Blender meets Minecraft

With the “BlockBlender” tool, every 3D scene becomes a pixel party mix for Minecraft. Simply import, script and export – and your block adventure is ready to go!

“BlockBlender” – sounds like a particularly robust blender, doesn’t it? In fact, it’s a new tool for Blender that fulfils the dream of many artists: Turning any 3D scene into a Minecraft-like world of blocks. Finally, you no longer have to tediously craft your models by hand, but can simply import them as .OBJ, .FBX or .BLEND files, script them and have them transformed into “Minecraft Blocks”.

Who is BlockBlender for? Actually for anyone who has always wondered what their creations would look like in the angular world of Minecraft. Or for those who have to explain to the art director that his concept is crap and will definitely not be the “new Minecraft”.

The principle behind BlockBlender is simple: you import any 3D model into Blender, select the Minecraft blocks you want and the tool does the rest. For example, you can transform the realistic structure of an old stone façade into a cube-shaped representation with cobblestone blocks – without spending hours of manual labour. Python scripts make it possible to customise and automate every step of this process as required. Of course, conversion to optimised .JSON files is also supported so that performance in Minecraft doesn’t fall by the wayside. Whether you’re creating complex city plans, organic landscapes or abstract works of art, BlockBlender turns every design into a building block dream. The tool is particularly useful for anyone who regularly works with Minecraft maps or even uses them commercially.

BlockBlender on BlenderMarket – Official product page