The Academy Software Foundation (ASWF) has announced version 1.5 of the OpenFX standard. OpenFX, a popular open source plug-in standard, enables interoperability between image processing tools in the VFX industry. This release brings a number of new features and improvements aimed at optimising workflows and enhancing artists’ creativity. One of the key features in OpenFX v1.5 is enhanced colour management. New APIs ensure accurate and consistent colour representation across different media sources, devices and platforms. This is particularly important to ensure that colours are reproduced uniformly and correctly in different environments.
Another highlight is the introduction of DrawSuite, which provides on-screen drawing capabilities. This feature allows hosts and plugins to work together without the need for OpenGL. This facilitates the integration and use of drawing tools. The new version also offers extensive GPU support, including OpenCL, CUDA and Metal. This support accelerates performance and ensures smoother rendering and processing of graphics. This allows artists to work more efficiently and complete their projects faster.
Another important improvement concerns parameter management. With the introduction of Choice Params, user interfaces can be made more intuitive and organised. These new parameter options allow for easier and more efficient handling of settings and adjustments.
OpenFX v1.5 now also supports binary data processing, making it easier to handle plugin-specific data types and improving processing efficiency. This is particularly useful for complex projects that require specific data types. In addition, the new version brings support for Windows ARM64, extending compatibility with a wider range of devices and platforms. This allows artists to use OpenFX on a greater number of systems. Of particular note is the integration of OpenFX into the upcoming version 20.5 of SideFX Houdini. Houdini’s new Copernicus image processing node will support OpenFX, significantly expanding the possibilities for artists to integrate Houdini into their workflows.
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