Browsing Tag

rigging

68 posts
LightWave logo with futuristic background

LightWave 2025!

LightWave 2025 introduces RIPR for real-time HDR previews, enhanced rigging tools like Steppit, Handdit, and Pickkit, and new modeling features including SuperPatcher and Construct.
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Green humanoid character with scales and fins

That girl is green!

For Marvel Studio‘s most recent streaming series, “She-Hulk: Attorney at Law”, the concept of a workplace dramewdy (think Ally McBeal, 90s kids!) merges with Superhero-battles (think all the Marvel movies, comic-book-geeks!) – leading to 6-foot- 7-inch-sized, gorgeously green, super-powered viewing pleasures. A conversation with VFX Production Coordinator Erika Feijoo Spena and Visual Effects Supervisor Chris Smallfield about Hulk-ifications at VFX-powerhouse Trixter.
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Road with yellow lines and text overlay

XPresso in Cinema 4D

XPresso in Cinema 4D is a node-based programming and an important way to build or programme small circuits, to build or program small circuits that can help you simplify complex processes without writing a line of code. Today we will look at a few small examples and create a small setup to build a road configurator.
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A solitary figure standing in a wide expanse of sand, facing a large, illuminated tree against a dark, starry sky. The scene conveys a sense of isolation and tranquility.

The Wild Wild Witcher

Grabbing two Bafta (British Academy Television and Craft) Awards in 2022, the second season of "The Witcher” has tons and tons of eye candy. Winning in the categories Make-Up & Hair and ­Visual & Graphic Effects, this colossal fantasy saga is filled to the brim with magic effects – but who did put the magic on the screen?
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Cracked stone letters 'DP' breaking through grass

Houdini 19.5: I/O – UI – RBD -FLIP – PYRO – UX ..

There are no completely new features in the Houdini 19.5 update this time. Rather, there are fundamental revisions to the most important functionalities of Houdini: RBD Rigid Body Dynamics and Fluids Simulations. I/O, i.e. input & output, is another topic that extends across all tools. And as expected, there are some user interface standardisations and improvements - especially in the interactive tools. Let's dive right in!
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