Manuel Kotulla works as a freelance Creative Director, Motion Designer, and 3D / VFX Artist in Hamburg. Previously, he spent many years as Creative Director for Animation & VFX at the Serviceplan Group. He has a passion for Houdini, cinematic lighting, and his Fuji camera.
The long-awaited update has finally been released and brings with it a whole host of new features. So many, in fact, that a special issue would be worthwhile. For now, here's an overview and an in-depth article on rendering by Olaf Finkbeiner in the next issue.
For most people, the idea of modelling directly in Houdini causes them to break out in a sweat at the very least, and some are even said to have thrown the mouse out of the window in sheer horror. The reasons for this are understandable at first glance.