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	<title>Atomos Ninja V - DIGITAL PRODUCTION</title>
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	<title>Atomos Ninja V - DIGITAL PRODUCTION</title>
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		<title>ProRes RAW vs. BRAW</title>
		<link>https://digitalproduction.com/2025/10/01/prores-raw-vs-braw/</link>
		
		<dc:creator><![CDATA[Uli Plank]]></dc:creator>
		<pubDate>Wed, 01 Oct 2025 10:50:01 +0000</pubDate>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Blackmagic Design]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[Apple Compressor]]></category>
		<category><![CDATA[Atomos Ninja V]]></category>
		<category><![CDATA[Blackmagic firmware]]></category>
		<category><![CDATA[BMPCC 4K]]></category>
		<category><![CDATA[BRAW]]></category>
		<category><![CDATA[Color Grading]]></category>
		<category><![CDATA[Editing]]></category>
		<category><![CDATA[Neatvideo]]></category>
		<category><![CDATA[Pocket Cinema Camera 4K]]></category>
		<category><![CDATA[post-production]]></category>
		<category><![CDATA[ProRes RAW]]></category>
		<category><![CDATA[VFX]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=207766</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/titlecard3.jpeg?fit=1200%2C525&quality=80&ssl=1" width="1200" height="525" title="" alt="A visually striking image featuring the text "ProRes vs. BRAW" in neon blue and red against a patterned backdrop of barcodes and geometric shapes, symbolizing a comparison between the two video formats." /></div><div><p>BMPCC 4K just learned a new trick: ProRes RAW via firmware. We stacked it against BRAW Q0. One’s cleaner, one’s bigger. Which would you shoot?</p>
<p>The post <a href="https://digitalproduction.com/2025/10/01/prores-raw-vs-braw/">ProRes RAW vs. BRAW</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/uliplank/">Uli Plank</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/titlecard3.jpeg?fit=1200%2C525&quality=80&ssl=1" width="1200" height="525" title="" alt="A visually striking image featuring the text "ProRes vs. BRAW" in neon blue and red against a patterned backdrop of barcodes and geometric shapes, symbolizing a comparison between the two video formats." /></div><div><h3 id="source-blackmagic-pocket-cinema-camera-4k" class="wp-block-heading">Source: Blackmagic Pocket Cinema Camera 4K</h3>
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<p class="wp-block-paragraph">Or in short, the BMPCC 4K, is the first camera by BM to get the option of shooting ProRes RAW (PRR in short) by installing the 9.8 Public Beta <a href="https://www.blackmagicdesign.com/support/family/professional-cameras" title="">firmware</a>. Not a big risk, since you can always go back if that beta is not performing as expected. Filmmaker <a href="https://de.wikipedia.org/wiki/Christoph_Janetzko" title="">Christoph Janetzko</a> from Berlin has kindly sent us a few samples to compare, shot at maximum quality in BRAW Q0 and ProRes RAW HQ (PRR for short) under identical conditions. We wanted to have a closer look at resolution and noise, since BRAW is based on partial debayer and ProRes RAW might retain some more information.</p>



<h3 id="shooting-conditions-and-metadata" class="wp-block-heading">Shooting conditions and metadata</h3>



<p class="wp-block-paragraph">Both were shot at full DCI 4K from the sensor in 25 fps, which generated around 1.150 mbps in PRR, but only around 878 in BRAW. This is for identical scenes, in this case the focus chart, but these codecs are quite adaptive to image detail. For resolution, both were shot with a Minolta 50mm/1.4, stopped down to f5.6. It’s vintage, but still a damned sharp lens. </p>



<p class="wp-block-paragraph">The clips show more metadata in both formats than the iPhone 17 in our <a href="https://digitalproduction.com/2025/09/26/prores-raw-resolve/" title="">recent test</a>, like shutter speed (or angle), of course no focus data from a manual lens. What is missing in PRR, even from electronic lenses, is <a href="https://digitalproduction.com/2022/10/21/gyroscopes-for-image-stabilisation-in-post-production/" title="">gyroscope data</a>. In BRAW, these work with manual lenses too, if you remember to set the focal length in the camera.</p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  fetchpriority="high"  decoding="async"  width="1200"  height="633"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/Ulrich-Martin-Plank-2025-10-01-08.15.35.jpg?resize=1200%2C633&quality=80&ssl=1"  alt="A collection of fresh fruits including a yellow bell pepper, a red bell pepper, two red apples, a peach, and several small cherry tomatoes, arranged next to a color calibration chart on a dark background."  class="wp-image-208134" ><figcaption class="wp-element-caption">Colors from the BMPCC 4K are equally good in both codecs.</figcaption></figure>



<h3 id="resolution-and-noise" class="wp-block-heading">Resolution and noise</h3>



<p class="wp-block-paragraph">Some users claim that BRAW is pre-filtering the image to improve compression, which might lead to loss of detail. From our test chart, we could neither prove that, nor a tendency towards aliasing with the unfiltered PRR footage. From the start, they look a tiny bit different, even if both decoded as BMD Film generation 5 (which can’t even be changed for the PRR clip). After some minor corrections of contrast and luminance, they look virtually the same, even as a 2x center crop. There’s also no aliasing with the unfiltered PRR shot. Can you tell the difference? There was no correction of colors applied.</p>



<div class="wp-block-group is-vertical is-layout-flex wp-container-core-group-is-layout-4fc3f8e1 wp-block-group-is-layout-flex">
<figure class="wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex"></figure>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="633"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/prr_resolution_2x.jpg?resize=1200%2C633&quality=80&ssl=1"  alt="A black and white test chart featuring concentric circles, radial lines, and various geometric shapes, arranged symmetrically around a central circle. Vertical and horizontal lines create a grid-like pattern on the sides."  class="wp-image-207781" ></figure>
</div>



<p class="wp-block-paragraph"></p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="633"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/braw_resolution_2x.jpg?resize=1200%2C633&quality=80&ssl=1"  alt="A graphic design featuring concentric circles and radial lines in black and white, with triangular shapes and linear patterns at the edges, creating a striking visual effect. This image serves as a test pattern often used in television broadcasting."  class="wp-image-207780" ></figure>



<p class="wp-block-paragraph">For the noise test, we underexposed considerably, but of course identically. This camera has been around for a long time, and it’s not really a low-light monster. We raised the ISO from the recorded value of 400 to 1.000, which is the maximum for BRAW. ISO can be raised to 25.600 for PRR, but that would be a ridiculous level for these shots. Instead, we had BRAW raised by another stop with the Exposure slider, and raised PRR to a similar level in the waveform. BRAW is offering 5 stops here, while PRR has just one.</p>



<figure class="wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex">
<figure class="wp-block-image size-full"><img data-recalc-dims="1"  loading="lazy"  decoding="async"  width="842"  height="288"  sizes="auto, (max-width: 1200px) 100vw, 1200px"  data-id="207789"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/settings-fur-braw.png?resize=842%2C288&quality=72&ssl=1"  alt="A screenshot of the Camera Raw settings interface displaying options for Decode Quality, Decode Using, Color Science, White Balance, Color Space, ISO, and other adjustments, all set against a dark background."  class="wp-image-207789" ><figcaption class="wp-element-caption">Not all of these parameters are available for ProRes RAW.</figcaption></figure>
</figure>



<p class="wp-block-paragraph">What’s missing for PRR shots in the RAW tab: the tint slider, white balance presets, and the Highlight Recovery option. A correction for the tint axis in particular would be desirable, our camera would have needed about +10 for either clip, but that can easily be corrected elsewhere in DR. If your clips were recorded externally with a Ninja V, some cameras and their color space plus gamma are identified, but adjustments are also very limited.</p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  loading="lazy"  decoding="async"  width="834"  height="203"  sizes="auto, (max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/ninja_shot.png?resize=834%2C203&quality=72&ssl=1"  alt="A digital interface displaying camera raw settings, including options for decode quality, ISO, exposure bias, and color temperature. The settings are arranged in a dark-themed layout with various sliders and dropdown menus."  class="wp-image-207903" ><figcaption class="wp-element-caption">You get even less from clips recorded by an Atomos Ninja.</figcaption></figure>



<figure class="wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-3 is-layout-flex wp-block-gallery-is-layout-flex">
<figure class="wp-block-image size-large"><img data-recalc-dims="1"  loading="lazy"  decoding="async"  width="1035"  height="840"  data-id="207793"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/bmpcc_braw_1000_iso_waveform.png?resize=1035%2C840&quality=72&ssl=1"  alt="A digital audio visualization interface displaying a colorful waveform analysis. The graph features vibrant peaks in red, green, and blue, showing audio frequency distribution across various levels, with a black background highlighting the details."  class="wp-image-207793" ></figure>



<figure class="wp-block-image size-large"><img data-recalc-dims="1"  loading="lazy"  decoding="async"  width="991"  height="796"  data-id="207792"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/bmpcc_prr_1000_iso_waveform.png?resize=991%2C796&quality=72&ssl=1"  alt="An audio analysis software interface displaying colorful waveforms and spectral data on a dark background. The graph features vibrant peaks in red, green, and blue, indicating different audio frequencies and amplitudes."  class="wp-image-207792" ></figure>
<figcaption class="blocks-gallery-caption wp-element-caption">BRAW on the left is showing a smaller noise carpet.</figcaption></figure>



<p class="wp-block-paragraph">These shots confirm some mild pre-filtering in BRAW, resulting in a much smaller noise floor. So, at the cost of around 30% higher data rates, maybe there’s a tad more detail from PRR in the shadows. Sensors with more photocells may expose more of a difference, but I’d say this is still a matter of taste, not only storage space. Some may appreciate the mild softness of BRAW. With some noise filtering applied (more on that below), PRR can look cleaner than unprocessed BRAW. This also proves that the pre-filtering in BRAW is quite restrained. Of course, you can also filter BRAW if needed, but that needs extra time.</p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  loading="lazy"  decoding="async"  width="991"  height="791"  sizes="auto, (max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/prr_filtered.png?resize=991%2C791&quality=72&ssl=1"  alt="A spectrum analysis display with colorful waveforms in red, green, and blue against a dark background, showing different frequencies and amplitudes visualized in a graph format."  class="wp-image-207796" ><figcaption class="wp-element-caption">ProRes RAW after Neatvideo 6 will look cleaner than unfiltered BRAW.</figcaption></figure>



<h3 id="denoising-compared" class="wp-block-heading">Denoising compared</h3>



<p class="wp-block-paragraph">Looking at those extreme night shots in <a href="https://digitalproduction.com/2025/09/26/prores-raw-resolve/" title="">part one</a> and noticing that new ML Denoise feature in Apple’s Compressor, we decided to compare with Neatvideo 6 (NV 6 for short) and with the internal noise reduction in DaVinci Resolve (DR for short). Of course, next to image quality, speed is crucial, since none of the best denoisers is realtime. It has been a while that we evaluated Neatvideo 5, which has always been our “go to” solution for noisy footage. We have prepared 5 second clips at an ISO of 8.000 in ‘small’ HD (1.280 x 720) to compare, which you can download from a Google Drive. The first, without any NR, is just below. These are 1:1 center crops from the main camera of the iPhone 17, as seen in our last article. Please download the following ones and play as a loop to judge the quality.</p>



<p class="wp-block-paragraph"><strong>No Noise Reduction – the orignal </strong></p>



<p class="wp-block-paragraph"></p>


<figure class="wp-block-videopress-video wp-block-jetpack-videopress jetpack-videopress-player"><div class="jetpack-videopress-player__wrapper"><iframe title="VideoPress Video Player" aria-label="VideoPress Video Player" src="https://videopress.com/embed/XxnzqNjU?at=0&controls=1&preloadContent=metadata" width="1280"height="720" frameborder="0" allowfullscreen data-resize-to-parent="true" allow="clipboard-write"></iframe></div></figure>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"><strong>Straight outta Resolve</strong></p>



<p class="wp-block-paragraph"></p>


<figure class="wp-block-videopress-video wp-block-jetpack-videopress jetpack-videopress-player"><div class="jetpack-videopress-player__wrapper"><iframe title="VideoPress Video Player" aria-label="VideoPress Video Player" src="https://videopress.com/embed/CTzSAhqT?at=0&controls=1&preloadContent=metadata" width="1280"height="720" frameborder="0" allowfullscreen data-resize-to-parent="true" allow="clipboard-write"></iframe></div></figure>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"><strong>Here Comes Compressor</strong></p>



<p class="wp-block-paragraph"></p>


<figure class="wp-block-videopress-video wp-block-jetpack-videopress jetpack-videopress-player"><div class="jetpack-videopress-player__wrapper"><iframe title="VideoPress Video Player" aria-label="VideoPress Video Player" src="https://videopress.com/embed/YuDOfC5X?at=0&controls=1&preloadContent=metadata" width="1280"height="720" frameborder="0" allowfullscreen data-resize-to-parent="true" allow="clipboard-write"></iframe></div></figure>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"><strong>With Neatvideo</strong></p>



<p class="wp-block-paragraph"></p>


<figure class="wp-block-videopress-video wp-block-jetpack-videopress jetpack-videopress-player"><div class="jetpack-videopress-player__wrapper"><iframe title="VideoPress Video Player" aria-label="VideoPress Video Player" src="https://videopress.com/embed/hJjvRN0h?at=0&controls=1&preloadContent=metadata" width="640"height="360" frameborder="0" allowfullscreen data-resize-to-parent="true" allow="clipboard-write"></iframe></div></figure>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph">NV 6 has been improved a lot on Apple silicon, we measured a speed advantage of 75-80% over version 5 under optimal conditions: rendering from the internal SSD to a Thunderbolt NVMe drive. The CPU cores get to full load, the GPUs nearly as much, while rendering at close to 8 fps in DCI 4K. You can hardly squeeze more out of a Mac mini M4 Pro. Memory usage for even larger frames has also been improved. Image quality was impressive, as usual, even if you’d not really want to use footage as dark as our sample without having documented Mafiosi fighting in the shadows (and gotten away with it). Or without grading it as a night shot, as we did. </p>


<div class="wp-block-image">
<figure class="aligncenter size-full"><img data-recalc-dims="1"  loading="lazy"  decoding="async"  width="366"  height="514"  sizes="auto, (max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/compressor_ml_denoise.png?resize=366%2C514&quality=72&ssl=1"  alt="A screenshot displaying RAW processing settings in a photo editing software. The settings include options for ISO, exposure bias, color temperature, tint, demosaicing, and detail enhancement, with a dropdown for ML Denoise set to &#039;Medium&#039;."  class="wp-image-207829" ><figcaption class="wp-element-caption">ML Denoise in Apple’s Compressor is quite fast.</figcaption></figure>
</div>


<p class="wp-block-paragraph">Apple’s ML Denoise, which works only with iPhone footage and is only available in <a href="https://www.apple.com/final-cut-pro/compressor/" title="">Compressor</a> 4.11 up to now, did a pretty good job. It needed about twice as long as NV 6, rendering with the GPUs only, while using the full open gate resolution, so you could get some vertical wiggle room out of it. On a serious Mac Studio with 60 GPU cores it should fly, but Neatvideo might get close to realtime on that. We found the results quite impressive, but only the setting Low is preserving enough texture on the street, for example. Medium and High look too plasticky, and there are no other adjustments. But if you use an iPhone 17 anyway, it’s not too expensive at 50,- US$ for a license without time limit. You’ll have to live with watch folders and batch processing, instead of integration with DR, though.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/vaVoyuAbB2c?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<p class="wp-block-paragraph">DR’s internal NR features can get pretty close in quality to NV 6 with careful fine-tuning, as explained in this <a href="http://youtu.be/vaVoyuAbB2c" title="">tutorial</a> by Darren Mostyn. But NV 6 offers better tools for very precise adaptation to your footage. It is highly adjustable and integrates with DR, while Compressor only co-operates with Final Cut Pro (of course). And then, DR is more than two times slower, using only the GPU cores, at similar settings (better or high in either software). Image quality might be even better with AI UltraNR, but that is unbearably slow if you don’t own a high-end Nvidia GPU. Finally, if there is too much noise in your sources, the software solutions don’t turn PRR noise into pretty grain, it gets blotchy in the darkest areas, just like from other cameras. Better add some convincing grain, if needed, but watch your final compression.</p>



<h3 id="conclusion" class="wp-block-heading">Conclusion</h3>



<p class="wp-block-paragraph">Footage in ProRes RAW out of a BMPCC 4K demonstrates the quality and malleability of the format in DaVinci Resolve, even if a few parameters are still missing. But there is not much of a reason to switch, since the same footage in BRAW is just as good, if not better in the shadows, and you save space with it.</p>



<p class="wp-block-paragraph">Footage from the iPhone 17 at low light is impressive for such a tiny sensor, and it cleans up pretty well with a good denoiser if needed. It should not stand out in a negative way when used in a major production. But be aware that this is still quite new, so expect bugs or missing features, like those reported in forums for most of the camera apps currently recording the new codec.</p>



<p class="wp-block-paragraph">P.S. The first chart on top is from ProRes RAW.</p><p>The post <a href="https://digitalproduction.com/2025/10/01/prores-raw-vs-braw/">ProRes RAW vs. BRAW</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/uliplank/">Uli Plank</a>. </p></div>]]></content:encoded>
					
		
		
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<media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/10/titlecard3.jpeg?fit=1200%2C525&#038;quality=80&#038;ssl=1" width="1200" height="525" medium="image" type="image/jpeg">
	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[A visually striking image featuring the text "ProRes vs. BRAW" in neon blue and red against a patterned backdrop of barcodes and geometric shapes, symbolizing a comparison between the two video formats.]]></media:description>
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<post-id xmlns="com-wordpress:feed-additions:1">207766</post-id>	</item>
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		<title>Hell Froze Over – ProRes RAW for Resolve</title>
		<link>https://digitalproduction.com/2025/09/17/hell-froze-over-prores-raw-for-resolve/</link>
					<comments>https://digitalproduction.com/2025/09/17/hell-froze-over-prores-raw-for-resolve/#comments</comments>
		
		<dc:creator><![CDATA[Uli Plank]]></dc:creator>
		<pubDate>Wed, 17 Sep 2025 07:11:52 +0000</pubDate>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[apple iphone 17]]></category>
		<category><![CDATA[Atomos Ninja V]]></category>
		<category><![CDATA[Blackmagic Design]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Nikon]]></category>
		<category><![CDATA[nikon zr]]></category>
		<category><![CDATA[ProRes RAW]]></category>
		<category><![CDATA[Sony FX3]]></category>
		<category><![CDATA[Sony FX6]]></category>
		<category><![CDATA[subscribers]]></category>
		<category><![CDATA[Video Assist 12G]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=201747</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Hell_frozen.png?fit=1200%2C655&quality=72&ssl=1" width="1200" height="655" title="" alt="A dark, mystical cave illuminated by a glowing icy waterfall at the far end. Eerie sculptures of ghostly figures with glowing red and blue accents line the walls, surrounded by jagged rock formations and reflective surfaces." /></div><div><p>For an eternity, it seemed, Blackmagic Design (BM for short) refused to support the import of Apple's ProRes RAW format into their flagship app DaVinci Resolve (DR for short).</p>
<p>The post <a href="https://digitalproduction.com/2025/09/17/hell-froze-over-prores-raw-for-resolve/">Hell Froze Over – ProRes RAW for Resolve</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/uliplank/">Uli Plank</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Hell_frozen.png?fit=1200%2C655&quality=72&ssl=1" width="1200" height="655" title="" alt="A dark, mystical cave illuminated by a glowing icy waterfall at the far end. Eerie sculptures of ghostly figures with glowing red and blue accents line the walls, surrounded by jagged rock formations and reflective surfaces." /></div><div><p class="wp-block-paragraph">The wildest theories floated around in forums, like exklusive deals with others or <a href="https://digitalproduction.com/tag/apple/" title="Apple">Apple </a>and <a href="https://digitalproduction.com/tag/blackmagic-design/" title="Blackmagic Design">BM </a>not liking each other – even if Apple repeatedly used DaVinci Resolve to demo their newest hardware instead of their own NLE. Many claimed it would never happen. Now, after Apple’s presentation of the iPhone 17 and <a href="https://digitalproduction.com/tag/blackmagic-design/" title="">BM </a>publishing DR 20.2 days before IBC, it’s clear that their cooperation is closer than ever.</p>
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</div></figure>



<h3 id="hardware-support" class="wp-block-heading">Hardware support</h3>



<p class="wp-block-paragraph">Up to now, ProRes RAW (PRR for short) was mainly supported by <a href="https://www.atomos.com/" title="">Atomos</a>‘ Ninja V recorder, with more and more manufacturers of hybrid cameras supporting it. After all, RAW data have to be supplied by the camera and transferred to such recorders. For a long time Red’s intellectual property (how intellectual that may ever have been) has made any internal compressed RAW recording impossible for others. Including even Apple, who went to court over it and failed. Now that Red was bought by Nikon, there’s a new game going on.</p>



<p class="wp-block-paragraph">Whatever arrangements behind the curtains may be, Apple will support internal PRR in the top models of the iPhone 17, while the new Nikon ZR will offer three choices: a new version of the Red codec, called R3D NE, their own N-RAW, and PRR HQ – all in 12 bit. </p>



<p class="wp-block-paragraph">A pretty attractive camera, BTW, looking at size, features, and price tag. BM is already supplying a beta firmware for one of their older models, the Pocket Cine 4K, which should be very interesting to compare BRAW and PRR directly. BM will not leave that slice of the cake to their archenemy Atomos, but their Video Assist 12G is going to get PRR recording soon, in particular from popular Sony cameras, like the FX3 and FX6.</p>



<p class="wp-block-paragraph">Decoding is obviously already supported by specialised hardware in most of the Apple silicon machines, only the oldest ones without the ‘Pro’ denomination don’t have such units. The top models have even more than one unit, so they should be really fast when rendering from PRR into one of the other ProRes flavours. According to Apple, the hardware units have been improved over the years. We didn’t see any significant speed differences between ProRes HQ and PRR when playing back similar resolutions and frame rates on a M4 Pro.</p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  loading="lazy"  decoding="async"  width="1200"  height="503"  sizes="auto, (max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/BRAW_choices.png?resize=1200%2C503&quality=72&ssl=1"  alt="A screenshot of video editing software displaying camera raw settings. The interface includes parameters like Decode Quality, White Balance, ISO, and Gamma Controls, all outlined with sliders and numerical values for adjustments."  class="wp-image-201769" ><figcaption class="wp-element-caption">DaVinci Resolve is offering a wide range of parameters to adjust in the RAW tab.</figcaption></figure>



<h3 id="software-support-and-shortcomings" class="wp-block-heading">Software support and shortcomings</h3>



<p class="wp-block-paragraph">If you need to know more about PRR, look <a href="https://www.apple.com/euro/final-cut-pro/f/generic/docs/Apple_ProRes_RAW_White_Paper.pdf" title="">here</a>, but you may want to know the data rates, at least. Similar to BRAW in its Q flavours (for constant quality), PRR is adaptive to image content. Data rates for the standard version are roughly comparable to ProRes 422 HQ, while PRR HQ ranges between 422 HQ and 4444. Both can be significantly lower for less demanding images, but BRAW is offering far more choices in fixed compression as well as constant quality.</p>


<div class="wp-block-image">
<figure class="aligncenter size-full"><img data-recalc-dims="1"  loading="lazy"  decoding="async"  width="812"  height="962"  sizes="auto, (max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/FCP-X_Adjjustments.png?resize=812%2C962&quality=72&ssl=1"  alt="A digital settings window for ProRes RAW, featuring options for Process using, Captured ISO, Exposure Offset, Captured Temperature, Color Temperature, and RAW to Log format, all displayed on a dark background."  class="wp-image-201757" ><figcaption class="wp-element-caption">The choices for ProRes RAW in FCP-X are pretty limited, even with recent Ninja firmware.</figcaption></figure>
</div>


<p class="wp-block-paragraph">Regarding image quality, we’ll soon try a direct comparison between PRR and BRAW with the same camera. In theory, PRR may have an edge here, since BRAW was developed while still under the restrictions of the Red patent. It is not using pure RAW data, but partial demosaicing. PRR only needs to store one single value per sensel, while a fully demosaiced image would need three times as much for RGB. Those who have reported some first hand viewing claim that PRR is a tad sharper, but more prone to aliasing. That makes sense, since BRAW is obviously receiving some filtering to alleviate compression. </p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  loading="lazy"  decoding="async"  width="963"  height="399"  sizes="auto, (max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/PRR_in-DR.png?resize=963%2C399&quality=72&ssl=1"  alt="A screenshot of camera raw settings, displaying options such as Decode Quality set to &#039;Full res&#039;, ISO at 640, Exposure Bias as -1.00, and Color Temperature at 6500. The interface features a dark background with various adjustable settings."  class="wp-image-201760" ><figcaption class="wp-element-caption">In DaVinci Resolve there’s not much more.</figcaption></figure>



<p class="wp-block-paragraph">But the image quality of BRAW is generally described as quite pleasing, with a noise structure that’s pretty organic. Others may claim that PRR is the more ‘honest’ picture and your camera should have a proper OLPF. Now, there are other differences. Normally, you’d expect much more flexibility with RAW recordings, being mirrored by the range of adjustments offered. But just like Apple’s own Final Cut Pro X, the RAW tab in the Color page of DR only shows Exposure and Kelvin adjustments, not even Tint. If your Ninja was running an older firmware, you don’t even get those.</p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  loading="lazy"  decoding="async"  width="560"  height="623"  sizes="auto, (max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/PRR_Conversion-choices.png?resize=560%2C623&quality=72&ssl=1"  alt="A screenshot of video editing software settings, showing options for decoding quality, plugin, and RAW to Log options, including a dropdown menu with various log formats like HLG, Apple Log 2, and others."  class="wp-image-201763" ><figcaption class="wp-element-caption">These are no conversions, but just telling DR how to interpret colors.</figcaption></figure>



<p class="wp-block-paragraph">The choices on the left are there to tell DR how to interpret colors. There’s already Apple Log 2, a new, flatter profile to be used with the better bit depth of 12 bit where needed. ‘None’ is  a bit misleading, it means Apple’s default, which is Rec. 2020. You should choose one of the others according to the camera that was recorded with a Ninja, for example. PRR support is still a bit immature, though. On BM’s Mini panel, when touching the RAW button, the screen will tell you that the clip is not RAW. In DR’s Master Settings PRR is not shown yet, so you can’t define a default interpretation for the whole project.</p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  loading="lazy"  decoding="async"  width="915"  height="578"  sizes="auto, (max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/Master_Settings.png?resize=915%2C578&quality=72&ssl=1"  alt="A screenshot of a software interface showing the &quot;Master&quot; and &quot;Project Settings&quot; sections. In the &quot;Master&quot; section, a dropdown menu for RAW profile selection displays options like ARRI, Blackmagic RAW, and others."  class="wp-image-201766" ><figcaption class="wp-element-caption">No ProRes RAW in the Master settings yet.</figcaption></figure>



<p class="wp-block-paragraph">Finally, there are still some bugs. Under Windows, a clip from the Ninja shot at open gate, like from the Sony A7SIII, shows flickering, coloured lines on the side if not cropped. MediaInfo is telling us those are in 4264 by 2408 pixels, even if that camera has only 4240 sensels horizontally. That does not really explain those lines, which are black under MacOS. But it seems to be a bug in DR 20, since an EXR out of Assimilate Scratch doesn’t show those black bars, as checked by Mazze Aderholt. The bug was also seen by Mark Weiss in footage out of the Panasonic S1RII in 5.8K Prores RAW, recorded without a Ninja V.</p>



<figure class="wp-block-image size-large"><img data-recalc-dims="1" height="1080" width="1186"  decoding="async"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/PRR_bug.jpeg?resize=1186%2C1080&quality=80&ssl=1"  alt="A digital video editing interface displaying a dark scene with green light streaks overlaid. The top section shows a preview window, while the bottom displays a timeline with clips marked in various colors, including pink and yellow."  class="wp-image-201785" ><figcaption class="wp-element-caption">The ProRes RAW bug under Windows, documented by Mark Weiss in the DaVici Resolve user forum.</figcaption></figure>



<h3 id="conclusion" class="wp-block-heading">Conclusion</h3>



<p class="wp-block-paragraph">Anyway, DR 20.2 may have been gone public pretty early for Apple’s presentation and IBC. It has other rough edges, and we can expect to get fixes pretty soon. Even Apple’s own product page doesn’t list DR as compatible with ProRes RAW as of today. But from now on, die-hard FCP-X or Premiere users may have lost another argument not to use DaVinci Resolve.</p><p>The post <a href="https://digitalproduction.com/2025/09/17/hell-froze-over-prores-raw-for-resolve/">Hell Froze Over – ProRes RAW for Resolve</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/uliplank/">Uli Plank</a>. </p></div>]]></content:encoded>
					
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