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	<title>Rotoscoping - DIGITAL PRODUCTION</title>
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		<title>Beeble adds CorridorKey green screen model</title>
		<link>https://digitalproduction.com/2026/04/22/beeble-adds-corridorkey-green-screen-model/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Wed, 22 Apr 2026 06:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[alpha]]></category>
		<category><![CDATA[Beeble]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[CorridorKey]]></category>
		<category><![CDATA[green screen]]></category>
		<category><![CDATA[Houdini]]></category>
		<category><![CDATA[keying]]></category>
		<category><![CDATA[MatAnyone]]></category>
		<category><![CDATA[Rotoscoping]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=271997</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/bx5omaav0iy-00-01-26-4-corridorkey-is-now-on-beeble-_-no-more-green-spill.png?fit=1200%2C753&quality=72&ssl=1" width="1200" height="753" title="" alt="A split-screen preview shows two young men against a bright green background. The man on the left, wearing a black shirt, stands confidently. On the right, another man in a gray shirt holds a pink object and a drink while smiling. A circular inset displays a close-up of the first man." /></div><div><p>CorridorKey lands in Beeble Background Remover. Pick MatAnyone or CorridorKey before upload, then export RGBA or alpha for comps.</p>
<p>The post <a href="https://digitalproduction.com/2026/04/22/beeble-adds-corridorkey-green-screen-model/">Beeble adds CorridorKey green screen model</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
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20:08:37&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-04-27 20:08:37&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:14160,&quot;href&quot;:&quot;https:\/\/docs.beeble.ai\/beeble\/background-remover?utm_source=chatgpt.com&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20260422061002\/https:\/\/docs.beeble.ai\/beeble\/background-remover?utm_source=chatgpt.com&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2026-04-22 07:08:50&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-27 05:15:57&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-04-27 05:15:57&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:14161,&quot;href&quot;:&quot;https:\/\/github.com\/nikopueringer\/CorridorKey?utm_source=chatgpt.com&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20260422061005\/https:\/\/github.com\/nikopueringer\/CorridorKey?utm_source=chatgpt.com&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2026-04-22 06:30:46&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-04-27 05:15:57&quot;,&quot;http_code&quot;:206}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-04-27 05:15:57&quot;,&quot;http_code&quot;:206},&quot;process&quot;:&quot;done&quot;}]'></div>
<p class="wp-block-paragraph"><em>For those who don&#8217;t know the tool: <a href="https://beeble.ai?utm_source=chatgpt.com">Beeble</a> Background Remover is a Cloud roto and matte extractor for comps, now offering <a>CorridorKey</a> or <a href="https://pq-yang.github.io/projects/MatAnyone/?utm_source=chatgpt.com">MatAnyone</a> before upload, so your key tests can happen before your pipeline meeting turns into a sequel.</em></p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/bx5omaav0iy-00-00-13-4-corridorkey-is-now-on-beeble-_-no-more-green-spill.png?quality=72&#038;ssl=1"><img data-recalc-dims="1"  fetchpriority="high"  decoding="async"  width="1200"  height="753"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/bx5omaav0iy-00-00-13-4-corridorkey-is-now-on-beeble-_-no-more-green-spill.png?resize=1200%2C753&#038;quality=72&#038;ssl=1"  alt="The interface of a video editing software, featuring a vibrant orange banner titled &#039;SWITCH&#039;, showcasing a smiling person next to the logo. Below are options to create content, including tools like &#039;Background Remover&#039; and &#039;Beeble Editor&#039;, alongside recent creations displayed in square thumbnails with multiple copies of a man in a blue shirt against a green background."  class="wp-image-272006" ></a></figure>



<h3 id="what-changed-in-background-remover" class="wp-block-heading">What changed in Background Remover</h3>



<p class="wp-block-paragraph"><a href="https://digitalproduction.com/tag/beeble/" title="Beeble">Beeble</a>&#8216;s Background Remover now lets you choose between MatAnyone and CorridorKey before you upload footage. MatAnyone stays positioned as the general-purpose option. CorridorKey is positioned as the green screen option, aimed at cleaner edges and more accurate keying on chroma key shots. Background Remover runs only in the Cloud app and does not run in the desktop product.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/Bx5OMAav0IY?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<h3 id="the-fastest-way-to-try-it-without-committing" class="wp-block-heading">The fastest way to try it without committing</h3>



<p class="wp-block-paragraph">CorridorKey has the kind of momentum that makes people want to try it immediately, and also the kind of setup that can make them postpone it indefinitely. If you do not want to download code, install dependencies, and explain to your producer why your machine is now compiling something called a model, running CorridorKey inside the Background Remover toolkit gives you a low-friction way to test it on your own footage first. That includes testing it against your current keys, and checking whether your exports land cleanly in your comp toolchain, without rebuilding that toolchain just to run an experiment.</p>



<h3 id="how-corridorkey-was-invented" class="wp-block-heading">How CorridorKey was invented</h3>



<p class="wp-block-paragraph">CorridorKey started as a response to a workload problem. A greenscreen-heavy show needed a lot of shots, and the team wanted an automated way to cut subjects out so they could spend time on the creative side of VFX instead of hand-cleaning keys frame after frame.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/3Ploi723hg4?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent&#038;listType=playlist&#038;list=WL" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<p class="wp-block-paragraph">The design focus landed on a specific compositing headache: a greenscreen edge pixel often contains a mix of foreground and background light. A matte can be good and the color can still be wrong, because the plate already baked the screen contribution into semi-transparent detail. The CorridorKey approach targets a straight color foreground output paired with an alpha output, so semi-transparent materials, motion blur, and hair can keep behaving like actual transparency instead of looking like tinted cutouts.</p>



<p class="wp-block-paragraph">Training data was coming from CG so the model could learn from mathematically clean answers. The workflow renders greenscreen plates, then renders the same foreground without the background and with a perfect alpha, giving the model ground truth for both color and transparency. Scale was coming from procedural variation, including procedural scene generation work in tools like <a href="https://www.sidefx.com/products/houdini/">Houdini</a> and <a href="https://www.blender.org/">Blender</a> to produce many variations in lighting, materials, objects, and motion without rebuilding each shot by hand.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/Y3Dfw969itU?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<p class="wp-block-paragraph">Early results were treated as tests and iterated on through retraining. One tactic for pushing quality was to composite results over random backgrounds and neutral gray during testing, so leftover contamination becomes obvious and gets punished during training. The tool is being used as a first step in a broader pipeline, with outputs intended to drop into comp and realtime contexts in apps like <a href="https://www.adobe.com/products/aftereffects.html">Adobe After Effects</a> and <a href="https://www.unrealengine.com/">Unreal Engine</a>.</p>



<h3 id="what-you-get-out-of-beeble-after-a-run" class="wp-block-heading">What you get out of Beeble after a run</h3>



<p class="wp-block-paragraph">If you are testing CorridorKey for greenscreen work, this matters because the outputs determine how painful your handoff is. A quick trial that ends in a format conversion detour still counts as pain. It just wears a different hat.</p>



<p class="wp-block-paragraph">Background Remover is built around alpha extraction for compositing and VFX workflows. You can upload a video, an image sequence, or a single image, then download results intended to slot into a comp.</p>



<p class="wp-block-paragraph">On the Cloud pricing page, export options are listed as RGBA exports in MOV or PNG sequence and alpha exports in MP4 or PNG sequence. MOV here refers to the <a href="https://support.apple.com/guide/quicktime-player/welcome/mac">QuickTime</a> container, PNG refers to the <a href="https://www.w3.org/Graphics/PNG/">PNG</a> format, and MP4 refers to the <a href="https://www.mpeg.org/">MPEG</a> family container.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/bx5omaav0iy-00-01-41-4-corridorkey-is-now-on-beeble-_-no-more-green-spill.png?quality=72&#038;ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="753"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/bx5omaav0iy-00-01-41-4-corridorkey-is-now-on-beeble-_-no-more-green-spill.png?resize=1200%2C753&#038;quality=72&#038;ssl=1"  alt="A close-up, round portrait of a person with a short, dark hairstyle, wearing a black shirt, looking attentively towards the camera. In the background, a darker interface displays options for video downloads, including RGB sequences, along with numerical information on frame rate and duration."  class="wp-image-272003" ></a></figure>



<h3 id="pricing-credits-and-practical-limits" class="wp-block-heading">Pricing, credits, and practical limits</h3>



<p class="wp-block-paragraph">Background Remover usage is credit-based. The Cloud pricing is around image uploads as consuming one credit per image and video uploads as consuming one credit per second of video.</p>



<p class="wp-block-paragraph">The plans listed include a free Starter tier that includes ninety credits per month and is labeled non-commercial. Two paid tiers have Background Remover included. &#8220;Creator&#8221; is listed at nineteen US dollars per month or sixteen US dollars per month when billed annually, with five hundred forty credits per month. &#8220;Professional&#8221; is listed at seventy-five US dollars per month or sixty US dollars per month when billed annually, with two thousand four hundred credits per month.</p>



<p class="wp-block-paragraph">Per-upload maximums for video length are thirty seconds on the five hundred forty credit tier and one minute on the two thousand four hundred credit tier. There is also a batch upload up to twenty files at once on the paid tiers.</p>





<h3 id="a-production-reality-check" class="wp-block-heading">A production reality check</h3>



<p class="wp-block-paragraph">CorridorKey is a model option, not a replacement for judgement. Every keying tool behaves differently across compression, sensor noise, spill, lens artifacts, and the very special chaos of talent wardrobe choices. Test CorridorKey on your own porudction plates before you trust it with a deadline, and keep your existing approach ready for the shots that refuse to behave.</p>



<p class="wp-block-paragraph">If the results look good, treat the first integration step as a controlled experiment: run a small batch, validate edge stability, validate color behavior in the semi-transparent areas, validate the exports in your comp, then scale up. That is less romantic than a revolution, but it is how tools earn their place in compositnig pipelines.</p>



<p class="wp-block-paragraph"><br /><a href="https://docs.beeble.ai/beeble/background-remover?utm_source=chatgpt.com">https://docs.beeble.ai/beeble/background-remover</a><br /><br /><a href="https://github.com/nikopueringer/CorridorKey?utm_source=chatgpt.com">https://github.com/nikopueringer/CorridorKey</a><br /><br /><a href="https://beeble.ai?utm_source=chatgpt.com">https://beeble.ai</a></p><p>The post <a href="https://digitalproduction.com/2026/04/22/beeble-adds-corridorkey-green-screen-model/">Beeble adds CorridorKey green screen model</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:copyright>DIGITAL PRODUCTION</media:copyright>
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<post-id xmlns="com-wordpress:feed-additions:1">271997</post-id>	</item>
		<item>
		<title>Beeble Background Remover hits Cloud app</title>
		<link>https://digitalproduction.com/2026/04/03/beeble-background-remover-hits-cloud-app/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Fri, 03 Apr 2026 09:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Newsletter]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[AfterEffects]]></category>
		<category><![CDATA[alpha]]></category>
		<category><![CDATA[Background Remover]]></category>
		<category><![CDATA[Beeble]]></category>
		<category><![CDATA[Cloud]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[FinalCut]]></category>
		<category><![CDATA[Matte]]></category>
		<category><![CDATA[MOV]]></category>
		<category><![CDATA[PNG]]></category>
		<category><![CDATA[Resolve]]></category>
		<category><![CDATA[Rotoscoping]]></category>
		<category><![CDATA[VFX]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=265848</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/background-remover-refinement.png?fit=1200%2C669&quality=72&ssl=1" width="1200" height="669" title="" alt="A dynamic football scene captures an athlete in an orange jersey leaping mid-air, showcased against a dramatic backdrop of players in black and yellow uniforms on the field. The action is intense, with movement and excitement palpable in the atmosphere." /></div><div><p>Background Remover unbundles fast AI masking into a standalone workflow with preview, refinement, and RGBA or alpha-only exports for comps.</p>
<p>The post <a href="https://digitalproduction.com/2026/04/03/beeble-background-remover-hits-cloud-app/">Beeble Background Remover hits Cloud app</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
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<p class="wp-block-paragraph"><em>For those who don&#8217;t know the tool: <a href="https://beeble.ai/?utm_source=chatgpt.com">Beeble</a> runs AI relighting and pass generation in the browser via the <a href="https://app.beeble.ai/">Cloud app</a> and locally via <a href="https://beeble.ai/beeble-studio?utm_source=chatgpt.com">Beeble Studio</a>, using <a href="https://beeble.ai/research/switchlight-3-0-is-here?utm_source=chatgpt.com">SwitchLight</a> for video-to-PBR work and <a href="https://beeble.ai/research/switchx?utm_source=chatgpt.com">SwitchX</a> for background swaps, with exports that slot into comps in <a href="https://www.foundry.com/products/nuke">Nuke</a> and motion work in <a href="https://www.adobe.com/products/aftereffects.html">After Effects</a>.</em></p>



<p class="wp-block-paragraph">Background Remover does not add a brand new trick. It pulls the same AI masking model used in <a href="https://docs.beeble.ai/beeble/vfx-pass-generator?utm_source=chatgpt.com">VFX Pass Generator</a> into a standalone, faster workflow meant for the quick matte job, with the provided materials calling it more credit-efficient than a full pass as a marketing claim. Exports lean hard into practical comp handoffs, including RGBA video with alpha, RGBA <a href="https://www.w3.org/TR/png/">PNG</a> sequences, and alpha-only sequences, which fits motion graphics work where you want clean holdouts so titles and design layers can live behind moving subjects.</p>



<p class="wp-block-paragraph">For more background, see Digital Production coverage of <a href="https://digitalproduction.com/2026/02/27/beeble-switchx-focuses-on-easy-background-swaps/" title="">SwitchX background swaps</a>, <a href="https://digitalproduction.com/2025/12/10/beeble-studio-4k-ai-relighting-on-your-desktop/?utm_source=chatgpt.com">Studio local 4K relighting</a>, and <a href="https://digitalproduction.com/2025/11/11/beeble-launches-switchlight-3-0/?utm_source=chatgpt.com">SwitchLight 3.0</a>.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/W1GflzbRSOA?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<h3 id="the-real-news-is-the-shortcut" class="wp-block-heading">The real news is the shortcut</h3>



<p class="wp-block-paragraph">Background Remover lives inside the <a href="https://app.beeble.ai/">Cloud app</a> as a standalone alpha extraction workflow. The core promise is not mystery science. It is a packaging change that targets one task, foreground mattes, with fewer steps and fewer credit demands than running a broader multi-pass job.</p>



<p class="wp-block-paragraph">That matters because a lot of shots do not need a full buffet of passes. Plenty of days you just want a clean subject cutout so you can comp a replacement plate, push a quick relight downstream, or build motion graphics behind a moving performer. Background Remover aims at that moment when you would normally sigh, open your roto tool of choice, and start paying for coffee by the hour.</p>



<p class="wp-block-paragraph">It also draws a bright line between where it runs and where it does not. Background Remover is available exclusively in the Cloud app and it is not available in the desktop product yet.</p>



<h3 id="inputs-that-match-real-world-chaos" class="wp-block-heading">Inputs that match real-world chaos</h3>



<p class="wp-block-paragraph">The tool accepts three kinds of input: a single image, a video, or an image sequence. Single images support common formats, including PNG and JPEG. Image sequences support up to 2,000 frames. For video, the supported container and codec combinations include MP4 using H.264 and MOV using ProRes 422, ProRes 4444, or H.265. The maximum file size is 2 GB. The tool supports up to 2K resolution at 2048 pixels, and it will downscale larger video. It supports clips up to 60 seconds and up to 30 fps, with higher frame rates reduced.</p>



<p class="wp-block-paragraph">Color handling has a practical bias. Rec. 709 for video and sRGB for images are called out as the best quality settings, while other color spaces such as Log can degrade quality. That is less of a moral stance and more of a reminder that alpha extraction likes predictable input, not surprise curves.</p>



<h3 id="preview-first-then-commit-unless-you-like-living-dangerously" class="wp-block-heading">Preview first, then commit, unless you like living dangerously</h3>



<p class="wp-block-paragraph">Background Remover runs a two-phase workflow for video. First comes a preview stage that extracts a preview frame and generates rough alpha previews. This stage exists for sanity checking. The preview alpha is explicitly rough, not pixel-perfect, and fine details like hair edges and semi-transparent areas are refined during full extraction.</p>



<p class="wp-block-paragraph">If you want to steer the result, there is an interactive refinement step. The workflow uses an Edit Alpha action inside the preview dialog. That opens a rotoscoping UI designed around quick subject selection. The demo workflow shows clearing the existing mask and selecting only the subjects you want to keep by clicking them, then applying the alpha.</p>



<p class="wp-block-paragraph">There is also a Skip Review mode. It bypasses preview and refinement and runs full extraction immediately. In that mode, the first frame becomes the reference and the pipeline runs without manual review. It is intended for simpler shots with clear subjects and consistent backgrounds. None of this replaces judgment. It simply gives you the option to front-load a small amount of control before you burn the full render.</p>



<h3 id="exports-that-behave-in-comps" class="wp-block-heading">Exports that behave in comps</h3>



<p class="wp-block-paragraph">Background Remover produces two output types: RGBA results with transparency applied, and grayscale alpha mattes. For RGBA, it can output a MOV file with an embedded alpha channel, plus RGBA PNG output as a sequence or a single image. The MOV output is 10-bit RGBA in sRGB. The PNG RGBA output is 8-bit in sRGB.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/image-2.png?quality=72&#038;ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1139"  height="479"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/image-2.png?resize=1139%2C479&#038;quality=72&#038;ssl=1"  alt="A digital display screen showcasing a comprehensive table. The table includes columns for &#039;Format&#039;, &#039;Color Channels&#039;, &#039;Bit Depth&#039;, &#039;Color Space&#039;, and &#039;Note&#039;, detailing various video and image formats such as MOV and PNG in a sleek, modern style."  class="wp-image-265852" ></a></figure>



<p class="wp-block-paragraph">For alpha-only delivery, it can output an MP4 grayscale matte as well as grayscale PNG output as a sequence or a single image. Grayscale alpha outputs are 8-bit and represent the matte range from 0.0 to 1.0.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/image-3.png?quality=72&#038;ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1121"  height="497"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/image-3.png?resize=1121%2C497&#038;quality=72&#038;ssl=1"  alt="A dark-themed table of video and image formats, displaying their attributes like format, color channels, bit depth, and color space. The backgrounds are deep gray, and text is in contrasting light shades, creating a sleek, modern aesthetic."  class="wp-image-265853" ></a></figure>



<p class="wp-block-paragraph">The point here is pipeline friction. An embedded-alpha MOV can drop straight into <a href="https://www.adobe.com/products/aftereffects.html">After Effects</a>, <a href="https://digitalproduction.com/tag/resolve/" title="Resolve">DaVinci Resolve</a>, or <a href="https://www.apple.com/final-cut-pro/">Final Cut Pro</a> without juggling a separate matte file. When you do want a separate matte, the alpha-only options cover both video-centric and frame-centric workflows.</p>



<p class="wp-block-paragraph">If you build motion graphics, this is the part that keeps paying rent. A clean matte lets typography, UI, and graphic elements sit behind a moving subject while staying readable. That trick stays stubbornly useful, even when the rest of the shot changes.</p>



<h3 id="credits-pricing-and-the-part-everyone-asks-first" class="wp-block-heading">Credits, pricing, and the part everyone asks first</h3>



<p class="wp-block-paragraph">Pricing is expressed in credits and it is published on the official pricing page for the Cloud plans. Background Remover is listed at 1 credit per second of video, and 1 credit per image. VFX Pass Generator is listed at 3 credits per second of video, and 3 credits per image. That is the math behind the one-third claim.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/image-4.png?quality=72&#038;ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="730"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/04/image-4.png?resize=1200%2C730&#038;quality=72&#038;ssl=1"  alt="A colorful pricing table for Beeble, featuring three subscription tiers: Starter, Creator, and Professional. Each tier includes different features like credit allowances, background removal tools, and editing options, clearly labeled with corresponding monthly fees."  class="wp-image-265856" ></a></figure>



<p class="wp-block-paragraph">Plan details and credit bundles live on the <a href="https://beeble.ai/pricing-cloud?utm_source=chatgpt.com">Cloud pricing</a> page, including per-plan limits. Note that Background remover is not included in the free tier. </p>



<h3 id="limits-that-matter-when-you-are-on-a-deadline" class="wp-block-heading">Limits that matter when you are on a deadline</h3>



<p class="wp-block-paragraph">Image and image-sequence uploads have a maximum of 100 MB per file. Resolution supports up to 2K at 2048 pixels, and larger files are rejected. Video uploads support up to 2K, with larger video downscaled. Video duration supports up to 60 seconds and frame rates up to 30 fps, with higher rates reduced.</p>



<p class="wp-block-paragraph">Bulk handling exists too. The tool supports bulk downloading multiple completed results at once. For anybody juggling variants, alt takes, or multiple elements, that avoids the classic cloud workflow of clicking download until your wrist files a complaint.</p>



<h3 id="where-it-fits-in-the-larger-toolset" class="wp-block-heading">Where it fits in the larger toolset</h3>



<p class="wp-block-paragraph">Background Remover sits as a focused subset next to the broader pass workflows. If you only need a matte, it keeps you out of the heavier multi-pass path. If you need more, the pass generator remains the place for depth, normals, and other map outputs that support relighting and downstream work in 2.5D and 3D contexts.</p>



<p class="wp-block-paragraph"><br /><a href="https://app.beeble.ai/">https://app.beeble.ai/</a><br /></p>



<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2026/04/03/beeble-background-remover-hits-cloud-app/">Beeble Background Remover hits Cloud app</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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		<title>ONYX Ai Matte for OFX hosts</title>
		<link>https://digitalproduction.com/2026/03/27/onyx-ai-matte-for-ofx-hosts/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Fri, 27 Mar 2026 07:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Newsletter]]></category>
		<category><![CDATA[Blackmagic Design]]></category>
		<category><![CDATA[DaVinci]]></category>
		<category><![CDATA[Flame]]></category>
		<category><![CDATA[Fusion]]></category>
		<category><![CDATA[matting]]></category>
		<category><![CDATA[Nuke]]></category>
		<category><![CDATA[Nvidia]]></category>
		<category><![CDATA[OFX]]></category>
		<category><![CDATA[ONNX]]></category>
		<category><![CDATA[Resolve]]></category>
		<category><![CDATA[Rotoscoping]]></category>
		<category><![CDATA[SAM3]]></category>
		<category><![CDATA[TensorRT]]></category>
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					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-27-2-onyx-ai-matte-v21--new-features-update1.png?fit=1200%2C675&quality=72&ssl=1" width="1200" height="675" title="" alt="A sleepy cat curled up on a soft surface, detailed interface elements from a video editing software visible on the right, displaying color correction settings and playback tools." /></div><div><p>ONYX Ai Matte targets fast alphas in OFX apps with prompts, tracking, trimap refinement, and published RTX only system limits.</p>
<p>The post <a href="https://digitalproduction.com/2026/03/27/onyx-ai-matte-for-ofx-hosts/">ONYX Ai Matte for OFX hosts</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
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16:50:06&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-27 07:49:47&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-30 08:58:58&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-02 09:31:57&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-06 09:24:38&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-09 10:05:27&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-12 22:08:18&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-17 02:11:20&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-20 08:45:19&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-23 18:21:28&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-27 04:44:29&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-04-27 04:44:29&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:13792,&quot;href&quot;:&quot;https:\/\/www.nvidia.com\/en-us\/geforce\/rtx&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20260325140422\/https:\/\/www.nvidia.com\/en-us\/geforce\/rtx\/&quot;,&quot;redirect_href&quot;:&quot;https:\/\/www.nvidia.com\/en-us\/geforce\/rtx\/&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2026-03-27 07:49:47&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-30 11:34:06&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-02 14:53:01&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-06 09:24:38&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-11 10:48:35&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-17 02:11:20&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-20 08:45:18&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-04-20 08:45:18&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:13793,&quot;href&quot;:&quot;https:\/\/onyxofx.com\/pricing&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;https:\/\/onyxofx.com\/pricing\/&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;pending&quot;}]'></div>
<p class="wp-block-paragraph"><a href="https://onyxofx.com/?utm_source=chatgpt.com">ONYX</a> builds <a href="https://onyxofx.com/?utm_source=chatgpt.com">ONYX Ai Matte</a> as a GPU-accelerated matte extraction tool for segmentation, tracking, and mask refinement inside OFX-compatible hosts. It targets hair and fur edge work and shots with more than one subject, and it frames the speed and quality claims as marketing claims. Under the hood, it uses Meta SAM3 and VitMatte models, packaged via <a href="https://onnx.ai/">ONNX</a> in FP16 and accelerated with <a href="https://www.nvidia.com/">NVIDIA</a> <a href="https://developer.nvidia.com/cuda-toolkit">CUDA</a> 12.6 and <a href="https://developer.nvidia.com/tensorrt?utm_source=chatgpt.com">TensorRT</a> 10.x. </p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-17-2-onyx-ai-matte-v21--new-features-update.png?quality=72&#038;ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-17-2-onyx-ai-matte-v21--new-features-update.png?resize=1200%2C675&#038;quality=72&#038;ssl=1"  alt="An editing timeline interface displaying color grading tools, with a close-up of a character in a dramatic scene featuring fire and smoke in the background. Elements include source and mask layers for visual effects."  class="wp-image-262940" ></a></figure>



<h3 id="prompts-trimaps-and-tracking" class="wp-block-heading">Prompts, trimaps, and tracking</h3>



<p class="wp-block-paragraph">The UI exposes five pipeline modes: box or point prompts with auto track, box or point prompts with manual track, text prompts with auto track, mask prompts with auto track, and a trimap workflow using VitMatte with manual track. Point and box workflows let you set foreground and background points and a bounding box. The interface supports up to 32 points.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/A0F8nFo-c68?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<p class="wp-block-paragraph">Text prompt mode detects objects that match your text. If it finds multiple matches, one foreground point picks the instance. Mask prompt mode takes a rough input mask and uses it as the prompt for a refined segmentation. The trimap path expects white foreground, black background, and a grey uncertainty band for edge refinement. Tracking integrates directly into the prompt workflows. In <a href="https://www.foundry.com/products/nuke">Nuke</a>, the box center can be driven by expressions so a tracker can push it through the shot while size stays consistent. You still need to test any new tool before it goes into production, especially when the alhpa becomes the single point of failure.</p>



<figure class="wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex">
<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-26-2-onyx-ai-matte-v21--new-features-update1.png?quality=72&#038;ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="262941"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-26-2-onyx-ai-matte-v21--new-features-update1.png?resize=1200%2C675&#038;quality=72&#038;ssl=1"  alt="A close-up of a cat&#039;s face on the left, with a blurred background. On the right, an interface showing text detection tools with a highlighted text field displaying the word &#039;cat&#039; and various control sliders underneath."  class="wp-image-262941" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-27-2-onyx-ai-matte-v21--new-features-update.png?quality=72&#038;ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="262942"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-27-2-onyx-ai-matte-v21--new-features-update.png?resize=1200%2C675&#038;quality=72&#038;ssl=1"  alt="A partially obscured image of a cat&#039;s silhouette in white against a black background, appearing fuzzy and blurred. The image is displayed within a digital editing software interface, showcasing various editing tools and options on the right side."  class="wp-image-262942" ></a></figure>
</figure>



<h3 id="hosts-and-compatibility" class="wp-block-heading">Hosts and compatibility</h3>



<p class="wp-block-paragraph">The published host list includes <a href="https://www.blackmagicdesign.com/products/davinciresolve">DaVinci Resolve</a> 18 and later, <a href="https://www.blackmagicdesign.com/products/fusion">Fusion</a> Studio 18 and later, and <a href="https://www.foundry.com/products/nuke">Nuke</a> 13 and later. It also positions the plug-in as working in any <a href="https://openfx.sourceforge.net/">OFX</a> compatible app, like <a href="https://www.autodesk.com/products/flame/overview">Autodesk Flame</a> specifically.</p>



<h3 id="system-requirements-and-what-is-not-supported" class="wp-block-heading">System requirements and what is not supported</h3>



<p class="wp-block-paragraph">Minimum requirements list <a href="https://www.microsoft.com/windows">Windows</a> 10 64 bit, an <a href="https://www.nvidia.com/en-us/geforce/rtx/">NVIDIA RTX</a> GPU, 6GB of VRAM, 16GB of RAM, and 8GB free space. <a href="https://www.microsoft.com/windows">Windows</a> 11 64 bit is also supported. Text prompts require 8GB of VRAM or more. The baseline GPU callout is an <a href="https://www.nvidia.com/en-us/geforce/rtx/">NVIDIA RTX</a> 2060 or better with SM 7.0 or higher. Not supported: GTX 1000 series, AMD Radeon, and Intel Arc.</p>



<figure class="wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex">
<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-45-2-onyx-ai-matte-v21--new-features-update.png?quality=72&#038;ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="262944"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-45-2-onyx-ai-matte-v21--new-features-update.png?resize=1200%2C675&#038;quality=72&#038;ssl=1"  alt="A person with long hair in a pink sweater is standing on a hill, looking at a sunset over a cityscape, with a small dog sitting beside them, surrounded by green grass and trees."  class="wp-image-262944" ></a></figure>



<figure class="wp-block-image size-large"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-46-2-onyx-ai-matte-v21--new-features-update.png?quality=72&#038;ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  data-id="262943"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/a0f8nfo-c68-00-00-46-2-onyx-ai-matte-v21--new-features-update.png?resize=1200%2C675&#038;quality=72&#038;ssl=1"  alt="A silhouette of a person and a blue dog against a contrasting black background, with the person partially obscured in white, creating a striking visual contrast."  class="wp-image-262943" ></a></figure>
</figure>



<h3 id="trial-licensing-and-pricing" class="wp-block-heading">Trial, licensing, and pricing</h3>



<p class="wp-block-paragraph">A full featured 7-day trial is offered with no credit card required.  Licenses are sold as lifetime, one time payments with no subscription, plus free minor updates. Pricing is published in euros as lifetime tiers on the <a href="https://onyxofx.com/pricing/" title="">official pricing page.</a> Indie costs €80 for one machine node locked. Studio 3 costs €180 for three machines node locked. Studio 10 costs €450 for ten machines node locked. Studio 10 also includes priority support.</p>



<p class="wp-block-paragraph"><br /><a href="https://onyxofx.com/?utm_source=chatgpt.com">https://onyxofx.com/</a></p><p>The post <a href="https://digitalproduction.com/2026/03/27/onyx-ai-matte-for-ofx-hosts/">ONYX Ai Matte for OFX hosts</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:copyright>DIGITAL PRODUCTION</media:copyright>
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	<media:description type="html"><![CDATA[A sleepy cat curled up on a soft surface, detailed interface elements from a video editing software visible on the right, displaying color correction settings and playback tools.]]></media:description>
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		<title>FMX 2026 program goes live</title>
		<link>https://digitalproduction.com/2026/03/12/fmx-2026-program-goes-live/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Thu, 12 Mar 2026 14:11:01 +0000</pubDate>
				<category><![CDATA[News]]></category>
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					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/FMX-2026_Header_Base_1920x1080px_251023_roter-streifen_mittiger.jpg?fit=1200%2C675&quality=80&ssl=1" width="1200" height="675" title="" alt="A futuristic landscape featuring a large robotic vehicle and floating rock formations against a twilight sky. The scene includes text that reads 'THE ROAD AHEAD' and details about the FMX 2026 film and media exchange event." /></div><div><p>The FMX program is live for the 30th edition, with RENO pipeline lessons, generative video craft, and European collab on Predator: Badlands.</p>
<p>The post <a href="https://digitalproduction.com/2026/03/12/fmx-2026-program-goes-live/">FMX 2026 program goes live</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/FMX-2026_Header_Base_1920x1080px_251023_roter-streifen_mittiger.jpg?fit=1200%2C675&quality=80&ssl=1" width="1200" height="675" title="" alt="A futuristic landscape featuring a large robotic vehicle and floating rock formations against a twilight sky. The scene includes text that reads 'THE ROAD AHEAD' and details about the FMX 2026 film and media exchange event." /></div><div><div class='__iawmlf-post-loop-links' style='display:none;' data-iawmlf-post-links='[{&quot;id&quot;:8,&quot;href&quot;:&quot;https:\/\/fmx.de\/en\/home&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20251129101952\/https:\/\/fmx.de\/en\/home&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-27 11:44:46&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2025-12-30 15:56:12&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-02 22:05:28&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-06 18:18:01&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-10 07:42:21&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-13 12:29:30&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-16 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<p class="wp-block-paragraph"><em>For those who don&#8217;t know the event: <a href="https://fmx.de/en/home">FMX</a> is where post, VFX, and realtime folks compare notes, spot new workflows, and meet toolmakers from <a href="https://www.foundry.com/">Foundry</a> to <a href="https://ynput.io/ayon/">AYON</a> .</em> </p>



<p class="wp-block-paragraph">The 30th edition runs on site May 5 to May 7, with Online and On Campus on May 8, and On Demand from May 9 to June 9.<a href="https://fmx.de/en/tickets"> Early Bird ticket options run until March 20</a>. Tickets are sold through the <a href="https://fmx.de/en/tickets">ticket shop,</a> and the full schedule is published as an <a href="https://fmx.de/en/program/program-2026/schedule" title="">online program schedule</a>. </p>



<p class="wp-block-paragraph">This year’s reveal is a broad spread across VFX, animation, and digital media creation, with more updates promised as additional speakers and topics get added. The headline message is simple: the program is live now, and it is designed to be browsed like a buffet. Get your preferred morsels here :) </p>



<figure class="wp-block-image"><img  decoding="async"  src="https://ev3nts.animationsinstitut.de/rs/fmx/15/image/event/35043/2?mode=FHD"  alt="https://ev3nts.animationsinstitut.de/rs/fmx/15/image/event/35043/2?mode=FHD" ></figure>



<h3 id="reno-turns-a-studio-inward" class="wp-block-heading">RENO turns a studio inward</h3>



<p class="wp-block-paragraph">A newly confirmed session in the Shorts track focuses on <a href="https://www.lavfx.com/blog/reno?utm_source=chatgpt.com">RENO</a>, an original sci fi short used as a live testbed for virtual production and machine learning workflows. The session names Tav Flett, Rob Hifle, James Pollock, and Paul Silcox, and describes how a traditionally post-driven VFX studio re-engineered its pipeline for a newly opened virtual production stage. It also calls out Gaussian splat scanning, automated rotoscoping, and marker removal as tools for streamlining production.</p>



<h3 id="generative-video-now-with-shot-notes" class="wp-block-heading">Generative video, now with shot notes</h3>



<p class="wp-block-paragraph">The hype cycle is almost over. The bubble tends to pop the moment somebody asks where this stuff fits into an actual production pipeline. That is the useful angle of <a href="https://www.moonvalley.com/" title="">Moonvalleys</a>&#8216;  session in the &#8220;<a href="https://fmx.de/en/program/program-2026/list?t=1940" title="">The Road ahead</a>&#8221; track. . Instead of treating generative video as a party trick, Ben Lock looks at what happens when studios try to use it for real: control, continuity, versioning, integration, governance, and all the other small details that usually kill shiny ideas on contact.</p>



<p class="wp-block-paragraph">For VFX and animation teams, that is the point. Not more halfbaked sizzle reels, but a sober look at where generative video already helps, where it still breaks, which parts of the panic were never grounded in production reality, and when studios may begin hiring artists again once practical applications, and their many many limits, are easier to assess.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/image-21.png?quality=72&#038;ssl=1"><img data-recalc-dims="1"  decoding="async"  width="1008"  height="548"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/image-21.png?resize=1008%2C548&#038;quality=72&#038;ssl=1"  alt="A close-up of a menacing creature with sharp teeth and glowing red eyes, set against a dark background. Inset images show two male creators smiling. The overall theme suggests danger in inhospitable environments."  class="wp-image-260170" ></a></figure>



<h3 id="predator-badlands-built-as-a-handoff" class="wp-block-heading">Predator: Badlands, built as a handoff</h3>



<p class="wp-block-paragraph">A joint presentation in the VFX for Features track names Laurens Ehrmann from <a href="https://theyard-vfx.com/?utm_source=chatgpt.com">The Yard VFX</a> and Dominik Zimmerle from <a href="https://www.trixter.de/?utm_source=chatgpt.com">TRIXTER</a> discussing work on <a href="https://www.disneyplus.com/browse/entity-da3aa9ca-01ff-4b8f-91e0-d622a01b954d?utm_source=chatgpt.com">Predator: Badlands</a>. Shared assets, shared look development, and constant creative exchange across studios to ensure continuity while elevating environments, characters, creatures, and effects, plus a deep dive into selected sequences and the creative and technical challenges behind them.</p>



<p class="wp-block-paragraph">And there is more to come! Much more! </p>



<p class="wp-block-paragraph"><br /><a href="https://fmx.de/en/program/program-2026/overview?utm_source=chatgpt.com">https://fmx.de/en/program/program-2026/overview</a><br /><br /></p><p>The post <a href="https://digitalproduction.com/2026/03/12/fmx-2026-program-goes-live/">FMX 2026 program goes live</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[A futuristic landscape featuring a large robotic vehicle and floating rock formations against a twilight sky. The scene includes text that reads 'THE ROAD AHEAD' and details about the FMX 2026 film and media exchange event.]]></media:description>
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<post-id xmlns="com-wordpress:feed-additions:1">260167</post-id>	</item>
		<item>
		<title>Mocha Pro 2026: Refined, re-solved, re-edged</title>
		<link>https://digitalproduction.com/2025/12/11/mocha-pro-2026-refined-re-solved-re-edged/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Thu, 11 Dec 2025 16:15:00 +0000</pubDate>
				<category><![CDATA[Boris FX]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[3D Tracking]]></category>
		<category><![CDATA[Camera]]></category>
		<category><![CDATA[Compositing]]></category>
		<category><![CDATA[Curve Editor]]></category>
		<category><![CDATA[Matte]]></category>
		<category><![CDATA[Mocha Pro]]></category>
		<category><![CDATA[planar tracking]]></category>
		<category><![CDATA[roto]]></category>
		<category><![CDATA[Rotoscoping]]></category>
		<category><![CDATA[solve]]></category>
		<category><![CDATA[Tracking]]></category>
		<category><![CDATA[VFX Reference Platform 2025]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=236311</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/12/hjfrpyjjklg-hd.jpg?fit=1200%2C675&quality=80&ssl=1" width="1200" height="675" title="" alt="A young person with short hair wearing a colorful tie-dye shirt poses confidently on a city street. A vivid mural and modern buildings create a lively urban backdrop, along with the text "Mocha Pro 2026 First Look" prominently displayed." /></div><div><p>AI-assisted mattes, cleaner camera solves, and the return of the curve editor: Mocha Pro 2026 refines your roto and tracking life without reinventing the wheel.</p>
<p>The post <a href="https://digitalproduction.com/2025/12/11/mocha-pro-2026-refined-re-solved-re-edged/">Mocha Pro 2026: Refined, re-solved, re-edged</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
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<p class="wp-block-paragraph"><a href="https://borisfx.com/products/mocha-pro/?utm_source=DigitalProduction" title="">Mocha Pro 2026</a> is out, and <a href="https://digitalproduction.com/tag/boris-fx/" title="Boris FX">Boris FX</a>’s Emmy and Academy Award-winning planar tracker returns with an update that focuses on refinement rather than reinvention. The 2026 release adds new AI-driven roto and matte tools, smarter 3D-solve cleanup, and a rebuilt Curve Editor, all tuned to make shot-fixing and cleanup faster and more predictable for working compositors.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
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</div></figure>



<p class="wp-block-paragraph">The update also aligns with VFX Reference Platform 2025, adding support for Qt 6.5.4 with PySide 6, Python 3.11, OpenEXR 3.4.5, Alembic 1.8.8, and FBX 2020.3.7. This ensures fewer pipeline compatibility issues in studio environments.</p>



<h3 id="matte-refine-ml-ai-for-tricky-edges" class="wp-block-heading">Matte Refine ML: AI for tricky edges</h3>



<p class="wp-block-paragraph">The new Matte Refine ML system expands Mocha Pro’s machine-learning masking family, which already includes Object Brush ML, Matte Assist ML, and Face ML. It analyses existing masks and automatically refines soft or semi-transparent edges which is useful for hair, fur, motion blur, and defocus.</p>



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</div></figure>



<p class="wp-block-paragraph">Two refinement modes are available: one optimised for soft motion or blur, the other for sharper edges. Additional post-processing sliders (Black Clip, White Clip, Edge Grow, Shrink/Grow, and Blur) let artists fine-tune how transparency and detail are blended along the edge.</p>



<p class="wp-block-paragraph">For multi-layer composites, the new Group Layer Mattes option merges multiple layers into a single matte clip, improving render and playback performance. Combined with Matte Assist ML, this creates an efficient path from object masking to refined alpha without intermediate renders.</p>



<h3 id="refine-solve-faster-cleaner-3d-tracking" class="wp-block-heading">Refine Solve: faster, cleaner 3D tracking</h3>



<p class="wp-block-paragraph">The Refine Solve tool targets 3D camera solves that have drifted or accumulated bad data. Using the Clean Up Features dialog, users can delete unstable or short-lived tracking points, then recalibrate the existing solve without starting over.</p>



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</div></figure>



<p class="wp-block-paragraph">Because Refine Solve builds on the original solve data, it preserves previous adjustments such as ground-plane alignment or scene scaling. For extended tracking and finishing, the refined data can be exported directly into <a href="https://borisfx.com/products/syntheyes/">SynthEyes</a> for further cleanup. The result: faster iterations and fewer re-solves for 3D match-move tasks in complex shots.</p>



<h3 id="blips-and-3d" class="wp-block-heading">Blips and 3D</h3>



<p class="wp-block-paragraph">Technically, Mocha’s camera solver identifies trackable “blips” in the image and converts them into 2D trackers, which are then triangulated into static 3D feature points. The software measures the average deviation between the 2D trackers and 3D points as HPix (horizontal pixel error). A low HPix value signals a stable camera solve, while spikes in the error curve expose moments where the 3D reconstruction drifts. These spikes often correspond to unstable track data caused by motion blur, occlusion, or minor parallax inconsistencies.</p>



<figure class="wp-block-image size-full"><a href="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/12/clipboard-image-1.jpg?quality=80&#038;ssl=1"><img data-recalc-dims="1"  decoding="async"  width="963"  height="541"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/12/clipboard-image-1.jpg?resize=963%2C541&#038;quality=80&#038;ssl=1"  alt="A digital reconstruction of ancient ruins featuring a large rock formation on the left side, overlaid with a colorful mesh grid of points and lines in various colors. On the right, a 3D model preview shows a simplified version of the same structure."  class="wp-image-236315" ></a></figure>



<p class="wp-block-paragraph">The Clean Up Features system provides targeted filters to address these issues. It can automatically disable feature points during high-error frames, discard very short or inconsistent trackers, and remove features that contribute excessive deviation. Once unwanted data is removed, Refine recalibrates the existing camera without re-solving from scratch, updating only the relevant calculations while maintaining previously established orientation and coordinate systems. This allows technical directors to preserve scene alignment and object placement while improving solve precision.</p>



<p class="wp-block-paragraph">Refinement should be applied only when the base camera movement is physically plausible. If the initial camera path is incorrect or erratic, a full re-solve remains necessary. However, for typical production shots where the solve is broadly correct but slightly unstable, this incremental workflow offers a reliable way to tighten accuracy, lower HPix variance, and maintain alignment integrity across multiple refinement passes.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/BarAvQsh-7I?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<h3 id="curve-editor-rebuilt-for-modern-pipelines" class="wp-block-heading">Curve Editor rebuilt for modern pipelines</h3>



<p class="wp-block-paragraph">After a long hiatus, Mocha Pro’s Curve Editor makes a full return. The interface has been rewritten from the ground up, with tighter integration between the Dope Sheet and Graphs panel. Artists can now visualise tracking, roto, and camera-solve data as curves, then smooth, zoom, or isolate problem areas directly. A new offset-curve overlay in the Adjust Track module displays how refinements affect the original track in real time. Filtering options allow users to display only keyframed parameters or selected spline points, helping to pinpoint problematic data without clutter.</p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  src="https://i0.wp.com/borisfx-com-res.cloudinary.com/image/upload/v1765212109/2512_Mocha_Pro_2026_VFX_Platform_01_d2ikpe.png?w=1200&#038;quality=72&#038;ssl=1"  alt="https://borisfx-com-res.cloudinary.com/image/upload/v1765212109/2512_Mocha_Pro_2026_VFX_Platform_01_d2ikpe.png" ></figure>



<h3 id="smaller-but-useful-refinements" class="wp-block-heading">Smaller but useful refinements</h3>



<p class="wp-block-paragraph">Beyond the headline features, Boris FX lists numerous “quality-of-life” updates under the hood. Playback of refined mattes no longer requires separate rendering, and composite mattes can now be applied directly in other Mocha render modules, such as Insert or Remove.</p>



<h3 id="mocha-pro-2026-pricing-and-availability" class="wp-block-heading">Mocha Pro 2026: Pricing and availability</h3>



<p class="wp-block-paragraph"><a href="https://borisfx.com/products/mocha-pro/?utm_source=chatgpt.com">Mocha Pro 2026</a> is available as a standalone application and as plugins for Adobe After Effects, Premiere Pro, Avid Media Composer, Foundry Nuke, Blackmagic Fusion, Autodesk Flame, and VEGAS Pro. Subscription pricing starts at €42 per month or €290 per year. Perpetual licences (from €675), upgrades, and support plans are also offered. Customers with active Mocha Pro or Boris FX Suite subscriptions receive the 2026 update at no additional cost.</p>



<h3 id="reality-check" class="wp-block-heading">Reality check</h3>



<p class="wp-block-paragraph">While the AI-driven refinements and rebuilt Curve Editor mark significant usability improvements, studios should validate performance and matte accuracy in controlled conditions before integrating Mocha Pro 2026 into production pipelines.</p><p>The post <a href="https://digitalproduction.com/2025/12/11/mocha-pro-2026-refined-re-solved-re-edged/">Mocha Pro 2026: Refined, re-solved, re-edged</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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