Browsing Tag

node-based compositing

2 posts

The Rise and Fall of Cyborg

When we think of compositing systems of the late nineties and early two thousands, Discreet and Quantel come to mind. But for a brief time, there was a real contender to those two powerhouses: 5D Cyborg!
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Nuke Tools Vol. 3 – Channels, Passes and Mattes

While looking at the UI previously, we are now finally moving on to the node tree. More specifically, into Nuke's channel management. Here too, artists can make their lives much easier with a few tools and scripts. Because especially with a view rebuild, you want to make life a little easier than constantly repeating the same steps.
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