1. UI changes
Users can now customise their workspace and tools. Customising window layouts and using multiple modes in different 3D windows at the same time is now possible. In addition, your most frequently used tools can now be dragged out of the menu bars and placed freely on the screen.
2. Retopology improvements
Retopology is the process of simplifying the topology of a mesh to make it cleaner and easier to edit. New in version 11 are retopology “ghost points” that allow users to align their custom topology to a previously drawn topology across sewing relationships. This ensures that the vertices are aligned with the seams. In addition, the patch topology tool has been added, allowing users to quickly hide a uniform topology in rectangular or triangular patches with specified subdivisions.
3. Partial “freeze”
You can select a part of meshes with the brush tool so that these selected sections remain solidified during the simulation. This allows the user to keep the desired fold details in one area while designing other areas.
4. Clothes shopping
Clothes from the store can now be purchased or downloaded directly from Marvelous Designer (Windows only)
5. Changes to the animation user interface
The animation editor is now located at the bottom of the user interface. It now includes frame rate and playback options, allowing users to preview their garment animation at the desired frame rate before exporting.
You can find more information on the Marvelous Designer website