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Retro Dithering Goes Full‑Color: Dither Boy 4.0 Hits All 52 Effects

Studio AAA’s Dither Boy 4.0 adds full‑color support across 52 effects including video—one purchase, free monthly palettes.

Studio AAA’s standalone tool Dither Boy, created by Jack McArdle and Danny Void, now delivers full‑color error‑diffusion across all 52 dithering effects. The July 7, 2025 update expands the previous greyscale-only toolkit into complete colour workflows and video support. (Check out Studio AAAs Youtube Channel for use examples))

Colour Palettes & Depth Control

The new palette system is not just a superficial add-on; color palettes are now linked directly to pixel luminosity cycles. Each custom palette supports up to 32 depth iterations, regardless of the number of colors, allowing for smoother gradients and richer tonality. This gives users the ability to mimic authentic 8‑bit or 16‑bit game visuals at higher resolutions, or to experiment with deliberate color-mismatch and digital “glitch” aesthetics—all without coding or scripting. Users can load and test their own palettes, or pick from a set of monthly packs supplied free by Studio AAA.

Video, Presets & Vectors

A new video mode demonstrates color dithering applied to live motion footage. Adjustments via sliders update output instantly, confirming performance is responsive enough for real-time preview—an advantage for animation and VFX pipelines where iteration speed is critical. The update also consolidates prior enhancements: a preset management system for quick workflow recall, and vector export for embroidery or garment production. These features are now bundled with 4.0 at no additional cost.

Licensing & Free Extras

Dither Boy retains its one-time-purchase licence (£40 at last check, previously £45). All future updates, including upcoming color palette packs released monthly, are included free for existing customers. Studio AAA will continue to provide tutorials and update support for users interested in customizing their dithering workflows.

Final Word

Dither Boy 4.0 delivers a technical upgrade rooted in practical, production-tested workflows: from error‑diffusion to bitmap, modulation, halftone, pattern, and glitch variants, now all color-enabled. The developers make clear in their video that the new toolset is meant for direct integration and stress the need for artists to test dithering outputs and palette choices on their own assets before committing to final renders. The tool is intended for technical artists, compositors, and VFX specialists who require control and reliability rather than hype.