Bela Beier

898 posts
A close-up view of a vintage light bulb illuminated by a warm glow, showcasing intricate filament designs inside. In the blurred background, multiple other soft-lit bulbs create a cozy ambiance, while shadows softly dance on a textured wall.

Chaos launches free V-Ray for Blender Community Edition

Chaos has released a free Community Edition of V-Ray for Blender , giving solo users access to the renderer for learning, portfolio work, teaching and smaller freelance tasks. The catch is not especially well hidden: the free tier comes with clear limits on output, support and production features, while the paid version keeps the heavier pipeline machinery.
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A detailed view of a software interface named KeyPro, displaying a vibrant timeline graph. Colorful waveforms in red, blue, and green intersect the grid, marked with yellow control points. The top right corner features a colorful logo with the text 'KEYPRO TIMELINE'.

KeyPro revamps Maya

KeyPro stacks waveform, key density, heat, and range into one strip under Maya’s timeline, plus rig aware tools and a one time buy.
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A visually engaging scene featuring the word "SWITCHX" in a modern font, overlaying a group of people in dynamic poses at a beach during twilight. The tagline reads, "SWITCH [ANYTHING]. KEEP WHAT MATTERS."

SwitchX API for video transformations in YOUR pipeline

Beeble has launched the SwitchX API in public beta, exposing its browser-based image and video transformation workflow through REST. The API supports uploads, generation jobs, polling, webhooks, 720p and 1080p output, and a more detailed alpha workflow than the launch text initially lets on.
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A character in a dark cavern gazes at a glowing, crystalline creature resembling a serpent. The blue-lit environment sparkles with tiny lights, creating an otherworldly atmosphere.

On a Mission: Creating “NO ONE’S LIGHT”

No One’s Light is what happens when you start with 50 sci-fi ideas, delete 47 of them for survival reasons, and end up with a five-minute animated short that still looks like an alien planet got a proper art department. Blender handles the world building and Geometry Nodes chaos, CloudRig keeps characters bendy instead of broken, and Nuke ties it together before final grading at HFF München.
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