Activision Releases Call of Duty: Warzone Caldera Dataset for Real-Time Applications

The Call of Duty: Warzone Caldera datase has been released, for testing and developing, offering production-ready assets for real-time graphics and game development

Activision has released the Call of Duty: Warzone Caldera Dataset, a collection of assets drawn from the popular game’s expansive map. This release marks an interesting resource for professionals working in real-time graphics, game development, and VFX pipelines, offering opportunities to integrate production-grade data into various workflows.

The dataset includes geometry, textures, and environmental data extracted from the Caldera map, one of the largest environments featured in the Call of Duty franchise. Activision emphasizes its focus on high-fidelity assets, making the dataset particularly suitable for simulation, cinematic pre-visualization, and research into real-time rendering technologies.

Real-Time Graphics and VFX Applications

Real-time professionals can leverage the dataset to test lighting algorithms, simulate environmental effects, or optimize physics engines. VFX teams, particularly those exploring video game cinematics, could use the data to enhance their scene composition or animate sequences inspired by the source material.

Game Development and Educational Use

Game developers might find the assets useful for prototyping or building test levels, while educational institutions could incorporate the dataset into curricula aimed at teaching real-time graphics and engine development.

Pricing and Availability

Activision offers the dataset as a free download for non-commercial use. Interested developers and researchers can access it directly from the official Activision blog here.