Autodesk has released Arnold 7.5.1. The update adds the Flow Render tech preview with 2,400 free cloud render minutes per month, alongside custom AOVs for volume shaders, MIKKTSpace normal mapping support, Windows CPU rendering optimizations, and a range of shading, USD, and API changes.
RapidPipeline brings CAD & 3D data optimisation into 3ds Max/Maya: import, clean up, remesh, bake UVs and export, locally, quickly, without leaving your DCC.
Boris FX expands its Suite with three full DAWs (Sequoia, Samplitude, and Music Studio) adding professional audio production, mastering, and music creation tools to its postproduction ecosystem.
3ds Max 2026.3 arrives with more precise Conform modifier controls, dynamic material switching, USD workflow improvements and an updated Arnold plugin.
ArchvizTools releases Spotlight Generator, a free script for 3ds Max that automates IES spotlight placement for Corona and V-Ray. Version 1.0 targets faster lighting workflows in arch-viz and VFX production by generating renderer-ready IES lights directly on selected geometry.
Maya 2026.2 boosts MotionMaker AI, enables MaterialX in LookdevX, brings Arnold GPU Toon shading, and makes Bifrost mandatory. Check docs for full details.
Arnold 7.4.3 introduces a machine-learning Inference imager, faster GPU volume rendering, improved Global Light Sampling, and enhanced OpenPBR and USD workflows.
3ds Max 2026.1 updates Push, Attribute Transfer and XForm modifiers, improves spline optimization and skin performance, and bumps OCIO to version 2.4.2.
Autodesk's Arnold 7.4.1 introduces GPU-accelerated toon shading, enhanced procedural instancing performance, and a new interactive HTML-based render statistics viewer.
Autodesk's Maya 2026 introduces Golaem integration, but offers minimal other enhancements, leaving users questioning the value amid rising subscription costs.
Autodesk unveils Bifrost for Maya 2.11, offering Artists enhanced tools for procedural effects, USD support, and a better integration for fluid simulations.
Autodesk is releasing the next version of Flame just in time for NAB. And once again, the update is a colourful bag of innovations. From minor optimisations to major new features, from product maintenance to fundamental changes, everything is included.
The first big project with multiple stakeholders can feel like a rollercoaster ride! A clear workflow is the secret recipe for smooth collaboration and communication between departments. You often hear the term "pipeline" - sounds technical, doesn't it? Don't panic! In this article, I'll show you how to set up a pipeline for your project - without any magic or programming!
USD seems to be catching on - Pixar, Adobe, Apple, Autodesk and Nvidia have launched the "Alliance for Open USD" together with a branch of the Linux Foundation
Autodesk has released Maya 2024. The updates include enhancements to the Retopology toolset, a new USD-based material autthoring and new brush-based workflows for sculpting animation curves. Also new: native Apple Silicon support, the Bifrost multiphysics plugin and the MtoA plugin for the Arnold renderer, which run on M1 and M2 processors.
Autodesk is expanding its USD implementation for 3ds Max with new core functions. Will the Universal Scene Description become more user-friendly thanks to this public beta?
The strategic collaboration is intended to accelerate processes in the field of architecture - but also in the entertainment & media industry in the future. In addition: Free access to Twinmotion architecture software for Autodesk Revit customers is introduced.
The new array modifiers promise improvements in terms of modelling and motion graphics. What else is in the latest version of the 3D modelling and rendering tool?
"Hooray!", shout Maya users - because the new bonus tools for the popular DCC tool have been released. The free script & plugin collection includes tools for modelling, UV editing, character rigging and more.
Academy Software Foundation is working on a standardised toolset for playback, reviewing and approval loops. Also involved are: Autodesk, DNEG and Sony Pictures Imageworks.
From 3 August to 4 August: At the remote event, game developers and VFX houses will get the Autodesk toys out of the pipeline - and get going: Visions for the future, or regressions in love with the past?
The latest version of the popular software for 3D modelling and rendering: extended spline segments, higher-performance modifiers and more. Can the new version convince users?
Autodesk comes up trumps with online learning - on topics such as: "Current trends from the creative industry", "How to create a mech character in Maya", or "Modelling with 3ds Max"
Review: In DP 07 : 2016, photo designer Jürgen Stein reported on his black and white work "Topview", which was created with Softimage and Arnold. More than just black and white painting?
Autodesk is entering into a partnership with the Amazon Web Services cloud. This should make decentralised work more efficient. Also: Updates for Flame announced!
Autodesk rebranded production-management platform Shotgun as ShotGrid, moved it to Autodesk licensing and introduced monthly, annual and three-year subscriptions.