In nuce: The line-up for Autodesk’s “Virtual Vision” series has been announced. The event will take place on Friday 6 May. The various event offerings will extend over the entire day. It is an online event that will be broadcast live, but will also be available for trade fair visitors to stream afterwards.
What is Autodesk’s “Virtual Vision”? At the “Vision Series”, Autodesk will present top achievements from the visual effects industry and provide insights into the work-in-progress of artists. Experts from renowned brands such as EA Games, Rising Sun Pictures, Axis Studios, Inner-Freak and Lucid Games will be on hand to inspire visitors with in-depth discussions about industry trends, high-calibre VFX work and valuable workflow breakdowns. There will also be tips and tutorials on how to work with Maya, 3ds Max, Bifrost, Arnold and ShotGrid.
These five programme items await you at this year’s “Virtual Vision”. All programme items will take place on Friday, 6 May:
Trends in Media and Entertainment: what students need to know: Sophie Robinson from EA Games, Anna Hodge from Rising Sun Pictures and Alwyn Hunt from The Rookies will talk about: Networking during the pandemic, dealing with work-related stress and how students can prepare for the future of the media and entertainment industry. Time: 14:30
Bringing the characters of Magic: The Gathering to life: Axis Studios has worked on the cinematic trailers for Magic: The Gathering, including Innistrad: Crimson Vow and Innistrad: Midnight Hunt. Amy Ash, Head of Character Design, explains how the team brought the characters to life – with the help of Maya, Arnold and ShotGrid, among others. Time: 15:45
Maya Show & Tell: How do you create a fancy mech character? Artists Jonathan Reilly from Inner-Freak, Mike Waterworth from Lucid Games – and independent artist Aaron Humphreys – along with Jon Capleton from Autodesk, will be looking into valuable mech assets. Time: 17:00
Modelling Madness: Exprimente with 3ds Max: Technical artist Sergio Santos shows how artists are taking advantage of the latest 3ds Max update to optimise their creative projects. Time: 20:00
Rocking out with Bifrost: A workshop on modular crystal growth: Bifrost developer Jason Brown shows how to scatter crystals using Bifrost’s procedural tools. Time: 21:15
Clicked to continue: For more information on Autodesk’s “Virtual Vision” at FMX 2022, visit newpossible.autodesk.com.


