The definitive terrain generator for Blender?

The 3D software Blender is getting a new version of Terrain Mixer – a node-based tool that can be used to raise terrain. A release note.

In nuce: Boonar Studio has released version 2.0.5 of Terrain Mixer, a node-based terrain generator for the 3D software Blender. The release can be found in an announcement published today on 80.lv.

In toto: The same announcement states that Terrain Mixer uses up to nine heightmap sources to mix and generate new terrains. On boonar.gumroad.com Terrain Mixer is described as a suitable tool for environment artists, game artists, matte painters, concept artists and illustrators. On the same Gumroad site, Terrain Mixer has received 40 user ratings to date – the majority of 85 per cent awarded the maximum score of five stars. Terrain Mixer 2.5.5 is priced at 39 US dollars.

The new functions: Below are some of the most important new features of Terrain Mixer 2.0.5. The almost five-minute video at the end of this message explains how Terrain Mixer can be properly installed on your system.

  • Two new shader groups: On the one hand, Plain Terrain Blend is introduced, allowing artists to level areas, and on the other, ShaderBlend makes its debut, allowing artists to seamlessly blend terrains together.
  • High-resolution 3D scans and assets have been added: These depict rock faces, for example, or demolished buildings.

Click to continue: Terrain Mixer 2.0.5 at boonar.gumroad.com. To the website of Boonar Studio. On 15 July 2021 , Digital Production reported on the release of one of the previous versions of Terrain Generator.

Source: 80.lv ( message from Gloria Levine)

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