In nuce: Adobe releases version 3.3 of its Substance 3D Sampler. Users can look forward to new tools, new content and – of course – new functions designed to simplify working with materials and ambient lighting.
The new features of Substance 3D Sampler version 3.3 – an outline: Below are some of the new features that immediately caught our proverbial user’s eye. Why don’t you jump along!
Content-Aware Fill: In Adobe Photoshop, Content-Aware Fill is used to remove parts of an image while leaving the surrounding area – around the removed part of the image – unaffected. In Substance 3D Sampler, this feature is now used to keep PRB materials and ambient lights clean.
Spherical Projection: Makes it easier to navigate – and make changes to – 360-degree environments. Adobe has published a video worth watching about how “Spherical Projection” can be used to accommodate 3D ambient lights within such a 360-degree environment, which we have linked below.
First Steps With Sampler: Light Environment
Brush Toolbar: Thanks to the new user interface, you can move the toolbar to any position within the 2D view – regardless of whether it is aligned vertically or horizontally. Use the “e” key to switch between the brush and eraser tool. According to the description, the new tiling options should make painting even more convenient.
Clone Stamp: Now paint multiple Stamp Strokes from different sources – all in a single layer. You can also access your stamp history via the layer stack. You can now display the result of your stamping directly in the Brush Preview before you start drawing.
Click further: For all other newly added functions, click through the corresponding release note.