<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="https://digitalproduction.com/wp-content/plugins/xslt/public/template.xsl"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:rssFeedStyles="http://www.wordpress.org/ns/xslt#"
>

<channel>
	<title>HDRI lighting - DIGITAL PRODUCTION</title>
	<atom:link href="https://digitalproduction.com/tag/hdri-lighting/feed/" rel="self" type="application/rss+xml" />
	<link>https://digitalproduction.com</link>
	<description>Magazine for Digital Media Production</description>
	<lastBuildDate>Wed, 18 Feb 2026 12:25:28 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	
<site xmlns="com-wordpress:feed-additions:1">236729828</site>	<item>
		<title>HDR Light Studio 9.1 Lumi‑Curve Turns Lighting into Line Art—Literally</title>
		<link>https://digitalproduction.com/2025/07/22/hdr-light-studio-9-1-lumi%e2%80%91curve-turns-lighting-into-line-art-literally/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Tue, 22 Jul 2025 12:10:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[CGI]]></category>
		<category><![CDATA[HDR Light Studio]]></category>
		<category><![CDATA[HDRI lighting]]></category>
		<category><![CDATA[lighting design]]></category>
		<category><![CDATA[Lightmap]]></category>
		<category><![CDATA[Lumi‑Curve]]></category>
		<category><![CDATA[post-production]]></category>
		<category><![CDATA[real-time lighting]]></category>
		<category><![CDATA[VFX tool]]></category>
		<category><![CDATA[Visual Effects]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=190388</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/07/image.jpg?fit=860%2C326&quality=80&ssl=1" width="860" height="326" title="Silhouette of a classic car set against a dark background, with vibrant light trails forming the number '9' next to the text 'HDR LIGHT STUDIO'. The overall design conveys a modern and sleek aesthetic." alt="Silhouette of a classic car set against a dark background, with vibrant light trails forming the number '9' next to the text 'HDR LIGHT STUDIO'. The overall design conveys a modern and sleek aesthetic." /></div><div><p>HDR Light Studio 9.1 introduces Lumi‑Curve: freeform, editable curve-based lights for shaping reflections, highlights, trails, and backgrounds.</p>
<p>The post <a href="https://digitalproduction.com/2025/07/22/hdr-light-studio-9-1-lumi%e2%80%91curve-turns-lighting-into-line-art-literally/">HDR Light Studio 9.1 Lumi‑Curve Turns Lighting into Line Art—Literally</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/07/image.jpg?fit=860%2C326&quality=80&ssl=1" width="860" height="326" title="Silhouette of a classic car set against a dark background, with vibrant light trails forming the number '9' next to the text 'HDR LIGHT STUDIO'. The overall design conveys a modern and sleek aesthetic." alt="Silhouette of a classic car set against a dark background, with vibrant light trails forming the number '9' next to the text 'HDR LIGHT STUDIO'. The overall design conveys a modern and sleek aesthetic." /></div><div><div class='__iawmlf-post-loop-links' style='display:none;' data-iawmlf-post-links='[{&quot;id&quot;:1245,&quot;href&quot;:&quot;https:\/\/www.lightmap.co.uk\/blog\/hdrls-9-1-release&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20250807003200\/https:\/\/www.lightmap.co.uk\/blog\/hdrls-9-1-release\/&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-27 18:13:49&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-01 08:49:06&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-15 17:32:06&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-11 19:12:12&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-23 09:11:18&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-27 11:08:54&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-02-27 11:08:54&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:1246,&quot;href&quot;:&quot;https:\/\/help.lightmap.co.uk\/hdrlightstudio\/reference-lumi-curve-content.html?utm_source=chatgpt.com&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:1247,&quot;href&quot;:&quot;https:\/\/help.lightmap.co.uk\/hdrlightstudio\/releasenotes-hdrlightstudio-9-1-0.html?utm_source=chatgpt.com&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;}]'></div>
<p class="wp-block-paragraph">Lighting just got a new shape—yours. With the release of <a href="https://www.lightmap.co.uk/blog/hdrls-9-1-release/" title="">HDR Light Studio 9.1</a> (build 2025.0711, 17 July 2025), Lightmap has thrown out the rigid light primitives and handed artists a flexible, editable curve. Dubbed <em>Lumi‑Curve</em>, this new feature lets you draw freeform light strokes directly on the Render View, sculpting everything from stylized reflections to complex highlight trails in real time.</p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  src="https://i0.wp.com/www.lightmap.co.uk/dynamic_resources/blog_post_content/4163/image.jpg?w=1200&#038;ssl=1"  alt="https://www.lightmap.co.uk/dynamic_resources/blog_post_content/4163/image.jpg?1752073488" ></figure>



<h4 id="what-is-lumi-curve" class="wp-block-heading">What Is Lumi‑Curve?</h4>



<p class="wp-block-paragraph">Lumi‑Curve is not another variation on the softbox. It is an entirely new, curve-based light type where the core is a line you plot and edit, not a fixed circle or rectangle. Each side of the curve can be independently softened or sharpened with falloff controls, allowing highly nuanced light gradients. You place control points (nodes) in the Render View, dragging and warping the curve to follow object contours or define unique light paths. The result updates instantly in both the <a href="https://digitalproduction.com/tag/hdr/" title="HDR">HDR </a>canvas and your connected DCC.</p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  src="https://i0.wp.com/www.lightmap.co.uk/dynamic_resources/blog_post_content/4164/image.jpg?w=1200&#038;ssl=1"  alt="https://www.lightmap.co.uk/dynamic_resources/blog_post_content/4164/image.jpg?1752071503" ></figure>



<h4 id="use-cases-more-than-a-pretty-arc" class="wp-block-heading">Use Cases: More Than a Pretty Arc</h4>



<p class="wp-block-paragraph"><em>Lumi‑Curve</em> is all about control and creativity where standard HDRI or primitive lights fall flat:</p>



<ul class="wp-block-list">
<li><strong>Shaped Highlights:</strong> Create continuous, non-uniform highlights that flow across curved surfaces, eliminating the tiled or disconnected look from stacking multiple round lights.</li>



<li><strong>Glowing Arcs and Trails:</strong> Draw arcs behind a model for stylized background glows or graphic accents. When trails overlap, the brightness stacks additively, perfect for dynamic, motion-driven VFX or glossy product renders.</li>



<li><strong>Projector Mode:</strong> Set the curve’s “spread” to zero to turn it into a projected light brush—handy for painting animated highlights that follow the path of your line.</li>



<li><strong>Non-Linear Horizon Lines:</strong> Stretch a Lumi‑Curve across the HDRI canvas to create complex, curved horizon lines or to mask and structure environmental backgrounds. Artists can use these for both soft ambient transitions and hard-edged graphic beams.</li>
</ul>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  src="https://i0.wp.com/www.lightmap.co.uk/dynamic_resources/blog_post_content/4165/image.jpg?w=1200&#038;ssl=1"  alt="https://www.lightmap.co.uk/dynamic_resources/blog_post_content/4165/image.jpg?1752071566" ></figure>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  src="https://i0.wp.com/www.lightmap.co.uk/dynamic_resources/blog_post_content/4166/image.jpg?w=1200&#038;ssl=1"  alt="https://www.lightmap.co.uk/dynamic_resources/blog_post_content/4166/image.jpg?1752076653" ></figure>



<h4 id="under-the-hood-how-it-works" class="wp-block-heading">Under the Hood: How It Works</h4>



<ul class="wp-block-list">
<li><strong>Control Points:</strong> Place and move nodes in the Render View to define and refine your curve’s shape.</li>



<li><strong>Falloff Gradients:</strong> Adjust the softness or hardness on either side of your curve with precise falloff parameters.</li>



<li><strong>Real-Time Feedback:</strong> See changes live both in HDR Light Studio’s canvas and in any connected DCC (3ds Max, Blender, Maya, Cinema 4D, Houdini, and more).</li>
</ul>



<h4 id="platform-plugins-and-pricing" class="wp-block-heading">Platform, Plugins, and Pricing</h4>



<p class="wp-block-paragraph">HDR Light Studio 9.1 runs on Windows 10/11, macOS 11.4+ (Big Sur or later), and CentOS 7.9+ or compatible Linux distributions. Plugin support includes 3ds Max 2023–2026, Blender 3.6.12+ (including Apple Silicon), Cinema 4D 2023–2025, and others—maintaining the broad integration essential for pipeline artists.</p>



<p class="wp-block-paragraph">Pricing for 2025: the ‘Indie’ tier has been dropped. Pro node-locked licenses are $540/year (up $95), Pro floating $1,140/year (up $165), Automotive node-locked $1,620 (up $125), and Automotive floating $2,460 (up $215). HDR Light Studio remains subscription-only.</p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  src="https://i0.wp.com/www.lightmap.co.uk/dynamic_resources/blog_post_content/4167/image.jpg?w=1200&#038;ssl=1"  alt="https://www.lightmap.co.uk/dynamic_resources/blog_post_content/4167/image.jpg?1752494388" ></figure>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  src="https://i0.wp.com/www.lightmap.co.uk/dynamic_resources/blog_post_content/4168/image.jpg?w=1200&#038;ssl=1"  alt="https://www.lightmap.co.uk/dynamic_resources/blog_post_content/4168/image.jpg?1752494002" ></figure>



<h4 id="the-takeaway-a-lighting-brush-for-2025" class="wp-block-heading">The Takeaway: A Lighting Brush for 2025</h4>



<p class="wp-block-paragraph">Lumi‑Curve doesn’t just add a new shape—it changes the act of lighting into an act of drawing. From automotive-grade specular sweeps to stylized trails for motion graphics, the feature’s flexibility supports a new breed of artist-driven light design, all inside the familiar, DCC-linked HDR Light Studio interface.</p>



<p class="wp-block-paragraph">As always, test new workflows in real production environments to confirm performance, stability, and expected results—especially with heavy HDR scenes and complex DCC links.</p>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<p class="wp-block-paragraph"><strong>Cited Sources:</strong><br />// Lumi‑Curve reference, features, workflows // <a class="" href="https://help.lightmap.co.uk/hdrlightstudio/reference-lumi-curve-content.html?utm_source=chatgpt.com">Lightmap: Lumi‑Curve Content Reference</a><br />// Official release notes, system/platform requirements // <a class="" href="https://help.lightmap.co.uk/hdrlightstudio/releasenotes-hdrlightstudio-9-1-0.html?utm_source=chatgpt.com">Lightmap: HDR Light Studio 9.1.0 Release Notes</a></p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2025/07/22/hdr-light-studio-9-1-lumi%e2%80%91curve-turns-lighting-into-line-art-literally/">HDR Light Studio 9.1 Lumi‑Curve Turns Lighting into Line Art—Literally</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
		<enclosure url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/07/image.jpg?fit=860%2C326&#038;quality=80&#038;ssl=1" length="10121" type="image/jpg" />
<media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/07/image.jpg?fit=860%2C326&#038;quality=80&#038;ssl=1" width="860" height="326" medium="image" type="image/jpeg">
	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title>Silhouette of a classic car set against a dark background, with vibrant light trails forming the number &#039;9&#039; next to the text &#039;HDR LIGHT STUDIO&#039;. The overall design conveys a modern and sleek aesthetic.</media:title>
	<media:description type="html"><![CDATA[Silhouette of a classic car set against a dark background, with vibrant light trails forming the number '9' next to the text 'HDR LIGHT STUDIO'. The overall design conveys a modern and sleek aesthetic.]]></media:description>
</media:content>
<media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/07/image.jpg?fit=860%2C326&#038;quality=80&#038;ssl=1" width="860" height="326" />
<post-id xmlns="com-wordpress:feed-additions:1">190388</post-id>	</item>
		<item>
		<title>Plastic Software upgrades Plasticity to 2025.2 with HDRIs, physical materials, new surfacing tools</title>
		<link>https://digitalproduction.com/2025/07/09/plastic-software-upgrades-plasticity-to-2025-2-with-hdris-physical-materials-new-surfacing-tools/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Wed, 09 Jul 2025 08:20:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[Align Surface]]></category>
		<category><![CDATA[concept art]]></category>
		<category><![CDATA[HDRI lighting]]></category>
		<category><![CDATA[Measure Curvature]]></category>
		<category><![CDATA[NURBS modeling]]></category>
		<category><![CDATA[physical materials]]></category>
		<category><![CDATA[Plasticity]]></category>
		<category><![CDATA[render mode]]></category>
		<category><![CDATA[Shader Mode]]></category>
		<category><![CDATA[surfacing workflow]]></category>
		<category><![CDATA[xNURBS]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=188977</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/07/11-Plasticity-20252-_-Major-Update-YouTube-0-0-02.jpeg?fit=1200%2C675&quality=80&ssl=1" width="1200" height="675" title="A digital graphic featuring the bold text "PLASTICITY 2025.2" prominently displayed in white. Colorful, curved lines in green, blue, pink, and yellow intersect across a dark background, creating a visually dynamic composition." alt="A digital graphic featuring the bold text "PLASTICITY 2025.2" prominently displayed in white. Colorful, curved lines in green, blue, pink, and yellow intersect across a dark background, creating a visually dynamic composition." /></div><div><p>Plastic Software’s Plasticity 2025.2 adds HDRI lighting, physical materials, new shaders and continuity tools in a surfacing-focused upgrade.</p>
<p>The post <a href="https://digitalproduction.com/2025/07/09/plastic-software-upgrades-plasticity-to-2025-2-with-hdris-physical-materials-new-surfacing-tools/">Plastic Software upgrades Plasticity to 2025.2 with HDRIs, physical materials, new surfacing tools</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/07/11-Plasticity-20252-_-Major-Update-YouTube-0-0-02.jpeg?fit=1200%2C675&quality=80&ssl=1" width="1200" height="675" title="A digital graphic featuring the bold text "PLASTICITY 2025.2" prominently displayed in white. Colorful, curved lines in green, blue, pink, and yellow intersect across a dark background, creating a visually dynamic composition." alt="A digital graphic featuring the bold text "PLASTICITY 2025.2" prominently displayed in white. Colorful, curved lines in green, blue, pink, and yellow intersect across a dark background, creating a visually dynamic composition." /></div><div><div class='__iawmlf-post-loop-links' style='display:none;' data-iawmlf-post-links='[{&quot;id&quot;:1339,&quot;href&quot;:&quot;https:\/\/doc.plasticity.xyz\/whats-new&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20251128175323\/https:\/\/doc.plasticity.xyz\/whats-new&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-27 18:45:22&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2025-12-31 12:49:21&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-01-07 08:17:54&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-01-12 03:50:15&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-01-16 19:54:57&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-01-21 13:48:30&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-02-04 02:18:15&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-02-08 20:38:51&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-02-15 10:08:12&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-02-18 12:13:02&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-02-22 13:59:05&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-03-01 06:38:36&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-03-06 12:39:12&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-03-09 16:14:42&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-03-15 07:22:25&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-03-18 21:09:12&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-03-26 00:25:33&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-04-14 11:32:20&quot;,&quot;http_code&quot;:206}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-04-14 11:32:20&quot;,&quot;http_code&quot;:206},&quot;process&quot;:&quot;done&quot;}]'></div>
<p class="wp-block-paragraph">Plastic Software, led by developer Nick Kallen, has released <strong><a href="https://digitalproduction.com/tag/plasticity/" title="Plasticity">Plasticity 2025</a>.2</strong>, a substantial update to the lightweight NURBS modeller aimed at concept artists and industrial designers.</p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  fetchpriority="high"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/07/11-Plasticity-20252-_-Major-Update-YouTube-0-0-07.jpeg?resize=1200%2C675&#038;quality=80&#038;ssl=1"  alt="A digital rendering of a mechanical object showcasing various physical materials and textures. The close-up view highlights a gold-toned component labeled &#039;LOCK&#039; alongside textured surfaces and intricate details, set against a dark background."  class="wp-image-188982" ><figcaption class="wp-element-caption">A digital rendering of a mechanical object showcasing various physical materials and textures. The close-up view highlights a gold-toned component labeled &#8216;LOCK&#8217; alongside textured surfaces and intricate details, set against a dark background.</figcaption></figure>



<h3 id="new-lighting-and-material-preview" class="wp-block-heading">New lighting and material preview</h3>



<p class="wp-block-paragraph">The update introduces 34 readymade <strong>physical materials</strong>—metal, plastic, fabric, wood, stone—that appear in Render Mode. Users can now switch on <strong>HDRI‑based environment lighting</strong>, choosing from seven built‑in HDRIs or importing custom ones. Shadows drop onto the ground plane in Render Mode, giving models improved spatial context.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/FIcbY_MARk0?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<h3 id="surface-analysis-shaders" class="wp-block-heading">Surface‑analysis shaders</h3>



<p class="wp-block-paragraph">Two new shaders in Shader Mode assist in surfacing diagnostics. <strong>Normal Surface Checker</strong> colours inward‑facing normals in red, facilitating quick normal corrections. <strong>Topology Shader</strong> overlays a wireframe on curved models, aiding in evaluating imported organic forms.</p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/07/11-Plasticity-20252-_-Major-Update-YouTube-0-0-32.jpeg?resize=1200%2C675&#038;quality=80&#038;ssl=1"  alt="Two smooth, curved surfaces shown in a 3D modeling software, with a highlighted yellow arrow indicating alignment between them. The background is black, and the interface displays various modeling options on the left."  class="wp-image-188984" ><figcaption class="wp-element-caption">Two smooth, curved surfaces shown in a 3D modeling software, with a highlighted yellow arrow indicating alignment between them. The background is black, and the interface displays various modeling options on the left.</figcaption></figure>



<h3 id="precision-surfacing-tools" class="wp-block-heading">Precision surfacing tools</h3>



<p class="wp-block-paragraph">Three new commands bolster surfacing workflows. <strong>Measure Curvature</strong> introduces a ‘curvature comb’ overlay on surfaces, useful for assessing curvature variation. <strong>Measure Continuity</strong> assesses G0, G1 or G2 continuity across selected edge pairs. Users with Studio licences get <strong>Align Surface</strong>, powered by xNURBS, to auto‑align surfaces with G0/G1/G2 continuity matching.</p>



<h3 id="usability-enhancements" class="wp-block-heading">Usability enhancements</h3>



<p class="wp-block-paragraph">The release also updates existing commands (Boolean, Bridge Curve) and adds new tools: <strong>Unlock All</strong>, batch unlocks objects in the Outliner; <strong>Select All</strong> options for visible measurements, solids, and sheets; support for π and unit‑conversion expressions in numeric dialogs.</p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/07/11-Plasticity-20252-_-Major-Update-YouTube-0-0-25.jpeg?resize=1200%2C675&#038;quality=80&#038;ssl=1"  alt="An illustration of curvature combs displayed on a black background. The main feature is a wavy line composed of evenly spaced points, with a toolbox visible at the bottom left, showcasing a digital design interface."  class="wp-image-188983" ><figcaption class="wp-element-caption">An illustration of curvature combs displayed on a black background. The main feature is a wavy line composed of evenly spaced points, with a toolbox visible at the bottom left, showcasing a digital design interface.</figcaption></figure>



<h3 id="licensing-plans-and-pricing" class="wp-block-heading">Licensing, plans, and pricing</h3>



<p class="wp-block-paragraph">Plasticity now offers a range of plans: a free tier with a 30-day trial and no commercial use permitted, including essential 3D modeling tools and STEP import, with low-resolution OBJ/STL export only. The <strong>Indie 1.1</strong> license, priced at $149 USD plus local taxes, targets individual users seeking access to all essential hard-surface modeling tools, STEP/OBJ/STL/Parasolid import and export, FBX import, and a Blender bridge. It allows commercial use, is node-locked for up to two machines, and includes all version updates for 12 months.</p>



<p class="wp-block-paragraph">The <strong>Studio</strong> plan, at $299 USD plus local taxes, provides all Indie features plus advanced solid and surfacing tools, IGES, ACIS, Rhino, OBJ, STL, and Parasolid import/export, and DXF/DWG import (Windows only). Studio users receive beta program access for 12 months, xNURBS integration (Windows &amp; Mac), a Blender bridge, and commercial use with node-locking for up to four machines. Companies with more than 10 employees must use this plan.</p>



<p class="wp-block-paragraph">Plasticity 2025.2 runs on Windows 10+, Ubuntu 22.04+ and macOS 12.0+. As always, innovations should be tested before use in actual production pipelines.</p>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<p class="wp-block-paragraph"><a href="https://doc.plasticity.xyz/whats-new" title="">Plasticity 25.2 Release Notes (July 10, 2025) (doc.plasticity.xyz)</a><br /></p>



<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2025/07/09/plastic-software-upgrades-plasticity-to-2025-2-with-hdris-physical-materials-new-surfacing-tools/">Plastic Software upgrades Plasticity to 2025.2 with HDRIs, physical materials, new surfacing tools</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
		<enclosure url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/07/11-Plasticity-20252-_-Major-Update-YouTube-0-0-02.jpeg?fit=1920%2C1080&#038;quality=80&#038;ssl=1" length="57639" type="image/jpg" />
<media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/07/11-Plasticity-20252-_-Major-Update-YouTube-0-0-02.jpeg?fit=1200%2C675&#038;quality=80&#038;ssl=1" width="1200" height="675" medium="image" type="image/jpeg">
	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title>A digital graphic featuring the bold text &quot;PLASTICITY 2025.2&quot; prominently displayed in white. Colorful, curved lines in green, blue, pink, and yellow intersect across a dark background, creating a visually dynamic composition.</media:title>
	<media:description type="html"><![CDATA[A digital graphic featuring the bold text "PLASTICITY 2025.2" prominently displayed in white. Colorful, curved lines in green, blue, pink, and yellow intersect across a dark background, creating a visually dynamic composition.]]></media:description>
</media:content>
<media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/07/11-Plasticity-20252-_-Major-Update-YouTube-0-0-02.jpeg?fit=1200%2C675&#038;quality=80&#038;ssl=1" width="1200" height="675" />
<post-id xmlns="com-wordpress:feed-additions:1">188977</post-id>	</item>
	</channel>
</rss>
