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A young woman with long, flowing red hair smiles warmly, set against a backdrop of vibrant blue and pink lighting. She wears a simple white T-shirt. The image also features a color correction interface showcasing settings for light position and intensity, enhancing the creative atmosphere.

Beeble Nuke plugin: relight with passes

Beeble’s Nuke plugin loads PBR pass sets and lets you relight with Directional, Point, and HDRI lights. Simple install, picky inputs, real control.
An interface of KZ Tracker software displayed on a computer screen, featuring a dark background. The interface showcases various tracking parameters and settings, alongside logos for Maya and Kzanim. Labels like 'Fast 2D Point Tracker' and 'Bake to Locators' enhance the design.

KZ_Tracker turns video into Maya curves

KZ_Tracker tracks 2D points in footage inside Maya and bakes curves to locators, aimed at quick blocking, timing, and rough spacing, not final mocap.
A vibrant mural illuminates the side of a modern building in the evening twilight. Colorful geometric patterns dance across its facade, blending hues of red, blue, and yellow. Street lamps cast a warm glow on the surrounding trees and empty benches, adding to the serene ambiance.

Chaos puts Veras everywhere

Veras lands inside V-Ray, Corona, and Enscape, powered by Chaos Credits. Corona 15 adds faster animation parsing and 3D streaming.
A sleek, modern monitor displaying vibrant, swirling abstract shapes in blue, pink, and purple hues sits prominently in a minimalist, industrial-style setting. A smooth, curved staircase spirals elegantly in the background, enhancing the contemporary atmosphere.

Asus ProArt PA27UCGE: A 4K Monitor That Mostly Refuses to Be Annoying

The Asus ProArt PA27UCGE is a 27-inch 4K 10-bit IPS monitor with hardware calibration, an integrated colorimeter, USB-C with 96 W Power Delivery, KVM, HDR10, HLG, 160 Hz refresh rate and a monitor hood. It is not a Class A reference monitor, but for editing, VFX, motion design, game development and general production work, it is a very sensible screen.…
A comparison image showing a stylized object with a glossy surface illuminated under two lighting conditions. The left side displays "Default Light," casting flat shadows, while the right shows "Textured Light," revealing intricate surface details. Below, various textures are presented in a grid, with different light reflections and shadows creating diverse effects.

Free area light textures for Blender

A free 20 pack of area light textures for Blender aims at softer, less flat lighting, with a sample file and a Patreon free signup gate.
An elegant interface displaying the title "meshController" in a sleek typeface. Below, features include production-grade surface pining, mesh binding, and a VP2 control toolset for Maya. Author Zhenggang Deng's details and Node ID are neatly formatted, set against a dark background, enhancing readability.

DreamWorks style mesh controls land in Maya

A free Maya plug-in adds surface pinning, mesh controls, and VP2 overlays, plus docs and an example scene. Now go break it safely in a test rig, just like the artists at Dreamworks who inspired it.
A vibrant collage of abstract 3D shapes displays colorful knots, textured spheres, and flowing strands. The top row features a twisted rainbow knot, round pebbles, and a dramatic cascade of multicolored strands. The bottom row showcases a knotted ribbon, fluffy pom-poms, triangular structures, and a smooth gray sphere on a colorful surface.

ZOZO Contact Solver gets Blender add-on

Official Blender add-on client for Contact Solver is out, open source, remote GPU friendly, and already shipping updates like armature deformable colliders.
A procession of figures draped in dark, flowing garments walks solemnly across a misty landscape, their faces obscured. One figure holds a flag with stark black and white stripes, while another carries a mysterious object. The ethereal, muted backdrop enhances the scene's haunting atmosphere.

Chrysalis

Robin Lochmann built Chrysalis solo on the visual side, rendered on two GPUs, and went straight online, hitting 100k YouTube views in two weeks.
A three-dimensional number "3" stands prominently against a gradient teal background. Delicate, glowing blue strands of light swirl and flow around it, creating a dynamic, almost ethereal effect, conveying a sense of motion and energy.

Autodesk updates 3ds Max to 2027.1

3ds Max 2027.1 is a small update: cleaner Smart Bevel results, new Data Channel converters, and an Arnold refresh with cloud render experiments.
An urban scene displayed on a computer screen, featuring a narrow, dimly lit alley lined with old, weathered buildings. The walls are painted in muted colors, with one side showcasing a turquoise door. A graph and data visualization appear below, indicating analysis of the image.

PFTrack gets Hero Cloud

PFTrack 26.05.19 adds Hero Cloud for single shot point clouds, plus COLMAP export to Postshot and better USD point cloud export. Try it, then trust it.
A digital interface displaying a workflow for video editing. On the left, three clips of a woman with long, wavy hair in a blue top against two different backgrounds are shown. The center section highlights a frame selector and an image generator. The right section features a switch interface, demonstrating how to change backgrounds.

Beeble Canvas

Canvas arrives as a node based AI compositor plus automation, with SwitchX and SwitchLight under the hood and an API for pipeline integration.
A sleek, black Wacom stylus lies horizontally on a reflective surface. The pen features two buttons on the side, providing a modern and ergonomic design. Soft light from the background casts gentle reflections, highlighting its smooth contours.

Wacom Art Pen 2 does a barrel roll

Art Pen 2 revives 360 barrel rotation, adds new nib sets, and targets current Intuos Pro and Cintiq hardware. Price is $99.95.
A dark interface displaying RS Node Tools with three buttons listed: "Auto Connect PBR Textures...", "Quick Texture Transform...", and "Resize Texture Resolution...". A faint silhouette of a chair is visible on the left, adding depth to the design, conveying a tech-focused environment.

RS Node Tools speeds Redshift nodes

RS Node Tools targets the most repetitive Redshift node chores in Cinema 4D, aiming for faster PBR hookups and fewer manual clicks.
A striking orange motorcycle stands prominently in a dimly lit urban environment, surrounded by an atmosphere of neon-lit streets projected onto the walls. A filming camera is positioned nearby, capturing the scene, creating a dynamic blend of technology and artistry.

Foundry expands Nuke Stage for LED walls

Nuke Stage now plays NotchLC, handles Gaussian Splats, logs on-set metadata in a Vault, and pushes USD scene edits into real time LED wall playback.
A swirling array of vibrant neon lines in varying colors, including green, blue, red, and yellow, gracefully curve and flow across a dark background. The lines radiate from a central glowing circle, creating a dynamic, luminous effect that evokes a sense of motion and energy.

Autograph, now free for teams

Autograph turns free for teams, commercial included, no output limits. You get USD, ACES, OpenFX, and training, so the trial budget can retire.
A cheerful, polygonal penguin stands with outstretched arms against a vibrant backdrop of swirling pink and blue hues. Two geometric logos, one featuring a chain link design, are placed prominently on either side of the penguin, blending with the dynamic, colorful explosion of shapes in the background.

Abstract brings native InstaMAT and InstaLOD on Linux

Abstract has released public preview Linux builds of InstaMAT and InstaLOD, adding native support for RHEL-compatible production environments, Blender and Maya integrations, GPU acceleration, and automation-friendly deployment.
The image features a stylized logo with the word "transcriptive" centered in bold black and red. The letters "t" and "[ ]" are creatively highlighted. Beneath, the words "rough" and "cutter" are connected by a directional arrow, symbolizing a dynamic process.

Digital Anarchy ends Transcriptive web

Transcriptive stops generating new transcripts after early May 2026, but the Premiere panel keeps old transcripts editable and can align imports.
An artistic representation of space showcasing a glowing orange sun surrounded by planets in orbit. Swirling trails illustrate their paths against a deep black starry background, with the words 'PROCEDURAL ASTROPHYSICS' prominently displayed in bold white and blue text.

Inertia brings clicky physics to Blender

Inertia targets physics-style motion in Blender 5.1 with three ready-made systems and a live viewport trajectory preview, plus docs and demo scenes.
A vibrant digital workspace displays a cheerful man with a mustache grinning, highlighted against a bright backdrop. Bold, playful typography reads, "The Future is in the Air," alongside a basketball graphic. The editing software interface features colorful design tools and a timeline.

Canva ships Affinity 3.2

Affinity 3.2 tweaks pixels, vectors, and RAW, then walks your .af files straight into Resolve with live updates. Title cards just got less annoying.
A futuristic robot stands confidently on a metallic platform, illuminated by a soft blue light. Its sleek, reflective armor blends shades of bronze and silver, while a glowing red eye and a weapon in hand add an air of readiness and intrigue.

Chaos restores AMD GPUs in V-Ray

AMD cards can render in V-Ray GPU again. HIP is back, RDNA2 and newer get support, and heavy texture scenes may finally stop paging your soul.
Cartoon man in a teal shirt leaps between glowing blue neon squares.

Drivers 2.0 cleans up Blender rigs

Drivers 2.0 puts shape key drivers, rig UI panels, and action constraints in one Blender sidebar. Less hunting, more animating.
Screenshot of a shader editor UI: a dense central node graph with purple nodes and blue wires, left panels with tools and presets, right preview showing a stacked suitcase texture, bottom-left Preview3D sphere, and a color histogram panel.

Material Maker 1.6 tunes graphs and exports

For those who don’t know the tool: Material Maker builds procedural textures and painted looks with node graphs, runs on Godot Engine, and exports materials for engines while you keep your DCC doing DCC things. 1.6 focuses on speed, sanity, and shipping Material Maker 1.6 lands as a practical release: faster interaction on heavy graphs, new nodes aimed at…
A whimsical 3D model of a character resembling a mushroom with a bright red cap and light blue collar, perched atop a textured stone base. Adjacent is a software interface displaying a node tree for polygon selection and texture displacement, showcasing a creative design process.

Maxon ships Redshift 2026.5

Redshift 2026.5 spreads the night sky, grows texture displacement, flips Cinema 4D defaults to OpenPBR, and gets friendlier with Arm64.
An intricate 3D modeling scene showcases a dramatic lighting setup emphasizing a detailed statue shrouded in mist. The spotlight beams down from above, illuminating the statue's features, while eerie columns frame the scene, enhancing the atmospheric depth.

Volume Forge for Blender

Volume Forge drops local beams and fog into Blender without bathing the whole scene in volume. Two modes, two creation methods, lots of knobs.