Browsing Tag
UV unwrap
9 posts
RizomUV 2025: Faster Packing, But Only If You’re on Windows with CUDA
RizomUV 2025 packs faster with NVIDIA GPUs, adds a scene outliner and UDIM upgrades. Linux and macOS users: GPU speed gains not included.
Wrap Gen: Because Your Mesh Deserves a Hug
Wrap Gen for Blender lets you procedurally wrap custom geometry around objects using curves and geometry nodes—no manual tweaking required.
Zen UV 5.0: Unwrapping the Future of UV Mapping in Blender
Zen Masters unveils Zen UV 5.0, introducing the Zen UV Touch Tool, Auto Unwrap operator, and new selection features for enhanced UV mapping in Blender.
Unwrella-IO: UV Mapping Made Unbelievably Easy
3d-io introduces Unwrella-IO, a standalone application offering automated UV unwrapping and packing, streamlining workflows for 3D artists and game developers.
Assetify v.2: Turning Blender Assets into Game-Ready Gold
Streamline your Blender workflow with Assetify's automated texture baking, UV unwrapping, and multi-format exporting.
MIO3 UV for Blender: Advanced UV Unwrapping and Mesh Transformation Tools
MIO3 UV Blender add-on offers efficient UV-to-mesh transformation, with
Direct modelling: modelling without obstacles
As the saying goes: every drop wears away the stone. Wouldn't it be ideal if there was a shortcut?
InstaLOD: From CAD to VR?
InstaLOD automates the 3D workflow, including the tedious steps that no artist likes, such as UV unwrapping, manual retopo or baking. But how does it work?
InstaLOD: Time is money
There are some things in a 3D artist's workflow that are probably considered rather unpopular. (cough ... unwrapping, retopo ... cough) And even if a kind soul takes pity on them, it still remains time-consuming. InstaLOD from Stuttgart is trying to help all companies from the entire 3D sector (film, games, automotive, etc.) with its software of the same name, and in doing so is speeding up and cleaning up much more than just the two black sheep mentioned.