Browsing Tag

Game

339 posts
A futuristic hangar with two blue and yellow fighter jets and a shuttle. Several small figures are moving in the foreground, while a balcony above shows more figures observing the scene. The area is well-lit with modern design elements.

Trailmakers from Denmark!

Game trailers should make you interested in the game, obviously, and since we can't wait for Trialmakers 2, the trailer did its job - so, we are talking to the creatives behind the trailer!
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A German Shepherd dog running playfully across a snow-covered landscape, with trees in the background and a clear sky above.

Good News!

Because the world is the way it is (Gesturing at ... everything), here is a collection of good news!
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World Partition in Unreal Engine sollte auf jeden Fall aktiviert und Revision Control deaktiviert sein. Wenn du Änderungen speicherst, siehst du ein Sternchen auf dem Actor und nicht auf dem Level, da Unreal Änderungen in kleinen Actor Dateien speichert.

Working in a team with Unreal Engine 5

Games, VR/AR applications or animations are produced in a team produced in teams. A typical tool for exchanging files is them in a Dropbox or on a network drive. This works wonderfully with 3D and 2D tools such as Photoshop or Blender, but not really with the Unreal Engine. Here you have to resort to Version control.
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The law of the series | Retro article

Review: In DP 05 : 2010, we sought an expert discussion with Blue Byte, the German gaming industry giants. We asked Managing Director Odile Limpach and Producer Benedikt Grindel about the 7th instalment of the building strategy series The Settlers.
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Medieval murderer

Ubisoft built on the success of Assassin's Creed with a second installment in the series. The content mix for the sequel: Renaissance Italy, modern 3ds Max technology and a pompous trailer debut. The reward: an animago AWARD in the "Best Postproduction" category!
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FMX 2020 Imagine Tomorrow

FMX 2020 Imagines Tomorrow

As 2019 draws to a close, the FMX - Conference on Animation, Effects, Games and Immersive Media has some exciting news to announce: It will be celebrating its 25th anniversary from 5 to 8 May 2020!
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Shadow of the Tomb Raider

Blast from the past: Who is the most iconic video game heroine ever? Lara Croft, of course. In this interview, we take a deep dive into the lost city of Paititi – and the final installment of the reboot trilogy.
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“Pillowheads – It’s Party Time” – Making-of

"Pillowheads - It's Party Time" is an action party game for three to four players. Unity 3D was used as the engine and the target platform is the PC with controller support. The project was developed by five people within eight project weeks. It was a project work that is part of the training programme at the Games Academy - Campus Frankfurt am Main. The team consisted of a programmer, two artists, a game designer and a producer.
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