Houdini | Tutorial Tuesday

Great terraforming in just 13 videos? The game artist from Belgrade makes it possible – with dust, fire and water!

In nuce: Every week we present you with the best tutorials that will help you polish your workflows with the hottest digital content creation tools in the world!

Terrain creation from A to Z – the complete guide: This time it gets rocky, because Nikola Damjanov, Lead Game Artist at Serbian mobile game developer Nordeus, is releasing his 13-part tutorial series, which is divided into three topics (Dust, Fire and Ice). In his tutorial series, Damjanov will provide you with a didactic approach to the following topics:

  • How does the underlying layer of HF nodes work?
  • How do you use generated masks to create textures in COPs?
  • How do you achieve scatter geometry using such masks?
  • Correct application and rendering within a LOPNet with Karma – how does it work?

Click further: Click through the recommended tutorial series on SideFX. Find out what lead game artist Nikola Damjanov is up to when he’s not teaching on his Artstation profile. Hint: It has a lot to do with gaming!

Goodbye! Check back next week when it’s Tutorial Tuesday again!

Terrain Handbook 01 – Introduction | Brief Overview