<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="https://digitalproduction.com/wp-content/plugins/xslt/public/template.xsl"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:rssFeedStyles="http://www.wordpress.org/ns/xslt#"
>

<channel>
	<title>prozedurale Tools - DIGITAL PRODUCTION</title>
	<atom:link href="https://digitalproduction.com/tag/prozedurale-tools/feed/" rel="self" type="application/rss+xml" />
	<link>https://digitalproduction.com</link>
	<description>Magazine for Digital Media Production</description>
	<lastBuildDate>Mon, 24 Nov 2025 16:17:43 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	

<image>
	<url>https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/12/cropped-dp-logo-kurz-weiss-auf-schwarz.png?fit=32%2C32&#038;quality=72&#038;ssl=1</url>
	<title>prozedurale Tools - DIGITAL PRODUCTION</title>
	<link>https://digitalproduction.com</link>
	<width>32</width>
	<height>32</height>
</image> 
<site xmlns="com-wordpress:feed-additions:1">236729828</site>	<item>
		<title>Unreal Engine 5.2 Preview is now available!</title>
		<link>https://digitalproduction.com/2023/03/29/unreal-engine-5-2-preview-ist-jetzt-verfuegbar/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Wed, 29 Mar 2023 07:43:06 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Materialsystem]]></category>
		<category><![CDATA[prozedurale Tools]]></category>
		<category><![CDATA[Scene-Control]]></category>
		<category><![CDATA[Shot-Creation]]></category>
		<category><![CDATA[Update]]></category>
		<category><![CDATA[Version]]></category>
		<category><![CDATA[virtual production]]></category>
		<category><![CDATA[Workflow]]></category>
		<guid isPermaLink="false">https://www.digitalproduction.com/?p=115758</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2023/03/1d60fb3ed15d973bc4330fcfad2daf5cc1f09b12_2_1035x543.png?fit=1035%2C543&quality=72&ssl=1" width="1035" height="543" title="" alt="" /></div><div><p>Hey you, have you heard? Epic Games gave the first look at Unreal Engine 5.2 during the GDC 2023 keynote session.</p>
<p>The post <a href="https://digitalproduction.com/2023/03/29/unreal-engine-5-2-preview-ist-jetzt-verfuegbar/">Unreal Engine 5.2 Preview is now available!</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/belabeier/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2023/03/1d60fb3ed15d973bc4330fcfad2daf5cc1f09b12_2_1035x543.png?fit=1035%2C543&quality=72&ssl=1" width="1035" height="543" title="" alt="" /></div><div><h4 id="new-procedural-tools-for-designing-large-worlds">New procedural tools for designing large worlds</h4>
<p>With the new in-editor and runtime procedural Content Generation Framework (PCG), you can set rules and parameters to quickly and efficiently populate large scenes with Unreal Engine assets of your choice. This means that the process of creating large worlds is faster and easier.</p>
<h4 id="the-introduction-of-the-new-substrate-system">The introduction of the new Substrate system</h4>
<p>The new Substrate system offers a new way to create materials and gives you, as an Unreal Engine user, more control over the look and feel of objects used in real-time applications such as games and linear content creation.</p>
<h4 id="improvements-for-virtual-production-workflows">Improvements for virtual production workflows</h4>
<p>The new version also brings several improvements for virtual production workflows. New shot creation and scene control tools help to make virtual productions faster and more efficient.</p>
<p><iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/-lkEOEEKYD0?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe></p>
<h4 id="caution-preview-versions-are-unstable">Caution: preview versions are unstable</h4>
<p>Please note, however, that preview versions are not fully tested and should therefore be considered unstable until the final version is released.<a href="https://forums.unrealengine.com/t/unreal-engine-5-2-preview/796424"> You can find all information here in the forum.</a><span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:2912,&quot;href&quot;:&quot;https:\/\/forums.unrealengine.com\/t\/unreal-engine-5-2-preview\/796424&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20250622040003\/https:\/\/forums.unrealengine.com\/t\/unreal-engine-5-2-preview\/796424&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 06:46:16&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-01 22:05:31&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-17 00:15:26&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-30 15:54:32&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-02-17 10:56:03&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-04 08:45:26&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-01 08:45:54&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-13 13:24:45&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-16 13:51:07&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-05-16 13:51:07&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;}]"></span></p><p>The post <a href="https://digitalproduction.com/2023/03/29/unreal-engine-5-2-preview-ist-jetzt-verfuegbar/">Unreal Engine 5.2 Preview is now available!</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/belabeier/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
		<enclosure url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2023/03/1d60fb3ed15d973bc4330fcfad2daf5cc1f09b12_2_1035x543.png?fit=1035%2C543&#038;quality=72&#038;ssl=1" length="173462" type="image/jpg" />
<media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2023/03/1d60fb3ed15d973bc4330fcfad2daf5cc1f09b12_2_1035x543.png?fit=1035%2C543&#038;quality=72&#038;ssl=1" width="1035" height="543" medium="image" type="image/jpeg">
	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[]]></media:description>
</media:content>
<media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2023/03/1d60fb3ed15d973bc4330fcfad2daf5cc1f09b12_2_1035x543.png?fit=1035%2C543&#038;quality=72&#038;ssl=1" width="1035" height="543" />
<post-id xmlns="com-wordpress:feed-additions:1">115758</post-id>	</item>
		<item>
		<title>City Generator mit Houdini und UE 5!</title>
		<link>https://digitalproduction.com/2022/08/22/city-generator-mit-houdini-und-ue-5/</link>
		
		<dc:creator><![CDATA[Patrick Poti]]></dc:creator>
		<pubDate>Mon, 22 Aug 2022 13:53:40 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[CityEngine]]></category>
		<category><![CDATA[Epic Unreal Engine]]></category>
		<category><![CDATA[Houdini]]></category>
		<category><![CDATA[procedural]]></category>
		<category><![CDATA[prozedurale Tools]]></category>
		<guid isPermaLink="false">https://www.digitalproduction.com/?p=105662</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/08/City-Generator-mit-Houdini-und-UE-5_Banner.jpg?fit=1200%2C615&quality=80&ssl=1" width="1200" height="615" title="" alt="" /></div><div><p>Tech artist and Houdini expert Simon Verstraete presents his procedural city generator. This was created with: Unreal Engine 5, Houdini - and Point Clouds &#38; Curve Nodes.</p>
<p>The post <a href="https://digitalproduction.com/2022/08/22/city-generator-mit-houdini-und-ue-5/">City Generator mit Houdini und UE 5!</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/08/City-Generator-mit-Houdini-und-UE-5_Banner.jpg?fit=1200%2C615&quality=80&ssl=1" width="1200" height="615" title="" alt="" /></div><div><p class="wp-block-paragraph"><strong>In nuce:</strong> Tech artist Simon Verstraete has unveiled his low-poly city generator on social media. Simon developed his generator using Houdini and Unreal Engine 5. In his Twitter post, Simon informs his followers that the generator primarily uses Houdini’s Point Clouds to place assets – whereas vehicles travel from point A to point B within the procedurally generated city using the Curve Node. For the assets that can be seen in the demonstration of his generator, Simon uses various asset packages from Synty Studios (available on the <strong><a href="https://www.unrealengine.com/marketplace/en-US/profile/Synty Studios?count=20&sortBy=effectiveDate&sortDir=DESC&start=0">Unreal Engine Marketplace</a></strong>).</p>
<span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:3988,&quot;href&quot;:&quot;https:\/\/www.digitalproduction.com\/2020\/04\/20\/dungeon-generator-in-houdini&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20240412190021\/https:\/\/www.digitalproduction.com\/2020\/04\/20\/dungeon-generator-in-houdini\/&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 11:31:47&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-01-03 11:12:01&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-01-17 04:48:18&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-02-02 01:18:52&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-02-18 10:21:08&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-03-08 11:18:35&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-03-16 08:05:15&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-03-20 20:27:04&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-04-06 15:27:50&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-04-10 17:42:05&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-04-28 07:39:24&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-05-12 13:46:50&quot;,&quot;http_code&quot;:404}],&quot;broken&quot;:true,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-05-12 13:46:50&quot;,&quot;http_code&quot;:404},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:3816,&quot;href&quot;:&quot;https:\/\/www.digitalproduction.com\/2021\/01\/28\/tree-generator-tutorial&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20240412174010\/https:\/\/www.digitalproduction.com\/2021\/01\/28\/tree-generator-tutorial\/&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 10:37:00&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-01-01 14:56:24&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-01-17 04:48:25&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-01-21 15:09:38&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-01-27 14:50:02&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-02-02 01:18:51&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-02-18 10:21:08&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-03-08 11:18:34&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-03-16 08:05:15&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-03-20 20:27:05&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-03-24 02:56:02&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-03-27 05:19:02&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-04-06 15:27:50&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-04-10 17:42:05&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-04-28 07:39:24&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-05-07 22:23:56&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-05-12 13:46:50&quot;,&quot;http_code&quot;:404}],&quot;broken&quot;:true,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-05-12 13:46:50&quot;,&quot;http_code&quot;:404},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:3817,&quot;href&quot;:&quot;https:\/\/www.digitalproduction.com\/2021\/12\/14\/edge-smooth-ob-release&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20240725105439\/https:\/\/www.digitalproduction.com\/2021\/12\/14\/edge-smooth-ob-release&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 10:37:05&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-01 14:56:21&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-17 04:48:30&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-21 15:09:39&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-27 14:50:04&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-02 01:18:51&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-18 10:21:10&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-08 11:18:37&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-16 08:05:17&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-03-20 20:27:05&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-24 02:56:00&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-27 05:19:03&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-06 15:27:52&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-10 17:42:07&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-28 07:39:26&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-05-07 22:23:58&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-12 13:46:49&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-05-12 13:46:49&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:3989,&quot;href&quot;:&quot;https:\/\/twitter.com\/Simon_Houdini?ref_src=twsrc^tfw|twcamp^tweetembed|twterm^1558443924850630656|twgr^a1a49f370b7d88a1d419f5b34b4b2e432fbd2f60|twcon^s1_\u0026ref_url=https:\/\/80.lv\/articles\/a-procedural-city-generator-made-with-houdini-ue5&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;}]"></span>


<p class="wp-block-paragraph"><strong>Clicked further:</strong> Tech artist Simon Verstraete is no stranger to readers of Digital Production. DP first reported on Simon on <strong><a href="https://www.digitalproduction.com/2020/04/20/dungeon-generator-in-houdini/">20 April 2020</a></strong>, when his tutorial series Dungeon Generator informed interested parties about how level design can be approached procedurally. After that, on <strong><a href="https://www.digitalproduction.com/2021/01/28/tree-generator-tutorial/">28 January 2021</a></strong>, it was the Tree Generator tutorial series that provided virtual reforestation. And finally, on <strong><a href="https://www.digitalproduction.com/2021/12/14/edge-smooth-ob-release/">14.12.2021</a> </strong>, DP <strong>reported </strong>on Simon’s Edge Smooth OP tool for Houdini, with which users can create stylised objects and organic patterns for VFX textures. All tutorials & tools are aimed at Houdini users. Freelance Houdini & Tech Artist Simon Verstraete <strong>can be reached </strong>via <strong><a href="https://twitter.com/Simon_Houdini?ref_src=twsrc^tfw|twcamp^tweetembed|twterm^1558443924850630656|twgr^a1a49f370b7d88a1d419f5b34b4b2e432fbd2f60|twcon^s1_&ref_url=https://80.lv/articles/a-procedural-city-generator-made-with-houdini-ue5/">Twitter</a> </strong>.</p><p>The post <a href="https://digitalproduction.com/2022/08/22/city-generator-mit-houdini-und-ue-5/">City Generator mit Houdini und UE 5!</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></content:encoded>
					
		
		
		<enclosure url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/08/City-Generator-mit-Houdini-und-UE-5_Banner.jpg?fit=1901%2C975&#038;quality=80&#038;ssl=1" length="126600" type="image/jpg" />
<media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/08/City-Generator-mit-Houdini-und-UE-5_Banner.jpg?fit=1200%2C615&#038;quality=80&#038;ssl=1" width="1200" height="615" medium="image" type="image/jpeg">
	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[]]></media:description>
</media:content>
<media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/08/City-Generator-mit-Houdini-und-UE-5_Banner.jpg?fit=1200%2C615&#038;quality=80&#038;ssl=1" width="1200" height="615" />
<post-id xmlns="com-wordpress:feed-additions:1">105662</post-id>	</item>
		<item>
		<title>Esri releases new version of CityEngine!</title>
		<link>https://digitalproduction.com/2022/08/08/esri-veroeffentlicht-neue-version-von-cityengine/</link>
		
		<dc:creator><![CDATA[Patrick Poti]]></dc:creator>
		<pubDate>Mon, 08 Aug 2022 14:38:37 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ArcGis]]></category>
		<category><![CDATA[CityEngine]]></category>
		<category><![CDATA[Esri]]></category>
		<category><![CDATA[prozedurale Tools]]></category>
		<guid isPermaLink="false">https://www.digitalproduction.com/?p=105346</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/08/Esri-veroeffentlicht-neue-Version-von-CityEngine_Banner.jpg?fit=1200%2C553&quality=80&ssl=1" width="1200" height="553" title="" alt="" /></div><div><p>Not just for architects and city planners: Version 2022.0 of the procedural city generator is now compatible with Twinmotion from Epic Games.</p>
<p>The post <a href="https://digitalproduction.com/2022/08/08/esri-veroeffentlicht-neue-version-von-cityengine/">Esri releases new version of CityEngine!</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/08/Esri-veroeffentlicht-neue-Version-von-CityEngine_Banner.jpg?fit=1200%2C553&quality=80&ssl=1" width="1200" height="553" title="" alt="" /></div><div><p class="wp-block-paragraph"><strong>In nuce:</strong> Gigantomaniac alien spaceships disintegrate cities around the world: in the sci-fi sequel Independence Day: Resurgence. But instead of relying on model and miniature buildings, as in the first part of the extraterrestrial disaster film gem, the second part of the alien invasion uses CityEngine to provide the orgy of destruction so urgently needed for the big screen spectacle. And now the tool for (virtual) city construction and demolition is entering the next round – because: Esri has released CityEngine version 2022.0, back in June of this year. CityEngine is software that can be used to generate 3D cities – with the help of a procedural process. With CityEngine, Esri is primarily targeting architects and urban planners as a clientele. However, the software is also supplied with connections to common DCC tools and game engines.</p>
<span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:4040,&quot;href&quot;:&quot;https:\/\/www.esri.com\/arcgis-blog\/products\/city-engine\/3d-gis\/whats-new-in-arcgis-cityengine-2022-0&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20250907082925\/https:\/\/www.esri.com\/arcgis-blog\/products\/city-engine\/3d-gis\/whats-new-in-arcgis-cityengine-2022-0&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 12:02:06&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-01-01 14:39:22&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-01-30 18:11:43&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-02-04 20:58:24&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-06 21:45:29&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-11 19:39:47&quot;,&quot;http_code&quot;:403}],&quot;broken&quot;:true,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-03-11 19:39:47&quot;,&quot;http_code&quot;:403},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:1375,&quot;href&quot;:&quot;https:\/\/doc.arcgis.com\/en\/cityengine\/latest\/whats-new\/cityengine-release-notes.htm&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20250720122710\/https:\/\/doc.arcgis.com\/en\/cityengine\/latest\/whats-new\/cityengine-release-notes.htm&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-27 19:05:42&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-01-01 14:39:22&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-01-07 16:22:10&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-01-27 11:57:55&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-01-30 18:11:43&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-02-04 20:58:24&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-02-09 06:44:59&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-03-06 21:45:29&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-03-25 22:48:49&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-05-02 09:30:04&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-05-06 11:12:36&quot;,&quot;http_code&quot;:206}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-05-06 11:12:36&quot;,&quot;http_code&quot;:206},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:4041,&quot;href&quot;:&quot;https:\/\/www.digitalproduction.com\/2021\/11\/16\/cityengine-2021-1-release&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20240724202954\/https:\/\/www.digitalproduction.com\/2021\/11\/16\/cityengine-2021-1-release&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 12:02:09&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-01-01 14:39:23&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-02-02 17:22:38&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-03-06 21:45:31&quot;,&quot;http_code&quot;:404}],&quot;broken&quot;:true,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-03-06 21:45:31&quot;,&quot;http_code&quot;:404},&quot;process&quot;:&quot;done&quot;}]"></span>


<p class="wp-block-paragraph"><strong>New functions:</strong> A special feature that will please many developers of entertainment formats: CityEngine can now be used to export data to Twinmotion. Twinmotion is the real-time visualisation tool from Epic Games. Here are some other new functions.</p>



<ul class="wp-block-list">
<li><strong>New lasso</strong> selection tool (Lasso Selection Tool)</li>



<li><strong>Rotate or scale multiple objects individually</strong> – around their centre point</li>



<li><strong>Simplified Street Inspector: </strong>Used to create street plans</li>



<li><strong>Revised Get Started screen:</strong> Should now help users to get used to the most important functions of the software more quickly</li>



<li><strong>Revised CGA:</strong> This is the procedural modelling language of CityEngine</li>
</ul>



<p class="wp-block-paragraph"><strong>Clicked further: <a href="https://www.esri.com/arcgis-blog/products/city-engine/3d-gis/whats-new-in-arcgis-cityengine-2022-0/">Related announcement “What’s New in ArcGIS City Engine 2022.0” by Avonlea Fotheringham (Esri Product Marketing Manager) and Taisha Fabricius (Esri Product Manager).</a> </strong>Further information can be found in the <strong><a href="https://doc.arcgis.com/en/cityengine/latest/whats-new/cityengine-release-notes.htm">corresponding publication note.</a> </strong>Digital Production last reported on CityEngine almost a year ago<strong><a href="https://www.digitalproduction.com/2021/11/16/cityengine-2021-1-release/">(16.11.2021</a></strong>). At that time about the software in version 2021.1. The video right here below familiarises interested users with the handling of the software.</p>



<p class="wp-block-paragraph"><strong>Urban Design with CityEngine 2022</strong><br /></p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/RT68XnaZCrE?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure><p>The post <a href="https://digitalproduction.com/2022/08/08/esri-veroeffentlicht-neue-version-von-cityengine/">Esri releases new version of CityEngine!</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></content:encoded>
					
		
		
		<enclosure url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/08/Esri-veroeffentlicht-neue-Version-von-CityEngine_Banner.jpg?fit=1342%2C618&#038;quality=80&#038;ssl=1" length="64625" type="image/jpg" />
<media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/08/Esri-veroeffentlicht-neue-Version-von-CityEngine_Banner.jpg?fit=1200%2C553&#038;quality=80&#038;ssl=1" width="1200" height="553" medium="image" type="image/jpeg">
	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[]]></media:description>
</media:content>
<media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/08/Esri-veroeffentlicht-neue-Version-von-CityEngine_Banner.jpg?fit=1200%2C553&#038;quality=80&#038;ssl=1" width="1200" height="553" />
<post-id xmlns="com-wordpress:feed-additions:1">105346</post-id>	</item>
		<item>
		<title>Create escalators in 3ds Max with Easy Escalator Pro!</title>
		<link>https://digitalproduction.com/2022/07/07/mit-easy-escalator-pro-rolltreppen-in-3ds-max-erstellen/</link>
		
		<dc:creator><![CDATA[Patrick Poti]]></dc:creator>
		<pubDate>Thu, 07 Jul 2022 07:15:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[procedural]]></category>
		<category><![CDATA[prozedurale Tools]]></category>
		<guid isPermaLink="false">https://www.digitalproduction.com/?p=104291</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/07/Mit-Easy-Escalator-Pro-Rolltreppen-in-3ds-Max-erstellen_Banner.jpg?fit=1028%2C577&quality=80&ssl=1" width="1028" height="577" title="" alt="" /></div><div><p>For versions 2016 to 2023 of 3ds Max: With this procedural tool you can generate customised escalators.</p>
<p>The post <a href="https://digitalproduction.com/2022/07/07/mit-easy-escalator-pro-rolltreppen-in-3ds-max-erstellen/">Create escalators in 3ds Max with Easy Escalator Pro!</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/07/Mit-Easy-Escalator-Pro-Rolltreppen-in-3ds-Max-erstellen_Banner.jpg?fit=1028%2C577&quality=80&ssl=1" width="1028" height="577" title="" alt="" /></div><div><p class="wp-block-paragraph"><strong>In nuce:</strong> 3D R.n.D releases the Easy Escalator Pro. The tool is available for download as an MCG file (Max Creation Graph). The procedurally operating generator is aimed at users of 3dsMax 2016 up to and including 2023.</p>
<span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:4125,&quot;href&quot;:&quot;https:\/\/admon2nd.gumroad.com\/l\/MCG_Easy_Escalator_pro&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20240912225942\/https:\/\/admon2nd.gumroad.com\/l\/MCG_Easy_Escalator_pro&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 12:43:55&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-02 14:54:19&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-06 18:45:35&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-25 03:40:21&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-30 06:31:40&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-08 20:48:32&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-20 03:55:09&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-02 22:08:15&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-14 13:42:59&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-05 12:52:50&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-11 03:51:43&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-05-11 03:51:43&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;}]"></span>


<p class="wp-block-paragraph"><strong>What can “Easy Escalator Pro” do?</strong> You can use the tool to create animated escalators that are generated procedurally. In terms of settings, the tool offers the option of adjusting the speed, (rolling) direction, height, width and angle of the escalator. The download scope of “Easy Escalator Pro” includes materials for Corona, Arnold and V-Ray. The tool is priced at £49.</p>



<p class="wp-block-paragraph"><strong>Click further:</strong> You can find everything else about Easy Escalator Pro on <strong><a href="https://admon2nd.gumroad.com/l/MCG_Easy_Escalator_pro">Gumroad</a></strong>. The two videos below are the trailer for the tool, followed by an application example.</p>



<p class="wp-block-paragraph"><strong>3D R.n.D | MCG | Easy Escalator Pro trailer</strong><br /></p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/JlohOgQkjV0?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<p class="wp-block-paragraph"><strong>3D R.n.D | MCG | Easy Escalator Pro – Example video</strong><br /></p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/gwoIWiipJlc?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2022/07/07/mit-easy-escalator-pro-rolltreppen-in-3ds-max-erstellen/">Create escalators in 3ds Max with Easy Escalator Pro!</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></content:encoded>
					
		
		
		<enclosure url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/07/Mit-Easy-Escalator-Pro-Rolltreppen-in-3ds-Max-erstellen_Banner.jpg?fit=1028%2C577&#038;quality=80&#038;ssl=1" length="27007" type="image/jpg" />
<media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/07/Mit-Easy-Escalator-Pro-Rolltreppen-in-3ds-Max-erstellen_Banner.jpg?fit=1028%2C577&#038;quality=80&#038;ssl=1" width="1028" height="577" medium="image" type="image/jpeg">
	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[]]></media:description>
</media:content>
<media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/07/Mit-Easy-Escalator-Pro-Rolltreppen-in-3ds-Max-erstellen_Banner.jpg?fit=1028%2C577&#038;quality=80&#038;ssl=1" width="1028" height="577" />
<post-id xmlns="com-wordpress:feed-additions:1">104291</post-id>	</item>
		<item>
		<title>Cinema 4D plugin for procedural plants</title>
		<link>https://digitalproduction.com/2022/03/18/cinema-4d-plugin-fuer-prozedurale-pflanzen/</link>
		
		<dc:creator><![CDATA[Patrick Poti]]></dc:creator>
		<pubDate>Fri, 18 Mar 2022 10:59:57 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[CG-Plants]]></category>
		<category><![CDATA[Cinema 4D]]></category>
		<category><![CDATA[Maxon]]></category>
		<category><![CDATA[pflanzen]]></category>
		<category><![CDATA[prozedurale Tools]]></category>
		<guid isPermaLink="false">https://www.digitalproduction.com/?p=101037</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/03/Cinema-4D-Plugin-fuer-prozedurale-Pflanzen_Banner.jpg?fit=1066%2C545&quality=80&ssl=1" width="1066" height="545" title="" alt="" /></div><div><p>In the sneak peek, product developer Insydium makes you curious about how you could grow plants and trees in the future.</p>
<p>The post <a href="https://digitalproduction.com/2022/03/18/cinema-4d-plugin-fuer-prozedurale-pflanzen/">Cinema 4D plugin for procedural plants</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/03/Cinema-4D-Plugin-fuer-prozedurale-Pflanzen_Banner.jpg?fit=1066%2C545&quality=80&ssl=1" width="1066" height="545" title="" alt="" /></div><div><p><strong>In nuce:</strong> Product developer Insydium has released a sneak peek of its Taiao software, which is aimed specifically at artists. This is a plugin for Cinema 4D with which you can procedurally model and animate plants. incidentally, “Taiao” is Spanish for “environment” or “surroundings”.</p>
<p><strong>What can Taiao do?</strong> According to the product description, Taiao should enable you to plant your 3D worlds in a matter of minutes. The plugin is particularly worthwhile for motion graphic artists and has three modes, which we present to you below in a quick run-through:</p>
<ul>
<li><strong>ToPlant:</strong> This allows you to create any kind of plant, from a cute wallflower to an imposing oak tree</li>
<li><strong>ToTree</strong>: This allows you to fill a selected space with branches and leaves that do not overlap each other</li>
<li><strong>ToGrass:</strong> Use this function to plant your floors with grasses or distribute other objects on the surface</li>
</ul>
<p><strong>Click further:</strong> On <strong><a href="https://insydium.ltd/products/whats-new-in-fused/">insydium.ltd</a> </strong>you will soon find out everything else about this useful plugin for Cinema 4D. Click on the video below for a video and audio demonstration of how Taiao works.</p>
<p><strong>Taiao Sneak Peek</strong></p>
<p><iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/5E4Fp9Q0L84?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe><span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:4489,&quot;href&quot;:&quot;https:\/\/insydium.ltd\/products\/whats-new-in-fused&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20240417020443\/https:\/\/insydium.ltd\/products\/whats-new-in-fused\/&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 15:43:03&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-01-05 19:11:27&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-01-31 13:51:05&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-02-06 22:28:40&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-02-23 03:50:53&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-03-06 00:06:20&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-03-09 22:50:48&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-03-30 11:42:53&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-04-08 12:32:27&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-04-17 14:38:03&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-05-22 15:02:43&quot;,&quot;http_code&quot;:404}],&quot;broken&quot;:true,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-05-22 15:02:43&quot;,&quot;http_code&quot;:404},&quot;process&quot;:&quot;done&quot;}]"></span></p><p>The post <a href="https://digitalproduction.com/2022/03/18/cinema-4d-plugin-fuer-prozedurale-pflanzen/">Cinema 4D plugin for procedural plants</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></content:encoded>
					
		
		
		<enclosure url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/03/Cinema-4D-Plugin-fuer-prozedurale-Pflanzen_Banner.jpg?fit=1066%2C545&#038;quality=80&#038;ssl=1" length="47845" type="image/jpg" />
<media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/03/Cinema-4D-Plugin-fuer-prozedurale-Pflanzen_Banner.jpg?fit=1066%2C545&#038;quality=80&#038;ssl=1" width="1066" height="545" medium="image" type="image/jpeg">
	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[]]></media:description>
</media:content>
<media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/03/Cinema-4D-Plugin-fuer-prozedurale-Pflanzen_Banner.jpg?fit=1066%2C545&#038;quality=80&#038;ssl=1" width="1066" height="545" />
<post-id xmlns="com-wordpress:feed-additions:1">101037</post-id>	</item>
		<item>
		<title>Now lay pipes in Blender until the plumber screeches</title>
		<link>https://digitalproduction.com/2022/02/17/jetzt-rohre-in-blender-verlegen-bis-der-klempner-kreischt/</link>
		
		<dc:creator><![CDATA[Patrick Poti]]></dc:creator>
		<pubDate>Thu, 17 Feb 2022 09:00:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[procedural]]></category>
		<category><![CDATA[prozedurale Tools]]></category>
		<guid isPermaLink="false">https://www.digitalproduction.com/?p=99942</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/02/Jetzt-Rohre-in-Blender-verlegen-bis-der-Klempner-kreischt_Banner.jpg?fit=1009%2C607&quality=80&ssl=1" width="1009" height="607" title="" alt="" /></div><div><p>This blender artist from Japan offers a free tool with which you can procedurally generate tubes.</p>
<p>The post <a href="https://digitalproduction.com/2022/02/17/jetzt-rohre-in-blender-verlegen-bis-der-klempner-kreischt/">Now lay pipes in Blender until the plumber screeches</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/02/Jetzt-Rohre-in-Blender-verlegen-bis-der-Klempner-kreischt_Banner.jpg?fit=1009%2C607&quality=80&ssl=1" width="1009" height="607" title="" alt="" /></div><div><p><strong>In nuce:</strong> Blender artist Ray Wakui has released his Blender tool called “Geometry Nodes Pipes”, which can be used to lay procedurally generated pipes. The tool is currently in version 1.1. If you want to use the tool, you need Blender 3.0 or higher.</p>
<p><strong>What can Geometry Nodes Pipe do?</strong> The non-destructive approach of the tool allows you to customise pipes in terms of length, radius, number of rivets and many other details.</p>
<p><strong>Who is Ray Wakui?</strong> He is a graduate of the <strong><a href="https://www.u-tokyo.ac.jp/en/">University of Tokyo</a></strong>, where he studied aerospace engineering. During his student years, he realised a music video for his own band – this is how Ray’s creative career began. At the end of 2019, he taught himself Blender to realise another music video with 3D objects. It was a long-cherished dream of Ray’s to work with 3D objects. Since then, he has realised numerous music videos for various musicians, always with his passion for visual effects in the pipeline. If you would like to discover Ray Wakui and his work, visit him on his <strong><a href="https://www.raywakui.com/">homepage</a></strong>, <strong><a href="https://twitter.com/ray_t6l?lang=de">Twitter</a></strong> or <strong><a href="https://www.instagram.com/ray_t6l/?hl=de">Instagram</a></strong>.</p>
<p><strong>Click further:</strong> You can get the “Geometry Nodes Pipes” tool for free on <strong><a href="https://raywakui.gumroad.com/l/pcxni">Gumroad</a></strong>. The following video gives you a quick run-through of how the tool works. We hope you enjoy the virtual pipe-laying experience.</p>
<p><strong>Geometry Nodes Pipes in Blender [Free DL Link in Description]</strong><br />
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/zsfrYa5iAy4?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe><span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:4628,&quot;href&quot;:&quot;https:\/\/www.u-tokyo.ac.jp\/en&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20251202063354\/https:\/\/www.u-tokyo.ac.jp\/en\/&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 16:48:06&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-01-08 15:29:49&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-09 22:07:44&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-03-25 02:25:24&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-04-12 00:41:33&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-05-22 16:23:22&quot;,&quot;http_code&quot;:503}],&quot;broken&quot;:true,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-05-22 16:23:22&quot;,&quot;http_code&quot;:503},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:4629,&quot;href&quot;:&quot;https:\/\/www.raywakui.com&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20250911183137\/https:\/\/www.raywakui.com\/&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 16:49:21&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-08 15:29:46&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-09 22:07:44&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-25 02:25:17&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-12 00:41:32&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-22 16:23:19&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-05-22 16:23:19&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:4630,&quot;href&quot;:&quot;https:\/\/twitter.com\/ray_t6l?lang=de&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;https:\/\/x.com\/ray_t6l?lang=de&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:4631,&quot;href&quot;:&quot;https:\/\/www.instagram.com\/ray_t6l\/?hl=de&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:4632,&quot;href&quot;:&quot;https:\/\/raywakui.gumroad.com\/l\/pcxni&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20250709161018\/https:\/\/raywakui.gumroad.com\/l\/pcxni&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 16:49:23&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-08 15:29:45&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-09 22:07:43&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-25 02:25:17&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-12 00:41:32&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-22 16:23:18&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-05-22 16:23:18&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;}]"></span></p><p>The post <a href="https://digitalproduction.com/2022/02/17/jetzt-rohre-in-blender-verlegen-bis-der-klempner-kreischt/">Now lay pipes in Blender until the plumber screeches</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></content:encoded>
					
		
		
		<enclosure url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/02/Jetzt-Rohre-in-Blender-verlegen-bis-der-Klempner-kreischt_Banner.jpg?fit=1009%2C607&#038;quality=80&#038;ssl=1" length="23429" type="image/jpg" />
<media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/02/Jetzt-Rohre-in-Blender-verlegen-bis-der-Klempner-kreischt_Banner.jpg?fit=1009%2C607&#038;quality=80&#038;ssl=1" width="1009" height="607" medium="image" type="image/jpeg">
	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[]]></media:description>
</media:content>
<media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/02/Jetzt-Rohre-in-Blender-verlegen-bis-der-Klempner-kreischt_Banner.jpg?fit=1009%2C607&#038;quality=80&#038;ssl=1" width="1009" height="607" />
<post-id xmlns="com-wordpress:feed-additions:1">99942</post-id>	</item>
		<item>
		<title>Blende(r)nd Destroy with this add-on</title>
		<link>https://digitalproduction.com/2022/02/09/blendernd-zerstoeren-mit-diesem-add-on/</link>
		
		<dc:creator><![CDATA[Patrick Poti]]></dc:creator>
		<pubDate>Wed, 09 Feb 2022 10:00:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[prozedurale Tools]]></category>
		<guid isPermaLink="false">https://www.digitalproduction.com/?p=99596</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/02/Blendernd-Zerstoeren-mit-diesem-Add-on_Banner.jpg?fit=1103%2C589&quality=80&ssl=1" width="1103" height="589" title="" alt="" /></div><div><p>OCD - stands for Obsessive-Compulsive Disorder? But no, this OCD orders you orgies of destruction (on the 3D object)!</p>
<p>The post <a href="https://digitalproduction.com/2022/02/09/blendernd-zerstoeren-mit-diesem-add-on/">Blende(r)nd Destroy with this add-on</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/02/Blendernd-Zerstoeren-mit-diesem-Add-on_Banner.jpg?fit=1103%2C589&quality=80&ssl=1" width="1103" height="589" title="" alt="" /></div><div><p><strong>In nuce:</strong> VFXGuide releases its add-on One Click Damage (short: OCD) for Blender.</p>
<p><strong>What can One Click Damage do?</strong> With OCD, you can add procedural scratch, wear and destruction marks to your 3D objects – with just a few clicks. According to the description, all you have to do is select your desired 3D object, click the Make Damage button, make adjustments to suit your taste, and voilà: OCD gives your object that magical used look. According to VFXGuide, the add-on was primarily created for objects that are man-made building elements, such as paving stones, pavements, house walls, walls or similar.</p>
<p><figure id="attachment_99673" aria-describedby="caption-attachment-99673" style="width: 1104px" class="wp-caption alignnone"><img data-recalc-dims="1"  fetchpriority="high"  decoding="async"  class="wp-image-99673 size-full"  src="https://i0.wp.com/www.digitalproduction.com//srv/htdocs/wp-content/uploads/2022/02/Blendernd-Zerstoeren-mit-diesem-Add-on_001.jpg?resize=1104%2C530&quality=80&ssl=1"  alt=""  width="1104"  height="530" ><figcaption id="caption-attachment-99673" class="wp-caption-text">Turn new into old: OCD smashes, smashes and smashes your 3D objects – with just a handful of clicks</figcaption></figure></p>
<p><strong>One fly in the ointment:</strong> As fantastic as it sounds to be able to smash objects with just a few clicks, one drawback remains: In the current version of the add-on, you can only apply the destruction orgy once per object. Applying the destructive object properties to the same object multiple times does not work at the moment. The hope remains that VFXGuide will make an improvement.</p>
<p><strong>Requirement:</strong> You need Blender 2.92 or higher</p>
<p><strong>Price:</strong> 12 US dollars</p>
<p><strong>Availability:</strong> You can download the destructive add-on on <strong><a href="https://vfxguide.gumroad.com/l/OCDaddon">Gumroad</a> </strong>. VFXGuide is looking forward to your visit (and praise for his cool add-on) on <strong><a href="https://twitter.com/vfxguide">Twitter</a></strong>.<span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:1143,&quot;href&quot;:&quot;https:\/\/vfxguide.gumroad.com\/l\/OCDaddon&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20251014100802\/https:\/\/vfxguide.gumroad.com\/l\/OCDaddon&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-27 17:42:30&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-01 23:12:32&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-07 09:04:47&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-10 12:27:14&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-13 17:30:32&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-20 07:23:46&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-24 15:06:04&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-28 20:18:01&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-02 03:35:49&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-08 15:40:25&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-17 11:20:20&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-22 20:31:24&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-04 09:54:55&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-08 00:07:57&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-14 16:27:17&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-20 13:54:55&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-23 18:36:12&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-26 20:08:12&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-30 09:14:47&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-02 19:21:21&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-07 14:57:35&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-11 15:07:58&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-14 20:56:04&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-18 07:23:25&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-04-23 14:34:41&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-28 08:06:04&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-06 04:35:51&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-10 10:25:16&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-13 14:44:41&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-18 10:49:18&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-22 15:05:12&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-05-22 15:05:12&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:4704,&quot;href&quot;:&quot;https:\/\/twitter.com\/vfxguide&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20250209233604\/https:\/\/twitter.com\/vfxguide&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 17:17:30&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-12 08:12:48&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-04-12 08:12:48&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;}]"></span></p><p>The post <a href="https://digitalproduction.com/2022/02/09/blendernd-zerstoeren-mit-diesem-add-on/">Blende(r)nd Destroy with this add-on</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></content:encoded>
					
		
		
		<enclosure url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/02/Blendernd-Zerstoeren-mit-diesem-Add-on_Banner.jpg?fit=1103%2C589&#038;quality=80&#038;ssl=1" length="21631" type="image/jpg" />
<media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/02/Blendernd-Zerstoeren-mit-diesem-Add-on_Banner.jpg?fit=1103%2C589&#038;quality=80&#038;ssl=1" width="1103" height="589" medium="image" type="image/jpeg">
	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[]]></media:description>
</media:content>
<media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/02/Blendernd-Zerstoeren-mit-diesem-Add-on_Banner.jpg?fit=1103%2C589&#038;quality=80&#038;ssl=1" width="1103" height="589" />
<post-id xmlns="com-wordpress:feed-additions:1">99596</post-id>	</item>
		<item>
		<title>Procedural flower generator with Blender 3.0</title>
		<link>https://digitalproduction.com/2022/02/04/prozeduraler-blumengenerator-mit-blender-3-0/</link>
		
		<dc:creator><![CDATA[Patrick Poti]]></dc:creator>
		<pubDate>Fri, 04 Feb 2022 09:00:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[CG-Plants]]></category>
		<category><![CDATA[pflanzen]]></category>
		<category><![CDATA[prozedurale Tools]]></category>
		<category><![CDATA[Tree]]></category>
		<guid isPermaLink="false">https://www.digitalproduction.com/?p=99332</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/01/Prozeduraler-Blumengenerator-mit-Blender-3.0_Banner.jpg?fit=635%2C398&quality=80&ssl=1" width="635" height="398" title="" alt="" /></div><div><p>Does your life need more flower power? Cultivate sunflowers, pansies and other floral wonders now!</p>
<p>The post <a href="https://digitalproduction.com/2022/02/04/prozeduraler-blumengenerator-mit-blender-3-0/">Procedural flower generator with Blender 3.0</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/01/Prozeduraler-Blumengenerator-mit-Blender-3.0_Banner.jpg?fit=635%2C398&quality=80&ssl=1" width="635" height="398" title="" alt="" /></div><div><p style="line-height: 18.0pt; background: white; margin: 0cm 0cm 18.0pt 0cm;"><strong><span style="font-size: 10.5pt; font-family: 'Verdana',sans-serif; color: #222222; font-weight: normal;"><strong>In nuce:</strong> In this video tutorial, Satendra Saraswat shows you which nodes you need to grow a procedural generator that can be used to sprout a wide variety of flowers from the borders. </span></strong></p>
<p style="line-height: 18.0pt; background: white; margin: 0cm 0cm 18.0pt 0cm;"><strong><span style="font-size: 10.5pt; font-family: 'Verdana',sans-serif; color: #222222; font-weight: normal;"><strong>Saraswat’s approach:</strong> For her tutorial, Saraswat uses the Geometry Nodes from Blender 3.0. Once such a generator has been integrated into the pipeline, it should save a considerable amount of time.</span></strong></p>
<p style="line-height: 18.0pt; background: white; margin: 0cm 0cm 18.0pt 0cm;"><strong><span style="font-size: 10.5pt; font-family: 'Verdana',sans-serif; color: #222222; font-weight: normal;"><strong>What can be done with the procedural generator?</strong> One person who has really let off steam in the flora with such a generator is artist Simon Lee, whose video series on Twitter amazes viewers when sunflowers twist their necks under his direction, curl their petals or orientate their heads according to the position of the sun. If anyone has mastered the procedural green thumb, it’s Simon Lee!</span></strong></p>
<p><span class="0gsEdsRXoSN61THk97zbtdJQeuX8EgwVlYWUD6Llj22nNy5JLr73DWOShicI0YxcFmVPaya"></p>
<div class="embed-twitter">
<blockquote class="twitter-tweet" data-width="550" data-dnt="true">
<p lang="en" dir="ltr">Sunflower Generator V2.0</p>
<p>Check this easy-to-follow tutorial of Satendra Saraswat:<a href="https://t.co/DwuYLQGgf8">https://t.co/DwuYLQGgf8</a><a href="https://twitter.com/hashtag/blender?src=hash&ref_src=twsrc%5Etfw">#blender</a> <a href="https://twitter.com/hashtag/Blender3d?src=hash&ref_src=twsrc%5Etfw">#Blender3d</a> <a href="https://twitter.com/hashtag/geometrynodes?src=hash&ref_src=twsrc%5Etfw">#geometrynodes</a> <a href="https://t.co/DKBMlhHYC3">pic.twitter.com/DKBMlhHYC3</a></p>
<p>— Simon Lee (@simonxxoo) <a href="https://twitter.com/simonxxoo/status/1479024172441366528?ref_src=twsrc%5Etfw">January 6, 2022</a></p></blockquote>
<p><script type="wphb-delay-type" async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></div>
<p></span></p>
<p><span class="BJi81O9Z7kQDwfeACRsnW"></p>
<div class="embed-twitter">
<blockquote class="twitter-tweet" data-width="550" data-dnt="true">
<p lang="en" dir="ltr">Of course, sunflowers should face the sun~ <a href="https://t.co/VZOFhJi9mC">https://t.co/VZOFhJi9mC</a> <a href="https://t.co/LiHfMfdkEd">pic.twitter.com/LiHfMfdkEd</a></p>
<p>— Simon Lee (@simonxxoo) <a href="https://twitter.com/simonxxoo/status/1479025184644366338?ref_src=twsrc%5Etfw">January 6, 2022</a></p></blockquote>
<p><script type="wphb-delay-type" async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></div>
<p></span></p>
<p style="line-height: 18.0pt; background: white; margin: 0cm 0cm 18.0pt 0cm;"><strong><span style="font-size: 10.5pt; font-family: 'Verdana',sans-serif; color: #222222; font-weight: normal;"><strong>More Blender tutorials:</strong> Also check out the other Blender tutorials by Satendra Saraswat. The YouTube channel <strong><a href="https://www.youtube.com/c/ALLTHEWORKS11/videos">All the Works</a> </strong>regularly publishes video tutorials to help you hone your Blender skills. You can also visit the freelance 3D artist from Delhi, India, on <strong>Artstation</strong>. We wish you artistic creativity!</span></strong></p>
<p><strong>Easy Geometry Nodes PLANTS – Blender 3.0</strong><br />
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/VTkUVtWbjoE?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe><span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:3982,&quot;href&quot;:&quot;https:\/\/www.youtube.com\/c\/ALLTHEWORKS11\/videos&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20220607151649\/https:\/\/www.youtube.com\/c\/ALLTHEWORKS11\/videos&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 11:31:36&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-05 11:00:12&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-09 19:55:08&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-18 12:13:54&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-26 08:54:47&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-30 12:12:04&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-06 09:10:20&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-10 08:39:37&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-20 07:59:22&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-03 14:51:46&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-10 11:09:51&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-20 09:42:43&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-03-20 09:42:43&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;}]"></span></p><p>The post <a href="https://digitalproduction.com/2022/02/04/prozeduraler-blumengenerator-mit-blender-3-0/">Procedural flower generator with Blender 3.0</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></content:encoded>
					
		
		
		<enclosure url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/01/Prozeduraler-Blumengenerator-mit-Blender-3.0_Banner.jpg?fit=635%2C398&#038;quality=80&#038;ssl=1" length="21217" type="image/jpg" />
<media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/01/Prozeduraler-Blumengenerator-mit-Blender-3.0_Banner.jpg?fit=635%2C398&#038;quality=80&#038;ssl=1" width="635" height="398" medium="image" type="image/jpeg">
	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[]]></media:description>
</media:content>
<media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2022/01/Prozeduraler-Blumengenerator-mit-Blender-3.0_Banner.jpg?fit=635%2C398&#038;quality=80&#038;ssl=1" width="635" height="398" />
<post-id xmlns="com-wordpress:feed-additions:1">99332</post-id>	</item>
		<item>
		<title>Procedural rock &#124; Tutorial</title>
		<link>https://digitalproduction.com/2021/10/13/prozedurales-gestein-tutorial/</link>
		
		<dc:creator><![CDATA[Patrick Poti]]></dc:creator>
		<pubDate>Wed, 13 Oct 2021 09:00:30 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[cg environments]]></category>
		<category><![CDATA[prozedurale Tools]]></category>
		<guid isPermaLink="false">https://www.digitalproduction.com/?p=96265</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2021/10/Prozedurales-Gestein_Tutorial_Banner.jpg?fit=594%2C379&quality=80&ssl=1" width="594" height="379" title="" alt="" /></div><div><p>For dazzlers: Nanga Parbat? Zugspitze? K12? Pah! We'll build our own mountain massif!</p>
<p>The post <a href="https://digitalproduction.com/2021/10/13/prozedurales-gestein-tutorial/">Procedural rock | Tutorial</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2021/10/Prozedurales-Gestein_Tutorial_Banner.jpg?fit=594%2C379&quality=80&ssl=1" width="594" height="379" title="" alt="" /></div><div><p><strong>In nuce: </strong>3D artist Corza shares a procedurally created rock with you, raised with Blender.</p>
<p>The<strong><a href="https://www.facebook.com/coreycorza/videos/232219838955272"> video</a> shows </strong>you how it works: You use the cursor to change the rock model, whereupon the shader adjusts dynamically according to the changes you have made – including textures and the nature of the object’s surface. In a <strong><a href="https://www.facebook.com/coreycorza/videos/1017363692395438/?d=n">ten-minute</a></strong> video, Corza also shows you how to recreate the shader. According to Corza, the shader works best with cycles.</p>
<p><strong>Further information:</strong> If you want to keep it procedural, but can’t do without lots of colourful Lego bricks, you can stack the popular building blocks with either <strong><a href="https://www.digitalproduction.com/2021/10/05/prozedurales-projekte/">Blender</a></strong> or <strong><a href="https://www.digitalproduction.com/2020/08/12/prozeduraler-legolizer-houdini/">Houdini</a></strong>. But if you want to combine Corza’s procedural approach with environment design, take a look at the<strong><a href="https://www.digitalproduction.com/2021/07/15/environment-design-workflow/"> Terrain Mixer</a></strong> or search for suitable <strong><a href="https://www.digitalproduction.com/2021/09/07/environment-design-assets/">asset packages</a></strong> in the Australian outback.<span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:4939,&quot;href&quot;:&quot;https:\/\/www.facebook.com\/coreycorza\/videos\/232219838955272&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20220427225626\/https:\/\/www.facebook.com\/coreycorza\/videos\/232219838955272&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 19:13:08&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-11 23:39:34&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-24 17:26:13&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-22 14:46:40&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-03-22 14:46:40&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:4940,&quot;href&quot;:&quot;https:\/\/www.facebook.com\/coreycorza\/videos\/1017363692395438\/?d=n&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20230419182155\/https:\/\/www.facebook.com\/coreycorza\/videos\/1017363692395438\/?d=n&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 19:13:09&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-11 23:39:33&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-24 17:26:14&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-22 14:46:40&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-03-22 14:46:40&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:4941,&quot;href&quot;:&quot;https:\/\/www.digitalproduction.com\/2021\/10\/05\/prozedurales-projekte&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20240622150204\/https:\/\/www.digitalproduction.com\/2021\/10\/05\/prozedurales-projekte&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 19:13:12&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-01-11 23:39:35&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-02-24 17:26:16&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-03-22 14:46:41&quot;,&quot;http_code&quot;:404}],&quot;broken&quot;:true,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-03-22 14:46:41&quot;,&quot;http_code&quot;:404},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:4942,&quot;href&quot;:&quot;https:\/\/www.digitalproduction.com\/2020\/08\/12\/prozeduraler-legolizer-houdini&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20240413061654\/https:\/\/www.digitalproduction.com\/2020\/08\/12\/prozeduraler-legolizer-houdini\/&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 19:13:17&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-11 23:39:36&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-24 17:26:17&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-22 14:46:42&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-03-22 14:46:42&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:4943,&quot;href&quot;:&quot;https:\/\/www.digitalproduction.com\/2021\/07\/15\/environment-design-workflow&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20240724033628\/https:\/\/www.digitalproduction.com\/2021\/07\/15\/environment-design-workflow&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 19:13:19&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-01-11 23:39:38&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-02-24 17:26:16&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-03-22 14:46:41&quot;,&quot;http_code&quot;:404}],&quot;broken&quot;:true,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-03-22 14:46:41&quot;,&quot;http_code&quot;:404},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:4944,&quot;href&quot;:&quot;https:\/\/www.digitalproduction.com\/2021\/09\/07\/environment-design-assets&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20240529061554\/https:\/\/www.digitalproduction.com\/2021\/09\/07\/environment-design-assets&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 19:14:51&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-01-11 23:39:38&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-02-24 17:26:16&quot;,&quot;http_code&quot;:404},{&quot;date&quot;:&quot;2026-03-22 14:46:41&quot;,&quot;http_code&quot;:404}],&quot;broken&quot;:true,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-03-22 14:46:41&quot;,&quot;http_code&quot;:404},&quot;process&quot;:&quot;done&quot;}]"></span></p><p>The post <a href="https://digitalproduction.com/2021/10/13/prozedurales-gestein-tutorial/">Procedural rock | Tutorial</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></content:encoded>
					
		
		
		<enclosure url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2021/10/Prozedurales-Gestein_Tutorial_Banner.jpg?fit=594%2C379&#038;quality=80&#038;ssl=1" length="24020" type="image/jpg" />
<media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2021/10/Prozedurales-Gestein_Tutorial_Banner.jpg?fit=594%2C379&#038;quality=80&#038;ssl=1" width="594" height="379" medium="image" type="image/jpeg">
	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[]]></media:description>
</media:content>
<media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2021/10/Prozedurales-Gestein_Tutorial_Banner.jpg?fit=594%2C379&#038;quality=80&#038;ssl=1" width="594" height="379" />
<post-id xmlns="com-wordpress:feed-additions:1">96265</post-id>	</item>
		<item>
		<title>MinimoysWall &#124; Houdini</title>
		<link>https://digitalproduction.com/2021/06/02/minimoyswall-houdini/</link>
		
		<dc:creator><![CDATA[Patrick Poti]]></dc:creator>
		<pubDate>Wed, 02 Jun 2021 08:00:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[cg environments]]></category>
		<category><![CDATA[cg tools]]></category>
		<category><![CDATA[cgtools]]></category>
		<category><![CDATA[environment]]></category>
		<category><![CDATA[procedural]]></category>
		<category><![CDATA[prozedurale Tools]]></category>
		<category><![CDATA[tools]]></category>
		<guid isPermaLink="false">https://www.digitalproduction.com/?p=92229</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2021/05/MinimoysWall_Houdini_Banner.jpg?fit=1200%2C596&quality=80&ssl=1" width="1200" height="596" title="" alt="" /></div><div><p>Procedural modelling: build walls in record time!</p>
<p>The post <a href="https://digitalproduction.com/2021/06/02/minimoyswall-houdini/">MinimoysWall | Houdini</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2021/05/MinimoysWall_Houdini_Banner.jpg?fit=1200%2C596&quality=80&ssl=1" width="1200" height="596" title="" alt="" /></div><div><h2 class="wp-block-heading" id="h-mcminimoyswall"><span id="mcminimoyswall">McMinimoysWall</span></h2>
<span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:5024,&quot;href&quot;:&quot;https:\/\/gumroad.com\/l\/wall&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20210613085531\/https:\/\/gumroad.com\/l\/wall&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-28 20:07:07&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-01 20:23:16&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-07 15:59:32&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-18 05:02:23&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-27 23:30:22&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-31 09:10:58&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-15 05:08:39&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-20 09:29:34&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-27 08:21:45&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-03-27 08:21:45&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;}]"></span>


<p class="wp-block-paragraph">Marc Chevry releases his procedural tool MC MinimoysWall, with which you can erect medieval-looking stone walls in no time at all.</p>



<p class="wp-block-paragraph">Simply draw a curve over the terrain and your protective wall, partition or castle courtyard is ready. The height of the wall, the size of the stones and the course of the wave can be customised.</p>



<h2 class="wp-block-heading" id="h-further-information"><span id="further-information">Further information</span></h2>



<p class="wp-block-paragraph">McMinimoysWall is available on <strong><a href="https://gumroad.com/l/wall">Gumroad</a></strong> for 15 dollars. Marc Chevry explains how the tool works in a <strong>blog entry</strong>. The video below breaks down the wall between user and tool.</p>



<p class="wp-block-paragraph"><strong>MinimoysProceduralWall</strong></p>



<figure class="wp-block-embed is-type-video is-provider-vimeo wp-block-embed-vimeo wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<span class="3qgS3mc46OT71clXhfF9qyw2JhxdGwpBdNoY5XbW4ABuRRvQC0u1H8rUsynVE8NDVLMWKKoDIkIzalaepiGU"><iframe title="MinimoysProceduralWall" src="https://player.vimeo.com/video/328822614?dnt=1&app_id=122963" width="1200" height="675" frameborder="0" allow="autoplay; fullscreen; picture-in-picture; clipboard-write; encrypted-media"></iframe></span>
</div></figure>



<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2021/06/02/minimoyswall-houdini/">MinimoysWall | Houdini</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/patrick-poti/">Patrick Poti</a>. </p></div>]]></content:encoded>
					
		
		
		<enclosure url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2021/05/MinimoysWall_Houdini_Banner.jpg?fit=1849%2C918&#038;quality=80&#038;ssl=1" length="169456" type="image/jpg" />
<media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2021/05/MinimoysWall_Houdini_Banner.jpg?fit=1200%2C596&#038;quality=80&#038;ssl=1" width="1200" height="596" medium="image" type="image/jpeg">
	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[]]></media:description>
</media:content>
<media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2021/05/MinimoysWall_Houdini_Banner.jpg?fit=1200%2C596&#038;quality=80&#038;ssl=1" width="1200" height="596" />
<post-id xmlns="com-wordpress:feed-additions:1">92229</post-id>	</item>
	</channel>
</rss>
