RapidPipeline brings CAD & 3D data optimisation into 3ds Max/Maya: import, clean up, remesh, bake UVs and export, locally, quickly, without leaving your DCC.
3ds Max 2026.3 arrives with more precise Conform modifier controls, dynamic material switching, USD workflow improvements and an updated Arnold plugin.
Chaos launches Corona 14 with Gaussian Splats for scene context, new AI-tools for materials and upscaling, Night Sky for night builds and a procedural Fabric Material.
ArchvizTools releases Spotlight Generator, a free script for 3ds Max that automates IES spotlight placement for Corona and V-Ray. Version 1.0 targets faster lighting workflows in arch-viz and VFX production by generating renderer-ready IES lights directly on selected geometry.
Architecture Illustrators and Visualizers test Chaos Vantage for a narrative short and accidentally build a moving house. Unbox proves real-time previz can tell stories, not just sell floor plans.
DomeMaker 1.0 converts Jonas Noell’s custom HDRI dome workflow into a one-click tool for 3ds Max (V-Ray). Expect instant viewport feedback, automated floor matching, water/wetness effects, and matched CPU/GPU rendering—priced at a studio-friendly $30.
Animcraft is a collaborative 3D animation library/editor with re‑targeting, facial rigging, mocap, and DCC/engine connections across Standard and Advanced editions.
3ds Max 2026.1 updates Push, Attribute Transfer and XForm modifiers, improves spline optimization and skin performance, and bumps OCIO to version 2.4.2.
Thinkbox MX Plugin Suite for 3ds Max is now available, showcasing a finely tuned open source solution that champions usability, simplicity, and stability in production pipelines.
Game trailers should make you interested in the game, obviously, and since we can't wait for Trialmakers 2, the trailer did its job - so, we are talking to the creatives behind the trailer!
Blender users can now streamline their workflow with a new 3ds Max-inspired Material Editor, offering features like node-based material creation and one-click shader access.
V-Ray 7 for 3ds Max is here with expanded toolsets, boosting rendering flexibility, materials management, and GPU acceleration for high-end VFX and design work.
The short film "We Hunt Giants" takes the viewer into a world in which humans and dinosaurs fight for survival. Action, drama and CGI - without a Hollywood budget in the millions. Here is a brief insight into the making of the film and its visual effects.
The Lighting & Shading Artist from Pixomondo shows how beautiful visual effects can be created from terrain and rock surfaces. A video tutorial with 3ds Max and V-Ray 6.
Free plug-ins from the cloud computing provider AWS. Among them: Plug-ins that have already been used by VFX house Scanline for major productions such as Aquaman.
Autodesk is expanding its USD implementation for 3ds Max with new core functions. Will the Universal Scene Description become more user-friendly thanks to this public beta?
The Technical Director of Scanline VFX is expanding his modifier, which can be used to create a wide variety of tile types - from zigzag patterns to herringbone looks.
The new array modifiers promise improvements in terms of modelling and motion graphics. What else is in the latest version of the 3D modelling and rendering tool?
Ubisoft built on the success of Assassin's Creed with a second installment in the series. The content mix for the sequel: Renaissance Italy, modern 3ds Max technology and a pompous trailer debut. The reward: an animago AWARD in the "Best Postproduction" category!
Better than the replicator from Star Trek? The latest version of the liquid simulation software for 3ds Max and Maya will get you wet. But: frustrated by unfinished features?
Not for people with trypophobia: With this plugin from Joker Martini, you can generate honeycombs! So: Are you already Maya the Bee, or are you still beekeeping?
You want to learn the scripting language for 3ds Max - but the adult education centre doesn't have the appropriate courses? Then click this YouTube channel now!