Browsing Tag
BlinkScript
2 posts
Nuke 16: Compositing Without the Copy-Paste Circus
Foundry releases Nuke 16.0, introducing multi-shot compositing, faster review workflows, and improved BlinkScript functionality for streamlined post-production.
Foundry Releases Katana 8.0, Mari 7.1, and Nuke 16.0 Open Beta
Katana 8.0 introduces USD roundtripping, Mari 7.1 unveils 2D painting, and Nuke 16.0 open beta offers multishot workflows for VFX professionals.