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	<title>PBR materials - DIGITAL PRODUCTION</title>
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		<title>5000 PBR materials, zero node wrangling</title>
		<link>https://digitalproduction.com/2026/02/26/5000-pbr-materials-zero-node-wrangling/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Thu, 26 Feb 2026 06:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Can Of Textures]]></category>
		<category><![CDATA[Cycles]]></category>
		<category><![CDATA[Eevee]]></category>
		<category><![CDATA[PBR materials]]></category>
		<category><![CDATA[production shading]]></category>
		<category><![CDATA[shading]]></category>
		<category><![CDATA[Superhive]]></category>
		<category><![CDATA[surfacing]]></category>
		<category><![CDATA[texture library]]></category>
		<category><![CDATA[texturing]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[Unreal Engine]]></category>
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					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/food.jpg?fit=1200%2C675&quality=80&ssl=1" width="1200" height="675" title="" alt="A collection of spherical textures representing various foods. Above the spheres is the word "FOOD" in bold letters. Textures include honeycomb, a brown speckled surface, an orange zigzag, a fried egg, a green watermelon slice, a pink and white sphere, a black glossy sphere, and a brown textured sphere." /></div><div><p>5000 PBR materials packaged for Blender Asset Browser, drag and drop, GPL licensed, priced for indies.</p>
<p>The post <a href="https://digitalproduction.com/2026/02/26/5000-pbr-materials-zero-node-wrangling/">5000 PBR materials, zero node wrangling</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/food.jpg?fit=1200%2C675&quality=80&ssl=1" width="1200" height="675" title="" alt="A collection of spherical textures representing various foods. Above the spheres is the word "FOOD" in bold letters. Textures include honeycomb, a brown speckled surface, an orange zigzag, a fried egg, a green watermelon slice, a pink and white sphere, a black glossy sphere, and a brown textured sphere." /></div><div><div class='__iawmlf-post-loop-links' style='display:none;' data-iawmlf-post-links='[{&quot;id&quot;:13446,&quot;href&quot;:&quot;https:\/\/www.artstation.com\/canoftextures&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20250514092258\/https:\/\/www.artstation.com\/canoftextures&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2026-02-26 06:00:47&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-01 17:02:06&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-04 18:03:09&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-09 10:13:23&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-12 14:12:47&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-15 17:49:34&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-20 07:07:40&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-24 13:53:53&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-28 19:47:35&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-04-06 16:27:00&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-04-10 14:19:52&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-04-14 03:02:17&quot;,&quot;http_code&quot;:403}],&quot;broken&quot;:true,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-04-14 03:02:17&quot;,&quot;http_code&quot;:403},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:13447,&quot;href&quot;:&quot;https:\/\/superhivemarket.com\/products\/5000-pbr-asset-browser&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20260220051440\/https:\/\/superhivemarket.com\/products\/5000-pbr-asset-browser&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2026-02-26 06:00:48&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-01 17:02:06&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-04 18:03:13&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-09 10:13:31&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-12 14:12:45&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-15 17:49:34&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-20 07:07:40&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-24 13:53:52&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-03-28 19:47:35&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-04-06 16:27:00&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-04-10 14:19:52&quot;,&quot;http_code&quot;:403},{&quot;date&quot;:&quot;2026-04-14 03:02:15&quot;,&quot;http_code&quot;:403}],&quot;broken&quot;:true,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-04-14 03:02:15&quot;,&quot;http_code&quot;:403},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:13448,&quot;href&quot;:&quot;https:\/\/superhivemarket.com\/products\/5000-pbr-asset-browser?ref=586&amp;utm_source=chatgpt.com&quot;,&quot;archived_href&quot;:&quot;&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[],&quot;broken&quot;:false,&quot;last_checked&quot;:null,&quot;process&quot;:&quot;done&quot;}]'></div>
<p class="wp-block-paragraph"><em>For those who don&#8217;t know the tool: The PBR Asset Browser by <a href="https://www.artstation.com/canoftextures" title="">Can Of Textures</a> is a material library sold via Superhive for use inside <a href="https://digitalproduction.com/tag/blender/" title="Blender">Blender</a>’s Asset Browser, targeting <a href="https://digitalproduction.com/tag/cycles/" title="Cycles">Cycles </a>and Eevee users who want ready-built surfaces.</em></p>



<p class="wp-block-paragraph"><a href="https://superhivemarket.com/products/5000-pbr-asset-browser" title="">The 5000 PBR Asset Browser</a> packages more than 5000 physically based rendering materials into a Blend file configured for Blender’s native Asset Browser. The library is organised into 13 categories including bricks, wood, fabric, metal, plastic and tiles.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe class="youtube-player" width="1200" height="675" src="https://www.youtube.com/embed/sf8R1xB0QSc?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent" allowfullscreen="true" style="border:0;" sandbox="allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox"></iframe>
</div></figure>



<p class="wp-block-paragraph">Each material includes standard PBR maps. You&#8217;ll get Base Color, Roughness, Normal and Displacement maps, with Metallic and Opacity maps where required. Textures are supplied at 2K resolution in JPG format.</p>



<p class="wp-block-paragraph">The workflow is deliberately simple. Users extract the archive, open the provided Blend file, and access the materials via drag-and-drop in their own scenes. No addon is required. No external asset manager is referenced.</p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  src="https://i0.wp.com/assets.superhivemarket.com/store/productimage/677970/image/9e77eb4ee8c5a17e49efc4c9e7862ee8.jpg?w=1200&#038;quality=80&#038;ssl=1"  alt="https://assets.superhivemarket.com/store/productimage/677970/image/9e77eb4ee8c5a17e49efc4c9e7862ee8.jpg" ></figure>



<p class="wp-block-paragraph">The materials are compatible with Blender’s Cycles and Eevee render engines. In addition to the prepared Blend file, the pack includes individual texture folders, allowing manual setup in other tools such as <a>Unreal Engine</a> and <a>Unity</a>. </p>



<p class="wp-block-paragraph">Organisation into category folders is presented as a way to keep Blender responsive by limiting the number of visible assets at a time.  The materials are offered under a GPL licence, with the product page stating both personal and commercial use are permitted. </p>



<p class="wp-block-paragraph">At the time of writing, the complete version is shown on Superhive in a range of approximately USD 18.75 to USD 25 depending on discounts. No subscription necessary! </p>



<p class="wp-block-paragraph">The value proposition is scale and convenience rather than new shading technology. More than 5000 2K PBR materials, pre-organised for Blender’s Asset Browser, at an indie-friendly price point. As always, new tools and libraries should be tested before deployment in production environments.</p>



<p class="wp-block-paragraph"><br /><a href="https://superhivemarket.com/products/5000-pbr-asset-browser?ref=586&amp;utm_source=chatgpt.com">https://superhivemarket.com/products/5000-pbr-asset-browser</a></p><p>The post <a href="https://digitalproduction.com/2026/02/26/5000-pbr-materials-zero-node-wrangling/">5000 PBR materials, zero node wrangling</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[A collection of spherical textures representing various foods. Above the spheres is the word "FOOD" in bold letters. Textures include honeycomb, a brown speckled surface, an orange zigzag, a fried egg, a green watermelon slice, a pink and white sphere, a black glossy sphere, and a brown textured sphere.]]></media:description>
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<post-id xmlns="com-wordpress:feed-additions:1">255813</post-id>	</item>
		<item>
		<title>Quixel Mixer dead, final offline version released</title>
		<link>https://digitalproduction.com/2026/02/24/quixel-mixer-dead-final-offline-version-released/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Tue, 24 Feb 2026 06:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Newsletter]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[Megascans]]></category>
		<category><![CDATA[Mixer asset packs]]></category>
		<category><![CDATA[offline installer]]></category>
		<category><![CDATA[PBR materials]]></category>
		<category><![CDATA[Quixel]]></category>
		<category><![CDATA[Quixel Mixer]]></category>
		<category><![CDATA[texturing]]></category>
		<category><![CDATA[unsupported software]]></category>
		<guid isPermaLink="false">https://digitalproduction.com/?p=255097</guid>

					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/1080x360.jpg?fit=1080%2C360&quality=80&ssl=1" width="1080" height="360" title="" alt="A collection of medieval weapons displayed against a stone wall, including swords, axes, and wooden staffs, showcasing a historical theme with rustic textures and earthy tones." /></div><div><p>Quixel Mixer is discontinued. Quixel has published a final, free, unsupported offline build, with optional free asset packs that include 800+ assets.</p>
<p>The post <a href="https://digitalproduction.com/2026/02/24/quixel-mixer-dead-final-offline-version-released/">Quixel Mixer dead, final offline version released</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2026/02/1080x360.jpg?fit=1080%2C360&quality=80&ssl=1" width="1080" height="360" title="" alt="A collection of medieval weapons displayed against a stone wall, including swords, axes, and wooden staffs, showcasing a historical theme with rustic textures and earthy tones." /></div><div><div class='__iawmlf-post-loop-links' style='display:none;' data-iawmlf-post-links='[{&quot;id&quot;:13432,&quot;href&quot;:&quot;https:\/\/quixel.com\/en-US\/news\/offline-version-of-quixel-mixer-now-available&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20260224060514\/https:\/\/quixel.com\/en-US\/news\/offline-version-of-quixel-mixer-now-available&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2026-02-24 06:53:59&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-27 08:17:53&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-03 03:25:17&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-06 05:54:04&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-09 16:29:35&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-13 06:12:35&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-16 10:59:57&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-19 12:31:51&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-24 03:17:26&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-27 07:57:36&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-31 02:27:14&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-03 12:51:45&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-06 22:35:01&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-10 06:19:55&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-15 05:40:43&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-18 13:30:42&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-04-18 13:30:42&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;},{&quot;id&quot;:13433,&quot;href&quot;:&quot;https:\/\/quixel.com\/products\/mixer&quot;,&quot;archived_href&quot;:&quot;http:\/\/web-wp.archive.org\/web\/20251015021847\/https:\/\/quixel.com\/products\/mixer&quot;,&quot;redirect_href&quot;:&quot;&quot;,&quot;checks&quot;:[{&quot;date&quot;:&quot;2026-02-24 06:01:43&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-02-27 08:17:53&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-03 03:52:37&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-06 05:55:15&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-09 16:29:35&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-13 06:12:43&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-16 10:59:58&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-19 12:32:12&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-24 03:17:27&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-27 07:57:36&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-03-31 02:27:14&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-03 12:51:48&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-06 22:35:05&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-10 06:19:56&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-15 05:40:44&quot;,&quot;http_code&quot;:200},{&quot;date&quot;:&quot;2026-04-18 13:30:46&quot;,&quot;http_code&quot;:200}],&quot;broken&quot;:false,&quot;last_checked&quot;:{&quot;date&quot;:&quot;2026-04-18 13:30:46&quot;,&quot;http_code&quot;:200},&quot;process&quot;:&quot;done&quot;}]'></div>
<p class="wp-block-paragraph"><a href="https://quixel.com/en-US/news/offline-version-of-quixel-mixer-now-available" title="">Quixel / Epic has officially discontinued Quixel Mixer</a> and published a final version as an offline application. Quixel describes this release as the last one and states that there will be no further updates. The same announcement also makes clear that the software is provided without official support, which is the polite corporate way of saying: archive it now, because nobody is coming back with a hotfix later.</p>



<h3 id="what-was-quixel-mixer" class="wp-block-heading">What was Quixel Mixer? </h3>



<p class="wp-block-paragraph">For anyone who has not used it: <a href="https://digitalproduction.com/tag/quixel/" title="Quixel">Quixel </a>Mixer is a standalone material and texture authoring tool for building PBR texture sets via layers, masks, and blends, typically used for game assets, VFX props, and environment work. In a pipeline it sits in the “author texture maps for a mesh” slot, exporting standard texture maps that can be consumed by DCC tools and renderers. The discontinuation does not change what the tool is good at, it changes the expectations around maintenance and long-term compatibility.</p>



<h3 id="how-to-get-it" class="wp-block-heading">How to get it? </h3>



<p class="wp-block-paragraph">Quixel states the final offline build is available via Quixel account login, and secondary coverage notes an installer option to download free Mixer asset packs, described as including 800+ assets. O<a href="https://quixel.com/products/mixer" title="">lder Mixer versions remain downloadable</a>, but with no guarantee they will keep working. For production, this boils down to a familiar rule: if Mixer is still part of your workflow, lock the installer, lock the asset packs, and treat the whole thing like legacy software that must be reproducible rather than “kept current”. </p>



<p class="wp-block-paragraph"></p><p>The post <a href="https://digitalproduction.com/2026/02/24/quixel-mixer-dead-final-offline-version-released/">Quixel Mixer dead, final offline version released</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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	<media:copyright>DIGITAL PRODUCTION</media:copyright>
	<media:title></media:title>
	<media:description type="html"><![CDATA[A collection of medieval weapons displayed against a stone wall, including swords, axes, and wooden staffs, showcasing a historical theme with rustic textures and earthy tones.]]></media:description>
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		<item>
		<title>Plasticity 2025.3: Now with Instances, Curves and Clouds</title>
		<link>https://digitalproduction.com/2025/12/18/plasticity-2025-3-now-with-instances-curves-and-clouds/</link>
		
		<dc:creator><![CDATA[Bela Beier]]></dc:creator>
		<pubDate>Thu, 18 Dec 2025 07:00:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[topnews]]></category>
		<category><![CDATA[3D export]]></category>
		<category><![CDATA[array]]></category>
		<category><![CDATA[CAD]]></category>
		<category><![CDATA[continuity]]></category>
		<category><![CDATA[curvature]]></category>
		<category><![CDATA[ellipse]]></category>
		<category><![CDATA[instancing]]></category>
		<category><![CDATA[localization]]></category>
		<category><![CDATA[modelling]]></category>
		<category><![CDATA[NURBS]]></category>
		<category><![CDATA[Obj]]></category>
		<category><![CDATA[PBR materials]]></category>
		<category><![CDATA[pivot]]></category>
		<category><![CDATA[Plastic Software]]></category>
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		<category><![CDATA[Plasticity Share]]></category>
		<category><![CDATA[precision tools]]></category>
		<category><![CDATA[surface modelling]]></category>
		<category><![CDATA[SVG]]></category>
		<category><![CDATA[sweep]]></category>
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					<description><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/12/251216_plasticity20253_workflow.jpg?fit=960%2C480&quality=80&ssl=1" width="960" height="480" title="" alt="A 3D render of a stylized mechanical component with a hexagonal shape, set against a black background. The text 'LIVE CONTINUITY' appears in white above the component, highlighting its design features and functionality." /></div><div><p>Plasticity 2025.3 drops a full toolset refresh: live instancing, SVG export, real-time curvature and continuity feedback, new materials and precision tools.</p>
<p>The post <a href="https://digitalproduction.com/2025/12/18/plasticity-2025-3-now-with-instances-curves-and-clouds/">Plasticity 2025.3: Now with Instances, Curves and Clouds</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></description>
										<content:encoded><![CDATA[<div style="margin: 5px 5% 10px 5%;"><img src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/12/251216_plasticity20253_workflow.jpg?fit=960%2C480&quality=80&ssl=1" width="960" height="480" title="" alt="A 3D render of a stylized mechanical component with a hexagonal shape, set against a black background. The text 'LIVE CONTINUITY' appears in white above the component, highlighting its design features and functionality." /></div><div><p class="wp-block-paragraph"><em>For those who don’t know the tool: <a>Plasticity</a> by Plastic Software is a NURBS modeller designed for artists who prefer CAD precision without CAD overhead. It runs on Windows, macOS and Linux, sits between <a href="https://digitalproduction.com/wp-content/uploads/2016/07/MOI-Auto.jpg" title="MOI Auto">MoI</a> and <a href="https://digitalproduction.com/2019/12/13/direct-modelling-modelling-without-obstacles/" title="Direct modelling: modelling without obstacles">Fusion</a>, and exports clean geometry for <a href="https://digitalproduction.com/tag/blender/" title="Blender">Blender</a>, <a href="https://digitalproduction.com/tag/maya/" title="Maya">Maya</a>, <a href="https://digitalproduction.com/tag/houdini/" title="Houdini">Houdini </a>and other DCC tools.</em></p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
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<h3 id="instancing-arrives" class="wp-block-heading">Instancing Arrives</h3>



<p class="wp-block-paragraph">Plasticity 2025.3 adds proper instancing. The new <em>Create Instance</em> command generates live references of solids, sheets, curves or groups. Changes to the master object automatically propagate across all instances, keeping files light and consistent. When geometry needs editing, <em>Realize Instances</em> converts them back into full bodies. Array and Mirror commands now also support instances, allowing users to pattern complex forms without duplication.</p>



<figure class="wp-block-image is-resized"><img data-recalc-dims="1"  fetchpriority="high"  decoding="async"  width="700"  height="400"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/12/image.gif?resize=700%2C400&#038;ssl=1"  alt="https://doc.plasticity.xyz/_next/image?url=%2F_next%2Fstatic%2Fmedia%2F2025.3-realize-instances-example.06631b58.gif&amp;w=1920&amp;q=75"  class="wp-image-238456"  style="width:800px;height:auto" ></figure>



<h3 id="cloud-preview-publish-to-plasticity-share" class="wp-block-heading">Cloud Preview: Publish to Plasticity Share</h3>



<p class="wp-block-paragraph">The new <em>Publish to Plasticity Share</em> feature lets users export a lightweight mesh preview to the web. Only mesh data is uploaded (no CAD data or full project files) so models can be reviewed safely by clients or collaborators through a browser link. It is designed for quick visual checks rather than full production transfers.</p>



<h3 id="precision-modelling-tools" class="wp-block-heading">Precision Modelling Tools</h3>



<p class="wp-block-paragraph">Plasticity 2025.3 expands its measurement toolkit with <em>Measure Radius</em>, providing direct readouts on cylindrical or conical forms. The new <em>Ellipse Tool</em> finally delivers native ellipse creation with precise control. Measurements now display clear arrowheads at both ends, and curves render with thinner strokes for cleaner viewports.</p>



<h3 id="smarter-manipulation-and-pivot-control" class="wp-block-heading">Smarter Manipulation and Pivot Control</h3>



<p class="wp-block-paragraph">Edges on cylindrical or conical surfaces can now be moved directly while retaining analytical geometry. The <em>Move</em> tool supports both interior and exterior edge adjustments if the adjacent faces are planar, cylindrical or conical. Pivot points now align automatically along surface normals when primitives or sketches are placed, streamlining operations on complex shapes.</p>



<h3 id="curvature-and-continuity-with-real-time-feedback" class="wp-block-heading">Curvature and Continuity with Real-Time Feedback</h3>



<p class="wp-block-paragraph">The former <em>Measure Curvature</em> command is now <em>Toggle Curvature</em>, featuring a right-panel menu for comb scaling and visibility control. Both <em>Toggle Curvature</em> and <em>Measure Continuity</em> now display live updates: manipulating curves or edges shows curvature and continuity changes immediately. Each offers its own panel with G0/G1/G2 scaling and deviation displays. Files from 25.3 remain backward compatible, with curvature data stripped when opened in older versions.</p>



<h3 id="enhanced-arrays-mirrors-and-sweeps" class="wp-block-heading">Enhanced Arrays, Mirrors and Sweeps</h3>



<p class="wp-block-paragraph">Array commands now support meshes, images and instances, with a <em>Make Instances</em> toggle for lightweight duplication. The <em>Mirror</em> command can now mirror meshes and instances, including negative scaling for direct axis reflection. The <em>Sweep</em> tool gains <em>Mitre</em> and <em>Round</em> corner types for guiding curves around sharp or smooth bends, adding control for product-style surfacing.</p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  width="800"  height="300"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/12/image-6aeb9db8-9414-4604-9ecb-ad3c86227eb0.gif?resize=800%2C300&#038;ssl=1"  alt="https://doc.plasticity.xyz/_next/image?url=%2F_next%2Fstatic%2Fmedia%2F2025.3-remove-small-features.8aaf95cb.gif&amp;w=1920&amp;q=75"  class="wp-image-238454" ></figure>



<h3 id="export-and-topology-controls" class="wp-block-heading">Export and Topology Controls</h3>



<p class="wp-block-paragraph">Plasticity’s export engine grows more configurable. OBJ export gains several topology and cleanup features:</p>



<ul class="wp-block-list">
<li><em>Remove Small Features</em> strips fine details by numeric threshold for retopology or baking workflows.</li>



<li><em>Simplify Radial Surfaces</em> maintains continuous edge flow across curved forms.</li>



<li><em>Convex Ngons Only</em> prevents concave ngon generation, improving downstream shading in tools like RizomUV or <a href="https://digitalproduction.com/tag/3ds-max/" title="3ds Max">3ds Max</a>.</li>



<li>OBJ export also now supports empty meshes and un-realised instances. SVG export is now available for curves, enabling vector output for documentation or design applications.</li>
</ul>



<h3 id="section-analysis-for-meshes" class="wp-block-heading">Section Analysis for Meshes</h3>



<p class="wp-block-paragraph">Section Analysis can now cut through mesh data (STL, FBX, OBJ), not only NURBS bodies. This gives users a quick way to inspect internal geometry or verify imported scan data.</p>



<figure class="wp-block-image"><img data-recalc-dims="1"  decoding="async"  width="800"  height="300"  sizes="(max-width: 1200px) 100vw, 1200px"  src="https://i0.wp.com/digitalproduction.com/wp-content/uploads/2025/12/image-c1e949c4-eecc-4147-a2fc-26d960c699d4.gif?resize=800%2C300&#038;ssl=1"  alt="https://doc.plasticity.xyz/_next/image?url=%2F_next%2Fstatic%2Fmedia%2F2025.3-outliner-to-viewport-material-update.4d62e998.gif&amp;w=1920&amp;q=75"  class="wp-image-238455" ></figure>



<h3 id="material-handling-and-visuals" class="wp-block-heading">Material Handling and Visuals</h3>



<p class="wp-block-paragraph">Render Mode ships with a new default HDRI for better baseline lighting. The <em>Cathedral Tile</em> PBR material joins the library, and material management is now more interactive: dragging a material from the Assets menu or directly from the Outliner applies it in the viewport. Hovering over materials in the Assets panel highlights every object using that material.</p>



<h3 id="performance-snapping-and-navigation" class="wp-block-heading">Performance, Snapping and Navigation</h3>



<p class="wp-block-paragraph">Mousewheel zooming is faster and smoother, particularly in dense assemblies. Snap performance on OBJ files has been improved for both face and vertex snaps. Incremental snapping now respects grid settings during scaling, and spherical faces feature new centre snap points.</p>



<h3 id="localisation-and-preferences" class="wp-block-heading">Localisation and Preferences</h3>



<p class="wp-block-paragraph">Plasticity now supports ten interface languages, including English, German, French, Japanese, Portuguese and Chinese. Faceting density in Preferences can be adjusted without restarting the application. Mesh objects’ pivots can be repositioned and saved for consistent orientation.</p>



<h3 id="general-optimisation" class="wp-block-heading">General Optimisation</h3>



<p class="wp-block-paragraph">Curve performance has been improved for intersection-heavy scenes. The outliner now better handles instanced hierarchies. Render and viewport updates deliver smoother interaction with high-poly models.</p>



<h3 id="availability" class="wp-block-heading">Availability</h3>



<p class="wp-block-paragraph">Plasticity 2025.3 is available now for Windows 10+, macOS 12.0+ and Ubuntu 22.04+. Users should test all new tools and exporters in controlled environments before deploying them in production.</p>



<p class="wp-block-paragraph"><strong>Social Media:</strong> Plasticity 2025.3 lands with live instances, SVG export, new curvature toys and a cloud preview. Time to model smarter, not heavier.</p><p>The post <a href="https://digitalproduction.com/2025/12/18/plasticity-2025-3-now-with-instances-curves-and-clouds/">Plasticity 2025.3: Now with Instances, Curves and Clouds</a> first appeared on <a href="https://digitalproduction.com">DIGITAL PRODUCTION</a> and was written by <a href="https://digitalproduction.com/author/qualityjellyfish45275761d0/">Bela Beier</a>. </p></div>]]></content:encoded>
					
		
		
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