Looking up at tall bamboo stalks stretching towards the sky, with sunlight filtering through leaves, creating a serene and vibrant canopy above. The forest floor is shaded, surrounded by the lush greenery of the bamboo.

Procedural Forest Generator for Blender

A new Geometry Nodes tool for Blender generates procedural forests across biomes, balancing photorealism with performance and fast iteration.

3D artist Andreas Dürr has released a procedural Forest Generator for Blender, built entirely with geometry nodes. The system is designed to populate terrains with customizable vegetation, adapting to user-defined shapes while offering a selection of biomes such as deciduous, jungle, bamboo, and snow forests. Unlike traditional scattering methods, the generator produces a structured yet natural result, avoiding the repetitive look of duplicated assets.

Control over detail and performance

The Forest Generator emphasizes adaptability. Subdivision levels of the included tree models can be adjusted, allowing artists to balance geometric detail with viewport performance. This makes it possible to set up high-density environments for close-ups while scaling down complexity for wide shots or real-time previews. You also get things like “delete zones” to carve out empty space for motives, low-poly background versions, and resolution zones to optimize parts of the forest.

A pipeline fit for VFX and games

The tool’s strength lies in its non-destructive, parametric setup, giving artists precise control over density, biome distribution, and asset variation. For VFX and game development, this means rapid creation of naturalistic backgrounds, matte painting bases, or prototyping of open-world environments without manual placement. While photorealism still depends on shading, lighting, and atmosphere, the procedural foundation saves time in scene building and asset management.

Caveats in the undergrowth

The tool is not a one-button solution for botanical realism. Large areas or very high detail can cause viewport lag. Some users report slow performance even with relatively powerful hardware. You’ll likely need to optimize via resolution settings, simplify models in the background, or use proxy objects.

License, Pricing & Availability

The Forest Generator tool by Andreas Dürr is sold via Superhive here: Forest Generator – Superhive Market

Here’s a breakdown of the license tiers & pricing:

License TierWhat it CoversPrice (USD)
All Biomes – PersonalAll biomes (Deciduous, Jungle, Bamboo, Snow), for non-commercial use$79
All Biomes – CommercialSame biomes, commercial use$120
All Biomes – StudioStudio license (more permissive use), all biomes$199
Standard Forest – PersonalDeciduous biome only, non-commercial$49
Standard Forest – CommercialDeciduous only, commercial projects$89
Standard Forest – StudioDeciduous only, studio license$120
Jungle Forest – PersonalJungle biome only, non-commercial$49
Jungle Forest – CommercialJungle only, commercial$89
Jungle Forest – StudioJungle only, studio license$119

License is Royalty-Free and supports Blender versions 3.5, 3.6, 4.0, 4.1, 4.2, and 4.3.