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Blender add-on

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A 3D model of an animal's head partially covered in a blue wireframe mesh, showcasing its structure, set against a dark background. Above the model, white text reads, "With quick, satisfying smoothing."

Retopoflow 4.0 for Blender

Orange Turbine’s Retopoflow 4.0 brings full Edit Mode integration in Blender and support for curves/NURBS/metaballs, but one tool is still missing in this release.
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A blue 3D model of a dome-shaped object with several circular holes revealing metallic elements inside. The scene is displayed in a 3D modeling software interface, showcasing tools and options on the edges.

normalMagic 1.0: Advanced Mesh Normal Control in Blender

SpaghetMeNot releases normalMagic 1.0 for Blender, a toolkit of 16 modifiers that give artists complete control over mesh normals. With features like Surface Insert, Boolean Pro, Smooth Normals, and Normal Transfer, the add-on introduces new modelling workflows, fixes common shading issues, and integrates as a Blender asset library.
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A 3D modeling interface showing a polygonal model of a character's head with visible vertices, edges, and faces. On the right side, there are editing tools and options. The grid size is indicated at the bottom.

YT-Tools for Blender: Bringing Modo Workflows Back to Life

Former Foundry engineer Yoshiaki Tazaki has released YT-Tools, a Blender add-on that re-creates much of Modo’s modeling workflow. Priced at 20 USD and designed for Blender 4.0+, it restores falloffs, contextual selection, and interactive slicing for artists who miss Modo’s speed and precision.
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