In nuce: Chaos Group has released V-Ray 6 for Maya – the latest version of the renderer. The newly added flagship functions include: geometric tiling, procedurally generated clouds, new shader profiles – and VRayEnmesh, with which geometries are repeated along an object surface without instancing. A practical benefit of VRayEnmesh for Artist is that it simplifies the creation of repeating surface patterns, such as those found in chain mail, skin pores or jumpers. V-Ray 6 for Maya is available for Windows, Mac and Linux operating systems.
New functions: Some of the most important new functions of V-Ray 6 for Maya.
- USD enhancements: The latest MayaUSD version is supported. Also included: Improvements for OpenVDB volumes and V-Ray material export
- Performance: up to 30 per cent faster rendering for environment fog. Up to two times faster rendering for the translucent layer in the V-Ray material. In addition: improved memory efficiency for scenes with thousands of instances (Instances)
- Improved dome light: The new finite dome mode allows users to control the physical size of a light – based on radius and height
- Background Cloud Submissions: According to the manufacturer, users now have access to Maya even when they are sending to Chaos Cloud Rendering
Click further for all further information and functions of V-Ray 6 for Maya on chaos.com. The following product video illustrates some of the new functions of the renderer using practical examples (and a six-legged exploration robot stalking around a volcanic landscape).
V-Ray 6 for Maya – now available