ICE.ART kicks off a new sub-brand: ICE Nexus. Its first edition goes live June 25, 2025, from 6:00 to 8:00 pm CEST. The two-hour online event is free to attend and focuses on real-time 3D pixel streaming, co-hosted by Arcware.
Register for free here!
The Stream Scene: Agenda Highlights
After a short intro by ICE’s Matthias Buehler, Arcware’s Manolis Emmanouilidis and Derk Steemers explain how their solutions enable Unreal Engine pixel streaming for developers and 3D artists. Topics include sharing immersive 3D experiences and making real-time content accessible.
Presentations follow on a range of use cases. AVAR’s Madis Kirsman opens with a talk on virtual 3D showrooms. AccessPoint AI’s Rudi Witt and Steffen Schreiber dive into LLM-driven digital humans. 3DW’s Fabrice Bourrelly covers “The Realtime Revolution”, and BizzLogic’s Fatih Inan explores visualizing virtual and real worlds.

A live Q&A and panel discussion close the session, focused on how pixel streaming supports current production and what’s expected next.Topics range from technical workflows and production design to broader career-oriented themes: industry entry, budgeting, contracts, and job security. Tracks are thematic, not deeply technical—yet. The idea is to inspire professionals beyond their silos and to give juniors valuable career insight. The long-term goal: elevate art, artists, and collaboration at the intersection of disciplines.
Good to Know
This ICE Nexus event is part of the larger ICE.ART conference family. While the next full ICE.ART conference is set for October 1st/2nd, 2025, Nexus sessions are more focused one-offs. All industries tied to 3D environments are welcome, including entertainment, GIS, AEC/BIM, and training simulations.
Registration & Contact
To join, register directly at ice.art. Questions? Contact conference@ice.art or info@arcware.com.
Testing reminder: All workflows and technologies presented at ICE Nexus should be tested in controlled environments before use in production.