The Foundry has presented version 9 of its compositing flagship Nuke, as we reported. Here you can see the new features once again, divided into individual short clips.
Conforming
In addition to the standard editing functions, Nuke version 9 can now also pack EDLs, XMLs and AAFs into a multi-resolution/multi-track timeline – including audio. This eliminates cumbersome workarounds and all workflows are possible in one application.
Export structure
Whether you are an individual artist or working in a team/with different departments – the underlying export structure, basically a simple shot management tool, is designed to simplify processes. Among other things, The Foundry relies on automatisms for the creation and naming of directories that are edited by several people.
Annotation
With the annotation function, The Foundry is once again close to the needs and problems of studios. Artists can draw markers directly in Nuke and add them to a note window so that the likelihood of misunderstandings is minimised and everyone can see what is meant. Useful for review sessions.
Kronos
Kronos” is now exclusively available for Nuke Studio and NukeX. This enables GPU-accelerated retiming. This is useful for squeezing something into a specific time segment or moving it in “super slow motion”, for example. The function is based on the Oscar-winning Furnace algorithms and Ocula research.
Soft Effect
The GPU-accelerated effects can be added to the timeline in real time. This makes it quick and easy to perform a shot setup, experiment and even polish up a shot – for yourself, in a team or in review rounds. The effect appears as a layer above the shots in the timeline, and soft effects can be added, cloned or copied on a shot-per-shot basis or through the entire track or each separate video track layer.
Comp Containers
This function allows you to jump directly from the timeline to a compositing shot. They “pack” a Nuke script and allow playback, versioning and editing in the timeline – just as you would normally do with image clip media.
Flipbook
Nuke and NukeX have their own native flipbook panel within the application, based on Nuke Studio technology. This enables real-time playback with audio. You can load multiple versions and compare them in “Comparison Mode” (with each other, next to each other …).
Editorial Tool
The tools within Nuke Studio provide users with a familiar, functional standard editorial package – which can be accessed in the timeline. Functions include “select track”, “slip&slide”, “roll&ripple”, “retime”, “razor”, “razor all” and “join”.
Versioning
The versioning function makes it possible to add different versions of a shot to the timeline and switch between them. This makes it easier to handle different versions – again helpful for meetings in the team or with the customer. You can also jump directly from the timeline to the comp – regardless of whether it was created by yourself or by another Nuke artist.
Tags
The tagging system allows shots and other media to be labelled, making them easier to manage and find. Annotations can be added, special “labels” for customers as well as higher-level metadata.
You can find all the information about the individual software packages and licence models here.
Image: The Foundry/Disney