In nuce: In this detailed workshop report, published by our friendly colleagues at 80 Level, Alessandro Cucinotta, founder of “Simultech”, has his say: Alessandro talks about how he develops flight simulations – and why iClone, Character Creator and ActorCore are his tools of choice.


Overview: The workshop report is divided into the following sections: “Introduction”, “Add-On Development for Flight Simulators”, “Simultech”, “Developing an Add-On”, “Using Reallusion Tools” and “ActorCore”.
Click further: You can read the complete workshop report at 80 Level. The editorial mind behind the report is Theodore McKenzie. You can visit Alessandro Cucinotta on Instagram – as well as “Simultech” on the corresponding company homepage. The two videos below show you how “Simultech” gets aeronautics on track in the flight simulator. Why don’t you take a flight?
Simultech | Building immersive Microsoft flight simulations with ActorCore characters and motions
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