Browsing Tag
finishing
11 posts
Maxon Acquires Autograph: A New Chapter in Compositing Tools
Maxon welcomes the Autograph team from Left Angle, aiming to integrate their compositing expertise into its suite of creative tools,
Unreal Engine 5.6, Fully released. Still 60 FPS, still Smarter MetaHumans, and still possibly Fewer CPU Tantrums
Unreal Engine 5.6 brings integrated MetaHuman Creator, Control Rig Physics, 60 FPS optimization, and enhanced Sequencer tools for streamlined game development.
Blender’s 2024 User Survey Results: The Good, the Bad, and the ?
Over 7,000 Blender users shared their thoughts in the 2024 survey, highlighting satisfaction levels and areas for improvement.
Unreal Engine 5.6 Preview: Now with 60Hz Open Worlds and In-Engine MetaHumans
Unreal Engine 5.6 Preview introduces 60Hz open worlds, an overhauled animation toolset, in-engine MetaHuman Creator, and enhanced procedural workflows.
Weight No More: Streamlining Blender’s Weight Painting with Robust Weight Transfer
Enhance your Blender workflow with Sent From Space's free Robust Weight Transfer add-on, simplifying weight painting and improving character rigging efficiency.
Flame 2026: OCIO, Files and Timeline Magic
Discover the seven key innovations in Flame Family 2026—from OpenColorIO to AI-enhanced video quality.
Blueprints & C++: Epic’s New Tutorial Series for Unity Devs
Epic Games releases a 5-part tutorial series with Enduring Games to assist Unity developers in transitioning to Unreal Engine, focusing on Blueprints and C++ integration.
DaVinci Resolve 19.1.4: ProRes Support Now on Windows and Linux
Blackmagic Design's DaVinci Resolve 19.1.4 update introduces ProRes support for Windows and Linux, enhancing cross-platform workflows.
The Rise and Fall of Cyborg
When we think of compositing systems of the late nineties and early two thousands, Discreet and Quantel come to mind. But for a brief time, there was a real contender to those two powerhouses: 5D Cyborg!
ASUS ProArt Display 5K PA27JCV
Let's not faff about: 5K Screens? Really? I tested one, and here are the results - the Use Case is not what you might think it is.
Adobe Fresco Goes Free
Adobe Fresco is now free for all users. Does it fit into your pipeline? Here’s what you need to know about its potential use in painting and beyond.