Unlocking Substrate: Insights for Unreal Engine’s Material System
In 2023 Epic Games presented Substrate – the new material authoring system for Unreal Engine 5. Mondlicht Studios, as a certified Unreal Engine service partner, had their trust and the
opportunity to test Substrate in its early stages and demonstrate what’s possible.
Engineering data to CGI –what could possibly go wrong?
Almost every major industry that is manufacturing sophisticated physical products uses computer aided styling (CAS) or design (CAD) in at least some steps of its development. Living in the digital age, one could assume that using this engineering output to create media products shouldn’t pose too much of a challenge. Sadly, that is only true if you know your way around some common pitfalls and peculiarities of the engineering universe.