of the hair were set thin, as is the case with uncut hair, and slightly matted using the tuft option. To save further valuable render time, collision calculation was omitted and the hair was made more wiry so that it would not penetrate Meep’s stomach. An occasional impaling of the banana was retouched away in After Effects. In very critical cases, the hair was briefly controlled using pose morph, otherwise the hair object was responsible for simulating its movement – using secondary animation based on physical properties, the dynamics. An initial hairstyle was defined as the basic position, which was then used as the basis for further dynamic calculation.</p>
<p>With the hair tools, the programme developers demonstrated a droll attention to detail by actually incorporating a comb, brush and scissors. As difficult as the plunge into the cold 3D water was in places, the right decision was made when it came to hair. The desired look would not have been achieved with drawing or stop motion.</p>
<p><strong><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-111465"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/11/Meep-%E2%80%93-Liebe-in-Zeiten_010.jpg?resize=1200%2C373&quality=80&ssl=1"  alt=""  width="1200"  height="373" ></strong></p>
<p><strong>Rig and animation</strong></p>
<p>Meep’s neck is long and consists of 30 joints. After a lot of trial and error, the spline IK (inverse kinematics) turned out to be the philosopher’s stone, especially once the hierarchical logic of the rig had been understood and the head finally started to move as well. The rest of the animation was a colourful mix of various tools such as pose morphs, deformers, constraints and dynamic IK for the braids. However, this only worked until collisions came into play as evil personified and jeopardised the project. In the worst cases, a spline IK had to help out here, because where a lack of collision was not very noticeable in the hair, it was simply impossible to overlook in the braids.</p>
<p><strong>Light </strong></p>
<p>Practical things like GI (Global Illumination) and AO (Ambient Occlusion) were out of the question for the lighting, as an extrapolation resulted in render times that were far too long. At important points, such as the points of contact between the eyelid and the cap, the AO was simply simulated and a core shadow was painted on using BodyPaint.</p>
<p>Apart from this, ordinary spotlights were used in conjunction with “Daylight” – part of the freely available CS Tools plug-in bundle. Based on an Expresso circuit, the entire illumination could now be controlled with sliders without having to control each individual light source every time.</p>
<p><strong>Rendering </strong></p>
<p>The render farm was reorganised specifically for this project. Depending on the frequency of other projects, an average of 16 iMacs, 12 Mac Pros, a brave Mac Mini and a MacBook rendered at 107.10 GHz processor power, 190 cores, 354 GB RAM memory, 19,968 MB graphics memory and a total weight of around 471.2 kilograms. The large family was controlled using the very blue NET rendering software from Cinema 4D. Unfortunately, a bug in the operating system’s routine caused the farm to stop working regularly. An update of the render engine could possibly have helped, but would have meant losing half the farm, as the master password required for this was on a well-deserved holiday. A workaround was necessary: Restarting the clients every 2 hours. Day and night.</p>
<p>For compositing in After Effects, depth of field information, objects and lights were output in multi-passes. As the motion vector pass did not work with hair, motion blur was generated in After Effects using Revision FX’s ReelSmartMotionBlur plug-in, which automatically recognised moving parts in the image. Cinema 4D can calculate motion blur, but at the cost of very long render times. Subsequent corrections are much easier to carry out in After Effects and are very versatile.</p>
<p><strong><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-111469"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/11/Meep-%E2%80%93-Liebe-in-Zeiten_014.jpg?resize=483%2C677&quality=80&ssl=1"  alt=""  width="483"  height="677" ><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-111468"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/11/Meep-%E2%80%93-Liebe-in-Zeiten_013.jpg?resize=1058%2C741&quality=80&ssl=1"  alt=""  width="1058"  height="741" ><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-111467"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/11/Meep-%E2%80%93-Liebe-in-Zeiten_012.jpg?resize=550%2C375&quality=80&ssl=1"  alt=""  width="550"  height="375" ><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-111466"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/11/Meep-%E2%80%93-Liebe-in-Zeiten_011.jpg?resize=488%2C861&quality=80&ssl=1"  alt=""  width="488"  height="861" ></strong></p>
<p><strong>Music and sound </strong></p>
<p>Up to this point, the project had largely been a one-woman production, with potential project partners wisely walking away when they heard “It’s all computer-animated, well, something like Pixar …”. Thankfully, however, three smart and committed guys were found to provide the music and sound support, so that Meep escaped a fate as a silent film.</p>
<p>As Meep’s world is not real, all the sounds had to be created and recorded in the sound studio. Wind doesn’t sound like wind if you just hold a microphone in it, the same goes for banana on snow. As it turned out, bubble wrap combined with the edge of a table sounded like banana on snow, rice in a cushion on a cushion sounded like meep on snow and the backside of an unnamed person sounded like fur balls on ice. Foley artists have a lot of fun.</p>
<p>Meep articulates purely meepishly, with all variations of the word RRRR. Holger Milling turned out to be a master of the meepic, who had strong vocal chords and, above all, the necessary acting skills, because it’s not easy to be a meep. Alessio Galasso and most of his kitchen utensils helped with the sounds, but above all it was thanks to him that the technology in the university’s recording studio also played along well.</p>
<p>In addition to a tiny little self-experiment by the filmmaker, the music in the film was composed by musician and artist Sascha Dettbarn and recorded entirely by himself, ultimately lending the film the appropriate emotional depth. We would like to take this opportunity to thank this tireless team once again for their commitment, as well as the lecturers Uli Plank, Christoph Janetzko, Paul Schwarz, the workshop managers Alfred “Freddy” Jansen and Martin Tschupke, Erika Kosch from the secretariat and, last but not least, the HBK Braunschweig and the Institute for Media Research, who made this film possible.</p>
<p><strong><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-111470"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/11/Meep-%E2%80%93-Liebe-in-Zeiten_015.jpg?resize=1200%2C450&quality=80&ssl=1"  alt=""  width="1200"  height="450" ><img data-recalc-dims="1"  decoding="async"  class="alignnone size-full wp-image-111471"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/11/Meep-%E2%80%93-Liebe-in-Zeiten_016.jpg?resize=675%2C825&quality=80&ssl=1"  alt=""  width="675"  height="825" >Interview</strong></p>
<p><strong>DP: Where is the university?</strong></p>
<p><strong>Jasmin Döhring:</strong> About 5 to 10 minutes by bike from the city centre with its shopping mall. It’s actually around 5 to 10 minutes by bike from all the important places. There are various copy shops, discount stores, art shops and DIY stores all around. And the university is not in the most expensive residential area. The bus connections are also good.</p>
<p><strong>DP: Is there a main campus?</strong></p>
<p><strong>Jasmin Döhring:</strong> There is a main campus, where the library, canteen and most of the workshops are located. Depending on the degree programme, you sometimes have to cycle the aforementioned 5 to 10 (or less) minutes to other institutes, but apart from courses for media scientists at the TU’s North Campus, everything is actually just around the corner. By bus or preferably by bike, it’s not that far.</p>
<p><strong>DP: How high are the rents in the city? And are there student halls of residence?</strong></p>
<p><strong>Jasmin Döhring:</strong> Yes, there are halls of residence. You should be able to find out the rent from the Braunschweig Student Union. But you can also live very cheaply elsewhere if you can make compromises on comfort: In some neighbourhoods in Braunschweig, there are still flats without heating but with a wood-burning stove, which are usually quite cheap.</p>
<p><strong>DP: How is the school equipped?</strong></p>
<p><strong>Jasmin Döhring:</strong> Several computer pools with twelve workstations each, mainly the latest iMacs and several Mac Pros, 3D software: Maxon Cinema 4D, others: Adobe CS and CC, Logic, Cubase, Final Cut Pro, DaVinci, to name just the most important ones. There are also various cameras (DSLRs, Sony EX, Panasonic, Canon) from semi-professional to Red Epic, colour grading workstations and screening with JVC-D-ILA and THX sound, photo studio, photo lab, film studio, chroma studio (green screen), sound studio, sound art lab, workshops for wood, metal and plastic, paper, CNC milling, print graphics, digital printing, digital image processing, typography ..</p>
<p><strong>DP: What is the gender distribution?</strong></p>
<p><strong>Jasmin Döhring:</strong> The enrolment office should know the exact statistics, but my feeling is that it is fairly balanced.</p>
<p><strong>DP: How are the professors’ support and the organisation? </strong></p>
<p><strong>Jasmin Döhring:</strong> In my experience, very good. It’s also an advantage that the university isn’t that big, you’re not just an enrolment number. The professors don’t slavishly stick to office hours, you’re actually always met with an open ear. DP: Do the professors and lecturers have current work experience? Jasmin Döhring: Definitely. And there are often also guest lectures and workshops.</p>
<p><strong>DP: What other courses are there? </strong></p>
<p><strong>Jasmin Döhring:</strong> The HBK does not see itself as a classic film school. There are many degree programmes that can be studied across disciplines. Here, freelance artists sit on media studies courses and typography enthusiasts can also make films. And vice versa. There is the technical side, the creative side and the scientific side; a combination that can be studied in an interdisciplinary way.</p>
<p><strong>DP: What are the career start options?</strong></p>
<p><strong>Jasmin Döhring:</strong> There is now a career service for graduates as well as courses on self-employment/KSK/taxes run by a visiting professor from the Chamber of Industry and Commerce. There are also courses on project planning.</p>
<p><strong>DP: Is it possible to access the intranet and IP-connected services from outside?</strong></p>
<p><strong>Jasmin Döhring:</strong> Yes. You get the access data with your enrolment.</p>
<p><strong>DP: Are there any quiet rooms for students? And how long is the university open?</strong></p>
<p><strong>Jasmin Döhring:</strong> You can book studio rooms for each semester, which are usually shared by several students. And there are workrooms that can be used on a project-by-project basis. In principle, the university is always open, but from the evening onwards you can only get in with an access card that has been authorised for certain areas. Each student is given one of these cards, and you then have to take care of activating the required area yourself.</p>
<p><strong>DP: How many compulsory courses are there?</strong></p>
<p><strong>Jasmin Döhring:</strong> The HBK is Bologna-compliant. One ECTS point corresponds to 30 hours of work: lecture/course/seminar preparation, follow-up work, exam preparation. 30 ETCS points are accepted per semester. However, many of these are also compulsory electives and can therefore be modularised by the students.</p>
<p><strong>DP: How much schooling is involved in the overall programme?</strong></p>
<p><strong>Jasmin Döhring:</strong> It is a university. This means that there are compulsory courses that have to be studied on a module basis. However, in my experience, the course content itself can usually be customised to suit your own needs. There are also many free projects and courses that can be studied interchangeably despite the module structure.</p>
<p><strong>DP: How often does the “busybody-under-employee” trick come up in the project work component?</strong></p>
<p><strong>Jasmin Döhring:</strong> No tricks! The university expressly emphasises independent study, but does not lack support. The independent projects are designed as such and are what the students want. Of course, there are also the usual seminars and exercises in which students actively participate in a teacher’s course. Here it depends entirely on the subject matter of the course how work is done. Teamwork is generally welcome, but not mandatory.</p>
<p><strong>DP: Is there someone who makes sure that the projects at the festivals run smoothly?</strong></p>
<p><strong>Jasmin Döhring:</strong> My year was provided with enough addresses. Logically, you have to register your film yourself, but there are now platforms on the internet that make the process easier.</p><p>The post <a href="https://digitalproduction.com/2014/11/16/meep-liebe-in-zeiten-globaler-erwaermung/">Love in times of global warming</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/mf/">Mirja Fürst</a>. </p></div>]]></content:encoded>
					
		
		
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