Browsing Tag
Games
19 posts
Godot 4.6-dev5 lands: D3D12 default, Delta Patching, Android Gradle, 2D boosts
Godot 4.6-dev5 goes live: D3D12 is now default on Windows, PCK patching gets efficient delta export, Android exports via Gradle land, and 2D rendering gets 1.1–7× speed boosts.
Open HDRI: 25 Free 29K HDRIs (More to come)
A new online library offers 25 free HDRIs at up to 29K resolution, all under a CC0 license. Open HDRI provides ultra-high-quality lighting environments without sign-ups, tracking or licensing headaches.
Unreal Cabin Fever: 156 Free Assets for UE Users
156 free meshes for cabins, props and trees in Unreal Engine. Available on Fab until 7 October. Lightmaps included, LODs missing.
Unreal Engine 5.7: Experimental Tech, Measured Expectations
Epic Games’ official Unreal Engine 5.7 roadmap lists features under development, flagged either as experimental, planned, or in…
Ready, Set, Animate: 120+ Game Animations Up for Grabs
120+ ready-to-use animations, compatible with Unreal Engine and Unity, available now—created using Xsens motion capture tech and Studio Recode’s rig.
TD Meetup 10: ComfyUI in Nuke
What if we could create AI images directly in Nuke using ComfyUI?
Your breakthrough in the media industry!
Apply now for the 2024 scholarship from the Mediengründerzentrum NRW.
Winners of the BAFTA Games Awards 2022 announced!
And daily greetings... perhaps the best third-person shooter of the year? The sci-fi actioner "Returnal" won over the judges - which other titles were able to dust off prize trophies?
Childhood dreams come true with the Model Builder!
Have you always wanted to put home-made Transformers, lightsabers and other sci-fi memorabilia on your shelf? Then try out this game now.
Assassin’s Creed Valhalla | VFX-Breakdown
How to make history in VFX? Learn how in this making-of!
That was FMX 2019!
FMX 2019 is over and most visitors have successfully returned home: A short recap of this year's trade conference!
Akeytsu from Nukeygara
How? So: French software developer Nukeygara has announced the release of its first tool, Akeytsu, for October 2014.
Living Games Festival 2009
Following the extremely successful premiere of the Living Games Festival in 2008, the date, motto and the first programme items have now been finalised for this year's new edition
Programme have been set. From 27-30 May 2009, the world's first purely culturally oriented computer and video games festival will take place in the Jahrhunderhalle in Bochum.
The event is modelled on major, renowned film and literature events such as the Berlinale or the Bachmann Festival in Klagenfurt. Under the guiding theme "Games are so much more", representatives from politics, the games industry and academia will gather at the opening on 27 May to discuss the topic together with the
Grimme Prize winner and renowned cultural and media scientist Dieter Gorny, who is also Artistic Director for the "City of Creativity" theme area at the European Capital of Culture RUHR.
2010, to discuss the topic "More than just economic success: The games industry's social responsibility". The opening will take place on Wednesday, 27 May 2009 at 7.30 pm in the Jahrhunderthalle, Victoriastraße 10, 44787 Bochum.
Despite being recognised as an important cultural asset, computer games continue to face criticism from society, education and politics. At the Living Games Festival, this important debate will be given a broad platform. The various, sometimes controversial opinions are to be heard, backgrounds illuminated and debated on an objective basis.
In addition to the various discussions, the festival will provide anyone interested with
Information and background information on the subject of games and culture. The
Festival also sees itself in the role of educator and mediator of the cultural asset "computer games".
GAMEplaces: Digital gaming culture
In just a few years, digital games have become an integral part of everyday life. A new gaming world has emerged; at the same time, the temporal, geographical and psychological structures that were once so constant are increasingly dissolving.
Even if a certain cultural bias can hardly be avoided: Gaming has changed society and will continue to be an influential trend on the future agenda
Trend on the agenda for the future. This is why GAMEplaces will be taking a differentiated look at the gaming worlds of the future from a social science perspective on 25 February.
Venue: CineStar METROPOLIS, Eschenheimer Anlage 40, 60318 Frankfurt am Main
Start: 19:30
German Developer Award
The German Developer Award is presented annually in December at the Lichtburg in Essen to German computer game developers who have brought an outstanding PC or console game onto the market within the last twelve months. Commercial success is not the decisive criterion here. Exciting new game ideas, technical innovations, an excellent interface and playful qualities are important factors that are taken into account in the assessment.
The German Developer Award recognises professional, public and jury prizes. The jury of the German Developer Award is made up of recognised industry experts from various areas of the German entertainment software industry: Developers, publishers, service providers and press representatives.
The German Developer Award is awarded both by the Academy of the German Developer Award - consisting of a maximum of 300 members of our industry - and by a broad public. The prize is awarded in 22 categories. Every year, the jury of the German Developer Award nominates candidates for the annual award from all games published in Germany.
Games Convention Asia Conference
The Games Convention Asia (GCA) is the only trade fair event focussing on interactive entertainment, infotainment, edutainment, hardware and the latest server technologies for the Asia-Pacific region. The aim of organiser Leipziger Messe International is to establish GCA and GCAC as the most important industry meeting place in the region. The premiere in autumn 2007 attracted over 70,000 visitors to the Suntec International Convention & Exhibition Centre in Singapore.
MMOG phenomenon
Online gaming is booming like never before. The communities of massively multiplayer online games (MMOGs) are growing rapidly. Several million players worldwide are active in the virtual worlds of 'World of Warcraft' & Co.; however, the number of registered users of lesser-known MMOGs such as 'Habbo Hotel' or 'Puzzle Pirates' also often exceeds the million mark. The upcoming GAMEplaces evening, which takes place on 21 November in Frankfurt am Main, is dedicated to the online gaming worlds of MMOGs
dedicated to the online game worlds of MMOGs. In addition to cultural factors such as social interaction or the organisation of virtual societies, the potential and risks of online worlds will also be discussed from an economic perspective. What influence do virtual worlds in general and MMOGs as a particularly popular type of game have on social processes such as communication and interaction? How should virtual worlds and virtual friendships be assessed in comparison to their counterparts in 'real' life? These are questions that the operators of major MMOGs are increasingly looking into with regard to the marketing of their titles, as online communities are becoming an attractive target group for so-called in-game advertising. "The form in which the respective online communities are constituted is of course closely linked to the genre of the game," explains Janette Keller from Weber Networking, who is involved in the conceptualisation of the upcoming GAMEplaces evening. "That's why we will be analysing the topic using different MMOGs," Keller continues.
Olymptronica 2007
Launched three years ago as a small, local event, the consistently youth-free Olymptronica has advanced to become the second largest industry get-together in Germany. The two-day event, which according to the organisers is expected to attract several thousand guests, is also regarded as Germany's largest event for console eSports.
Quo Vadis 2007
The 5th German game developer conference Quo Vadis is taking place in Berlin for the first time this year and forms the centrepiece of the first "Gamestage Berlin-Brandenburg" (18-21 April). Aruba Studios has been organising the developer conference, which focuses on workshops, since 2003. The conference aims to provide a platform for all computer and console game developers. Game developers talk about new methods and technological innovations. The conference will be accompanied by presentations by renowned industry representatives from the German and European developer scene.