Anderson Rohr, known for ultra‑realistic photogrammetry assets, has gifted the Unreal Engine community a free pack of 17 scanned meshes via Fab Marketplace. Compatible with Unreal Engine 5.0–5.6, the pack includes high‑resolution textures (4K–8K) and fully functional Blueprints.

A Feast of Meshes
The pack comprises a diverse set of assets: food, decor, plants, rocks, and wood. Among the highlights are two food items—bread and chocolate panettone—alongside plant vases, ceramic figures, rocks, wood logs, crochet cacti, and more.

Texture and Material Power
Rohr has included 34 textures (Base Color, Normal, etc.) with ultra‑high resolution and material instances allowing artists to quickly adjust contrast, roughness, and specular values. The Blueprints also enable swapping of mesh tops and bottoms—such as switching between bread, rock, or wood tops.

Nanite-Enabled with No LODs
Each mesh is optimized for UE5’s Nanite technology. The pack requires no traditional LODs, thanks to Nanite’s handling of micro‑geometry. Small‑scale scene testing on moderate hardware proves viable, though users are advised to monitor GPU performance on heavier scenes Epic Developer Community Forums.

Community Gesture
Anderson Rohr releases these assets as a gesture of appreciation to the community. The pack is free, accessible on Fab.

Production Use Advice
UE artists looking to drop high‑detail scanned props into cinematic sequences, real‑time scenes, VFX setups or product visualizations can benefit from this pack. Test performance per mesh, especially with Nanite enabled; disable Nanite on problematic assets if necessary.
Testing Reminder: Always prototype assets in your build and verify GPU performance before use in production environments.