Unity releases tech demo with cats of prey!

“Virtual roar, lion!” The Lion technology demo shows what’s possible when artists put their heads together – and Unity brings its array of tools to bear.

In nuce: Unity has released the video “Lion: A glimpse of the future with Unity Art Tools” – featuring two lions, an adult male lion and a cub, frolicking with each other. The video is a technology demo that demonstrates the capabilities of the Unity game engine using high-resolution CG lions. The demo has a resolution of 4K, runs on a PlayStation 5 with a frame rate of 30 FPS and impresses with its realistic grooming simulation. The video celebrated its premiere at this year’s Siggraph.

Background information: Many of the tools used to create the technology demo are recent purchases from Unity – including: the vegetation software SpeedTree, the reviewing tool SyncSketch and rigging tools from Ziva Dynamics and Weta Digital. As the team describes in a blog post, the video is intended to demonstrate the collaboration between the artists and developers involved. For example, the animated lions owe their deceptively real muscle movements to Ziva, while the fur was created with the help of Weta’s grooming tool Wig. Unity used its own developments for the fur simulation and rendering. The blog post also offers an illustrated insight into the creation of the video.

Click further: All further information in the blog post New real-time demo, Lion: Unity Art Tools in action and the future of Wētā Digital for RT3D by Allan Poore (Senior Vice President at Unity). We would like to thank our colleagues at 80.Lv, CGPress and CGChannel for the background information on the video.

Lion: A glimpse of the future with Unity Art Tools