The VFX house Outpost VFX shines with moving image bombast for series and film highlights - including: Wheel of Time, Star Trek: Picard and The Orville.
A colossal start to the series for the Master Chief from the Halo series: VFX Supervisor Patrick David and VFX Producer Nancy Heller make the Madrigal Tower explode.
The milestone of the zombie film genre by cult director George A. Romero is being released as a lavish Collectors Edition. We're giving away a copy of the collector's item!
Plask, Radical, DeepMotion, Pixcap and iClone 8 - these are the names of the mocap tools! Blender expert Russell Midfield pits the motion capture programmes against each other.
Autodesk is expanding its USD implementation for 3ds Max with new core functions. Will the Universal Scene Description become more user-friendly thanks to this public beta?
At the ZBrush Summit 2022, Senior Creative Director Louie Tucci and ZBrush Trainer Ian Robinson demonstrated the features that are currently being developed, including: revised ZRemesher retopology, Redshift integration and more.
Method Studios do it in monochrome: visual effects on the moon - and with ridiculously low gravity. How did visual effects supervisor Pete Dionne & team manage that?
Support for emissive and opacity maps, transparent and double-sided rendered materials - and other innovations are now available. But how will Mixer's development continue?
Software developer Quad Spinner releases a new version of the terrain tool - and with it new functions such as rock noise, object-to-heightfield and supersampling screenshots.
Version 5.1 improves many of the features that Unreal Engine 5.0 established - including: Nanites and Lumen. A dedicated in-camera VFX editor appeals to visual effects artists.
Video AI 3.0 from software developer Topaz Labs can now accommodate several AI models in one task at the same time! Plus AI-supported video stabilisation - and other improvements. A product announcement.