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		<title>Cell Fluids 2.0 Released: A Splashy Update for Blender</title>
		<link>https://digitalproduction.com/2024/12/23/cell-fluids-2-0-released-a-splashy-update-for-blender/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Mon, 23 Dec 2024 08:13:59 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[add-on]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Blender fluid simulation]]></category>
		<category><![CDATA[Cell Fluids 2.0]]></category>
		<category><![CDATA[fluid physics]]></category>
		<category><![CDATA[real-time graphics]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[simulation software]]></category>
		<category><![CDATA[VFX]]></category>
		<category><![CDATA[VFX tools]]></category>
		<category><![CDATA[VFX workflow]]></category>
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					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2024/12/widen_1840x0-1.jpg?resize=550%2C309&quality=80&ssl=1" width="550" height="309" title="" alt="" /></div><div><p>Cell Fluids 2.0 brings new features for fluid simulation in Blender, targeting VFX and real-time workflows. Check it before jumping in!</p>
<p>The post <a href="https://digitalproduction.com/2024/12/23/cell-fluids-2-0-released-a-splashy-update-for-blender/">Cell Fluids 2.0 Released: A Splashy Update for Blender</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/belabeier/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2024/12/widen_1840x0-1.jpg?resize=550%2C309&quality=80&ssl=1" width="550" height="309" title="" alt="" /></div><div><p class="wp-block-paragraph">Fluid simulation in Blender just got an upgrade. Cell Fluids 2.0, an updated add-on for Blender, delivers more features to help create visually striking liquid effects for VFX, game development, and real-time graphics workflows. This tool, built for production artists, focuses on enhancing fluid physics simulations without promising to make Blender splash-proof for every production pipeline.</p>
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<h4 id="whats-new-in-cell-fluids-2-0" class="wp-block-heading">What’s New in Cell Fluids 2.0?</h4>



<p class="wp-block-paragraph">The update introduces new functionalities, including the ability to simulate fluids at a cellular level. The tool integrates seamlessly into Blender’s existing environment, allowing users to tweak parameters to achieve more realistic results. Whether you’re creating cinematic liquid destruction or a calm ripple for a game, Cell Fluids 2.0 aims to offer flexibility.</p>



<p class="wp-block-paragraph">Notably, the tool promises improved simulation accuracy and greater customization. This includes options to fine-tune viscosity, density, and interaction with surfaces. Artists can now control how fluids interact with objects in a scene, allowing for detailed splashes, spills, and other dynamic effects.</p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph">Cell Fluids 2.0 is available for purchase for 25$. For additional details, check out the <a href="https://blendermarket.com/products/cell-fluids">official page on Blender Market</a>.</p>



<p class="wp-block-paragraph"></p>



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<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2024/12/23/cell-fluids-2-0-released-a-splashy-update-for-blender/">Cell Fluids 2.0 Released: A Splashy Update for Blender</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/belabeier/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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