Hair Bone Generator maps stylised Blender hair into connected deform-bone chains, with three guide methods and controls for spacing and root placement.
image-blaster uses a single reference image to generate an SPZ Gaussian splat environment via Marble, written as local files you can inspect and iterate fast.
DLSS Ray Reconstruction lands in Blender 5.3 Cycles this fall, adding a new denoiser option built on the existing OptiX path. Expect faster lookdev, then test hard.
Official Blender add-on client for Contact Solver is out, open source, remote GPU friendly, and already shipping updates like armature deformable colliders.
PFTrack 26.05.19 adds Hero Cloud for single shot point clouds, plus COLMAP export to Postshot and better USD point cloud export. Try it, then trust it.
Tire Rig Generator is a free Blender plug-in that automatically builds and skins tire rigs for pressure, ground deformation and tire pivoting. Vehicle wheels, finally allowed to suffer accurately.
Abstract has released public preview Linux builds of InstaMAT and InstaLOD, adding native support for RHEL-compatible production environments, Blender and Maya integrations, GPU acceleration, and automation-friendly deployment.