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	<title>Maya selection sets - DIGITAL PRODUCTION</title>
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		<title>Pickify: Selection Sets Without Outliner Mess</title>
		<link>https://digitalproduction.com/2025/09/29/pickify-selection-sets-without-outliner-mess/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Mon, 29 Sep 2025 05:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[animation tool]]></category>
		<category><![CDATA[animator workflow]]></category>
		<category><![CDATA[Autodesk]]></category>
		<category><![CDATA[Autodesk Maya]]></category>
		<category><![CDATA[character rigging]]></category>
		<category><![CDATA[Ehsan Bayat]]></category>
		<category><![CDATA[Maya selection sets]]></category>
		<category><![CDATA[Pickify]]></category>
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					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/How-to-use-Pickify-YouTube-0-0-33.jpeg?fit=1200%2C675&quality=80&ssl=1" width="1200" height="675" title="" alt="A close-up view of a digital character model showcasing the facial rigging process. The character has stylized features, with highlighted controls around the eyes and brow for animation purposes." /></div><div><p>Pickify gives animators hotkey-based selection sets in Maya—without clogging the Outliner. Free, minimal, and exportable.</p>
<p>The post <a href="https://digitalproduction.com/2025/09/29/pickify-selection-sets-without-outliner-mess/">Pickify: Selection Sets Without Outliner Mess</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/09/How-to-use-Pickify-YouTube-0-0-33.jpeg?fit=1200%2C675&quality=80&ssl=1" width="1200" height="675" title="" alt="A close-up view of a digital character model showcasing the facial rigging process. The character has stylized features, with highlighted controls around the eyes and brow for animation purposes." /></div><div><h3 id="a-clean-alternative-for-maya-animators" class="wp-block-heading">A Clean Alternative for Maya Animators</h3>
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<p class="wp-block-paragraph">Animator <a href="https://ehsanbayat.gumroad.com/l/Pickify">Ehsan Bayat</a> has released <strong>Pickify</strong>, a free tool for <a href="https://digitalproduction.com/tag/autodesk/" data-type="post_tag" data-id="12">Autodesk </a><a href="https://digitalproduction.com/tag/maya/" data-type="post_tag" data-id="60">Maya </a>that handles selection sets without generating clutter in the Outliner. Instead of relying on traditional Maya sets, Pickify lets artists assign hotkeys to groups of controls such as fingers, brows, or legs. For animators working with complex rigs, this reduces repetitive clicking and improves focus on motion rather than rig navigation.</p>



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<h3 id="minimal-interface-persistent-access" class="wp-block-heading">Minimal Interface, Persistent Access</h3>



<p class="wp-block-paragraph">The tool provides a compact and modern UI. Unlike many script-based utilities that disappear once a command is run, Pickify’s interface can remain visible while animating. Artists can treat it as a standard selection manager while retaining flexibility through hotkey assignments.</p>



<h3 id="geometry-visibility-at-hand" class="wp-block-heading">Geometry Visibility at Hand</h3>



<p class="wp-block-paragraph">Pickify does more than control selections. It can also hide or show geometry segments directly from the UI. This is useful when animating dense rigs with overlapping meshes, where isolating a hand, face, or mouth speeds up playback and simplifies keyframing. The approach avoids detours into display layers or viewport filters.</p>



<h3 id="portable-and-reusable" class="wp-block-heading">Portable and Reusable</h3>



<p class="wp-block-paragraph">Another key function is portability. Selection sets created in Pickify can be exported and then imported into other Maya scenes. Sets can also be shared between animators, provided that the character rigs follow the same naming hierarchy. This makes Pickify suitable for collaborative workflows, where consistency of rig naming is already a pipeline requirement.</p>



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<h3 id="keeps-outliner-untouched" class="wp-block-heading">Keeps Outliner Untouched</h3>



<p class="wp-block-paragraph">Unlike Maya’s built-in sets, Pickify does not create actual set nodes. As a result, the Outliner remains uncluttered and the scene hierarchy untouched. This reduces the risk of confusion during later stages of production, especially when files move between animation, rigging, and lighting departments.</p>



<h3 id="pricing-and-availability" class="wp-block-heading">Pricing and Availability</h3>



<p class="wp-block-paragraph">Pickify is available now via <a href="https://ehsanbayat.gumroad.com/l/Pickify">Gumroad</a> as a free download. The developer offers an optional “pay what you want” pricing model. The file size is 9.81 MB. At the time of writing, the tool is distributed as a single download and requires Autodesk Maya to function.</p><p>The post <a href="https://digitalproduction.com/2025/09/29/pickify-selection-sets-without-outliner-mess/">Pickify: Selection Sets Without Outliner Mess</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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