Bela Beier
905 posts
TXTRCast syncs Photoshop to Blender
TXTRCast syncs 2D paint strokes from apps such as Clip Studio Paint and Photoshop into Blender, with GPL-3.0 code and Windows-only limits.
das element 2.3 speeds library browsing
Version 2.3 adds AVIF import, popularity data, gallery navigation and CLI fixes aimed at large studio media libraries.
Howler 2027 adds 3D, Outpaint Fill and timeline curves
Howler 2027 adds Howler 3D, Outpaint Fill, editable timeline keyframes and a new curve system for animation work.
InstaLOD Extends Geometry Toolchain to C4D and Omniverse
InstaLOD's July update adds two host integrations, adaptive quad topology, folder conversion, scene merging and import-axis control.
Houdini 22: How Right Were We?
Houdini 22 arrived earlier than expected and confirms nearly all our keynote findings, with two experimental features carrying caveats.
D5 3.1 Turns Design Reviews Interactive
D5 Render 3.1 adds interactive presentations, ACEScg, seasonal vegetation and embedded D5 Lite workflows for Rhino and Revit.
“Comp” enters public alpha
Comp enters alpha on Windows and Apple silicon, with an optional AI worker and a firm warning against production use.
3DF Zephyr 9 Adds Gaussian Splatting
3DF Zephyr 9 integrates Gaussian Splatting and adds map tiles, faster photoconsistency, improved navigation and new export options.
Colour Awards deadline approaches
Entries for the 2026 colourist awards close 31 July, with documentaries folded into Spotlight and clear ProRes upload specs.
Thinkbox MX reaches 3ds Max 2027
Krakatoa, Frost and XMesh community builds now cover 3ds Max 2018 to 2027. Stoke remains capped at 2026 for now.
EasyWaterscape Brings FFT Water to UE5
EasyWaterscape is a UE5.7+ water tool with FFT oceans, presets, CoastMaker, buoyancy and beta underwater/lake modes.
Nukepedia Rebuilt, nuBridge Reloaded
An interview with Nukepedia founder Frank Rueter, one of the long-standing Nuke community voices, about the platform rebuild, nuBridge and the next steps for 2D Compositing tools.
Matcha maps photo refs in Maya
Matcha for Maya manages reference cameras, projects photos onto models, paints masks and exports organized PSD stacks.
Adobe Premiere Beta Adds Generative Media Tool
Premiere beta adds Generative Media for timeline-based video and sound effects, with Firefly and partner models using credits.
ICE.ART 2026.II Gets September Slot
ICE.ART 2026.II is scheduled for 8-10 September online, with 3D environment topics across games, VFX, GIS and AEC/BIM.
Adonis 2.1 Gives Digital Anatomy a Machine-Learning Layer
Inbiboโs Adonis 2.1 splits the digital anatomy framework into AdonisFX and AdonisML, adding machine-learning deformation, SmartTissue dynamics, topology-independent anatomy transfer and cleaner solver output for Maya and Houdini.
FilmLight fl-enhance: Baselight Tools Escape Into Python
FilmLightโs fl-enhance repository brings Baselight and Daylight scripts, shaders and FLAPI tools to GitHub, including LUT wrapping, ACES EXR transcoding and colour utilities.
Overgrown targets an open feature pipeline for Blender
Blender Studio is pushing Overgrown as a feature project with production logs, tools and docs, funded first through subscriber growth.
Fairlight Live 1.0 Goes Final
Blackmagicโs live audio mixer reaches 1.0 with ATEM USB, Core Audio, ASIO, SMPTE 2110, ASAF and free software pricing.
Roji Goes Deep on USD Rendering
Roji beta registration is open for a nodal USD workflow with MaterialX lookdev, Hydra review, path tracing and AI render support.
Flicker Free Gets Ghosting Fix Tips
Digital Anarchy adds practical Flicker Free video advice for ghosting, Time Radius, Motion Compensation and tricky repeating flicker.
FloorGen 2 hits the C4D boards
C4Dzoneโs FloorGen 2 creates procedural floors, wall coverings, tile layouts and baseboards inside Cinema 4D for โฌ27.
ARRI ALEXA 35 Live Xtreme adds 8x SDI HFR
ARRI's ALEXA 35 Live Xtreme outputs HFR over SDI for live production, keeping slow motion inside the same camera pipeline.
ByHand Makes Digital Sculpting Free on Windows
ByHand is a free, early-alpha Windows sculpting app for form studies, character work and commercial projects.
PR2XML Turns .prproj Into a Service
PR2XML converts Premiere project metadata online, previews timelines in the browser and sells export downloads via a โฌ75 lifetime license.
Beeble adds SDR to HDR on the web
Beebleโs SDR to HDR tool converts short 8-bit clips into 16-bit ACES EXR sequences with masks, prompts and credit-based cloud processing.
Quick Finger Collision for Blender
Blender hand posing gets a tiny helper: finger bones stop at mesh contact, wrap around props, and cost $7.99.
Seamlessifier Rips Photo Textures
Seamlessifier turns photo snippets into seamless PNG textures, atlases included, with useful knobs and some honest rough edges.
Real Clay and Digital Ice Cream at Uber Eck
Clay sculptures, photos, Houdini MPM and Redshift made Kayakโs Greek ice cream statues melt on cue. Real dairy was less cooperative.
Boris FX Buys iZotope
RX and Ozone get a new roof at Boris FX, while licenses and support stay active. Post now has more audio in the tool shed.
VectorayGen Goes Free Again
JangaFX has brought VectorayGen back as a free tool for authoring vector fields for real-time VFX and GPU-particle workflows.
Ancient Relics, Modern Splats
Ten free splats bring statues, ruins and dinosaur skulls into Octane and After Effects, complete with captured texture and scene lighting. Or, whatever you use Splats for.
Cadrage Directors Viewfinder NO AI
Cadrage Studio sits in creative pre-production for directors and DPs, between script breakdown, previs and location prep. It…
Adobe Sampler 6.0 Adds OpenPBR
Substance 3D Sampler 6.0 adds OpenPBR defaults, preset material templates, USD material export and updated HP Z Captis capture tools.
Callipeg Studio Heads to Desktop
Callipeg goes desktop with macOS and Windows builds, familiar 2D tools, beta caveats and a price that avoids subscription bingo.
Substance 3D Painter 12.1 bakes smarter
Painter 12.1 targets baking pain with skew maps, auto rebake, OpenPBR defaults and cleaner hard-surface UVs for asset teams.
RealityScan 2.2 Widens GPU Support
RealityScan 2.2 widens accelerated reconstruction, adds mixed GPU use, 360 camera workflow notes and scan-life fixes.
Adobe buys Topaz Labs
Adobe plans to acquire Topaz Labs, bringing AI upscale, denoise, restore and local model tech closer to Firefly and Creative Cloud.
Optics 2026.5 gets more photo hosts
Optics 2026.5 plugs into three more photo hosts and adds analog burns, face masks, particles and a Victorian pet preset pack.
Maxon turns 40, subs get lighter
Maxon celebrates 40 years with 40% off first-year annual subscriptions. Great for carts, less great for anyone remembering Amiga disks.
DaCaPo Opens DCP Authoring Beta
DaCaPo bundles DCP authoring, OV/VF versioning, subtitles, KDMs and verification into a desktop tool for cinema delivery. Give the Beta a Spin!
Godot 4.7 turns up HDR
Godot 4.7 goes practical: HDR output, rectangular lights, mobile builds, XR work and editor polish. Less fireworks, more knobs.
Arri LUKA lights Unreal previs
ARRI LUKA puts virtual fixtures, camera logic and Lumen rendering inside Unreal Engine. Previs gets less guessy.
MetaHuman gets markerless mocap
Free markerless body capture lands for MetaHumans, using standard video, local processing, and Unreal Engine 5.8.
Beeble Canvas gets a Topaz split
Canvas now compares Topaz upscales in-node, adds 30 plus generation models, Markdown notes, magnetic snap, and describer updates.
QC Kitchen Brings Broadcast QC Online
Upload a master, choose a QC menu, get a report and a bill. QC Kitchen targets UK broadcast checks without booking a post house.
EDIUS 11.50 Patches Exports Faster
EDIUS 11.50 repairs parts of finished exports, transcribes locally and adds practical timeline tweaks. The new crossgrade even lowers the entry price.
RadialZ Gives ZBrush a Brush Wheel
RadialZ turns the ZBrush brush library into cursor-side wheels, reducing palette trips and keyboard gymnastics.
Blender Roadmap Puts Plans in One Place
Blender gets a central Roadmap for active projects and recent features, giving artists and studios a clearer view beyond release-note excavation.
O3DE 26.05 Gets Native Particles
O3DE 26.05 adds native particles, AgX, automatic LODs and PhysX 5 defaults. The particle Gem still carries a production warning.
Fifty Ultimate Generators Enter the Node Garden
Over 50 procedural contraptions tackle cities, fluids, fractures and magic trails. Manual library wrangling remains entirely optional.
MPC Joins The Mill
MPC and The Mill become one global studio, combining commercial production and film VFX under The Mill name.
Cloud Paint Shapes Painterly 3D Skies
Casey Sheep and MeiU release a $12 Eevee-only cloud generator for Blender, with mesh conversion, ten presets and built-in sky assets.
Sneeze Brings a Browser Engine to Spatial 3D
Sneeze applies the browser-engine model to spatial services, combining multi-origin 3D scenes, WASM isolation and proximity discovery.
Adobe trims Premiere and After Effects
Premiere adds faster masks and timeline tools, while After Effects tackles roto, SVG and 3D work. Deadlines keep their poker face.
RealTransforms gives Unity props gravity
RealTransforms uses editor physics to drop, rotate and arrange props, with proxy colliders and a beta hull generator for difficult meshes.
NeXus Beta Lands in Blender
NeXus arrives in Blender with GPU particles, fluids, smoke, fire and live viewport feedback. The beta is paid, perpetual and already patched.
Free Komodo Rig for Fun
Free Komodo rig for portfolio work, plus paid tiers for commercial pipelines. Big lizard, small invoice, careful license.
Mocha Pro 2026.5 Tracks Through Trouble
Point Track ML tackles occlusions, shadows and drifting surfaces, while smarter matte tools and exports reduce routine cleanup.
Let’s Animate Splats in 3DGS Render?
3DGS Render 5.0 lets Blender artists drive Gaussian splats with proxy meshes, bake lighting and export animation as PLY sequences.
Free Sci-Fi Station Lands on Fab
Fab gives Unreal artists 147 modular sci-fi assets, 4K textures and LODs for free until 16 June. Space rent remains mercifully absent.
Cinema 4D 2026.3 Rebuilds UV Editing
Version 2026.3 rebuilds UV editing and adds practical tools for particles, rivets, edge cloning and UV-driven animation.
BadFX Packs Assets Into Adobe Panels
BadFX puts stock media and adjustable animation presets inside Adobe timelines. The plugin is free, though an account is compulsory.
Imagen Video brings AI grading to timelines
Imagen Video applies AI-based colour correction to Premiere Pro and DaVinci Resolve timelines using AI Profiles or uploaded LUTs. The pitch is less Hollywood finishing suite, more high-volume editor.
Houdini 22 Teaser Fuels Guesswork
Houdini 22 looks ambitious, but the teaser is maddeningly brief. Treat every feature reading as informed fan speculation, not documentation.
Splat happens: Volinga 3DGS workflow for Unreal
Volinga turns photo sets into Gaussian splats for Unreal, with local processing, PLY and NVOL export, cleanup tools, and relighting support. But what does that actually mean? Let's ask some questions!
Mush3D 3.0 Adds Soft Tissue Tools
Mush3D 3.0 adds pose-trained corrections and tetrahedral soft tissue simulation for artists polishing cached character animation.
NukeRef Adds References to Nuke
NukeRef lets compositors paste image references into Nukeโs Node Graph as interactive backdrops. Tiny script, big sanity gain.
3DCoat 2026 gets GPU nodes
3DCoat 2026 beta adds GPU node texturing, procedural smart materials and masks. Shiny, useful and still beta-shaped.
DaVinci Resolve 21 Leaves Beta
Resolve 21 turns four public betas into a final release and brings the Photo page, selected AI tools and wider grading controls to iPad.
These are the Bugs You Were Looking For (in Blender)
Flying Bugs Generator brings 10 insect types, three motion modes, and Asset Browser-ready drop-ins for fast and vast bug swarms in Blender.
Stair Builder brings parametric stairs to C4D
A โฌ25 Cinema 4D generator for stairs and railings, with presets, UV handling, and all of it parametric.
Image Blaster turns images into Splats
image-blaster uses a single reference image to generate an SPZ Gaussian splat environment via Marble, written as local files you can inspect and iterate fast.
conform.tools’ Connected conform gets a desktop beta
A Resolve-connected desktop app enters public beta, while pricing spells out per-shot timeline exchange, per-GB transfer, and seat-based tiers.
True Sky 3 brings planet-scale skies to Blender
True Sky 3 goes planet-scale in Blender, adds HDRI output and performance presets, and demands Blender 5.1 because Python moved.
Massive Crowd Sim gets a free 101-edition
Massive 101 goes free for non-commercial use, with watermarked renders and a forum-based license login. Great for learning, risky for deadlines.
Beeble Nuke plugin: relight with passes
Beebleโs Nuke plugin loads PBR pass sets and lets you relight with Directional, Point, and HDRI lights. Simple install, picky inputs, real control.
KZ_Tracker turns video into Maya curves
KZ_Tracker tracks 2D points in footage inside Maya and bakes curves to locators, aimed at quick blocking, timing, and rough spacing, not final mocap.
VOXIFY turns Blender Meshes to Voxels and animates
VOXIFY voxelizes any Blender mesh via Geometry Nodes, tries to keep your textures intact, and ships with animation and static mesh options.
Chaos puts Veras everywhere
Veras lands inside V-Ray, Corona, and Enscape, powered by Chaos Credits. Corona 15 adds faster animation parsing and 3D streaming.
Asus ProArt PA27UCGE: A 4K Monitor That Mostly Refuses to Be Annoying
The Asus ProArt PA27UCGE is a 27-inch 4K 10-bit IPS monitor with hardware calibration, , USB-C with 96 W Power Delivery, HDR10, 160 Hz refresh rate and a monitor hood. It is not a Class A reference monitor, but for general production work, it is annoyingly sensible.
Silhouette 2026 gets smarter roto and 3D heads
Silhouette 2026 upgrades AI mattes, adds Head Track ML and better tracking, boosts paint tools and performance, and finally gets serious about pipelines.
DaVinci Resolve 21 Public Beta 4 is out
Beta 4 tightens still-image FX, fixes Canon highlights, exposes Fusion motion paths in the keyframe editor, and refines Studio AI tools.
Free area light textures for Blender
A free 20 pack of area light textures for Blender aims at softer, less flat lighting, with a sample file and a Patreon free signup gate.
Levels cleans up alpha maps fast
Levels makes alpha masks from photos in your browser: channel mix, levels, crop, perspective warp, then copy or export PNG.
DreamWorks style mesh controls land in Maya
A free Maya plug-in adds surface pinning, mesh controls, and VP2 overlays, plus docs and an example scene. Now go break it safely in a test rig, just like the artists at Dreamworks who inspired it.
ZOZO Contact Solver gets Blender add-on
Official Blender add-on client for Contact Solver is out, open source, remote GPU friendly, and already shipping updates like armature deformable colliders.
Node Ninja builds Redshift materials from folders
Node Ninja is a free Cinema 4D plugin that builds Redshift PBR materials from texture folders, with color spaces, AO, and bulk import baked in.
Click Here If Youโre a German video editor and have yelled โWhy? Why? Why?โ at your NLE
A short survey on video software needs, with gift card prizes and a the results will only be reported in aggregate.Time to air all the grievances!
Adobe Photoshop 27.7 runs Remove on device
Photoshop 27.7 adds optional on-device Remove, tighter Firefly Boards handoff, and a batch of small workflow fixes that add up in daily use.
Foundry launches free Mari Texture Library with 120+ assets
Foundryโs new Mari Texture Library offers more than 120 free assets, including Smart Materials, Smart Masks, textures, brushes and HDRIs for Mari and general DCC workflows.
Chrysalis
Robin Lochmann built Chrysalis solo on the visual side, rendered on two GPUs, and went straight online, hitting 100k YouTube views in two weeks.
Autodesk updates 3ds Max to 2027.1
3ds Max 2027.1 is a small update: cleaner Smart Bevel results, new Data Channel converters, and an Arnold refresh with cloud render experiments.
Maya 2027.1 adds OTIO to Sequencer
Maya 2027.1 lands with OTIO in Sequencer, LookdevX projection tools, and more Bifrost and USD housekeeping. Patch it, test it, then trust it.
Lux Aeterna rebuilds ancient humans
LiDAR caves, rigged skeletons, photogrammetry casts, and millimetre checks against research. Historical VFX gets very literal.
If you yearn for the pines, go Blender
Stylized Tree update 2.0 adds pine trees, optimizes nodes, and bundles wind plus scatter tools, with pricing tiers from $12.50.
Caddis mixes layers with nodes per layer
Caddis shows a familiar timeline, then drops a node graph inside each layer, exports common formats, and launches in June with one-time pricing.
Boris FX Sapphire 2026.5 adds Advanced Defocus
Sapphire 2026.5 doubles down on lens looks with Advanced Defocus, new Texture Ridges, a rebuilt Glare, Builder updates, and fresh flares.
PFTrack gets Hero Cloud
PFTrack 26.05.19 adds Hero Cloud for single shot point clouds, plus COLMAP export to Postshot and better USD point cloud export. Try it, then trust it.
Clip Studio Paint 5.0 with 3D hands
Clip Studio Paint 5.0 lands with Smart Shape cleanup, a poseable 3D hand model, faster tools, and a clearly spelled out license menu.