Fluid simulation in Blender just got an upgrade. Cell Fluids 2.0, an updated add-on for Blender, delivers more features to help create visually striking liquid effects for VFX, game development, and real-time graphics workflows. This tool, built for production artists, focuses on enhancing fluid physics simulations without promising to make Blender splash-proof for every production pipeline.
What’s New in Cell Fluids 2.0?
The update introduces new functionalities, including the ability to simulate fluids at a cellular level. The tool integrates seamlessly into Blender’s existing environment, allowing users to tweak parameters to achieve more realistic results. Whether you’re creating cinematic liquid destruction or a calm ripple for a game, Cell Fluids 2.0 aims to offer flexibility.
Notably, the tool promises improved simulation accuracy and greater customization. This includes options to fine-tune viscosity, density, and interaction with surfaces. Artists can now control how fluids interact with objects in a scene, allowing for detailed splashes, spills, and other dynamic effects.
Cell Fluids 2.0 is available for purchase for 25$. For additional details, check out the official page on Blender Market.
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