In nuce: Autodesk is organising the Virtual Vision Series from 3 to 4 August. The two-day online event will offer insights behind the scenes of renowned game developers and VFX houses, with a software focus on Autodesk products, including Maya, 3ds Max, Bitfrost, Arnold, Flame and Shotgrid. Interested parties can attend the event free of charge, but prior registration is required.
What do the two days of the event offer? The Autodesk Vision Series extends over two event days and is filled with various programme items.
First day: 3 August 2022
- Forza Horizon 5: Playground Games shows how to build a pipeline for the production of next-gen games. Dan Wulczynski, Lead Technical Artist at Playground Games, explains how 3ds Max helped to create content for the Xbox and PC versions of the racing game.
- Bitfrost process: The VFXers at Crafty Apes break down how to harness Bitfrost’s procedural capabilities for the pipeline.
- Hogwarts Legacy Game: The developers at Warner Bros Games Avalanche explain how Maya and MotionBuilder were used to generate 3D characters, animations and cinematics for the Potter game.
- Oni: The Thunder of God’s Tale: Both VFX Supervisor and DFX Supervisor from Megalis VFX will talk about Arnold and USD’s involvement in the production of the upcoming TV series.
Second day: 4.08.2022
- Camalia Cabello in the green screen: VFX artist Rufus Blackwell explains how he prepared and realised a 360-degree drone shoot with green screen – featuring singer-songwriter Camila Cabello as the lead actress in a UEFA promo video.
- Real-time rendering with 3ds Max and TyFlow in Nvidia Omniverse: Edward McEvenue, the brains behind one-man company edstudios, shows how artists import animated geometry and particle simulations into Omniverse Create.
- Andy: A hero’s story: Jamy Wheless, former animation lead at ILM and founder of Ignite Animation Studios, presents a behind-the-scenes look at his animated short film Andy.
- Open standards are – as the event proclaims – crucial as soon as CG projects become more complex. With its open-source projects USD, LookdevX, MaterialX and Hydra, Autodesk wants to pave the way for tool-independent workflows.
Click further: All further information about Autodesk Virtual Vision Series.