Medieval murderer

Ubisoft built on the success of Assassin’s Creed with a second installment in the series. The content mix for the sequel: Renaissance Italy, modern 3ds Max technology and a pompous trailer debut. The reward: an animago AWARD in the “Best Postproduction” category!

While the first part was widely advertised, the story and realisation of Assassin's Creed II already had a loyal following. In contrast to the first instalment, Ubisoft Montreal, the development studio behind Assassin's Creed II, this time added HumanIK as middleware to give the characters more room for manoeuvre. The AI module has also been further improved. But what's really new about "Assassin's Creed II"? The game The first instalment of "Assassin's Creed" did the same to the competing titles in 2007 as the title hero did to his victims: The time jump between the near future (2012) and the past (1191) was showered with awards by critics and gamers and sold more than eight million copies. As a result, the sequel is under a lot of pressure - because on the one hand there is the dichotomy between further development on the one hand and the mood of its predecessor on the other. But with the time jump story from 2012, both parts of Assassin's Creed are firmly linked, at least in terms ...


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