<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="https://digitalproduction.com/wp-content/plugins/xslt/public/template.xsl"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:rssFeedStyles="http://www.wordpress.org/ns/xslt#"
>

<channel>
	<title>ICity - DIGITAL PRODUCTION</title>
	<atom:link href="https://digitalproduction.com/tag/icity/feed/" rel="self" type="application/rss+xml" />
	<link>https://digitalproduction.com</link>
	<description>Magazine for Digital Media Production</description>
	<lastBuildDate>Mon, 16 Mar 2026 08:03:34 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	
<site xmlns="com-wordpress:feed-additions:1">236729828</site>	<item>
		<title>iCrowds 2.0.0: Ragdolls arrive, dignity leaves</title>
		<link>https://digitalproduction.com/2026/03/16/icrowds-2-0-0-ragdolls-arrive-dignity-leaves/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Mon, 16 Mar 2026 06:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[crowd animation]]></category>
		<category><![CDATA[crowd simulation]]></category>
		<category><![CDATA[crowds]]></category>
		<category><![CDATA[Cycles]]></category>
		<category><![CDATA[Eevee]]></category>
		<category><![CDATA[geometry nodes]]></category>
		<category><![CDATA[GPL]]></category>
		<category><![CDATA[iCars]]></category>
		<category><![CDATA[ICity]]></category>
		<category><![CDATA[iCrowds]]></category>
		<category><![CDATA[iCrowds Generator]]></category>
		<category><![CDATA[Parametra]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[ragdoll]]></category>
		<category><![CDATA[ragdoll physics]]></category>
		<category><![CDATA[Superhive]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=259676</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/image_processing20251029-2-tzsy6.png?fit=1200%2C600&quality=72&ssl=1" width="1200" height="600" title="" alt="A dimly lit urban street scene with silhouetted figures walking along a wet sidewalk. Streetlights and signs cast faint glows while blurred outlines of buildings create a mysterious atmosphere." /></div><div><p>iCrowds Generator 2.0.0 adds ragdolls for Blender crowds, so collisions can look messy in the good way, with less setup.</p>
<p>The post <a href="https://digitalproduction.com/2026/03/16/icrowds-2-0-0-ragdolls-arrive-dignity-leaves/">iCrowds 2.0.0: Ragdolls arrive, dignity leaves</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/image_processing20251029-2-tzsy6.png?fit=1200%2C600&quality=72&ssl=1" width="1200" height="600" title="" alt="A dimly lit urban street scene with silhouetted figures walking along a wet sidewalk. Streetlights and signs cast faint glows while blurred outlines of buildings create a mysterious atmosphere." /></div><div><p class="wp-block-paragraph"><a href="https://parametra.net/icrowds/?utm_source=chatgpt.com">iCrowds Generator</a> now ships as version <a href="https://parametra.net/icrowds/?utm_source=chatgpt.com">iCrowds</a> 2.0.0 and adds a new Ragdoll system. The update targets physics-driven crowd motion and lets characters switch from regular animations like walking or running into ragdoll motion after collisions or falls. The toolset gives artists control over when and where ragdoll behavior kicks in.</p>
<span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:13648,&quot;href&quot;:&quot;https:\/\/parametra.net\/icrowds\/?utm_source=chatgpt.com&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20260316060557\/https:\/\/parametra.net\/icrowds\/?utm_source=chatgpt.com&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2026-03-16 08:52:40&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-21 10:36:14&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-24 16:44:11&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-06 16:17:39&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-10 14:27:13&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-14 04:32:46&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-22 14:05:37&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-04 08:02:18&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-09 21:38:16&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-05-09 21:38:16&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:13649,&quot;href&quot;:&quot;https:\/\/www.blender.org\/?utm_source=chatgpt.com&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20260316060558\/https:\/\/www.blender.org\/?utm_source=chatgpt.com&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2026-03-16 08:52:42&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-21 10:36:13&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-24 16:44:12&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-04-06 16:17:34&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-10 14:27:14&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-14 04:32:48&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-22 14:05:36&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-04 08:02:47&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-09 21:38:15&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-05-09 21:38:15&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:13650,&quot;href&quot;:&quot;https:\/\/parametra.net&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20260114135528\/https:\/\/parametra.net\/&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2026-03-16 06:04:33&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-21 10:36:13&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-24 16:44:11&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-09 08:19:11&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-14 04:32:50&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-22 14:05:39&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-04 08:03:51&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-05-04 08:03:51&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:13651,&quot;href&quot;:&quot;https:\/\/superhivemarket.com\/products\/icrowds?search_id=44555132&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:13652,&quot;href&quot;:&quot;https:\/\/developer.blender.org\/docs\/features\/eevee\/?utm_source=chatgpt.com&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20260316062218\/https:\/\/developer.blender.org\/docs\/features\/eevee\/?utm_source=chatgpt.com&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2026-03-16 08:53:03&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-03-21 10:36:13&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-03-24 16:44:13&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-04-09 08:19:16&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-04-14 04:32:49&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-04-22 14:05:39&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-05-04 08:03:51&quot;,&quot;http_code&quot;:206},{&quot;date&quot;:&quot;2026-05-09 21:38:16&quot;,&quot;http_code&quot;:206}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-05-09 21:38:16&quot;,&quot;http_code&quot;:206},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:13653,&quot;href&quot;:&quot;https:\/\/www.blender.org\/features\/rendering\/?utm_source=chatgpt.com&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20260316060615\/https:\/\/www.blender.org\/features\/rendering\/?utm_source=chatgpt.com&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2026-03-16 08:53:03&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-21 10:36:13&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-24 16:44:10&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-09 08:19:16&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-14 04:32:49&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-22 14:05:39&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-04 08:03:51&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-09 21:38:15&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-05-09 21:38:15&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:13654,&quot;href&quot;:&quot;https:\/\/superhivemarket.com\/?utm_source=chatgpt.com&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:13655,&quot;href&quot;:&quot;https:\/\/www.gnu.org\/licenses\/gpl-3.0.en.html?utm_source=chatgpt.com&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;}]"></span>


<p class="wp-block-paragraph"></p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/QRKDR6zPRIY?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<h3 id="less-wrestling-more-falling-down" class="wp-block-heading">Less wrestling, more falling down</h3>



<p class="wp-block-paragraph"><a href="https://parametra.net/icrowds/?utm_source=chatgpt.com">iCrowds</a> aims to deliver fast, believable results directly inside <a href="https://www.blender.org/?utm_source=chatgpt.com">Blender</a> without forcing a complex physics setup or manual constraints. The add-on supports the included <a href="https://parametra.net/icrowds/?utm_source=chatgpt.com">iCrowds</a> characters and also supports custom models. The same update pitch calls out VFX work, action scenes, cinematics, and big environment population like stadiums and city crowds as typical uses.</p>



<p class="wp-block-paragraph">Ragdolls can turn clean crowd motion into readable chaos, and this update focuses on that moment where an agent stops acting and starts obeying simulation. When you control exactly where ragdolls appear, you can keep background motion consistent until the precise beat where someone gets clipped, trips, or hits the ground, then let the sim take over. That shift matters most in action shots, where timing and silhouette carry the beat. It also matters in evacuation style setups, where the Fluid system lets you steer large-scale flow while you still demand local reaction.</p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  src="https://i0.wp.com/assets.superhivemarket.com/store/productimage/1111773/image/xlarge_og-2b0c5deeb91c4ddebf09a80a83a9ea27.png?w=1200&quality=72&ssl=1"  alt="https://assets.superhivemarket.com/store/productimage/1111773/image/xlarge_og-2b0c5deeb91c4ddebf09a80a83a9ea27.png" ></figure>



<h3 id="the-crowd-brain-the-crowd-river-and-the-crowd-herd" class="wp-block-heading">The crowd brain, the crowd river, and the crowd herd</h3>



<p class="wp-block-paragraph"><a href="https://parametra.net/icrowds/?utm_source=chatgpt.com">iCrowds</a> includes a City system that drives needs-based behaviour. Characters react to hunger, sleep, fun, and more, acting on those needs autonomously. <a href="https://parametra.net/icrowds/?utm_source=chatgpt.com">iCrowds</a> also includes a Fluid system that hands you full artistic control over crowd movement. The same feature set is useful for emergency evacuation visualisation, where you guide characters toward locations or repeaters and set up avoidance zones. Because when there is an emergency, someone is going to Ragdoll!  The Walkers System focuses on pedestrian traffic, and the Stadium system targets populated venues with flexible distribution methods. The Scatter toolset rounds out the package with additional flexibility.</p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  src="https://i0.wp.com/assets.superhivemarket.com/store/productimage/1111774/image/xlarge_og-2f91617e4a03a9f5231a71f8aba04a5b.png?w=1200&quality=72&ssl=1"  alt="https://assets.superhivemarket.com/store/productimage/1111774/image/xlarge_og-2f91617e4a03a9f5231a71f8aba04a5b.png" ></figure>



<h3 id="pipeline-reality-check-with-parametra-in-the-room" class="wp-block-heading">Pipeline reality check, with <a href="https://parametra.net/">Parametra</a> in the room</h3>



<p class="wp-block-paragraph"><a href="https://parametra.net/icrowds/?utm_source=chatgpt.com">iCrowds</a> positions itself as an integrated crowd simulation system for <a href="https://digitalproduction.com/tag/blender/" title="Blender">Blender</a> with distribution and simulation features like Orientation, the Walkers System, a Vertex System for mesh-vertex placement, and a Ground System for terrain scattering with density control and masking.</p>



<p class="wp-block-paragraph"><a href="https://superhivemarket.com/products/icrowds?search_id=44555132" title="">The product page</a> also claims hybrid control. It suggests you can use distribution systems for precise placement, then switch to a Fluid Engine for physics-driven movement and avoidance.  The same page says it optimizes cinematic rendering for <a href="https://developer.blender.org/docs/features/eevee/?utm_source=chatgpt.com">Eevee</a> and <a href="https://www.blender.org/features/rendering/?utm_source=chatgpt.com">Cycles</a>. </p>



<p class="wp-block-paragraph">Treat those claims like you treat any fresh sim feature: you trust it after it survives your shots, your cache budget, and your inevitable layout tweak at the worst possible time.</p>



<h3 id="pricing-compatibility-and-the-boring-bits-that-matter" class="wp-block-heading">Pricing, compatibility, and the boring bits that matter</h3>



<p class="wp-block-paragraph">The <a href="https://superhivemarket.com/?utm_source=chatgpt.com">Superhive</a> listing shows <a href="https://parametra.net/icrowds/?utm_source=chatgpt.com">iCrowds</a> 2.0.0 at 19 US dollars, compatible with <a href="https://www.blender.org/?utm_source=chatgpt.com">Blender</a> version 4.5, render engines <a href="https://www.blender.org/features/rendering/?utm_source=chatgpt.com">Cycles</a> and <a href="https://developer.blender.org/docs/features/eevee/?utm_source=chatgpt.com">Eevee</a>, and the license as <a href="https://www.gnu.org/licenses/gpl-3.0.en.html?utm_source=chatgpt.com">GPL</a>. </p>



<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2026/03/16/icrowds-2-0-0-ragdolls-arrive-dignity-leaves/">iCrowds 2.0.0: Ragdolls arrive, dignity leaves</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
		<enclosure url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/image_processing20251029-2-tzsy6.png?fit=1200%2C600&#038;quality=72&#038;ssl=1" length="186554" type="image/jpg" />
<media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/image_processing20251029-2-tzsy6.png?fit=1200%2C600&#038;quality=72&#038;ssl=1" width="1200" height="600" medium="image" type="image/jpeg">
	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[A dimly lit urban street scene with silhouetted figures walking along a wet sidewalk. Streetlights and signs cast faint glows while blurred outlines of buildings create a mysterious atmosphere.]]></media:description>
</media:content>
<media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/03/image_processing20251029-2-tzsy6.png?fit=1200%2C600&#038;quality=72&#038;ssl=1" width="1200" height="600" />
<post-id xmlns="com-wordpress:feed-additions:1">259676</post-id>	</item>
		<item>
		<title>City Life for Crowds: iCrowds Lands in Blender</title>
		<link>https://digitalproduction.com/2025/11/06/city-life-for-crowds-icrowds-lands-in-blender/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Thu, 06 Nov 2025 07:04:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[3D crowds]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Architectural visualisation]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Characters]]></category>
		<category><![CDATA[Crowd]]></category>
		<category><![CDATA[crowd simulation]]></category>
		<category><![CDATA[Cycles]]></category>
		<category><![CDATA[environment]]></category>
		<category><![CDATA[EVE]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[Hothifa Smair]]></category>
		<category><![CDATA[iCars]]></category>
		<category><![CDATA[ICE.ART]]></category>
		<category><![CDATA[ICity]]></category>
		<category><![CDATA[iCrowds]]></category>
		<category><![CDATA[procedural tools]]></category>
		<category><![CDATA[realtime graphics]]></category>
		<category><![CDATA[scenario]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[simulations]]></category>
		<category><![CDATA[Superhive]]></category>
		<category><![CDATA[urban design]]></category>
		<category><![CDATA[urban planning]]></category>
		<category><![CDATA[visualization]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=220466</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/image_processing20251029-2-tzsy6.png?fit=1200%2C600&quality=72&ssl=1" width="1200" height="600" title="" alt="A bustling city street at dusk, with silhouetted figures of people walking along a wet sidewalk. Streetlights glow softly, reflecting off the pavement, while a few cars pass by in the background, creating a vibrant urban atmosphere." /></div><div><p>iCrowds, the new Blender add-on from iCity’s creator, brings smart Sims-style crowds, seven simulation systems, and 100k agents to 3D production.</p>
<p>The post <a href="https://digitalproduction.com/2025/11/06/city-life-for-crowds-icrowds-lands-in-blender/">City Life for Crowds: iCrowds Lands in Blender</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/image_processing20251029-2-tzsy6.png?fit=1200%2C600&quality=72&ssl=1" width="1200" height="600" title="" alt="A bustling city street at dusk, with silhouetted figures of people walking along a wet sidewalk. Streetlights glow softly, reflecting off the pavement, while a few cars pass by in the background, creating a vibrant urban atmosphere." /></div><div><p class="wp-block-paragraph">Hothifa Smair, known for <em>iCit<a>y</a></em> and <em>iCars</em>, has released <em><a href="https://superhivemarket.com/products/icrowds?num=2&src=new-ultimate" title="">iCrowds</a></em> — a full-featured crowd simulation system for <em><a href="https://www.blender.org/">Blender</a></em> 4.5 and newer. The add-on targets film, games, architectural visualisation, and urban design, offering seven integrated systems for both static placement and dynamic movement of thousands of autonomous agents.</p>
<span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:332,&quot;href&quot;:&quot;https:\/\/superhivemarket.com\/products\/icrowds?num=2\u0026src=new-ultimate&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:165,&quot;href&quot;:&quot;https:\/\/www.blender.org&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20251226195249\/https:\/\/www.blender.org\/&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-27 12:37:36&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2025-12-30 14:16:28&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-02 18:10:17&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-06 00:19:09&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-09 01:35:27&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-12 09:05:03&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-16 03:16:29&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-19 08:27:20&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-22 15:10:28&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-25 21:30:51&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-01-29 01:45:47&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-01 10:23:52&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-05 01:10:22&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-08 02:24:01&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-11 13:33:04&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-14 17:45:48&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-17 18:52:38&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-20 22:44:56&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-24 08:42:54&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-27 09:02:54&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-02 14:04:53&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-05 17:54:53&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-09 01:44:09&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-12 08:40:17&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-15 10:57:50&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-18 11:16:25&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-21 12:26:16&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-24 15:31:48&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-27 17:40:38&quot;,&quot;http_code&quot;:503},{&quot;date&quot;:&quot;2026-03-30 20:28:00&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-02 20:40:15&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-06 03:52:42&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-09 04:37:15&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-12 06:41:48&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-15 07:13:53&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-18 08:32:57&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-21 08:59:42&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-24 09:05:29&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-27 09:38:37&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-30 10:01:33&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-03 10:47:16&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-06 10:49:19&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-09 12:18:57&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-05-12 12:45:47&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-05-12 12:45:47&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;}]"></span>


<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/zrHNITv1fE0?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<h3 id="seven-systems-for-every-scenario" class="wp-block-heading">Seven Systems for Every Scenario</h3>



<p class="wp-block-paragraph"><em>iCrowds</em> divides its toolkit into static and dynamic subsystems.<br />The <strong>static systems</strong> provide surface, curve, vertex, and structured venue distribution.<br />The <strong>dynamic systems</strong> introduce motion, pathfinding, and crowd intelligence.</p>



<p class="wp-block-paragraph">The core modules are:</p>



<ul class="wp-block-list">
<li><strong>On Ground System:</strong> Scatters agents across terrain surfaces using vertex group masking, density gradients, and natural variation noise. Supports both single agents and cluster formations.</li>



<li><strong>On Curve System:</strong> Generates linear distributions along user-defined paths with width control, automatic orientation, and curve radius–based density scaling.</li>



<li><strong>On Vertex System:</strong> Enables precision placement on mesh vertices for architectural and design layouts, supporting weight painting and group-based patterning.</li>



<li><strong>Stadium System:</strong> Builds structured seating or audience arrangements, with grid controls for rows and columns, and alignment parameters for rotation and orientation.</li>



<li><strong>Walkers System:</strong> Simulates organised pedestrian flows along curves with bidirectional traffic, lane control, and personal-space handling.</li>



<li><strong>Fluid System:</strong> Adds real-time dynamic behaviour with physics-based attraction, repulsion, and path following. Agents react to scene elements and adjustable flow fields, suitable for events or evacuation simulations.</li>



<li><strong>City System:</strong> A full urban AI layer inspired by games like <em>The Sims</em>. Agents respond to internal needs—hunger, rest, fun, or bladder—and navigate to context-appropriate locations (restaurants, homes, toilets). Debug tools permit real-time inspection of individual agent states.</li>
</ul>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  src="https://i0.wp.com/assets.superhivemarket.com/store/productimage/1111773/image/xlarge-0db6608b9ad9e4e94c58ed35c426fbe1.png?w=1200&quality=72&ssl=1"  alt="https://assets.superhivemarket.com/store/productimage/1111773/image/xlarge-0db6608b9ad9e4e94c58ed35c426fbe1.png" ></figure>



<h3 id="performance-and-scalability" class="wp-block-heading">Performance and Scalability</h3>



<p class="wp-block-paragraph">The developer states that <em>iCrowds</em> supports <strong>up to 100,000 agents</strong>, depending on hardware and scene complexity. It includes <strong>LOD (Level of Detail)</strong> options for real-time performance, and <strong>baking tools</strong> to commit simulations for render-heavy scenes. The add-on uses efficient memory management for scaling from architectural previews to large film visualisations.</p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  src="https://i0.wp.com/assets.superhivemarket.com/store/productimage/1111772/image/xlarge-dddcedcdcc479997b869a411483d4750.png?w=1200&quality=72&ssl=1"  alt="https://assets.superhivemarket.com/store/productimage/1111772/image/xlarge-dddcedcdcc479997b869a411483d4750.png" ></figure>



<h3 id="characters-and-customisation" class="wp-block-heading">Characters and Customisation</h3>



<p class="wp-block-paragraph">The package provides <strong>10 human base models</strong> in high- and low-poly variants, available in multiple outfits. Clothing options include formal, casual, and accessory combinations such as hats and glasses. Each model can be randomised for diversity in background and mid-distance crowd shots.</p>



<h3 id="workflow-and-pipeline-integration" class="wp-block-heading">Workflow and Pipeline Integration</h3>



<p class="wp-block-paragraph"><em>iCrowds</em> fits into Blender’s standard workflow:</p>



<ol class="wp-block-list">
<li>Artists select a static distribution system.</li>



<li>Density and masking are refined via vertex groups or curves.</li>



<li>Static layouts are imported into dynamic systems such as <em>Fluid</em> or <em>City</em> for movement simulation.</li>



<li>Final adjustments include variation, physics tuning, and performance baking.</li>
</ol>



<p class="wp-block-paragraph">Systems can be mixed for specific production needs:<br />Urban environments benefit from combining <em>City</em> and <em>Fluid</em> systems; structured events can merge <em>Walkers</em> and <em>Stadium</em>; architectural projects may pair <em>On Vertex</em> with <em>Fluid</em>.</p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  src="https://i0.wp.com/assets.superhivemarket.com/store/productimage/1111774/image/xlarge-bd9dcbc00442d3d44b59d686d7c4c2b4.png?w=1200&quality=72&ssl=1"  alt="https://assets.superhivemarket.com/store/productimage/1111774/image/xlarge-bd9dcbc00442d3d44b59d686d7c4c2b4.png" ></figure>



<h3 id="use-cases-across-industries" class="wp-block-heading">Use Cases Across Industries</h3>



<p class="wp-block-paragraph">The toolset is aimed at multidisciplinary users:</p>



<ul class="wp-block-list">
<li><strong>Architecture & Visualisation:</strong> Quickly populate renders, simulate building capacity, and contextualise scenes with human scale.</li>



<li><strong>Game Development:</strong> Populate open worlds, generate background NPCs, and run behavioural simulations for day/night cycles.</li>



<li><strong>Film & Animation:</strong> Animate large background crowds and pre-visualise crowd movement in sequences.</li>



<li><strong>Urban Planning:</strong> Test pedestrian flow, space usage, and crowd density during design studies.</li>
</ul>



<h3 id="price-and-availability" class="wp-block-heading">Price and Availability</h3>



<p class="wp-block-paragraph"><em>iCrowds</em> is available for <strong>$19 per licence</strong> on <em><a href="https://superhivemarket.com/products/icrowds?num=2&src=new-ultimate">Superhive Market</a></em>. The add-on supports Blender 4.5 and above on all major operating systems.</p>



<h3 id="stability-reminder" class="wp-block-heading">Stability Reminder</h3>



<p class="wp-block-paragraph">While <em>iCrowds</em> appears production-ready and technically mature, artists should verify performance and reliability in their own pipelines before integrating it into ongoing projects. Stability, agent count limits, and render compatibility may vary by system configuration.</p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"></p>



<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2025/11/06/city-life-for-crowds-icrowds-lands-in-blender/">City Life for Crowds: iCrowds Lands in Blender</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
		<enclosure url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/image_processing20251029-2-tzsy6.png?fit=1200%2C600&#038;quality=72&#038;ssl=1" length="186554" type="image/jpg" />
<media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/image_processing20251029-2-tzsy6.png?fit=1200%2C600&#038;quality=72&#038;ssl=1" width="1200" height="600" medium="image" type="image/jpeg">
	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[A bustling city street at dusk, with silhouetted figures of people walking along a wet sidewalk. Streetlights glow softly, reflecting off the pavement, while a few cars pass by in the background, creating a vibrant urban atmosphere.]]></media:description>
</media:content>
<media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/11/image_processing20251029-2-tzsy6.png?fit=1200%2C600&#038;quality=72&#038;ssl=1" width="1200" height="600" />
<post-id xmlns="com-wordpress:feed-additions:1">220466</post-id>	</item>
		<item>
		<title>ICity 1.3.0: Building Blender Cities Faster Than a Coffee Run</title>
		<link>https://digitalproduction.com/2025/03/28/icity-1-3-0-building-blender-cities-faster-than-a-coffee-run/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Fri, 28 Mar 2025 16:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[3D city modeling]]></category>
		<category><![CDATA[architectural visualization]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Grid system]]></category>
		<category><![CDATA[ICity]]></category>
		<category><![CDATA[procedural city generator]]></category>
		<category><![CDATA[Terrace Block system]]></category>
		<category><![CDATA[urban design]]></category>
		<category><![CDATA[VFX]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=162999</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/03/image_processing20250106-2-x3o1us_2.png?fit=1200%2C600&quality=72&ssl=1" width="1200" height="600" title="" alt="Aerial view of a cityscape featuring high-rise buildings and green spaces, with the text 'ICity 1.3.0' prominently displayed in the center, and a red banner indicating '30% SALE' in the corner." /></div><div><p>ICity 1.3.0 for Blender introduces major performance enhancements and visual upgrades to its Grid and Terrace Block systems, streamlining 3D city creation.</p>
<p>The post <a href="https://digitalproduction.com/2025/03/28/icity-1-3-0-building-blender-cities-faster-than-a-coffee-run/">ICity 1.3.0: Building Blender Cities Faster Than a Coffee Run</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/belabeier/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/03/image_processing20250106-2-x3o1us_2.png?fit=1200%2C600&quality=72&ssl=1" width="1200" height="600" title="" alt="Aerial view of a cityscape featuring high-rise buildings and green spaces, with the text 'ICity 1.3.0' prominently displayed in the center, and a red banner indicating '30% SALE' in the corner." /></div><div><p class="wp-block-paragraph">The latest iteration of <a href="https://blendermarket.com/products/icity">ICity</a>, version 1.3.0, has arrived, bringing significant enhancements to Blender’s procedural city generation toolkit. Designed for architects, game developers, and visionaries alike, ICity enables the effortless creation of detailed urban landscapes.</p>
<span hidden class="__iawmlf-post-loop-links" data-iawmlf-links="[{&quot;id&quot;:1928,&quot;href&quot;:&quot;https:\/\/blendermarket.com\/products\/icity&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20250321014738\/https:\/\/blendermarket.com\/products\/icity&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2025-12-27 22:08:42&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-01-08 10:03:27&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-01-23 10:45:13&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-01-27 14:36:40&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-02-05 08:35:51&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-02-08 17:08:57&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-02-11 18:13:13&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-02 21:12:38&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-10 12:43:13&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-18 10:33:22&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-25 06:35:02&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-04-08 05:44:58&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-04-13 14:44:32&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-04-18 22:21:01&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-04-24 21:41:10&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-04-30 20:23:41&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-05-06 17:30:15&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-05-11 11:57:50&quot;,&quot;http_code&quot;:403}],&quot;broken&quot;:true,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-05-11 11:57:50&quot;,&quot;http_code&quot;:403},&quot;process&quot;:&quot;done&quot;}]"></span>


<h4 id="grid-system-stability-meets-performance" class="wp-block-heading">Grid System: Stability Meets Performance</h4>



<p class="wp-block-paragraph">This update introduces substantial improvements to the Grid system, resulting in enhanced stability and performance. The subdivision algorithm within the legend block system has been optimized, ensuring more efficient and accurate partitioning. Additionally, certain building materials within the Grid have been refined to elevate realism and visual quality.</p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  fetchpriority="high"  decoding="async"  width="800"  height="450"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/03/Main_Gif_2025-ezgif.com-video-to-gif-converter.gif?resize=800%2C450&ssl=1"  alt=""  class="wp-image-163004" ></figure>



<h4 id="terrace-block-system-faster-and-more-realistic" class="wp-block-heading">Terrace Block System: Faster and More Realistic</h4>



<p class="wp-block-paragraph">The Terrace Block system has undergone major optimizations, leading to quicker and more stable generation. The land division algorithm has been refined to address small lot issues, ensuring a more realistic distribution. Materials and textures for terrace houses have also been upgraded, enhancing their overall visual appeal.</p>



<figure class="wp-block-image size-full"><img data-recalc-dims="1"  decoding="async"  width="1200"  height="675"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/03/Blender-iCity-Tutorial_-Trace-Terrace-Housing-Blocks-Like-a-Pro-YouTube-0-5-44.jpeg?resize=1200%2C675&quality=80&ssl=1"  alt=""  class="wp-image-163006" ></figure>



<h4 id="traffic-simulation-a-standalone-future" class="wp-block-heading">Traffic Simulation: A Standalone Future</h4>



<p class="wp-block-paragraph">In a strategic move, the traffic simulation system has been decoupled from the main system and is slated for release as a standalone feature in a future update. This separation aims to provide better control and optimization for users.</p>



<h4 id="pricing-and-availability" class="wp-block-heading">Pricing and Availability</h4>



<p class="wp-block-paragraph">ICity is currently available for purchase on <a href="https://blendermarket.com/products/icity">Blender Market</a>. As pricing details may vary, it is advisable to consult the platform directly for the most current information.</p>



<h4 id="final-thoughts" class="wp-block-heading">Final Thoughts</h4>



<p class="wp-block-paragraph">While ICity 1.3.0 offers exciting new features and improvements, it’s prudent for production artists to thoroughly evaluate these enhancements within their specific project contexts before full implementation. After all, even the most promising tools require a test drive before hitting the open road.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/Xgm5NZF46-Y?version=3&rel=1&showsearch=0&showinfo=1&iv_load_policy=1&fs=1&hl=en-US&autohide=2&wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure><p>The post <a href="https://digitalproduction.com/2025/03/28/icity-1-3-0-building-blender-cities-faster-than-a-coffee-run/">ICity 1.3.0: Building Blender Cities Faster Than a Coffee Run</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/belabeier/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
		<enclosure url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/03/image_processing20250106-2-x3o1us_2.png?fit=1200%2C600&#038;quality=72&#038;ssl=1" length="542788" type="image/jpg" />
<media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/03/image_processing20250106-2-x3o1us_2.png?fit=1200%2C600&#038;quality=72&#038;ssl=1" width="1200" height="600" medium="image" type="image/jpeg">
	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[Aerial view of a cityscape featuring high-rise buildings and green spaces, with the text 'ICity 1.3.0' prominently displayed in the center, and a red banner indicating '30% SALE' in the corner.]]></media:description>
</media:content>
<media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/03/image_processing20250106-2-x3o1us_2.png?fit=1200%2C600&#038;quality=72&#038;ssl=1" width="1200" height="600" />
<post-id xmlns="com-wordpress:feed-additions:1">162999</post-id>	</item>
	</channel>
</rss>
