In nuce: Every week we present you with the best tutorials that will help you polish your workflows with the hottest digital content creation tools in the world! This tutorial is aimed at all Blender 3.0 users.
Getting started with retopology: This time we show you a tutorial by Grant Abbitt, freelance 3D artist and YouTuber, showing you how to approach the retopology of a 3D face. The video is intended as a generalist guide. Grant uses a stylised female face for demonstration purposes. The video is only seven and a half minutes long, making it perfect for your midday tea break.
What does Grant Abbitt have to offer didactically? The video below is just one of seven so far, in the course of which Grant Abbitt familiarises you with various design areas of Blender 3.0. These include hair, textures and the lighting of your 3D character. One of the tutorials even sets out to recreate the popular comic book character Wolverine. We ask: Can learning with someone be more fun than with scissor-handed snipper and whisker fetishist Wolverine?
Face to face: If you want to flex your 3D character’s face but prefer to leave Blender to the professionals, we’ve dug a similar tutorial out of the mothballs on 19 April 2017 – provided you’re working with 3DCoat: You work with 3DCoat.
Click further: Click through to YouTube for Grant’s complete tutorial series. If you like Grant Abbitt as a lecturer, it may also be worth checking out his (paid) educational programmes on gamedev.tv . Grant is also looking forward to your visit to his homepage, where 3D modelling and graphic design (in Blender) go hand in hand.
Farewell! Check back next week when it’s Tutorial Tuesday again!
Retopoligise a Face – Retopology Guide – Blender 3